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Archived threads in /tg/ - Traditional Games - 1628. page


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//ASoIaF DnD Beta Test Session//
//Developed by Heaven with advice from Hyewot/Silenius/JONSNO, and the rest of the Go/b/ Community//
THIS IS A BETA TEST!! ANY NEW SYSTEMS MAY BE ADDED, CHANGED, AND/OR REMOVED WITH OR WITHOUT NOTICE

YOUR DM TODAY IS MANISK
54 posts and 10 images submitted.
>>
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>>34743816
Thank you to Hyewot for the pdf
>>
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>>34743831
Stats and specs chart
>>
>>34743847
Backstory:
In Essos, having grown tired of the constant raids by the Dothraki Khals, the Free Cities have formed a temporary alliance that has practically wiped out the Horde altogether. The few remaining Khalasars now reside in Vaes Jini by the Bone Mountains awaiting their chance to strike back. With his new found strength the Sealord of Braavos has convinced the Magisters to aid him in forcing the Westerosi Crown to pay its outstanding debts.

In Northern Westeros, the Thenn have united nearly all other Wildling clans through brute force and have begun their war on the Night's Watch. Significantly outnumbered the Night's Watch have asked Lord Strell Stark for aid but the Starks are already occupied with the Ironborn on their coasts. The Krakens have already taken Bear Island and Flint's Fingers and they've been gaining ground quickly. Lord Stark has sent word to the King but has received no reply.

In the Midlands, the Lion has gotten a taste for Trout and in doing so the Riverlands run red. Lord Thomas Tully is not on his own though for Lord Augustus Arryn has sent men to his aid. Their combined armies are managing to hold off the Lions ... for now.

In the South there is nothing but peace. King Morris Martell, his Queen Belynda Baratheon and their Hand Tidus Tyrell have lavish parties daily at King's Landing and on special occasions in their own respective homelands. They blissfully ignore the wars being fought in the north acting as though they're of no significance.

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//ASoIaF RPG Beta Test Session//
//Developed by Heaven with advice from Silenius/JONSNO, and the rest of the Go/b/ Community//
THIS IS A BETA TEST!! ANY NEW SYSTEMS MAY BE ADDED, CHANGED, AND/OR REMOVED WITH OR WITHOUT NOTICE

Roll 5d5 (type dice+5d5) in the e-mail field for skill points.

GM is now Hyewot.
148 posts and 10 images submitted.
>>
>>34726179
claim and rolling
>>
>>34726179
Don't feel like posting 4 times to get all the rules out there.

This doesn't reflect the recent change, btw.
>>
Rolled 5, 1, 4, 1, 5 = 16 (5d5)

>>34726179
Claiming.

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//ASoIaF DnD Beta Test Session//
//Developed by Heaven with advice from Hyewot/Silenius/JONSNO, and the rest of the Go/b/ Community//
THIS IS A BETA TEST!! ANY NEW SYSTEMS MAY BE ADDED, CHANGED, AND/OR REMOVED WITH OR WITHOUT NOTICE

YOUR DM TODAY IS MANISK
114 posts and 11 images submitted.
>>
>>34720892

Lurking

For great justice
>>
>>34720892
claim

>Wex Krakenbane,Captain of the Lusty Maid

>Strength:5 (combat +1)
>Charm:11 (charimsa +1) (intimidation +1)
>Intelligence:5
>Awareness:5 (intrigue +1)
>Endurance:3
>Agility:3
>>
>>34720892
You can talk with anyone in your own vicinity. When you want to speak with a NPC directly, link to the post where OP Roleplayed as the NPC you are talking with. To talk with players that are not close to you, a trained Raven is required.

When you are doing an action follow this:
>OP tells you in his update that you are under attack by a bear that came rushing out the forest at you.
You post some light RP to explain your characters line of thoughts/reasons why you are doing what you are about to do and/or quick preparation before you post your action in this format separately from the RP:
[Players Name] > Evade
Based on how high or low the number you got in your post number, you either successfully evaded the bears charge or you got tumbled by the bear. Things like being less equipped or having armor equipped at the time will either increase or decrease the chance of evading. It is up to OP to inform players AFTER they have rolled for an action if their chances were increased or decreased based on their skills or equipments, as to not give the players a choice and to explain why they failed/succeeded. Anything is possible as long as your character can do it.

