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Archived threads in /tg/ - Traditional Games - 536. page


File: HellbornQuest.jpg (38KB, 400x616px) Image search: [Google] [Yandex] [Bing]
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The Story So Far: http://suptg.thisisnotatrueending.com/archive.html?tags=hellborn
1-50 Thread Summary: http://pastebin.com/DYy8w24r
51-100 Thread Summary: http://pastebin.com/wx3HtRT5

QM Twitter: https://twitter.com/HellbornQuest
Character Sheet: http://pastebin.com/rNg3Yw8m (pictures within) <--Brush up on this if you aren’t familiar with Sierra’s abilities.
Ask Languid Anything: ask.fm/HellbornQM

You are Sierra Beckhoff, and you are on Alcatraz minutes away from a duel with Anatu-allatu. Should you lose, you guess you’ll die or something. Fortunately for you, you plan on kicking Anatu’s ass, so yeah. She might have an army with her, but you got your friends to back you up. Also they set up an unspecified number of explosives to your benefit.

You’re going to rescue Mr. Crowther, banish the demoness and her hoards back to hell, and... you guess run inland at that point, because the Yellow King is like an hour off the shoreline by now.

---

HP: 35/35
Stress: 20/103
Fury: 20
Sanity: 92/100

LW: 14/15
PP: 47/47

You crawl prone beside Orias up to the edge of the slope, and look down toward the docks. Through the brush and curtains of rain, grey waves crash and roil beyond in the bay. On the boardwalk though, you see them coming. They pour out from the touristy little shops and restaurants set up along the shore, snapping off doors and breaking through windows so they can come through every opening.

Demonic creatures of all sizes and shapes. Loping, slithering, ambling along. Undisguised Stygians. They march on, some draped in chainmail tailored to their monstrous forms, others in coats of fur and skins, others trusting their natural chitin plates to the open elements. Most carry guns of some kind, mostly long flintlock rifles.

“They’re using paths through the meridian,” Orias tells you in a low voice, his expression fixed.

The meridian. The world of reflections. Fimbria. Through the mirrors they come.
230 posts and 6 images submitted.
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>>47005545

Particularly sizable demons among them bark orders to the others. One officer, a half-wolf, half-bull looking thing with mismatched horns, gestures about with two arms, barking guttural commands in Stygish and Heltic. Its third hand rests firmly on the pommel of one of the array of pistols holstered along its chest.

You sense a mixture of anxiety and resolve from the increasing concentration of Stygian footmen. Some peer out from under their broad, drooping hats with fearful eyes at every unfamiliar sight, whether it be the golf carts, the window displays, or the street lights. They clutch their weapons with tight claws, tentacles, and whatever else they have. Others stride forward with confidence, chests puffed out to the rain, the buckles and straps of their uniforms gleaming bright.

Orias’s radio cracks with Rowan’s voice. “We have Stygians coming out of the storehouse on the north side of the island too,” she reports. “A hundred or more, easy. Out.”

“Do you feel that?” asks Orias, nodding to the concentration of demons. “Their confidence. They’re expecting to win.”

Out of all the emotional turmoil of the encroaching army, you do pick out an undercurrent of pride, or sureness. “Yeah, I feel it,” you say.

You’ve fought demons before. Killed before. But this is... something else. You’ve never seen this many demons before. Any one of them you could take, sure. Five at once would be a problem. But ten? Twenty? You’re not sure the odds stack out in your favor. (+4 Stress: 24)

“This is Eagle Raptor,” says Harvey over the radio. “Big Red One would like to remind Sierra Actual that we have the buildings wired with explosives, over.”
>>
>>47005552

Judging the numbers of demons you’re looking at, that’s a little bit reassuring. (-1 Stress: 3)

>Tell Wolf it’s time to get off the island.
>Tell everyone to stay out of sight and stay dispersed wherever they are.
>Tell everybody to rendezvous up at the main cellblock.
>Send somebody to talk with the Stygians, find out where Anatu is.
>Wait by the lighthouse for your foe.
>Wait down at the parade ground for your foe.
>Go down to the dock yourself and inquire about Anatu.
>If anybody spots Crowther and has an opening to extract him, do it.
>Remain out of sight, keep watching until somebody has eyes on Anatu.
>Other (?)
>>
>>47005568
>Remain out of sight, keep watching until somebody has eyes on Anatu.
>If anybody spots Crowther and has an opening to extract him, do it.

