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Archived threads in /tg/ - Traditional Games - 541. page


>Question of the day:
When did you realize that Leviathan is better than Force of Nature against most code gates?

>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y

>Android Netrunner Official FFG News & Spoilers:
https://www.fantasyflightgames.com/en/news/tag/android-netrunner-the-card-game/
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-card-spoilers

>Floor rules
https://images-cdn.fantasyflightgames.com/filer_public/66/62/66628aed-d2e3-41c3-9ea2-1caae96b104f/adn-floor-rules.pdf

>Official FAQ (post-MWL), Compendium on rulings, and common mistakes
https://images-cdn.fantasyflightgames.com/filer_public/c9/e5/c9e522d2-d9f6-4053-9a80-684198c25fa5/adn_faq_v301.pdf
http://ancur.wikia.com/wiki/Project_ANCUR_Wiki
https://www.reddit.com/r/postalelf/comments/2sm1d2/welcome_to_netrunner/

>Netrunner Card List and Data Pack Details:
http://netrunnerdb.com/
http://blackat.co.uk
http://acoo.net
https://github.com/shyndman/ono-sendai (You’ll need to build it yourself)

>Deckbuilding Resources:
http://netrunnerdb.com/
http://meteor.stimhack.com/
http://acoo.net
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-deck-builder (not recommended)

>Articles and Blogs:
http://teamcovenant.com/blog/category/netrunner-lcg/
http://cardgamedb.com/index.php/index.html/_/android-netrunner
http://stimhack.com/

>Podcasts
http://runlastclick.blogspot.ca/
http://canlaugh.com/nerdrunners/
http://www.northerngamingnetwork.com/tagme/
http://thewinningagenda.com/
317 posts and 118 images submitted.
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>Videocasts:
https://www.youtube.com/user/ANRBadPublicity
https://www.youtube.com/user/ANRBlackHats
https://www.youtube.com/user/cjfm27 (Hidden Assets)
https://www.youtube.com/user/TheJacksonHoward
https://www.youtube.com/channel/UCQ7hPuO4R15t0qAKnjFi-Iw (Metropole Grid)
https://www.youtube.com/channel/UCPhQKKX1XHTNPO_PCQZiyUQ (Neoreading grid)
https://www.youtube.com/user/dodgepong (PeachHack)
https://www.youtube.com/user/TeamworkCast
https://www.youtube.com/user/Willingdone
>>
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Try "Why I run", great for prospective Runners looking for a hands-on demo on how Running works (replace the spaces by dots):
www nagnazul com/whyirun/whyirun.html
>>
I've been trying out some spicy salsa islands tech. With Hayley's ability, Tech Writer, Scheherazade, Professional Contacts, and the number of credit-neutral programs shapers have access to, it's been rather fun. No Imp or Cache cycling, but refreshing D4v1d at will is fun. Too much set-up for tier 1, just enough shenanigans for tier fun!

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Arby n the Chief show


>Halo.... tabletops?

Yeah, as in that Halo, with the cool guy that kills aliens and there is two of them, Halo: Fleet Battles which came out last year and Halo: Ground Command which is coming out this summer (pic related).

In Halo: Fleet Battles you control several classic ships like the Marathon and the Assault Carrier and pit it against the opposing fleet, the game has numerous ships including classics like the CPV-class destroyer and (old)new comers like the Epoch-class light carrier, with the likes of the Infinity and the spirit of fire coming in the near future.

Halo: Ground Command is a tabletop Wargame where you can reenact the great battles of the halo universe, the starter box is based on the Fall of Reach and is coming out this summer with a steady stream of releases planned to follow immediately, the starter pack comes with on3 Spartan-2, one officer, two Warthogs (with interchangeable weapons), and assorted soldiers, as well as an Elite Ultra, three Ghosts, and two hunters, and assorted grunts, preorders can be found at the spartan games website.

> So, what's the point of this thread?

Discussion of the rules and mechanics, predictions, general questions about the game, wish lists, pretty pictures, lore discussion is also welcomed, for all your Halo 5 bitching please go this way >>>/v/
246 posts and 30 images submitted.
>>
>FAQ:

>what's the scales?
1/100th for Halo: Ground Command (otherwise known as 15mm)

1/20,000th for Halo: Fleet Battles

>How can you play them?

