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Archived threads in /tg/ - Traditional Games - 695. page


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Welcome back, boys and girls. It's been a while, but now it's time for another episode of the Unseen civilization! This one probably won't be as long as the previous ones, but I'll try to make up for that this weekend.
Previous thread: >>46263597

Let's start, as always, with another quick recap of what we have so far.

>We are the Unseen. A race living in a massive underground cave. Physically weak and poor combatants, we're gifted diplomats and have a talent for illusion magic. Our cave opens up to a dense jungle.

>A group of cultists, worshipping the sun, escaped from our caves to live on the surface. Though they don't seem to be any threat to us, we decided to keep a close eye on them nonetheless.

>We've established a small religion of our own. This spider cult is being used to encourage people to have more children and places importance in strong family bonds. Not many people are members of this cult, but it's slowly gaining in popularity.

>Though we suffered some early setbacks in developing our magic potential, we've nonetheless managed to train a reliable, if not overly powerful, group of illusionists to help us in many way. One of our mages even discovered the secret of pyromancy, though nobody else has been able to learn it so far. We've also learned magical hypnotism, though it only works on animals.

>After some effort, we have started creating our own written language. Though crude and simple, this is a great step forward in the development of our culture.

>We've discovered one other sapient race so far, the Scorpion-People. We've learned their language and make them our friends, and got them to help set up an orchard. We're relying on illusions to interact with them. Letting them see our true form might make them less happy to work with us. In time, these powerful warriors could become useful allies, valuable slaves, or terrifying enemies.


I'll put the game rules and our current stats in the next post.
151 posts and 11 images submitted.
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We're playing this fast and loose, so I'm keeping the rules simple:
>Everyone is free to call out suggestions on how to spend the next turn.
>The first suggestion that gets three votes will be used.
>If there are several suggestions that appear to be equal, I'll either chose one at random or call for a tie-breaker.
>There's no need to roll for actions unless I ask for it. So please don't.
>When I do ask for a roll, a single d100 will usually suffice. If not, I'll specifically mention what to roll.
>We're all in this to have fun. Try to stay civil, even when you think people are making dumb choices. Bad behaviour is more disrupting than bad decisions


STATISTICS:
>Population: Small
>Army: Insignificant
>Magic: Minor
>Religion: Minor (Spider Cult)

IMPORTANT STUFF:
>Owned sites:
> > The Cave-Homes
> > 1 Orchard

>Special People:
> > 1 Illusionist (lvl3 illusion magic)
> > 1 Pyromancer/Illusionist (lvl2 fire + lvl1 illusion magic)
> > 4 Illusionists (lvl2 illusion magic)
> > 1 Hypnotist Hippo-Wranglers (lvl3 illusion magic - hypnosis expert)
> > 3 Illusionist Hippo-Wranglers (lvl2 illusion magic)
> > 1 lllusionist Priest (lvl1 illusion magic)
> > 1 lllusionist Farmer (lvl1 illusion magic)

RESEARCH:
>Crafting:
> > Sharp Sticks Technology
> > Sharp Stones Technology
> > Basic Trap Making
> > Basic Spear Making

>Magic:
> > Basic Illusion Training
> > > Basic Hypnotism (Illusion Special Skill)
> > Basic Pyromancy Training

>Culture:
> > Basic Scorpion Language
> > Basic Writing

RESOURCES:
>Food:
> > Basic Cave Food
> > Sweet Jungle Fruit

>Animals:
> > Pet Monkeys
> > Hypnotised Hippos

OTHER:
>Diplomacy:
> > Scorpion-People: Friendly
> > Sun Cultists: Unknown
>>
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LINKS
>Thread 1: >>46160322
>Thread 2: >>46176765
>Thread 3: >>46263597

>Civ Twitter: https://twitter.com/IdiotOP_DHqenRe
>>
hola

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Let's start a brand-new evo game

Rules:
>Open a creature in paint or whatever and give it one evolutionary adjustment at the time
>describe adjustment and upload new image
>every once in a while the environment will shake things up, some creatures will go extinct

>No silly stuff, those won't become cannon
>No 'catching up' and doing a bunch of evo's by yourself, every creature should go through multiple steps by multiple people
>Evolutions shouldn't be to drastic, but you shouldn't bitch about other players 'not being realistic' either

I'll try to make a tree and/or environment image, but all help is welcome!
273 posts and 151 images submitted.
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Get in here turbofags
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>>46519422
ded setting
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>>46519529
ur mum
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>>46519529
Liv gaem, tho.

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If you were given the powers, talents and skills of the last character you played at the cost of becoming that character permanently, would you do it? Why, or why not?
For the memory/personality death types, assume that neither memory or personality change, and that any skills or knowledges gained are in addition to the ones you already have.
Hard mode: You also acquire the character's personality.
Pic hopefully unrelated.
88 posts and 13 images submitted.
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Sure because my character is happy.
>>
>>46508648
>cucking yourself with your last toon

No it'd be fucking shit.
>>
>>46508648

...probably not, because he is an absolute dumbass.
But if this change doesn't involve changing my aspect, and not changing my intellect...
Yes, I would: I probably could make some money as the world's strongest man ever.
Even with the hard mode: I would be the most friendly and cheerful person ever, if a bit childish.