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/wodg/, Gangsta Kindred Edition.

For actual books AND pdfs (both editions):
http://rpg.drivethrustuff.com/

WoD Canon Index
http://wodindex.wikispaces.com/

Sheets, fonts, and other useful stuff
http://mrgone.rocksolidshells.com

Blogs and info - tabletop
http://theonyxpath.com/

Info - LARP
http://www.bynightstudios.com/

Release schedule for this year
http://theonyxpath.com/schedule/

Modern character portraits (humans, vampires, changelings, and more):
http://gangrel.minus.com/uploads

Question of the day:
What have you experienced in your games when it comes to That Guy?
426 posts and 40 images submitted.
>>
Time to completely whore myself out with a repost. So here goes
Ok /wodg/ I bring you some good things. I've been searching for good clanbook scans (no offense Ian, I buy and bought the books when I can, but not everyone can) and I found a torrent with all the clanbooks in text only format so that you can actually read them (someone was a trooper and retyped all of that stuff)
Because that torrent had no seeds and I got them just now, I reuploaded them all to my 4shared and here are all the links, enjoy
http://www.4shared.com/office/uiNshJ3Mba/Clanbook_Assamite.html
http://www.4shared.com/office/cRcghA0wce/Clanbook_Brujah.html
http://www.4shared.com/office/kuVMjHChba/Clanbook_Followers_of_Set.html
http://www.4shared.com/office/yDW1JvWnba/Clanbook_Gangrel.html
http://www.4shared.com/office/HFn3ROW_ba/Clanbook_Giovanni.html
http://www.4shared.com/office/rQ2L9wCKce/Clanbook_Lasombra.html
http://www.4shared.com/office/FJJ_rYszba/Clanbook_Malkavian.html
http://www.4shared.com/office/NBndUOJace/Clanbook_Nosferatu.html
http://www.4shared.com/office/kuMH3s7Ice/Clanbook_Ravnos.html
http://www.4shared.com/office/Fzl9nis4ce/Clanbook_Toreador.html
http://www.4shared.com/office/gN8QGKn9ce/Clanbook_Tremere.html
http://www.4shared.com/office/M0ca_5Yuba/Clanbook_Tzimisce.html
http://www.4shared.com/office/DTaQ1zDsba/Clanbook_Ventrue.html
>>
>>34699441
>What have you experienced in your games when it comes to That Guy?
Grunting and hissing like a vampire
>>
>>34699441
The first time we played WoD it was a oneshot while our that-guy wasn't available. The next time was when he'd just left (hopefully) forever due to scheduling conflicts.

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Post and request your PDFs here

Plz post links to commercial material rather than uploading in the thread

Starting with some useful GM's guides; first off a quick adventure-builder.
321 posts and 108 images submitted.
>>
Another quick adventure maker, with solitaire potential for foreveralone anons.
>>
Worldbuilding guide to developing ecologies and cultures
>>
Anyone one got Savage Worlds Iron Dynasty? Or any other Asian / Samurai books in general? Savage Worlds system preferredn, but I'll take anything

My friend told me I should post this thread not on on /a, but here, on /tg, cuz it's the best board in 4chan and the people here are awesome and their minds will satisfy me. Until here with the buttlicking.

I know there were probably millions of discussions about Evangelion, but I haven't read many and will appreciate intersting analysis and thoughts about its philosophy, psychology, theology, symbolism etc. Cuz a dry look might find the symbolism chaotic and meaningless, and the world views a little shallow and mundane (I don't, but I would like to read some interpretation that will help understand it).

There are so many, but I can't think of any questions right now, so just write what you got from the series, and your interpretation to parts of it, those that are pretty clear or more vague, theories and so...
242 posts and 50 images submitted.
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>>34701458
This is /tg/ related, how?

