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Archived threads in /tg/ - Traditional Games - 133. page


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So you've got Gondor's soldiers or Saruman's Uruk Hai who are all armed with a standard set of weapons all of the same make and dimensions and uniform. Not very much diversity of force it's almost all just swordmen, spearmen, and archers.

And then you've got Mordor's orcs with all kinds of crazy shit and no two orc having the same kind of sword or armor and everyone generally looking like they either hand crafted or looted what they had. A variety of weapons axes, maces, scimitars, scythes and everything in between and stuff that doesn't even have a name.

Which army is supposed to do better?
14 posts and 1 images submitted.
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>>47997297
Do what better?
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The one that knows best how to use their weapons in conjunction with their brothers at arms. A variety of weapons means nothing if the army isn't organized. It might give an advantage in unpredictability, but that's about it.
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>>47997337
Fight wars

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>Steven Universe magical lesbian fusion dance bullshit is now in MtG

B-b-but there's definitely no SJW conspiracy to invade our hobby, u guise!
37 posts and 6 images submitted.
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Is this bait?

I don't think this is intended as SJW pandering. Huge numbers of blacks in planes based on European mythologies? Yes. Crossdresser Genghis Khan? Definitely.

But this seems to be done for the sheer purpose of horror, if I'm not mistaken.
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>>47997246
It's a new mechanic based on fusion, introduced at a time when a cartoon about fusion is super popular with SJW.
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>Introducing a naming theme straight out of a gradeschooler's imagination

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This is your GM for tonight.
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Seen better, played with worse.
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If you're going to play Pathfinder, you have to set boundaries unless you're a /pfg/ shill, sytem is bloated as it gets. Otherwise seems fine, most of my DMs end up turning the whole thing into a combat sim anyways.
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>>47996433
>Suzy
Fuck no.
I'd rather eat a bucket of dicks - that still would be less gay than playing with that monstrosity.

Hey tg, I want to run a superhero rpg, but I also really really really like the idea of my characters having just the shittiest powers. Like we're playing that group that was rejected from the justice league cos their powers weren't good enough.

Obviously I'll make their powers get better over time to keep it interesting.

Anyone have any ideas of what they could be? I'm talking like, beyond bottom tier bad.
One idea that I'm now in love with is an urban druid, who can do all the standard druidy stuff but instead of being plants and animals it's concrete and electricity. Unfortunately, the first manifestation of that is that he has WiFi. Like he just is a WiFi hotspot.
16 posts and 1 images submitted.
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>>47996054
You could take a page from Resurrection Man. He dies, gets a new power related to how he died, and it y time. So he can either get completely useless garbage or insanely strong stuff
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>>47996117
>and it y time
Wow, that should say "it changes every time"

Fuck
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>>47996054
Wear a street cone as your pointy hat, and a bathrobe as your mage robe.
Use a tablet as your grimoire and a e-cig as your hand.

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In what areas is a traditional D&D group (Fighter, Rogue, Cleric, Wizard) lacking? The only thing I can really think of is nature/survival skills that a ranger/druid could bring....
11 posts and 2 images submitted.
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>The only thing I can really think of is nature/survival skills that a ranger/druid could bring....
Fighters are assumed to have basic wilderness skills.
For that matter, adventures are assumed to have basic adventuring skills.


Speaking of which, Thief wasn't part of the D&D whitebox, it was originally from a supplement.
Everyone was assumed to know how to climb walls, hide, detect and disarm traps, and the like.
You either made an ability check (for most of that crap) or roleplayed it (for traps and the like).

Even thieves were supposed to behave that way. Thief abilities were more like insurance.
Miss the DM's cue and spring a trap? Roll for detect trap to see if you notice it before springing it.

They were also literally supernatural abilities.
Being able to climb slick, perfectly even walls slanted towards you without using tools.
Being able to completely hide from scrutinous searches in small patches of kind-of dim ligthing.
And so on.
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>>47995940
https://youtu.be/PKg2ZzPKl2M?t=11s

Cool, why are they so mundane now though?
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>>47996012

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>You caught the bug lord when he was wooing his queen
>He doesn't mind, though
What do?
44 posts and 11 images submitted.
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"You two! Breed for us..."
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>>47995594
Call him a weri/d/o and bash him in the head with a mace.
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Is he the DMPC? Then roll for obligatory rape
Otherwise? Remove Bug

Is it me, or do Champion fighters get shafted really hard in 5e? Whereas the Battlemaster gets a ton of circumstantially useful manouvres and the Eldritch Knight gains access to spells, what do Champions get? Improved Critical, Greater Improved Critical and a bonus to some skills they'll almost never use. Their marginally improved crit range (18-19-20 when you reach level 15, which is practically endgame) isn't impressive enough to base an entire build around. So what do they even get? Their features suck so much, especially compared to the features of the other two variant fighters, that they might as well have none. At least then you're not being tricked into thinking you get anything useful. Their only saving grace is that the frame of the fighter class is already solid.
23 posts and 4 images submitted.
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>>47995309
They're the basic, dumb approach for newbies who don't know how to play. They don't get cool options because options are confusing and WotC assumes that new players are essentially braindead.

