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Archived threads in /tg/ - Traditional Games - 1375. page


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So I'm creating a sort of system of warnings for a game I'm playing. Sort of like pic related but more expansive, designed to incorporate non-standard threats.

For instance, Call of Cthulu would contain not just your standard threads of crushing, impalement, and traumatic amputation, but also more existential threats, such as infection, contamination, mind control and insanity.

My request for /tg/ is to give me ideas for hazards to include or to consider for the classification system. You can do it straight out or just tell me the ways that games you participated in killed their players. Or ways you'd like to kill players or hazards you want to see. Really, anything about possible threats to life, limb and general well-being would be great. I'm trying to think up as many as I can on my own, but I want the input of others so I don't miss anything stupidly obvious. Overcome the mental blind spots, so to speak.
11 posts and 4 images submitted.
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here, have this...
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>>44059551
This is pretty great.

Is it from something specific?
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>>44059742
the SCP files.
http://www.scp-wiki.net/scp-series
the first 1000 or so entries are pretty good. not much else on the site is except
http://www.scp-wiki.net/reddawn

if you're looking for a sliding scale for hazards you may also look at the Parahuman power scaling system in the web-novel Worm; 10 categories ranked 1-10 that basically cover all the kinds of powers there are..

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Could /tg/ help refine a campaign premise?

There are two realities, each as real as one another: our Earth in the year 202X, and a sprawling panoply of fantastical planes full of magical creatures and impossible vistas.

Here is the twist: the sentient creatures of both realities share souls, subconscious minds, and fates.
One rich businessman in Earth might share an essence with an archangel in a golden fortress in the fantasy planes, while another rich businessman in Earth could share an essence with an elven beggar in the fantasy planes.
One docile puppy in Earth could have a common essence with a ferocious demon-drake in the fantasy planes, while another docile puppy in Earth could have the essence of a cute and cuddly faerie dog in the fantasy realms.

When one becomes sad, the other is likely to become sad too. When one has their day brightened by a good Samaritan, the other takes heart too. When one prospers, so does the other.
When a new sentient creature is born in one, the other reality creates another as well. When one dies... the other is marked for death as well. (They share overall population numbers for sapient entities and for non-sapients.)

Geographical areas have their fates linked too. Just as there are thousands of counties, provinces, and prefectures in Earth, so too are thousands of fantasy planes. Famine and devastation in one spells misfortune in the other. Peace and prosperity in one reciprocates the same in the other.

The PCs are "single-minded," one of the select few who have mysteriously awakened to this duality... but have only one conscious mind to spare. Their conscious mind can tap into the knowledge, memory, and skills of both personas. They can shift their consciousness between realities, placing the other on (reasonably competent) autopilot.
They can also discern who and where any given sentient creature's counterpart is.

The PCs are all from the same city, which is in turn linked to the same fantasy plane.

(Continued.)
11 posts and 7 images submitted.
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The PCs go on adventures that let them instigate changes in one reality to ripple over to the other.

Maybe in the fantasy realm, a raging great wyrm red dragon is terrorizing the countryside in a fit of grief. This is too strong for the PCs to overcome in the fantasy world, so they find a way to get close to the dragon and discern the dragon's identity in Earth as a high school girl angry and depressed over a breakup. They can help that girl overcome her negative emotions, and the dragon in the fantasy world calms down.

Or perhaps in Earth, the PCs want to help a mutual friend get through a rough financial patch. Pooling together money in Earth simply will not be enough, so they discern their friend's identity in the fantasy realm as an elven king whose kingdom is also suffering from an economic crisis because a legendary thief looted the treasury. (A student in Earth and a king in the fantasy realms obviously have very different levels of wealth, but both can suffer financial misfortune relative to their "baseline.") The PCs can track down the legendary thief, bring back the riches, and watch as both the king and their friend in Earth have their finances restored.
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There are a few problems I see here though:

1. It is going to get very complicated if both worlds are equally real, and what happens in one reciprocates in the other. Would this not mean that nothing anyone does ever matters, because everything is simply a chain reaction of ripples and reciprocations guided by each reality's fate? Even adventures and interactions with/against other "single-minded" would logically be completely irrelevant in the grand scheme due to both realities' essences echoing against one another.

2. How could there possibly be long-lived (if not immortal) sapient creatures in the fantasy realm if none of Earth's sapient creatures can live past ~122 years? That would also cap the effective lifespans of sapient creatures in the fantasy planes to ~122 years.