For fleet battles there is awesome blog post that can explain it better than I can without breaking the character limit:

https://meeples.wordpress.com/2015/07/23/halo-fleet-battles-a-brief-rules-overview/

And for the ground game I plan to write it below, it is worth noting that both games share terminology so makes the transition easier, and eventually the idea is to be able to be play the boarding actions in Fleet Battles, as a Ground Command game and the wing phase to play in recently announced mini space fighter game.

>but how many factions will it have?

Currently they both have only 2 factions, the UNSC and the Covenant, they've been working on adding the Flood as a faction and it should be coming pretty soon, followed by the Sangheili and the Promethean/Forerunners (the forerunner models will be previewed at GenCon).

For the Ground Command, they haven't said much yet, but the game hasn't even come out yet


>Materials?

Plastic for the starter box for Fleet Battles, resin for the rest of the upgrades, GC will be all resin


>where can I get this?

Pre order Ground Command here:

http://shop.spartangames.co.uk/ProductDetails.asp?ProductCode=HGBB01


Fleet Battles:

https://shop.spartangames.co.uk/SearchResults.asp?Cat=2078
>>
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>>46853315
So here is what we know of how Ground Command plays so far:

somebody was explaining how the game played on the spartan games forum:

>1) Hijack! - yes, certain units can take over vehicles. Elites and Spartans mainly from what I remember. This is so cool I don't know where to begin. Oh - you are driving that Wraith right in to my force - I'll GTA that thanks!

>2) Weapons have specialist rules within them. So the Scorpion has Piercing weaponry which I believe reduces the DR rating of the type of unit listed. So I think the Scorpion was "Piercing 2, Armour" so against other tanks, it's a beast.

>3) There is 'Suppression' in the game also. Certain weapons have better suppression ratings: HMG etc. Suppression is you roll 2D6 and add how many casualties you've taken/suppression ratings and if it's over 10 you get a cooldown marker. Which I believe stops you from over watching etc.

>4) Certain weapons have cool down. So it's quite a tactical choice of when to use it. Fuel Rods, Snipers, etc have it.

>5) Spartans are insanely good but not OP. They did eat dust in a couple of games with sustained attacks and unlucky dice rolling. There is a reason they are 180 points! They can re-roll up to 7 misses in combat so DON'T LET THEM GET THERE! grin emoticon

>6) Air Drops are possibly my favourite aspect of the game and provide something VERY unique compared to ANY other table top game at this scale. You can reinforce depleted units with units from your dead pile, you can drop NEW weapons off and much much more. Example - Unit of Warthogs has taken 2 loses. You can call in a Pelican to drop 1 off next turn to reinforce it. This is awesome. It means the field is always changing and you have to react and think on your feet. Or is your Spartan up against an armoured column? Cool - call in air drop so he can change his weapon to a Spartan Laser! Good bye tank!
>>
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>>46853340
Cont.'d

>Some more info from Bruce H over on Facebook:

>Right you start by making a force, you must have a HQ and a minimum of 2 basic infantry units
>(Only infantry hold objectives)
>You can then put 9 build rating of each (Armour/air support/infantry etc) on top but you must stay within the points
>There are exceptions to this for example I was told the UNSC can take an armoured force that starts with 3 scorpions

>It is unit activations, units work together how they are bought, so an example would be a marine infantry unit which consists of 4 bases, these bases move together and fire at the same target combining their attack dice from the relevant target (AP/AT/AA)

>A dedicated AT weapon like a missile launcher can fire at a separate target from the rest as long as the rest fire at infantry while the rocket targets a vehicle etc

>Damage track works just like in fleet battles

>Reaction is like a permanent over watch, everything can try to react when the enemy does something infront of them, they must roll over their react stat, if the unit attempting to react hasn't been activated yet it'll be easier as once activated they use the 2nd (higher) number on their react stat

>Command dice allow for extra boosts to units during games, the starter set will have commanders that use 3 dice and this will be the tournament standard I was told. Lightning bolts can be used to give +1 dice to the combat pool of a unit during an attack, shield symbols can be used to -1 from an enemies combat pool... I can't remember what the Spartan helmets do sorry

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New thread because why the fuck not? Edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>Novels (Working link as of 02/02/2016)

https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q


>White Dwarves

https://www.mediafire.com/folder/tx4hcy4u487pv/WD
380 posts and 60 images submitted.
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First for "WHERE THE FUCK ARE THE FAQS???"
>>
>>46978826
REEEEEEEEEEEEEEEEE
>>
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3rd for Malakim Pharos. This thread weeps.

FOR THOSE WE CHERISH, WE DIE IN GLORY.