According to some math I saw around release, Champions are reasonably decent in terms of expected DPR, so they don't suck THAT bad.
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>>47995309
Champions are for when you run a game for your 11 year old son/daughter.
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>>47995309
And? You have two options you like better why do you want everything catered to you?

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What makes a spaceship "comfy"?
27 posts and 10 images submitted.
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com·fort·a·ble
ˈkəmfərdəb(ə)l,ˈkəmftərbəl/
adjective
1.(especially of clothes or furnishings) providing physical ease and relaxation.
"invitingly comfortable beds"
synonyms: cozy, snug, warm, pleasant, agreeable; More
2.as large as is needed or wanted.
"a comfortable income"
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Proper environmental regulation and padded seats.
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>>47995299
I hate that cross section compared to the original.

It's smaller, the angle is worse, and it's just ugly.

The whole TFA cross section was absolutely awful aside from like... three ships.

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Have you ever had to deal with smelly players?
19 posts and 3 images submitted.
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Yeah. Played a game at Birmingham university next to a guy in a huge coat. He smelled really bad, and when I asked my friend who'd been playing with him for years his reply surprised me. It was either that he didn't notice, or something like role players and hygiene don't go together. Either way it was depressing and I never went back to play , in part, for that reason. Standards only ever rise to the bare, bare minimum we ever set.
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Yep, it's normally the really fat guys.

They're too fat to wipe their arses clean, so walk around with a shitty crack, they're also fat so they sweat a lot. The shitty sweat seeps into their underwear and onto their jeans.

They wash these jeans once every two weeks.

fucking NASTY
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Just dock them 50-100 XP for each time they show up and you can smell them.

What is in your opinion the best or funnest system for melee combat?
43 posts and 5 images submitted.
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D&D 3.5 is the best system for melee combat.
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>>47994636
>No matter how many divine boons the Paladin gets, a Barbarian will always outmatch him in melee scenarios.jpg
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>>47994636
Runequest 6. It's the best. Very intuitive once you get the hang of it and can offer interesting options in combat, which isn't always to the death but can be very quickly over.

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In 3.5, how does Enhanced Specialization work when a beguiler (spontaneous caster with limited spell selection) become a red wizard of thay? Can I just choose to lose a school where I dont have any access to spells anyway, and skip the penalty from the Enhanced Specialization?

And can I even get the benefit from Enhanced Specialization when I dont have a Specialization due to the fact that beguilers dont choose a specialization to begin with?
37 posts and 1 images submitted.
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>>47994518
I have a beguiler who just got access to evocation because of plot and I also became a red wizard, so I am wondering just how this works.

Should I just pick a specialization (evocation because of plot) now, sacrifice a school and be done with it or does it become complicated since I dont have a specialization to enhance to begin with?
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>>47994518
>In 3.5
I don't understand.
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>>47994801
DnD 3.5 ed

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>Mars is red.
>Tau are blue.
>I purge xenos scum.
>And so do you.
>Please join my deathwatch squad.

Pic unrelated.
13 posts and 5 images submitted.
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>>47994374
Would you like to Interface with my congitator?
>>
WITNESS YOUR GROOOOM
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20th level wizards usually retreat from the material plane and either go all dr. manhattan/go insane/become BBEGs, but what do 20th level rogues do with their lives? What does a 20th level rogue look like? What kind of jobs do they take on?
30 posts and 7 images submitted.
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>>47993863
Nobody knows. That's why they're lvl 20.
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>>47993891
/thread
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>>47993863
13th age has the Prince of Shadows. In lore no one knows anything about them, what race, male or female, or if it's even a person instead of an organization or just some fucked up spirit that manipulates things.

Anywhere from chaotic good to chaotic evil because no one actually knows what the goal is or if there even is one other than screwing up the plans of the most powerful beings in the setting and occasionally leaving notes to screw with them.

So basically they're someone who no one knows about that does things that no one can figure out. Because reasons, maybe there's reasons.

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How do you play as a rogue (thief), /tg/?
17 posts and 6 images submitted.
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As a dashing (gentleman).
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I dick ass
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Arcane trickster style

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What was the worse time you've ever had playing tabletop games and why?
pic unrelated
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>>47992324
>playing against couples
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I once spilled water on someone's copy of twilight struggle. Nobody told me I was human trash but I still wake up in cold sweats from the incident. Never went back to that board game club.

Worst RPG moment I think was when I tried a new system and not one of 4? 5? 6? players read the fucking rulebook pdf I sent in advance with PLEASE FUCKING READ THE RULES in the mail. Been bitter since.
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I had my time wasted. I played 5-hour long Pathfinder sessions and nothing got done anyway.

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