At least put some effort framing it.
>>
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>>34701492
Adeptus Evangelion Thread?
>>
>>34701458
This is more suited for /m/, anon. That board is all about mecha. Many of us here at /tg/ are fans of Evangelion, we made an entire game about it (when's Third Edition coming out, damn it?), but we don't really debate the symbolism and interpretations unless it's relevant to another topic

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//ASoIaF RPG Beta Test Session//
//Developed by Heaven with advice from Hyewot/Silenius/JONSNO, and the rest of the Go/b/ Community//
THIS IS A BETA TEST!! ANY NEW SYSTEMS MAY BE ADDED, CHANGED, AND/OR REMOVED WITH OR WITHOUT NOTICE

YOUR DM TODAY IS Mojake.
126 posts and 12 images submitted.
>>
>>34699537
claim
>>
You can talk with anyone in your own vicinity. When you want to speak with a NPC directly, link to the post where OP Roleplayed as the NPC you are talking with. To talk with players that are not close to you, a trained Raven is required.

When you are doing an action follow this:
>OP tells you in his update that you are under attack by a bear that came rushing out the forest at you.
You post some light RP to explain your characters line of thoughts/reasons why you are doing what you are about to do and/or quick preparation before you post your action in this format separately from the RP:
[Players Name] > Evade
Based on how high or low the number you got in your post number, you either successfully evaded the bears charge or you got tumbled by the bear. Things like being less equipped or having armor equipped at the time will either increase or decrease the chance of evading. It is up to OP to inform players AFTER they have rolled for an action if their chances were increased or decreased based on their skills or equipments, as to not give the players a choice and to explain why they failed/succeeded. Anything is possible as long as your character can do it.
>>
>>34699537

Claiming and rolling for points

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//ASoIaF DnD Beta Test Session//
//Developed by Heaven with advice from Hyewot/Silenius/JONSNO, and the rest of the Go/b/ Community//
THIS IS A BETA TEST!! ANY NEW SYSTEMS MAY BE ADDED, CHANGED, AND/OR REMOVED WITH OR WITHOUT NOTICE

YOUR DM TODAY IS MANISK
183 posts and 15 images submitted.
>>
>>34696574
You can talk with anyone in your own vicinity. When you want to speak with a NPC directly, link to the post where OP Roleplayed as the NPC you are talking with. To talk with players that are not close to you, a trained Raven is required.

When you are doing an action follow this:
>OP tells you in his update that you are under attack by a bear that came rushing out the forest at you.
You post some light RP to explain your characters line of thoughts/reasons why you are doing what you are about to do and/or quick preparation before you post your action in this format separately from the RP:
[Players Name] > Evade
Based on how high or low the number you got in your post number, you either successfully evaded the bears charge or you got tumbled by the bear. Things like being less equipped or having armor equipped at the time will either increase or decrease the chance of evading. It is up to OP to inform players AFTER they have rolled for an action if their chances were increased or decreased based on their skills or equipments, as to not give the players a choice and to explain why they failed/succeeded. Anything is possible as long as your character can do it.
>>
>>34696588
Description of the Game:
Four to Six players claim a spot in the game.
>Now you can either:
>Option A: Roll for skillpoints, with 25 being the highest. You have to clearly tell OP that you are rolling for Skillpoints. To avoid rolling forever, it will work like this; Roll a 2 or a 3 and you get Five Skill Points, 4 to 5 is Ten skill points, 6 to 7 is Fifteen skill points, 8 to 9 is Twenty Skill points, and 0 being 25. If you get a 1, you can roll again.
>You then create a character based around what stats you have filled in with your skillpoints.
Put a lot of skill points into Strength and Endurance? Make a Hedge knight, a Masteratarms, or maybe a Sellsword for some examples. Not a requirement of course.
>Option B: You make a character beforehand and then pray to the roll gods you get enough skillpoints to make your character like you initially envisioned him/her or accept 10 Skillpoints that cannot be increased or decreased.
>When you make a character include the following:
-Name
-Age
-Birthplace/Hometown
-Job/Position
-Weapons and equipments (Holds no significance as of yet, Valyrian Steel cannot be a starting item, adds +1 to appropriate skill)
-House/Faction (You can belong to any house, but if you belong to a major noble house you will have -to be either a bastard or just be working for that house as whatever it is you are. No story specific characters; ie. Lords, kings, or any factions OP denies for story purposes from the start)
-Goal/Quest (Leave it blank and I will assume the character is free to do just about anything that is still relevant to the character.)
-Prefered Starting location (This is entirely up to where OP places you to give you a chance to team up with other characters, but if you are more of a loner character, he will have a better idea where to place you if you have a prefered location.)
-Short Description of the characters looks
>>
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>>34696599
>After you have posted your character sheet, and OP confirms that all spots have been filled and the game will begin shortly, you will wait till OP posts the opening.
>OP Posts the opening about the current situation in Westeros and maybe Essos, introducing all characters to where they have started and explain the surroundings.
>Reply to that post with your characters thoughts/responses/actions and wait till OP replies to your post and thus, the game has started. Have fun!
Stats:
>See Chart
1 is the lowest which is always a fail now matter how high your stats are (Note that failures do not always result in your death), while 0 is the highest and always a success. 29 Can either become a failed or a successful action depending on how low or high your stats are. A roll of 7 or higher is usually a success, a 6 may succeed on various simple actions. A successful roll awards 1 skill point (2 for a 0). Every 5 skill points you recieve in a stat (10 for luck), that stat levels up. For each level after 1, a +1 bonus is rewarded to a roll in that stat.