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Hey /tg/. I decided to start a blood angels army, already primered my tactical squad mephiston red. What color scheme should i go for? I dont want to go with the one on the box, but not something outrageously different. Still the basic red, but changed up a bit. Also, what should I get for my army? Trying to be finshed by the end of this summer. Also, discuss your army and what you have. My brother plays dark eldar.
186 posts and 12 images submitted.
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Bump this if you see it, i want some opinions.
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>>47005049
4th company has black helmets due to getting wrecked by the black legion in an old white dwarf battle report.
Otherwise, some details in white or gold should do the trick. Try it on the pauldron trims and the knee protection. Eventually a vertical band on the helmet, those are easy to do and look prety good IMO.
You ca, also try a nice green if you fancy one particular shade, but I'm not too fond of those.

Btw, devastators are supposed to have blue helmets, assault yellow ones.
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>>47005178

Thanks, I'll look into getting some of those paints.

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What happens after death in your setting?

>INB4 no afterlife
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The god of the dead weighs your heart. If it's a heavy heart it will get eaten by demons, if it's light you can go to your ancestors or reside near your favorite god.
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>>46999193
No afterlife.
>>
No afterlife, the corpse breaks down and the particles that constituted it will go on their merry way. Exactly what will happen with all of us.

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>can't consistently kill before turn 4
>infect
Why does wizards do this? I'm not calling for a ban or anything, but infect can sure as fuck pull off turn 3 wins easily. I don't get why wizards had to go and ban Amulet Bloom and Twin and let infect be a thing, it really makes no sense to me. I only mention this, because I was played ting against it last night, and if you're not running a decent amount of interaction, you pretty much lose to infect.
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>>46980769
because any real interaction shuts it right down.
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>>46980769
> i don't like noninteractive explosive decks
>but i don't like to play interactive spells
>>
>>46980769
Because the only way Infect wins turn three is if your opponent can't interact with the board in any way. Any creature deck wins quick under those circumstances.

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So WoTC has been trying to save Standard as of late, but they've been going about it the wrong way . The reason why standard has been losing popularit is because of outrageous prices. The new rotation schedule will only make prices higher, as a faster rotation will naturally attract more sketchy vendors (like the ones who destroyed the YGO community). WoTC, you know what you need to do to save Standard? STOP PRINTING MYTHIC RARES IN STANDARD SETS!
53 posts and 4 images submitted.
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>>46997269

Rotation speed is irrelevant you dumb faggot. It's putting good cards at absurd rarities that kills formats and raises prices.

The fact that it rotates at all is already a turn off.
>>
>>46997280
Exactly. Mythic Rares are killing Magic, not just Standard.

Yugioh is nearing death because the prices were absurd for years, so they've hit the panic button and have been reprinting everything for the past couple years as a last-ditch effort.
>>
>>46997280
Rotation is the best thing about it imo, only way to stop eternal power creep. Yugioh is now unplayable and possibly broken forever

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If/when you have a daughter and she starts exhibiting the telltale signs of a ca/tg/irl, would you be worried or excited about it?
298 posts and 34 images submitted.
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>>46931110
As long as it's not Twilight/50 Shades roleplay, I'd be fine with it. I don't see how you expected to get discussion out of this, OP. We're a board full of roleplayers. Of course we'd accept our (possible) kids getting into the hobby.
>>
I have a daughter and she is. It's slightly less worrying than if she wanted makeup and short skirts.
>>
>>46931240
At least she wont get pregnantyou will never be a grandfather

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Not Some Shitty BA edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>Novels (Working link as of 02/02/2016)

https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q


>White Dwarves

https://www.mediafire.com/folder/tx4hcy4u487pv/WD
354 posts and 47 images submitted.
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First for the rhino
>>
Can someone explain the chicken?
>>
>>47006004
This thread is shit.