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Take Your Bets: The Galaxy's Fastest Space Mongolian vs The Galaxy's Biggest Flaming Homo Coming Soon
Blood Oranges Sub-Edition
Previously on the old thread we discussed Fulgrim and Jaghatai's upcoming fight, Tzeentch tried to force a power fedora on me, I might have to rename my Titan legion and got suggestions for Titan names, we saw some r63 of the Primarchs on par with some of GW's newer art, Lucius's state in the novel series was mentioned, and more >>46486043

HH Book 6 - Retribution PDF:
http://www.mediafire.com/download/8aqx9j3a8erqv8d/The_Horus_Heresy_Book_6_-_Retribution.pdf or
https://sys.4chan.org/derefer?url=https%3A%2F%2Fkat.cr%2Fthe-horus-heresy-book-6-retribution-pdf-t12199249.html
HHG FAQ - http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016) - http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
Other official downloads: http://www.forgeworld.co.uk/Downloads#horusheresy
HH Rules:
Crusade Army List: http://www.mediafire.com/download/1lprm5vd99yafa3/
Isstvan Campaign Legions: http://www.mediafire.com/download/deadtdf0y47k59k/
Mechanicum Taghmata Army List: https://mega.nz/#!LFwTjQ7B!mF0eVOY8P1MPT0a-QSXypXo_ZfskhYynD41PrkaTbD8
30k/40k Rules: https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!EVh0GZZS
30k/40k Rules and more (torrents): https://kat.cr/usearch/%22Forge%20World%22%20heresy%20user:epistolary/
30k Black Library: https://mega.nz/#F!0RlxDZQC!qAu9BaubWa3KeihJRmOcsg
Red Book links:
http://www2.zippyshare.com/v/s15Jqk1t/file.html
https://mega.nz/#!Jx1UGCTI!vMJN89z7p8tiEC7YOAj477g6RxDtJ7culVLF3q3godg
370 posts and 37 images submitted.
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>>46505936

There's only two pages of that duel in the book, and it has no satisfactory conclusion.
>>
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>>46506025
Why do I expect something out of this series anymore?
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>>46506025
so a shitty draw?

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When people call the Tau "space commies" when Communism is the abolition of class structures when Tau have one of the strictest class structures
201 posts and 36 images submitted.
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>>46480555
Is this a troll thread where people point out that every communist government has a class system?
>>
>>46480555
Tau'ism is strongly centered around neglecting/surrendering your personal desires and interests to that of society at large, suppressing individuality and criticsm. Same as with the 'communist new man' attempts.
>>
Tau'ism is actually space confucianism

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What would it be like to walk on water, frozen in time?
16 posts and 3 images submitted.
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If outside, wibbly wobbly ice.
>>
>>46526357
Is it just the water that's frozen in time, or is it the entire world and you're the only thing that can move? Because if it's the first the water will act like ice, and if it's the second you'll probably sink into it normally just like how you can move through the air normally despite it being frozen.
>>
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>>46526387
>>46526435
I guess it could be like ice, just unusually warm for the sake of story.

How uncommon was literacy during the medieval ages for real? I know monks and priests had to be literate, but how often could noblemen read? How about noblewomen? Were peasants ever literate? Was it worth the effort of putting up signs in areas mostly frequented by peasants?
16 posts and 2 images submitted.
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The 'medieval period' could mean a lot if things OP.

Buy I think most peasants had some degree of literacy, only enough to recognize a few signals like numbers for prices or the symbols that mean royalty, but I honestly don't know. Nobles were typically educated though, so they were likely very literate, especially the girls.
>>
>>46522036
>How uncommon was literacy during the medieval ages for real?
About 5-15% of population depending on region.
>I know monks and priests had to be literate, but how often could noblemen read?
It was not 100% for monks, some tended to more mundane chores. But some of merchants could read and write as well.
>How about noblewomen?
Hahaha, no. I mean, one in a dozen maybe.
>Were peasants ever literate?
Seldom.
>Was it worth the effort of putting up signs in areas mostly frequented by peasants?
Of course, they still had to obey the sign, not being able to read it is no excuse.
>>
>>46522036
Literacy in medieval times (...) didn't just mean telling letters apart and connecting them to sounds. It meant understanding Latin.

How many people understand Latin today? Are the rest of us illiterate? We would be in 1200s France.

It's not like today where people who remain illiterate don't do so for lack of opportunity but because of psychological barriers. There is a stigma attached to illiteracy. This was not so before schools and industrialization. For most it would have been a waste of time. Books were expensive and used for things farmers didn't have to bother with. Writing was for correspondence, and what correspondence did a normal family have to take care of that the priest couldn't do for them much more eloquently?

Of course this is a way to control power. But that's just how we interpret it today. Just ask your parents about smartphones.