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dumping some wh40k artwork I just found on Pixiv
158 posts and 60 images submitted.
>>
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>>34666800

What is with artists consistently making Slaanesh daemonettes the least attractive of the three?

Not that I mind, but it's kind of ridiculously when artists do the full set and make Slaanesh uglier than Nurgle or Khorne or Tzeentch.

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//ASoIaF DnD Beta Test Session//
//Developed by Heaven with advice from Hyewot/Silenius/JONSNO, and the rest of the Go/b/ Community//
THIS IS A BETA TEST!! ANY NEW SYSTEMS MAY BE ADDED, CHANGED, AND/OR REMOVED WITH OR WITHOUT NOTICE

YOUR DM TODAY IS MANISK

>8 SPOTS OPEN
167 posts and 15 images submitted.
>>
>>34671619
You can talk with anyone in your own vicinity. When you want to speak with a NPC directly, link to the post where OP Roleplayed as the NPC you are talking with. To talk with players that are not close to you, a trained Raven is required.

When you are doing an action follow this:
>OP tells you in his update that you are under attack by a bear that came rushing out the forest at you.
You post some light RP to explain your characters line of thoughts/reasons why you are doing what you are about to do and/or quick preparation before you post your action in this format separately from the RP:
[Players Name] > Evade
Based on how high or low the number you got in your post number, you either successfully evaded the bears charge or you got tumbled by the bear. Things like being less equipped or having armor equipped at the time will either increase or decrease the chance of evading. It is up to OP to inform players AFTER they have rolled for an action if their chances were increased or decreased based on their skills or equipments, as to not give the players a choice and to explain why they failed/succeeded. Anything is possible as long as your character can do it.
>>
>>34671637
Description of the Game:
Four to Six players claim a spot in the game.
>Now you can either:
>Option A: Roll for skillpoints, with 25 being the highest. You have to clearly tell OP that you are rolling for Skillpoints. To avoid rolling forever, it will work like this; Roll a 2 or a 3 and you get Five Skill Points, 4 to 5 is Ten skill points, 6 to 7 is Fifteen skill points, 8 to 9 is Twenty Skill points, and 0 being 25. If you get a 1, you can roll again.
>You then create a character based around what stats you have filled in with your skillpoints.
Put a lot of skill points into Strength and Endurance? Make a Hedge knight, a Masteratarms, or maybe a Sellsword for some examples. Not a requirement of course.
>Option B: You make a character beforehand and then pray to the roll gods you get enough skillpoints to make your character like you initially envisioned him/her or accept 10 Skillpoints that cannot be increased or decreased.
>When you make a character include the following:
-Name
-Age
-Birthplace/Hometown
-Job/Position
-Weapons and equipments (Holds no significance as of yet, Valyrian Steel cannot be a starting item, adds +1 to appropriate skill)
-House/Faction (You can belong to any house, but if you belong to a major noble house you will have -to be either a bastard or just be working for that house as whatever it is you are. No story specific characters; ie. Lords, kings, or any factions OP denies for story purposes from the start)
-Goal/Quest (Leave it blank and I will assume the character is free to do just about anything that is still relevant to the character.)
-Prefered Starting location (This is entirely up to where OP places you to give you a chance to team up with other characters, but if you are more of a loner character, he will have a better idea where to place you if you have a prefered location.)
-Short Description of the characters looks
>>
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>>34671646
>After you have posted your character sheet, and OP confirms that all spots have been filled and the game will begin shortly, you will wait till OP posts the opening.
>OP Posts the opening about the current situation in Westeros and maybe Essos, introducing all characters to where they have started and explain the surroundings.
>Reply to that post with your characters thoughts/responses/actions and wait till OP replies to your post and thus, the game has started. Have fun!
Stats:
>See Chart
1 is the lowest which is always a fail now matter how high your stats are (Note that failures do not always result in your death), while 0 is the highest and always a success. 29 Can either become a failed or a successful action depending on how low or high your stats are. A roll of 7 or higher is usually a success, a 6 may succeed on various simple actions. A successful roll awards 1 skill point (2 for a 0). Every 5 skill points you recieve in a stat (10 for luck), that stat levels up. For each level after 1, a +1 bonus is rewarded to a roll in that stat.

