what do you think is in it /tg/?
more photos incoming
lets see what we got here
Oh sheet nigga its a chest full of sweet loot
Is that a yellow itty bitty mystery box?
whats in that?
>not-Norse race
>le horned helmets and axes and so tall and they strong and they raid xD
every time
also LMAO at that 1d4chan article written by some underage tard who unironically believes vikings were like Warriors of Chaos
>>48342963
>LMAO
>>48343251
Are you seriously implying Warriors of Chaos act like real life vikings?
>>48342963
Is all the hate about the Norse is because they're mainstream now? Stormfags? A pissy /his/ who didn't get enough replies on his viking hate thread? Seriously, can someone tell me why everyone hates Nordic people.
A long time ago we came up with the idea of Deep Rot, a supercomputer made using a vast number of Skeletons.
That was fun, but overall impractical for the resources required. How would computational devices most likely be developed for the whole of a magical society?
The Light Cantrip. Controlled photon emission. Say you cast it on a grain of sand, or automate the casting and decasting on a grain of sand. There's your binary storage right there.
>>48342371
Now I'm wondering how much information you could store in a desert if you convert every grain of sand into this.
I can't really imagine principles such as binary being developed in a magical world; the first computers were created to help solve complex equations, weren't they? A Wizard would just summon something and ask it the answer.
Discworld had the right idea; minor demons and devils bound to a small device to perform a rote function with some degree of independence and skill beyond human ability. Such as the ubiquitous cameras that were just boxes with a demon in them who painted really really fast. Or the "Personal Disorganizer" which was a demon in a...
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Filenames, screencaps, dank memes - just post something good
>>48341602
Anon, your 5 favourite MTG legendaries, whomever they are have sparked up and are planeswalkers. They have also come into eachothers company and for whatever reason have made a super-group.
Who's in it?
What's their team name?
What the hell do you even do?Team music
bimp for interest
Jaya Ballard
Ashling (lorwin edition)
Akroma (planar chaos edition)
Ib Halfheart
Hidetsugu
They are a racing team doing some kind of wacky race around the planes on a giant madmax style veichle
Music theme is Nights on Fire by Niko
>>48341597
>Daxos
>Melira
>Jhiora
>Gisa
>Jalira
Daxos has a harem fauning over him while Elspeth looks on in horror from the underworld. Its basically Tenchi muyo
Hey anons. I'm the uncle from a couple of days ago who posted about getting my nephew and neeses into wargaming.
>Rules
https://www.dropbox.com/s/guoud49t6dg8jsu/Army%20Men%20Combat%20-%20Core%20Rules%20v1.1.pdf?dl=0
I'll keep you up to date post by post.
Turn 1 and no action. There just moving there dudes.
Turn 2 and my nephew brought his sister unit down to 4.
My neeses take half of his squad down to 5. 1 of 2 of his squad is now pinned.
Hey /tg/. So today my DM booted me from the game because I refused to change my character's appearance to fit his preferences, partially because we were already multiple sessions in and the character's appearance was already established and also because I just really don't like what he wanted.
So I ask you, what stupid bullshit that probably shouldn't have have been that big of a deal has spoiled your games or torn apart your groups?
>>48340927
People will not let others in their games because they're; a different colour, a different religion, use characters that they dislike the general theme, concept and idea of, play in a way that they don't like.
There are people on this board that will argue some, or all of those are valid, life goes on, people have their peeves and think everyone else's are bullshit over theirs.
That being said, I once had a GM almost flip out over a few of the male players playing female PCs, it didn't...
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>>48340927
What did he not like about your character's appereance?
>>48340927
Can I ask what the original gif is suppoed to fucking be? Did someone splice a bunch of dancing together or was this literally a surreal moment on one show? What is it?
>Character Listing
>http://pastebin.com/quEvqdRy
>Terminology
>http://pastebin.com/KZhsJX1G
>Factions
>http://pastebin.com/dFqnSs45
>Archive
>http://suptg.thisisnotatrueending.com/archive.html?tags=Wulin+Hero+Quest
>https://twitter.com/Braylock100Comment too long. Click here to view the full text.
Stupid sloppy editing on first post.
This Inspector Lin is a tallish, willowy sort of man, but his shoulders are broad and strong-looking, so you guess he can swing that sword around well enough.
His clothes are a simple black outfit and white pants over leather boots, and his wide straw hat shadows his face but for dark hair and glinting, intelligent eyes.
"I'd like to ask you a few questions about a body you supposedly found just now," he says cooly, apparently undaunted but your earlier proclamation of identity and unimpressed by your...
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>>48340943
>>"What in hell is an's 'Imperial Cormorant?'" [Confused]
>>48340943
>"What in hell is an's 'Imperial Cormorant?'" [Confused]
What are some of the most horrific things your characters or party have encountered, /tg/? I'll start off with my barbarian getting swarmed by a shitload of undead babies, commanded by a psychotic necromancer who wanted to make "More Children" out of him. Not with him, out of him.
>>48340266
Necromancer cast raise skeleton on someone's skeleton whilst they were still alive.