Was Batman the That Guy of his group?
372 posts and 37 images submitted.
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>>46520169
yes
>>
Partly, at least. Claiming to be the "ultimate detective" and having martial arts skills that are questionable at times are both debatable signs. The most poignant sign is that he develops comprehensive contingency plans to take out every single other member of the party; whenever they ask, all he says is "Just in case."
>>
>>46520169
No, he was the min maxer

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Since >>46506146 hit their limit.
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I'm a bit bored and thought I'd try my luck at running a little zombie campaign for fun, so I need 4-5 people to pick a character, rolls for attack or perception and such will be made on D100!

Feral - A fast aggressive zombie that balances out nicely

Stalker - A stealthy and mutated zombie that is a glass cannon

Brute - A swollen strong zombie, giant in size but quite stupid

Armoured - A large zombie with bone plates and protrusions on its body for protection

Toxic - A zombie that leaks toxic gas and can compress and emit a large deadly cloud

Puker - A bloated sickly zombie, durable but slow, able to puke heavily acidic vomit

Alpha - A relatively normal zombie but with far heightened intelligence able to notice things easier, can command hordes easier

Mimic - Smart and able to slightly change features and mimic speech
182 posts and 3 images submitted.
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>>46521648
OP bump
>>
so whats the story of said quest?
>>
>>46521648
Interested? Are we going to make our own chars or premade?

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Resources: http://pastebin.com/NjH6gQqi
Last Thread: >>46504832

In your ideal game world, what do the population demographics look like? Are these only regional or are they global? Why?
344 posts and 26 images submitted.
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>>46517646
A transman Changeling is hardly "weird".

>>46517739
>>46517777
>>46517886
>>46517996
My Kiasyd idea for 2e is "fae-touched" who are Embraced. What Fae Touched means is up to the individual group. Kiasyd treat Iron the way that Changelings in 2e do, and Mythercaria is a series of Merits that gives them Unseen Sense for fairy shit, to see Fate ties, and to make pledges and oaths.

I don't think i have the write up on this computer, and honestly people didn't seem to like the actual writing much. Actually apparently I do.

>>46518663
That's a weird question. I'm not sure you thought about what kind of answers you're going to get.
>>
>>46518765
>A transman Changeling is hardly "weird".
The demon-possessed child rapist J K Rowling is pretty weird.
>>
>>46506761
>So /tg/, what's your least favorite hunter organization and how would you fix it?

The Maiden's Blood Sisterhood. I'd change it from a cringe-worthy attempt at stronk womyn feminism into what it -should- have been; an informal network of fraternity and sorority members who look out for one another and protect college campuses. Call it like the Black Door Society and have it be as simple as you go to any frat or sorority house and if you have a problem with something 'weird' you look for the room with the black door, because you'll always find help from the people behind it.

What are some unique things aboout your setting's races?

In my setting, the dwarves worship their ancestors. One of the biggest parts of their religion is to respect the dead and to leave them to their rest, so necromancers, zombies, and Liches are abhorred as a sin against nature.
54 posts and 3 images submitted.
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Shameful self bump.
>>
>>46513380
The only thing I could claim as being slightly interesting is that they're all modified humans.

But that's not really unique, as I stole it from Wakfu.
>>
>>46514595
Also
>Dwarves abhor necromancy and revere ancestors
>Unique

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4:05 am shitposting edition.

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
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>Tfw wisdom tooth surgery pain keeping me up

Well at least im catching up on both my orks and walking dead
>>
So which Guard regiment is based on WWII Imperial Japan?
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>>46517485
Dunno, but be sure to counts-as Chenkov in there for the human wave tactics.

LALALA I CAN'T HEAR YOU LALALA HE'S STILL USABLE

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Hey /tg/,

So one of my players just quit the campaign.

Long story short, he spent literally 3 weeks trying to min max his character, played his first session and was OP af.

Later on he spent a week thinking his character progression and came across some rules.

That's when he realized that he "made mistakes" on character creation.

Frustrated, he quit the campaign and left the group.

What's your experience with this kind of players? Are RPGs just a "numbers" game to any of you (or anyone you know)?
159 posts and 13 images submitted.
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>>46516770
That is some petty shit to get rage quit over. A least the problem got rid of itself rather than needing outside intervention.
>>
We had a guy who came in with a character optimised for sneak attack damage. It didn't even start to work until level 13.

On the first round of the first fight that character got into, DM killed him in one hit with a barbarian / fighter town watch captain.

Then the DM kept throwing monsters with improved grapple at us. The rest of the party could handle those just barely because we were more balanced, but the sneak attacker pretty much spent all fights being grappled and unable to do anything. He eventually got sick of it and rerolled another one trick pony, but this time he spent a feat to counter grapple. DM then countered him again using things that attacked his weak areas.

Many rounds of this and many characters later, the optimizer had a character's who was "min-maxed" to counter all the different kinds of threat DM has been throwing his way. He now had no obvious weakness and many different options in a fight. At this point the DM said to him:

>"Guess what anon, you've optimised yourself into a well rounded character. You've become what you've always hated"
>>
>>46516770
Depends on the game.
In something like 3.5/PF I'd be hard-pressed not to min-max.
Guess it depends on whether I feel that the system punishes me if I don't min-max.

But yeah, good riddance.

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