This is a noblebright thread. Post noblebright stuff.
299 posts and 117 images submitted.
>>
kk
>>
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Last thread full.
Let's start with handmaidens in haltertop style robes
216 posts and 151 images submitted.
>>
2/???
>>
3/???
>>
4/???

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952KB, 3222x2136px
//ASoIaF DnD Beta Test Session//
//Developed by Heaven with advice from Hyewot/Silenius/JONSNO, and the rest of the Go/b/ Community//
THIS IS A BETA TEST!! ANY NEW SYSTEMS MAY BE ADDED, CHANGED, AND/OR REMOVED WITH OR WITHOUT NOTICE

YOUR DM TODAY IS MANISK

>8 SPOTS OPEN
95 posts and 2 images submitted.
>>
>>34645728
You can talk with anyone in your own vicinity. When you want to speak with a NPC directly, link to the post where OP Roleplayed as the NPC you are talking with. To talk with players that are not close to you, a trained Raven is required.

When you are doing an action follow this:
>OP tells you in his update that you are under attack by a bear that came rushing out the forest at you.
You post some light RP to explain your characters line of thoughts/reasons why you are doing what you are about to do and/or quick preparation before you post your action in this format separately from the RP:
[Players Name] > Evade
Based on how high or low the number you got in your post number, you either successfully evaded the bears charge or you got tumbled by the bear. Things like being less equipped or having armor equipped at the time will either increase or decrease the chance of evading. It is up to OP to inform players AFTER they have rolled for an action if their chances were increased or decreased based on their skills or equipments, as to not give the players a choice and to explain why they failed/succeeded. Anything is possible as long as your character can do it.
>>
>>34645772
Description of the Game:
Four to Six players claim a spot in the game.
>Now you can either:
>Option A: Roll for skillpoints, with 25 being the highest. You have to clearly tell OP that you are rolling for Skillpoints. To avoid rolling forever, it will work like this; Roll a 2 or a 3 and you get Five Skill Points, 4 to 5 is Ten skill points, 6 to 7 is Fifteen skill points, 8 to 9 is Twenty Skill points, and 0 being 25. If you get a 1, you can roll again.
>You then create a character based around what stats you have filled in with your skillpoints.
Put a lot of skill points into Strength and Endurance? Make a Hedge knight, a Masteratarms, or maybe a Sellsword for some examples. Not a requirement of course.
>Option B: You make a character beforehand and then pray to the roll gods you get enough skillpoints to make your character like you initially envisioned him/her or accept 10 Skillpoints that cannot be increased or decreased.
>When you make a character include the following:
-Name
-Age
-Birthplace/Hometown
-Job/Position
-Weapons and equipments (Holds no significance as of yet, Valyrian Steel cannot be a starting item, adds +1 to appropriate skill)
-House/Faction (You can belong to any house, but if you belong to a major noble house you will have -to be either a bastard or just be working for that house as whatever it is you are. No story specific characters; ie. Lords, kings, or any factions OP denies for story purposes from the start)
-Goal/Quest (Leave it blank and I will assume the character is free to do just about anything that is still relevant to the character.)
-Prefered Starting location (This is entirely up to where OP places you to give you a chance to team up with other characters, but if you are more of a loner character, he will have a better idea where to place you if you have a prefered location.)
-Short Description of the characters looks
>>
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>>34645787
>After you have posted your character sheet, and OP confirms that all spots have been filled and the game will begin shortly, you will wait till OP posts the opening.
>OP Posts the opening about the current situation in Westeros and maybe Essos, introducing all characters to where they have started and explain the surroundings.
>Reply to that post with your characters thoughts/responses/actions and wait till OP replies to your post and thus, the game has started. Have fun!
Stats:
>See Chart
1 is the lowest which is always a fail now matter how high your stats are (Note that failures do not always result in your death), while 0 is the highest and always a success. 29 Can either become a failed or a successful action depending on how low or high your stats are. A roll of 7 or higher is usually a success, a 6 may succeed on various simple actions. A successful roll awards 1 skill point (2 for a 0). Every 5 skill points you recieve in a stat (10 for luck), that stat levels up. For each level after 1, a +1 bonus is rewarded to a roll in that stat.