Real thread

>>47005049

>>47005049

>>47005049

>>47005049

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When the last of the burning spots fade from your eyes, you find yourself in the antechamber once more. Jun has since vacated her seat, leaving you alone in the plush, velvet-draped room. You pluck a glass of water from the table and swallow its contents in three long gulps.

Vague impressions are scorched in negative across your mind's eye. The King's smiling, bemused face; the brief glimpse of a woman in a gown; the feeling of falling, endless falling and chill.

All things considered, you think that meeting went well.

As if on cue, the door behind you swings open. You adjust your mask before turning to greet the newcomer. The tall, thin councilman with the dark beard stands behind you, flanked on either side by a member of the royal guard.

“Totemist.”

“Councilor.”

He paces forward, stepping past your seat to settle down opposite you. The guards remain in the doorway behind you. The councilman wastes no time in getting to the point.

“The King has spoken,” he decrees. “He finds no fault with your intent, and the council no reason why we should not agree to your proposal.” You tense momentarily as he reaches into his long jacket. After a moment, he withdraws a wax-sealed scroll. He proffers the parchment to you.

“Deliver this to your village's governing official. Once their signature and seal are marked upon the document, return it to us and we will begin deliberation regarding the cost and timeline of the road's initial construction.”

You accept the weighty roll, tucking it into your cloak. “Thank you, councilman...?”

“Mos. Mos Cagari.”

“Councilman Cagari,” you finish. “I will see this delivered to the elders with all speed.”

He rises from his seat. “If there's nothing else, I bid you good day and safe travels, Totemist.”

You incline your head to him respectfully. “Thank you for your time.”
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You heave a sigh of relief as the door closes behind him. One major obstacle down. Only thirty to go. You run down your mental checklist. Where to begin?

> Head back and deliver the seal of approval to the Elders immediately.
> Check in on Tybald and Jun.
> Bring Elana to one of the Seals near the village.
> Stop by the Pointsmar Site.
> Write-in

---

You are Osyki, journeyman Totemist and first line of defense for your village against the rabid Behemoths wandering the land. Your master, the previous Totemist, fell in a battle against a terrible Behemoth, leaving the duty of defending your settlement to you. Your meeting with the King of Eluenia has adjourned. The road to industry is paved.

[[Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=totem

>HTML Bindings Spreadsheet (Hover for descriptions!): http://zamubafoo.github.io/
>The Cast Thus Far: http://pastebin.com/VsJpEUx3
>Binder's Log / Misc Inventory: http://pastebin.com/XvvRSk4W
>Transformations and Unions: http://pastebin.com/0v9XMEv0

>Ask: ask.fm/DiarcaEXE
>Quest Twitter: @TotemistQuest ]]
>>
>>47004621
>> Check in on Tybald and Jun.

or

>> Bring Elana to one of the Seals near the village.

I just can't decide.
>>
>>47004621
>[x] Head back and deliver the seal of approval to the Elders immediately.

COVER ME AVITUS HAJAAR
58 posts and 10 images submitted.
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>>46999837
Cover your what?
>>
No.
>>
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Am I the only one who didn't like Avitus?

He was slow and really only good at a range, and for whatever reason in the original Dawn of War II I could never find a heavy bolter better than the Lion's Roar, which was only good for so long. And plasma cannons and rocket launchers were a frustrating test of patience, as they were slow and often inaccurate. So by the late game, where enemies might come from any direction and infantry weren't in as small a groups as they used to be, he was functionally useless unless I slapped some terminator armor on him.

I know a lot of people don't like Thaddeus as much as I do, as a character or in the squad, and I admit in the early-game he's a lot less useful compared to Avitus. But in the later game you can give him Tarkus' old frag grenades to use alongside his krak grenades to make him a little more useful against infantry and units in cover, and his explosive strike is fairly good against vehicles and some buildings. Give him a power fist and he's even more of a vehicle killer, keep him with a chainsword and he's still decent at disrupting infantry. And you can give him melee weapons that give him health on a strike to make him more survivable, alongside better armor.

