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Archived threads in /tg/ - Traditional Games - 870. page


Admiral Ackbar edition
All around me are familiar faces edition
le tricky grill edition

Archive:http://suptg.thisisnotatrueending.com/archive.html?searchall=saving+anime+quest

DISCLAIMER
This is a work of fiction. It doesn’t necessarily represent nor portray the state of the industry or the beliefs of the Author

Any reference to pre-existing work of fiction is to be considered entirely coincidental (except when it's not).

No character is speaking on the behalf of the author. Their moral considerations as well as their beliefs regarding the social, religious and political sphere are representative only of the characters themselves.

Playing ping-pong will increase your hand-to-eye coordination. It is also the key to winning the Olympics and saving Christmas

I can’t promise you’ll have fun. I can promise however that I will try to make this fun. I am responsive to the audience and I will try accommodate most requests

We begin in the next post!
36 posts and 1 images submitted.
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>>46181558
It’s a good habit not to tease life.
In particular, it’s a good habit not to ask stupid questions.
“Can things get worse than this?” of course they can. They can also get better, but we digress.

In particular, after being tricked by a certain magical “girl”, as well as being made fun of by a certain man of the cloth, the quality of your life might decidedly tank if you decide to take a tour around of a city you don’t know on top of it.

What they call the Holy City looks like the most bland and staple of bland and staple towns.
There are a few schools here and there, commercial districts, a couple of fun fairs and tourist attractions.

Public transportation seems to working perfectly, with buses, trams and even an overly complicated metro network. At a first glance, there seem to be at least 28 different metro routes, some of which continue for hundreds of kilometers.

A few large parks are scattered here and there, both for those who want to get a taste of nature in the city, and for those who simply wish to relax. You’re almost having a pleasant time.
Almost.

Then it starts raining. Out of the blue, quite literally, considering how crystal clear the sky was just a few minutes ago.

You run to the exit of the park, as you seem to notice something across the road: a store, or more precisely, a convenience store
‘How convenient’, you think to yourself, as you head for the entrance.

There seems to be nobody around. You visit the bathroom first, trying to get yourself dry, then you take a proper look inside the store. It seems to be selling a wide variety of things, from magazines to food. There are even a few tables.

Pulling a chair, you sit down. You hadn’t realized how tired you were until then. And that’s when you realized you had no clue where you were either. You could barely remember the name of the tavern you visited for lunch.
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>>46181573
Covering your face with your hands in desperation, you could hear a voice talking with you.
“Having an hard day, sweetheart?”
Probably in her mid-twenties, with long dark hair and grey eyes, a girl in her work uniform, which consists of casual clothes and an apron with the name of the convenience store, is standing in front of you.

>Don’t remind me
>Not this shit again
>If I buy something will you shut up?
>>
ded?

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Has anyone ever figured out a way to kill this fucker?

How come he gets to be 11.000 years old and never single once met his match?
66 posts and 8 images submitted.
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>>46181512
He is a pretty nice guy.
>>
>>46181512
Because he is the chosen one!
>>
Because GW has produced nothing of value.

The werewolf lay before you on the ground, dying. The fearsome creature bore many wounds from the fight, it’s blood staining the spot where the four soldiers held him down. Many of his wounds have already started to heal, but not nearly fast enough to save his life. It’s eyes, mere moments ago filled with rage and anger over his comrade’s death, now wandered aimlessly, life draining from them.

The beast lowered its head, as if admitting defeat, and accepted his fate. For a moment you thought to carve him open, and consume his essence. But, you figured, with the soldiers and Lord Minduri right there, it would be too risky to try.

A blood mage can only drain a creature of its essence in its last moments, as the body breaks down, and the life energy leaves its shell. Your master would probably berate you for being wasteful, but hiding your true identity was more important.

The old soldier, exhausted, struck one final time, and then leaned on his weapon, still stuck in the wound.

“I think it’s dead”, he proclaimed, and kicked the thing for good measure, “We won!”

The soldiers slowly stood up, glancing around, looking for danger. When they found none, one of them clapped you on your back, and praised your aim. Congratulations were given, and slowly grew into a mighty cheer, with weapons being thrust in the air, and praising thee gods for their help. Even you couldn’t resist the excitement. You pumped your first, and let out a thrill-filled cry. You just shot a star-damned werewolf!