It tore and peeled the screaming flesh from the bones.
>>48340266
One of the characters in my group witnessed his best friend and longtime sniping partner suddenly explode and have a demon crawl out of the corpse.
>>48340266
The party was a collection of civil servants sent to investigate this derelict house on the west bank of the river. Upon entering we found each room contained dozens of large sacks stitched together from burlap, leather, fur; whatever was available it seemed. Most of the were suspended from the ceiling, with a few tied up to holes in the walls.
Each bag was stained with blood, puke, and urine. A lot of the burlap was festering with moss and rot. We decided to cut open one of the bags to see what was inside....
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Yugioh is such a fucked up autistic game. The rules are impossible, there's been decades of extreme power creep, and the rules text on many cards is longer than Infinite Jest.
Yet there is something magical about the game. Games are often determined in a flash, like a knife fight. But there's also ridiculous combos that let us summon huge super powerful dragons and robots with gratuitous and epic weeb art. There is no set rotation. That means you can always find a secret tech to catch your opponent off guard. And Konami will often release a handful of cards...
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>>48339215
Personally, I find the whole pages-of-rules on cards and the lack of rotation are pretty much death for accessibility. If you want to learn the game, then you have to wrap your head around a staggering amount of cards with very niche effects and synergies, not helped by the general predisposition to the Old Vanguard school of cards which only work in a very narrow niche. Archetypes help to remedy this, but even then there's a staggering amount of support and staple cards to consider in a limited deck space,...
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>>48339805
Dunno, I miss it back when the Extra Deck was just the Fusion Deck.
>>48339215
>But Yugioh has a soul and style that will never be matched
Season Zero is the actual Yugioh though. The Yugioh that everyone knows was literally made as a cashgrab from day one. An extremely effective cash grab, but a cash grab none the less. In my opinion the game does not have a soul, because they do things like release intentionally broken cards to help a set sell. Pic not related but what comes to mind most is something like Soul Charge.
How did the 2e-D&D-onwards paradigm of polytheistic gods ALWAYS being über-powerful cosmic overlords come about? There is no mythological basis at all for greater gods being able to reshape vast swaths of reality with a mere thought, let alone minor gods doing the same.
Even the likes of Odin and Thor had to travel around physically, hunt for food, and cook that food. Transforming into a bird is considered impressive for a god, and teleporting willy-nilly and with few restrictions is very rare. Yes, they can perform truly godlike feats like reshaping mountain ranges...
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Because writers don't want players trying to kill gods.
>>48339151
This 1e book was expressly designed to let high-level parties go around godslaying.
It still vastly overshoots gods' abilities compared to their mythological versions, but their power level is much lower than the gods' 2e (no statistics, unbeatable) and 3.X (impossibly strong statistics and magic with Alter Reality) incarnations.
>>48339123
>4e gods are level 34 solos at minimum
Those are the ones that survived.
Is there any miniature games that aren't overly expensive and aren't trash that /tg/ would recommend?
>>48338894
Depends on what your definition of cheap is and how serious you want to get with it, but i'd say that the X-wing Miniature game is pretty good and not too expensive.
Historical war games are way cheaper since no one makes the officially licensed whermacht miniatures line. Doubly so if you use 1/72 scale plastic minis.
>>48338894
Fantasy Rules! is pretty great, Star Grunt is a sci-fi game that's free (as in beer), Full Thrust is an awesome spaceship combat game that might be harder to find but has a whole range of excellent miniatures for it, all of them very cheap.
You must name five bad things and five worse things about Rifts. If you can't do either, you can't discuss Rifts.
>>48338376
>30+ Saving Throws
>500+ Skills
>Hobo is a legitimate class
>Slave Girls and Tentacles on the cover
>75+ books to understand the setting
>Kevin Siembieda
Okay, now let's list all the BAD things.
> that image
> glitterboy
> the setting
> cyclops in a bowling alley
> the rifts guns sourcebook
Bad things?
> autistic overcomplicated rules
> autistic overcomplicated rules
> autistic overcomplicated rules
> autistic overcomplicated rules
> autistic...
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>>48339450
>>48339466
All of these sound great to me.
You must name five good things and five bad things about Gurps. If you can't do either, you can't discuss Gurps
Man, sure is a lot of GURPS today. Wonder why.
>>48338254
>good
Only need 3d6 to play
Sourcebooks for everything
Flexible point-buy character design
Can adjust power levels at character creation simply by changing the amount of starting points
Steve Jackson Games isn't a shit compnay
>Bad
The sourcebook you want is out of print
Character creation takes forever and minmaxing often results
Combat is cumbersome, actually any action resolution is cumbersome
Sourcebooks aren't...
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>>48338254
Is this the hot new meme?
I need system recommendations for a campaign based on Metal Gear Solid. More so the "Operators Operating Operationally" side than the "Nanomachines and Bisexual Vampires" side.
Note I don't want something that emulates the gameplay of the series so much as the feel of series: special forces units, international espionage, etc.
>>48337917
Gurps does operators operating operationally extremely well.
>>48337932
What edition + books?
Champions complete (Hero system)