Tarkus and Davian Thule are far better and more useful than both though.

>Only grow in darkness
>grown best on the corpses of dead animals

Are mushrooms undead plants? And are Paladins of Palor required to smite them?
102 posts and 16 images submitted.
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Fungus Zombies > Virus Zombies
>>
>>46998916
>are Gardeners of Palor required to smite them?
Yes...yes they are.
>>
>>46998916
Mushrooms are just opportunistic forms of life.

However yes, you should be wary of them as the harbingers of negative energy, rot and the coming of bad times.

Why is D&D-style magic so obsessed with an arms race over magical countermeasures?

>How do you detect and overcome the Alarm spell? Cast Detect Magic to find it and then use Dispel Magic!
>How do you hide from a host of divination spells? Cast Nondetection!
>How do you see past an Invisibility spell? Cast See Invisibility!
>How do you get past the thicket of countless illusions that can confound even the sharpest of senses? Cast True Seeing!
>How do you remove someone from a Geas or a Flesh to Stone? Cast the right restorative spell!
>How do you prevent someone from being possessed by a Magic Jar spell? Cast the right Protection from X spell!
>How do you break someone free of a Mass Suggestion spell? Cast Dispel Magic!
>How do you prevent someone from teleporting into an important area? Cast Forbiddance!

Is there any way for this to NOT devolve into a series of hard counters and cops-and-robbers-style "I have a bullet-deflecting force field!"?

Why does it not just discard the magical countermeasures and give each spell ways to be reliably (yet challengingly) counteracted with mundane measures?
102 posts and 14 images submitted.
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>is there any way for this to NOT devolve into a series of hard counters

It's called not playing DnD.
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>>46997667
Anyone else mistake the bookmark for a penis? Just me?

Okay.
>>
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>>46997667
Magic must defeat magic!

>Tolkien writes a boring distilled fantasy setting of various boring European folk tales and mythologies, inserts his childish worldview into it, and decades later a hugely successful movie series is made from it.
>George RR Martin creates an even more 'gritty' and bland European fantasy adventure, ripping off even tolkien in parts, almost no fantastic elements at all and plotlines stolen from real world events and yet has a hugely successful TV series and is a popular meme setting to all the normies.

>Meanwhile you're lovely, handcrafted fantasy setting created from the very best myths and legends from around the world, stuck full of realism and intrigue, inflated with absolute majesty and awe will lounge forever in obscurity and impotence.

Just fuck my life up. This world is garbage.
303 posts and 46 images submitted.
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>not sure if piss-poor b8 or just teenager with delusions of grandeur

Advice - kill yourself, I guess?
>>
>stuck full of realism
People tell you they want realism and you think they want realism, but really, they don't.

Never let realism get in the way of a good story.
>>
>>46975932

Realism more refers to human behavior then physical laws in this case. Especially in a fantasy setting where the Gods are proven to exist, physical laws of the world may operate by and entirely different or absent mechanism.

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What's the closest thing to a villain or a BBEG that you can find in real life?
143 posts and 26 images submitted.
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>>46970549

Kim Jong? Leader of ISIS?
>>
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>>46970549
>>
>>46970549
[Insert political figure you disagree with here]

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Can /tg/ help me name towns? This world doesn't have magic or elves in it, I wrote notes about the towns down. BLACK PEN IS COAST, BLUE IS RIVERS.
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The names are supposed to be English, but further north can be Scandinavian.
>>
>>47007442

Usually if we have zero ideas and we're playing Generic Fantasy TM we use local names and "translate" them into english (possibly not using the most direct translation, so to speak, to have something unusual).
But I guess oddly enough this shortcut isn't avaible to native english players.

Can you tell us something more about the world OP?
>>
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Better lighting

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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA

https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>46908854
401 posts and 26 images submitted.
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Is it always time to duel?
>>
Son of a bitch. How did that even happen.

ACTUAL LAST THREAD:
>>46988024
>>
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>>47006482
HERESY!HERESY!HERESY!

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