Your celebrations, however, were interrupted by a moan, coming from one of the wounded soldiers. Those few that still stood, all forgot about their victory, and hurried over to help their brothers in arms. As you walked across the battlefield, still a bit in shock, you finally could see it all.
165 posts and 1 images submitted.
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>>46180956
Once calm and beautiful clearing was now a bloody mess. Gnoll corpses littered the grounds, and you hoped that the old chief wasn’t one of them. More than half the men you came here with were splayed across the clearing. Some of them still moved and moaned. Some. The corpses of the two werewolves stuck out like mountains of meat.

You looked over the one you had slain. It was almost twice as tall as you, and a lot buffer. It had claws like sharp daggers, and its mouth was filled teeth like jagged shards of glass. It was unscratched, safe for your arrow stuck in its skull. You still half expected it to jump up and bite you in half.

‘And to think that Lord Minduri went blow for blow with one of these, and lived to tell the tale’, you thought to yourself, glancing at the man.

He seemed to have recovered from his wounds already. The bleeding had almost stopped, and he grabbed one of the fallen soldier’s weapon. The crown of red still hang above his head.

He looked to the forest, where the last surviving werewolf has run off to. And then back at his men, who needed him. He was caught in a moment of indecision.

What do you do?
>Push him to chase after the werewolf
>Encourage him to help his men
>Let him decide for himself
>Write in...

Also
>The essence might be gone, but this werewolf pelt can make a hell of a rug, or maybe a cloak
>The soldiers need your help. You’re no surgeon, but you know how to stop a bleeding. Comes with the job
>Write in...
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>>46181000
>Push him to chase the werewolf

>The soldiers need your help. You're no surgeon, but you know how to stop a bleeding. Comes with the job.
>>
>>46181000
>Encourage him to help his men
>The soldiers need your help. You’re no surgeon, but you know how to stop a bleeding. Comes with the job

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Can you distinguish between the real card and proxy?
Interested in the proxy?
Just contact his Skype:topjasonchen
19 posts and 4 images submitted.
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the chinaman is here
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>>46180814

Left one is fake
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>>46180814
Left one is smaller, corners not all the way round, looks slightly faded.

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How should ranges work in RPGs?

> GURPS method versus D&D method

In GURPS you get a flat penalty to hit based on range. Shooting at someone 10 yards away will always be at a -3, shooting at someone 100 yards away will always be at a -6, etc.. This is realistic, and the good kind in my opinion. However, it somewhat minimizes the effectiveness of, say, a pistol versus a rifle, or a longbow versus a crossbow. As opposed to D&D where different weapons have different range increments, or Savage Worlds where the three range brackets depend on teh weapon used.

> Units or Abstract?

Most "simulationist" and "gamist" games go with real measurements but some go with "Short" "Long" etc for ranges. FATE has "zones" to abstractify distance. How do you like to do it? I kind of like the "okay there's two guards about 50 yards out, what do you do?" as opposed to "eh theyre like, medium range" because the former evokes a 90s-style GURPS-ish / AD&D-ish roleplay feel in me. But both have their merits.

Which do you prefer?
22 posts and 4 images submitted.
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>>46180784
I like range increments to a degree, as they do help differentiate ranges between weapons. When you're talking realism AND gameplay, having both an old smoothbore pistol and a modern rifle take ranged penalties at a similar flat rate is going to have you run into problems.

It does depend on exactly what you're trying to emulate and how much you're willing to abstract. First you've got the actual spread of the weapon in question for firearms, then you've got the ballistic arc of the weapon, then you've got to account for the accuracy of the actual shooter/thrower.

The shooter's accuracy is represented within their own statistics block via their character attributes or skills or whatever. The weapon's spread is very negligible for a lot of firearms at close range, so you could absract a weapon that fires a little off kilter by giving them slightly heavier penalties for shooting at longer range increments or just shorten then existing range increments. Then the ballistic range increments themself.
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>>46180784
Does that gun have two magazines?
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>>46180784
GURPS method is counter acted by the weapons effective range and accuracy. A weapon has its own penalty increase ALONG with the shooter penalty increase. So a rifle with 100/1000 range will have -4 at 100 yards, but a pistol with 80/600 range will have -5 at 100 yards.