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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA

https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>46964903
438 posts and 50 images submitted.
>>
So for those of you that went there, what Zodiac did you pick in FF12? Hainvg trouble choosing.
>>
Did anyone make any cool new team names in RWBY?
>>
>>46976654
None of them I'm afraid, travelled to FF12 for a vacation from the bullshit that happened with the Worm'verse where I was Taylor's Shard. Well, after I assassinated a certain Prince and Researcher. Fuck those guys.

>>46976725
...umm, not quite.

Akitsu, Kirishima, Kurumu, Noel (me!):
- K.A.N.K. ?
- K.N.A.K. ?
- N.A.K.K. ?
- A.N.K.K. ?

It's really fucking awkward let me tell you.

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Previous Thread: >>46967049

Pastebin: http://pastebin.com/vrqYhnpu
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>>46976059
>>
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>>46976090
>>
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>>46976135

Did World of warcraft ruined classic fantasy?
366 posts and 57 images submitted.
>>
>>46972109
No.
>>
What's "classic fantasy?"
>>
>>46972109
No, autistic fantasy fans did.

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Last Thread: >>46942226

DO Post any art requests you have ITT. Keep in mind, the drawfriends are doing this for free, so do not be surprised or upset if they gloss over your post. Just be patient, and bump your request ONE time, every 24 hours after posting it.

DON'T be a jerk and immediately repost your request because you don't like the FREE art you received.

DO provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for as best you can.

If you've recently had a request filled by a drawfriend, please be considerate of less fortunate anons and hold off on additional requests for a while.

Mind your manners, don't be rude to other people's requests, and remember to say thank you! And please, please, lurk before posting your request. It will save everyone some uncomfortable moments.

Feel free to drop your tumblrs/websites/commission/etc information drawfriends.

Books and Tutorials:

https://mega.co.nz/#F!2RARFaLA!VTiQb6eRXfV4V6mYQ6FJTA

https://www.dropbox.com/s/kno4yv719g88pol/Tutorials.zip?dl=0

Figure Drawing:

http://www.quickposes.com/pages/random

Beginners Guide to Drawing:https://archive.is/GNIq1

The w/ic/i art guide:https://sites.google.com/site/ourwici/
333 posts and 90 images submitted.
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>>46970334

/r/ing
>punished QM
>a hero denied by his homeboard
>>
>>46971300
Here >>46971307
>>
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I'd like the guy on the top left wearing the armor on the bottom, helmet held in the laft hand and musket in the right. Swap the armor's blue/metal color scheme for red/dark gray, and replace the skull on the right pauldron with the insignia above the musket.

Bonus points for a triumphant pose.

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Previous Thread: >>46954589

Pastebin: http://pastebin.com/vrqYhnpu
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>>46966162
I know this is an imaginary choice game and all, and this might be hard for you to understand but hear me out:regular people find futa disgusting compared to regular dickings.

I am perfectly at peace with sacrificing my pelvis, spine and entire lower body for my kaifus' wellbeing and the greater good
>>
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Posting my Kaifu CYOA again. Comments and Criticism is welcome.
>>
>>46967164
>he thinks he's regular

I won't question your tastes, mate.

VOID STRATEGY Edition.

old thread :
>>46942439


>Where can I find the rules?
http://www.forum.specialist-arms.com/index.php?topic=5203.0

>What the FUCK? What rules books do I actually need?
http://pastebin.com/6AGsum1s (embed)
(Short version: 2007 edition of the rulebook, 2010 Update, and Armada)
Revised is a set of fan-rules, written almost entirely by a Dark Eldar player. It shows.

>Where can I find physical miniatures to use/proxy with?
http://pastebin.com/jC96JeMV (embed) (But we always need more - Feel free to chip in with others you've found in-thread)
Also looking for more non-GW minis suitable for running boarding party games.

>Paper ship Proxies:
https://www.sendspace.com/file/h6zp53
http://imgur.com/a/MhFcj

>Boarding action rules
https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Zone_Mortalis_Expansion.pdf
See the physical models link for some appropriate options for Navy troops

>Tactics and strategy resources for tabletop
Marine Tactica underway.
AdMech tactica: http://pastebin.com/YSrAf9f7 (embed)

>BFG:Armada is now live
>Battleflee/tg/othic Steam Group
http://steamcommunity.com/groups/bfgtg

>Anon is hosting a campaign, you can find the forums and info here:
http://tg-gothiccampaign.freeforums.net/board/1/general-discussion
368 posts and 61 images submitted.
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i hope I di not miss anything to recreat the general.
Rear Admiral Drawfag reporting in. Someone tried to ocontact me in the last thread, but the astropathic duct was locked in.
Still working on the "Remove Xenos/chaos" picture.