Elves are sexy edition.
My new character has a sultry elf handmaiden who relays messages to him on behalf of their patron, and I am in need of some good female elf servant / handmaiden type art.
I'll start
287 posts and 151 images submitted.
>>
2/???
>>
3/??
>>
4/???

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//ASoIaF DnD Beta Test Session//
//Developed by Heaven with advice from Hyewot/Silenius/JONSNO, and the rest of the Go/b/ Community//
THIS IS A BETA TEST!! ANY NEW SYSTEMS MAY BE ADDED, CHANGED, AND/OR REMOVED WITH OR WITHOUT NOTICE

YOUR DM TODAY IS MANISK

>5 SPOTS OPEN
162 posts and 14 images submitted.
>>
>>34621041
You can talk with anyone in your own vicinity. When you want to speak with a NPC directly, link to the post where OP Roleplayed as the NPC you are talking with. To talk with players that are not close to you, a trained Raven is required.

When you are doing an action follow this:
>OP tells you in his update that you are under attack by a bear that came rushing out the forest at you.
You post some light RP to explain your characters line of thoughts/reasons why you are doing what you are about to do and/or quick preparation before you post your action in this format separately from the RP:
[Players Name] > Evade
Based on how high or low the number you got in your post number, you either successfully evaded the bears charge or you got tumbled by the bear. Things like being less equipped or having armor equipped at the time will either increase or decrease the chance of evading. It is up to OP to inform players AFTER they have rolled for an action if their chances were increased or decreased based on their skills or equipments, as to not give the players a choice and to explain why they failed/succeeded. Anything is possible as long as your character can do it.
>>
>>34621061
Description of the Game:
Four to Six players claim a spot in the game.
>Now you can either:
>Option A: Roll for skillpoints, with 25 being the highest. You have to clearly tell OP that you are rolling for Skillpoints. To avoid rolling forever, it will work like this; Roll a 2 or a 3 and you get Five Skill Points, 4 to 5 is Ten skill points, 6 to 7 is Fifteen skill points, 8 to 9 is Twenty Skill points, and 0 being 25. If you get a 1, you can roll again.
>You then create a character based around what stats you have filled in with your skillpoints.
Put a lot of skill points into Strength and Endurance? Make a Hedge knight, a Masteratarms, or maybe a Sellsword for some examples. Not a requirement of course.
>Option B: You make a character beforehand and then pray to the roll gods you get enough skillpoints to make your character like you initially envisioned him/her or accept 10 Skillpoints that cannot be increased or decreased.
>When you make a character include the following:
-Name
-Age
-Birthplace/Hometown
-Job/Position
-Weapons and equipments (Holds no significance as of yet, Valyrian Steel cannot be a starting item, adds +1 to appropriate skill)
-House/Faction (You can belong to any house, but if you belong to a major noble house you will have -to be either a bastard or just be working for that house as whatever it is you are. No story specific characters; ie. Lords, kings, or any factions OP denies for story purposes from the start)
-Goal/Quest (Leave it blank and I will assume the character is free to do just about anything that is still relevant to the character.)
-Prefered Starting location (This is entirely up to where OP places you to give you a chance to team up with other characters, but if you are more of a loner character, he will have a better idea where to place you if you have a prefered location.)
-Short Description of the characters looks
>>
>>34621041
claim

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