And the rifle gets a higher accuracy bonus for aiming which counter acts distance.

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Ok, /tg/, so I've had an itch for a RPG for a while and just got myself into a 2nd ed Dark Sun campaign. DM asked for a fighter or a Ranger. I was thinking rolling the Ranger, though I don't remember enough about Rangers in 2nd to be sure of that.

I've played some 2nd, but never really done Dark Sun. Any general suggestions or things worth knowing?
16 posts and 4 images submitted.
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>>46180338
Take a minor psychic power, most people have at least some psi potential in Dark Sun irrespective of class.

Never trust a cactus.

If you're a wizard just stay in the closet.

And try to remember that the Tyr region makes the Kalahari look verdant, so don't be that party that wanders out into the wastes with supplies and survival skills more suited for a weekend upstate camping trip.
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>>46180471
Interesting. It has weird stuff with weapons too, right?

I remember the whole "Arcane magic destroys the world" bit kind of, but is there any other class or setting stuff that's weird?
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>>46180795
>weapons
Mostly wood, bone and stone, metal is hella valuable.

Arcane spellcasters have to be licensed by a sorcerer king, or else can face persecution, most of these are "defilers" , but "Preservers" who tap arcane power responsibly also exist, though they are secretive, and just as persecuted as defiler.

If you're gonna be relying on weapons, bring spares or invest in unarmed combat, your equipment, being primitive can break on fumbles.

Also, don't try and directly oppose any of the sorcerer kings, not straight away, because they are astronomically OP, ideally you want the patronage of one before you take the right to another.

Yes, they are more or less all evil, yes this is normal for this setting.

Also, don't get triggered by depictions of slavery, it's a core part of the setting and it's themes.

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how do i hunker down and stop bending the rules for my PCs just for the sake of an interesting narrative
27 posts and 3 images submitted.
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>>46180288
you are supposed to be bending rules for the sake of narrative.
It is the entire reason multiple games from dungeons and dragons to shadowrun to gurps give you some form of DM screen.
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>>46180288
Write stories instead of GMing.
>>
>>46180288


......be boring?

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would you lick Nurgle's face for a billion dollars?(or a billion imperial thrones?)
36 posts and 1 images submitted.
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>>46178685
What's the point of money if I'm dead?
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>>46178685
Wouldnt you get sick and die if you licked nurgles face? If you're dead, money is useless. Not sure you thought this through op.
>>
Better question, would you pay a billion dollars (or a billion imperial thrones) to lick Isha's face?

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You're a Cave Hydra, big and mighty. However, you happen to be in a situation which is.. Less than comfortable to say the least.

Starting from the beginning, you've entered the human city of Nebroz, or rather, you were forced to wait outside its defensive walls in a huge building covered in once glowing marks. In it you've found a dwarf whose smell is that of spilt beast blood, and a Nature's Attendant called Elia, a being that's more in attune with nature than anything else. There were also empty armor shells that stared at you, as if they were undead. Later on, Redclaw, a wolf of questionable size (when compared to yours) joined your stay. Only to have you help him escape when a fat human appeared and, after talking something over with the dwarf, went away and for some reason, angered the canine.

Now, Elia is being treated like trash, being shoved into a wagon that's just outside the building, something you cannot stomach even looking at. The dwarf is behind you, unconscious and emitting foul smelling vapors from the broken vials on his body, and now, the relentless suits of armor stand right in front of you trying to stop and, presumably, contain you.

This is a very bad day and oh boy are you mad.

>Focus on going through.
>Focus on smashing the armor first, then going through.
100 posts and 5 images submitted.
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>>46178665
>Pastebin: http://pastebin.com/u/GBQ
>Twitter: https://twitter.com/OrkQuestQM
>ask.fm: https://ask.fm/OrkQuestQM
>Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Great+Beast
>>
>>46178665
>Focus on going through.
>>
>>46178665
>Focus on going through.
Save her.

What gifts do gold dragons particularly favor?
48 posts and 4 images submitted.
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>>46176818
My dick.
>>
The rescue and release of slaves.

A garden which feeds the hungry.

Safe havens for those in need or danger.

Shelter for the homeless and hungry.

A library which teaches those who desire to learn.

Seeing a trend here?
>>
Silver coins.