3. What is the incentive to alternate between both lives, instead of sticking to one (probably the more exciting and magical fantasy life) and leaving the other on autopilot for everything? What is the incentive to care about both equally as much? Should PCs have a limit to their consciousness-shifting that makes living out both lives mandatory over the course of a few days?
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One solution to #3 I can think of myself is that the PCs do not shift their consciousness from one reality to another at-will. It is not under their control.

Instead, the Earth-reality "runs" for 24 hours before going into a timeless stasis for another 24 hours. During that time, the fantasy-reality "runs" for 24 hours before going into a stasis for 24 hours, which is when Earth starts to "run" again.

The PCs, then, would experience life as alternating between these two realities every 24 hours, like so: Monday in Earth -> Monday in fantasy -> Tuesday in Earth -> Tuesday in fantasy -> Wedesday in Earth -> Wednesday in fantasy, and so on.

Would this be a more ideal setup?

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>The inn employs "creative pricing"
16 posts and 2 images submitted.
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DOes that mean that they charge more to peole who look wealthy?
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>>44058849
>The inn employs "creative pricing"
>The inn burns down
>40 witnesses claim to not have seen anything suspicious
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>>44058849
>guests must pay with their bodies

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What's the best way of killing in an Assassin game?
38 posts and 4 images submitted.
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Tricking them into assassating themselves.
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>>44058824
Here is your reply
>>
I dunno, but the best way to kill your own thread is to post Cestree as the OP image.

Hello /tg/
I'm building up categories for my weapon system, and i wanted to ask you about the bastard sword*
I just wanted to know, is the way it's wielded more akin to a 2h sword, or a 1h sword?

*i know there is no such thing as a bastard sword historically, but let's say that for the purpose of this thread i mean Aragorn's sword, or Geralt's sword, as opposed to a sword that has not enough space on the hilt for both hands.

TL;DR: the way of fighting with a bastard sword is more like fighting with a 2h sword or a 1h sword?
17 posts and 5 images submitted.
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>>44058758
The 'bastard sword' as you call it has most in common with the German Longsword. What D&D calls a 'longsword' is more akin to an arming sword. Anyways to answer your question a 'bastard sword' would be used best as a two handed weapon to give you the most striking power and more importantly the most control and leverage of the blade.
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>>44058758
I don't understand the question.

You can fight with it either way.

You can fight with a sword that isn't exceptionally large with two hands.
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>>44058758
https://www.youtube.com/watch?v=iwdg6lblKow

Swords.

Go watch videos about swords.

Be smacked in the face with knowledge.

You're welcome, OP.

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Afraid this will go on until I find a better logo.
Pastebin:http://pastebin.com/57zN49ba
Tl;Dr: You're an Amnesiac transferred to a new school, where an ancient rite of magic and battle is taking place. You participate in the conflict unwillingly, with the strongest Servant at your side. Above all looms the shadow of a student who died mysteriously before your arrival.

===========

That night, your dreams are different. They involve a car crash of some sort, and waking up your legs hurt. You assume you probably slept in a bad position.
It's 7 am and class won't begin before an hour.
You head to the shower, change into the school uniform, and ponder on what to do next.

Your next objective is Emi, the legless girl who wanted you dead since day 1. Talking with Rin, who was formerly Caster's Master, you discovered that the two girls have formed a bond, and that Emi has grown unstoppably determined to achieve the Grail, for reasons you are not aware of.

The mechanics of this odd war seem strange to you, and you probably haven't yet grasped them fully. So far, only your loyal servant, Saber, helped you and gave you meaningful answers. As of now, he's your only ally, not including your new friend Rin and the Masters Lily and Hanako, who seem to at least partially sympathize with you.

This will be your first proper fight: Emi won't go down without a struggle. Who can offer you the most insight ?

>Talk with Rin
>Talk with Saber
49 posts and 5 images submitted.
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>>44058658
>Talk with Saber
We haven't had the chance to get his opinion on what's been happening yet, nor do we know what he intend to do if we somehow end up winning.

And we also ought to figure out what he can and can't do in a fight, so we don't go rushing headfirst into losing battles.
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>>44059839
Talking with Rin doesn't mean starting a fight, but I will respect your will

"Saber, I need your support with strategic planning. I think it's time to face Emi and her Servant, there's no way to negotiate with them to begin with."

"I don't disagree with this strategy. It's less suicidal than taking on Berserker and Lancer at the same time. However we don't know what aces Emi has up her sleeves. Heh, funny, as she usually wears short-sleeved shirts".

"But this kind of reasoning doesn't bring us any further. If we can't plan on what they have, we must plan on what we do have."

"Correct. As you know, I am endowed with a very high magical resistance. This will come in handy when we fight Emi's Servant and its Noble Phantasms"

"What is a Noble Phantasm, Saber?"