Meanwhile, please share your stories, questions, pictures, about both the tabletop game and the Vidya.
>>
>Every user submitted webm on the BFG:A community page is about ramming
I'm okay with this
>>
I already got stasis and enhanced induction for my facefucker ship

taunt or mwd for next skill?

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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA

https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>46944495
440 posts and 64 images submitted.
>>
I don't think this ever got answered but-does anyone know what Worthy of Legend from Xena/Hercules: The Legendary Journeys is based on? I'm just curious
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So. Jumpers.

How do you like to look in a fight?
>>
>>46964955
silly.

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Thursday Night First Captian Smackdown Edition
What's your dudes' names? Sub-Edition
Last time on the Horus Heresy General there was not as many bear puns as I expected and I tried my hand at writefaggotry about the Bearversor, we were asked which side we would pick, we talked about titles for marines and the names of our dudes and how we name them a little, there was discussion on how we'd make new Rites of War, an Anon asked about which legions were unlikely to betray, there was talk on what some of the Primarchs had since Dorn has his aquilas, music was posted for theme songs for the legions, and more in the old thread >>46928649
Red Book Links:
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww2.zippyshare.com%2Fv%2Fs15Jqk1t%2Ffile.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23!Jx1UGCTI!vMJN89z7p8tiEC7YOAj477g6RxDtJ7culVLF3q3godg
HH Book 6 - Retribution PDF:
http://www.mediafire.com/download/8aqx9j3a8erqv8d/The_Horus_Heresy_Book_6_-_Retribution.pdf or
https://sys.4chan.org/derefer?url=https%3A%2F%2Fkat.cr%2Fthe-horus-heresy-book-6-retribution-pdf-t12199249.html
HHG FAQ - http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016) - http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
Other official downloads: http://www.forgeworld.co.uk/Downloads#horusheresy
HH Rules:
Crusade Army List: http://www.mediafire.com/download/1lprm5vd99yafa3/
Mechanicum Taghmata Army List: https://mega.nz/#!LFwTjQ7B!mF0eVOY8P1MPT0a-QSXypXo_ZfskhYynD41PrkaTbD8
30k/40k Rules: https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!EVh0GZZS
30k/40k Rules and more (torrents): https://kat.cr/usearch/%22Forge%20World%22%20heresy%20user:epistolary/
30k Black Library: https://mega.nz/#F!0RlxDZQC!qAu9BaubWa3KeihJRmOcsg
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First for Alexis Polux was a badass. He wasn't the strongest or toughest - in his initiation it's pretty clear he was weaker than his brother - and he wasn't some alpharius-level mastermind. He wasn't an incredibly skilled duellist. He wasn't even supposed to be in command, and had uncertainties about the best path forward.

But, when the chips were seriously down, he did the job that was in front of him, and he did it damn well.
>>
>>46963187
>and he wasn't some alpharius-level mastermind
I don't know about that, fists were outnumbered 3:1 or something at Phall and they would've won if the message hadn't gotten through
>>
>>46963187
The art is good but there is too many characters with western Aryan features.

Is there any characters with middle eastern or African features done in this style? Ahriman is Iranian, right? Is there art of him without a helmet?

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>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>Novels (Working link as of 02/02/2016)

https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q


>White Dwarves

https://www.mediafire.com/folder/tx4hcy4u487pv/WD
382 posts and 64 images submitted.
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first for squats
>>
>>46961564
Second for where is chickin?
>>
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Which planes will be more fucked by this update?

Post some masks.
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>>46961202
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Pathfinder General - /pfg/

Sexually Harassing the Casters Edition

Unified /pfg/ link repository:
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Previous thread: >>46948277
433 posts and 66 images submitted.
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>>46959056
We're only on page 7 you baka.
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Is the harbinger the ONLY tier 3 class with no daily abilities at all?

Why does the harbinger have a Charisma-based SLA (Magic Aura, allows save) on an Intelligence-based class?
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>>46959132
> Why does the harbinger have a Charisma-based SLA (Magic Aura, allows save) on an Intelligence-based class?

Because it's a goddamn filler ability and I couldn't be assed to make an exception to the normal SLA rules.

Next question.

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