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Why are wizards in written material like campaign books, adventures and fantasy novels prone to being perverts who use their magic for fetish stuff? If you get to the point where you're a published writer for a company like WotC or TSR (back in the day) wouldn't it be in your best interest to curtail your kinky sex stuff to appear more professional?

I've played D&D for over 10 years now and I've never had a player who wanted to use their wizard powers to turn into a girl.
41 posts and 3 images submitted.
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>>46176371
>wouldn't it be in your best interest to curtail your kinky sex stuff to appear more professional?
I don't know what made me laugh more; the idea of an old school TSR writer reining in their kinkiness, or the idea they wanted to appear professional.
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>>46176371
>If you get to the point where you're a published writer for a company like WotC or TSR (back in the day) wouldn't it be in your best interest to curtail your kinky sex stuff to appear more professional?

it used to be the case that the games industry wasn't cucked

>I've played D&D for over 10 years now and I've never had a player who wanted to use their wizard powers to turn into a girl.

get better players
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>>46176371
It's way older than that, just look at greek mythology, Zeus mostly use his power to fuck anything.

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How would the world of WH40K remember Gordon Freeman?
22 posts and 3 images submitted.
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>>46174873
>38k years into the future
>implying someone would still remember meme character from a meme videogame
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>>46174970
Assuming Gordon's exploits were canon to WH40K, numbnuts.
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>>46174990
Nice backpedalling, fag.

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Sup /tg/. I'd like to ask your opinion on an issue I'm having with one of my players/friends. I'm running the Mummy's Mask adventure path and I, as the DM, have a policy that if your character is not present, they do not get XP. You can however, have someone run it for you if you don't want to miss out on any. Now the aforementioned player couldn't make it due to his work schedule so he didn't play, and didn't ask anyone to run it for him because he's afraid of his character dying apparently. Anyway, a few days later, I'm playing some games over steam with him and the subject of the session he missed comes up. I tell him he didn't get xp, and explain that as a GM I can't make exceptions. He gets all huffy says he's gonna quit and logs off without saying another word.

>mfw

Am I being unfair, /tg/? It seems he may not have known about that policy, but I know most of the group does. Also, how do you guys handle absent players and xp?
24 posts and 5 images submitted.
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>>46174289
>Now the aforementioned player couldn't make it due to his work schedule
you should probably make an exception for anyone who gets fucked by work. in a perfect world we wouldn't have to work shitty jobs to pay rent and miss out on things we would rather be doing with our friends. if you're doing this to him + are unemployed you should just jump off a cliff.
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>>46174289
I always give my players a base value, with additional XP for exceptional roleplaying, or doing something of worth to the group.

But then again I don't usually run systems with tiered advancements, and when I do, everyone gets exactly the same amount of XP.
>>
>>46174317
>you should probably make an exception for anyone who gets fucked by work. in a perfect world we wouldn't have to work shitty jobs to pay rent and miss out on things we would rather be doing with our friends. if you're doing this to him + are unemployed you should just jump off a cliff.

Yeah the thing is, most of the group works or is in school and the schedules don't always line up. This particular time, we had to chose whether he would miss it, or three others would. I'm between jobs atm, but I've missed plenty of thing because of work in the past, some of them rpgs, where I also didnt get xp. I just thought, hey if your character isnt there to help overcome the adversity, how can he learn from the fight? I dunno. Maybe in the future, I'll just give xp to everyone no matter what.

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So whatever happened to Dust Warfare?

I remember it changing publishers or something, but I haven't heard anything since.
22 posts and 3 images submitted.
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>>46172844
The dude that created it was a greedy asshole, and fucked himself. And his game.
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>>46172927
Really? That sucks. I really like the Allies models.

Any idea what's going to happen to it now?

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What does /tg/ think of this game?
67 posts and 7 images submitted.
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>>46171346

We try not to think of it much.
>>
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>>46171346
Short answer:
An utter loss of good ideas mixed with awful writing, research, editing and bad shock value.

Long answer:
http://projects.inklesspen.com/fatal-and-friends/ettin/cthulhutech-unveiled-threats/

>The QBattery has a baby inside. (That is not the dumb bit.)
>>
>>46172915

It's also kind of a mess when it comes to system, like three different ones crammed together that don't play well with each other at all.

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