"A noble Phantasm is the embodiment of the legend and of the mystery of every hero. Their fuel is human imagination itself, and every item or every characteristic that belongs to the myth of a given hero can potentially be a Noble Phantasm"

"So what is your Noble Phantasm?"

"First of all, you should remember that an Heroic Spirit can possess more than one Noble Phantasm. I am not sure, however I think my blade's name is Ananke: the unescapable Necessity. I know for sure that my sword can cut through any defense. The rest we'll have to find out. But I am a Saber class Servant: there's little that can take me completely by surprise", he says, raising his thumb.

There's roughly 15 minutes before the beginning of the class. Maybe they can be put to good use.

>Try to spy on Emi
>Go to class
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>>44060060
>Go to class
>Talk with Saber a little more while we have time
What does he think of the other Masters and Servants? What's his goal in this war? Is there anything that we should know he won't or can't do?

>Google for Ananke
>Google for historical figures famous for possessing swords and warhorns

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Is there a way to include both firearms (even relatively low tech firearms, but at the very least bolt-action rifles) and melee weapons in a setting, and still have it be a somewhat serious setting?

Because for example 40K has no reason to have chainswords, power weapons and whatever, but still does, and for some people it's a little bit stupid, or fucks with their suspension of disbelief or whatever.

I'm looking for settings or ways in which both guns (again, not arquebuz, muskets and such, I mean revolvers, bolt actions at the very least) and melee weapons like swords, spears, etc, are integrated successfully.
231 posts and 34 images submitted.
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There is a reason for Power Swords et cetera. It's cause they cleave everything like butter.
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>>44058317
Machines guns haven't been invented?
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>>44058317
You probably need something that at least partially negates the massive advantage of ranged weapons.

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DMs, have you or would you ever kick out a player for not interacting with the game enough?

Someone who for example, never took an action unless directly asked, never took any risks, and immeadiately handed any plot coupons off to other players as soon as they recieved them?
44 posts and 5 images submitted.
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I wouldn't kick them out, but I would take them aside and ask if they genuinely wanted to play.
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No, but I'd challenge them. How long can they remain a bystander? How long can they stay neutral? I'd separate them from the group and put them through all sorts of tests.
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>>44058247
Eventually, yes. But I'd have a conversation with them first about why they're not playing the game they claim to want to play.

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ITT: times when you just can't even

>playing D&D, it is the big plot arc moment
>describe to the PCs the approaching demon army, its king riding a huge hell beast
>expect they will gather their allies
>"I cast Disintegrate"
>uh, ok, roll (hell beast has sick ass spell resistance)
>natty 20
>i get a 1
>he rolls max damage, all rolls open
>players are waiting to see what I say
>the demon king is slain, uproar breaks out in their ranks, players win easily with endboss dead
>Wizard player stands up, puts an arm in the air, shouts WHO THE HELL DO YOU THINK I AM
>mfw

fucking wizards am i right
22 posts and 2 images submitted.
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>>44058205
>shaming someone for playing a class
>shaming someone for being excited about progressing in a game
>shaming the use of classic fantasy tropes

Maybe you're taking things too seriously
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>>44058126

>Playing a better system than DnD.
>Players are looking for allies of their city-state against some invaders.
>Trying to make nice with the Sylvan creatures in a forest on the southeast border.
>Finally, after several missions, make contact with their nominal leader, a tiny sylph.
>That Guy has his character pull down his trousers and club her with his dick, noting that his cock is bigger than she is.
>Rest of party cheers him on.
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>>44058126
epic greenmeme, dudee! i kek'd heartily

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What's the single worst fumble you've ever had?

>our party is exploring a dungeon
>doing fine. A few knock outs but no real danger
>find a guy who put a price on our heads, along with his buddy, some bug bears and some spooders (he was "the black spider", go figure)
>battle starts, one bug bear gets decimated, then I one shot black spider's buddy (an NPC bad guy the other party members met before)
>barbarian goes to fight spiders
>fumble, he almost one shots our fighter...
>...if not for me diving in to take the blow
>32 damage in total, fucking ouch
>8HP left, but AC is high enough that I'm not terribly worried
>party wizard gets caught in spider web
>roll to break him out
>fumble. Shit
>fumble table roll
>GM laughs and has a shit eating grin
>SHIT
>"You tear so hard you rip open a portal to another world, and from it comes a black dragon"
>FUCKING RUN!
>drake kills fighter with all of his acid breath, steals his magic armour and fucks off to his dimension
>Black spider never even landed a single blow before me and the barbarian had slain him

I think pic is unrelated, but I doubt there's many pictures of black dragons flying out of fumble portals
13 posts and 2 images submitted.
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Rolled sense motive so badly I started suspecting a rival but well-meaning group of adventurers in wanting to destroy a pacifist monastery for no reason. Ended up derailing several sessions in minor ways by convincing the party of my suspicions and making them antagonize the rivals and repeatedly cock block them until the miscommunication was settled, though we needed their help to advance.

That said "you rolled so bad you accidentally tore a hole in reality lmao xD" is pretty fucking retarded. It is rarely funny even as a joke, and if the GM attempts to pull that in the game you should pelt him with d4's until he backpedals.
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>roll to shoot enemy
>nat 1 and the shot ricochets back
>nat 20
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>>44059638
>https://www.youtube.com/watch?v=0ABGIJwiGBc

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>that guy who spergs who spergs at anything he considers "anime"
>that dm who gets whiny OOC because characters refuse to take a quest from a HURR SO PROGRESSIVE self-insert npc
>that girl who keeps trying to shoehorn modern morals into high fantasy world with five floating continents
>that guy who wouldn't shut up about Steven Universe

That Guy/That DM thread?
43 posts and 10 images submitted.
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I think I legitimately hate these topics more than frogposts now. Is there a way to filter topics based on their image?
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>>44057658
You could probably just filter 'That Guy/That DM'. That'd get rid of a good amount of them.
>>
>normies are cancer
wat a surprise

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What would the Drow/Loth opinion on transsexuals be?

Would MtFs be distrusted as just "power seeking"?
(Not that they would see anything wrong with power seeking themselves)

Would FtM be regarded as sacrilege?
("How dare they lessen themselves!")
28 posts and 3 images submitted.
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>>44057458
Why would a drow/loth change gender?
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>>44057458
>MtF
>Males being respected at any point to humor this beyond execution

>FtM
Exiled hard.
>>
Reminds me of a silly idea I had where males that showed themselves worthy of higher status were given a potion to promote them to female

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>designing games that are too hard to learn and nobody will ever play
do you know that feeling /tg/?
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All too well. Some days I can be content just designing for myself, but it creeps up on you.
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>>44057158
Teach us, Anon.
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>>44057184
>yfw the more you add the harder it is to balance
>>44057270
I worded myself incorrectly, the problem isn't that's too hard, but that it seems totally unbalanced or maybe won't even work.

Do you know of any program that let you mess around with pieces properties and hexagonal grid placement? I can't program for shit.

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So here are the rules:
>1 One post per Anon
>2 The post may include something that might be in a room; eg: "A deep elevator shaft filled with gas" etc..
>3 If A post contradicts a prevous post that the newer post is void
>4 It takes 3 Anons to vote away a post
>5 Have fun!

I'll start:
The spacehulk has a small generator room filled with skulls
17 posts and 3 images submitted.
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>>44057058
When the generator is operating at high load, static discharges cause the skulls' jaws to vibrate and appear to creepily chatter.
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>>44057234
spoopy
>>
it has working gun batteries but instead of space weaponry it's just 4 groups of 5,000 lasguns firing simultaneously

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Dungeons & Dragons Fifth Edition General Discussion

>All official WotC content here (now including the SCAG)
https://mega.nz#F!UVkTnT5b!FJ34UZ98BMY2mEtexenS7g

>Tools for 5e, other stuff, miscellaneous homebrews
http://pastebin.com/X1TFNxck

>Sword Coast Adventurer's Guide Map:
https://mega.nz/#!CowGWLKT!yiwaLeoLWcsV4d8uY5DmqsmPxTw3ZIdpz8xAzaYkQ5II

>December's Unearthed Arcana:
https://media.wizards.com/2015/downloads/dnd/07_UA_That_Old_Black_Magic.pdf

>November's Sage Advice
https://dnd.wizards.com/articles/features/rules-answers-november-2015

___________

http://www.enworld.org/forum/content.php?3069-It-s-Beginning-To-Look-A-Lot-Like-RAVENLOFT

Listen to Chris Perkins seminar, drops some big hints on what's coming.

Previous thread
>>44041581
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Predictions from Waifublade Edition.
>>44017357
>>
Am I correct in my understanding that a Winged-Variant Tiefling is still able to fly while using Medium or Heavy Armor the way that an Aarakocra would?
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>>44056608
continuing from this

>>44056956

I thought tieflings/aarocrocka's couldn't fly in heavy armour? Or has that been changed?

It's also a method of playing which is sure to make the DM and the players hate you ^^

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