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Archived threads in /tg/ - Traditional Games - 1378. page


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If you were a nefarious wizard with the power to give this ring any one enchantment, what would it be?
229 posts and 26 images submitted.
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>>44050927
It gives you incredible magical powers, but you gotta wear that tacky ring to use them.
>>
You know that feeling you get after you bite your tongue really hard and it's kinda sore when you eat or talk for a while?

That. But forever.
>>
One of your eyes is now in the ring. It can be useful, maybe, letting you see around corners, but, on a day to day basis, it's nauseating and ruins your depth perception.

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>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

Shit posting is the mind-killer edition
441 posts and 49 images submitted.
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In IA14 are we finally gonna get some Commander Ra'lai/Hazard suit action?
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Anyone have a link for Black Crusade books?
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>>44050751
first for keeper of secrets gives the best hugs

>>44050826
check the 40k rpg thread

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Pick one of your favorite characters you've roleplayed in the past or are currently roleplaying. Now tell us how they would react to this scenerio:

Your character is eating at a restaurant (or simply there to meet someone if they don't eat) when a man dressed up in a "sad-clown" outfit with enough explosives to turn the entire building into rubble strapped all around his chest. He's crying, waddles up to the table your character is sitting at, and blubbers that life just isn't worth living anymore but he doesn't want to die alone, all the while with his hand on a "dead-man's switch" (if he LETS GO of the button, it activates) connected to the suicide vest.

What does your character say/do?
71 posts and 14 images submitted.
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>>44050728
Well, I'm always roleplaying as myself, technically.

I sit beside him and say: "Do it faggot."
>>
>>44050728
>What does your character say/do?

https://www.youtube.com/watch?v=vfHCaQ0_a4g
>>
>>44050728
>Druid
I take him out to a nearby forest and calmly sit with him.
"Feel the air and the wind. The sun above, the earth below. The trees around and the sky waiting patiently. Can you honestly tell me that there is no point in being here?"
What happens next depends on what he does, but I offer to fall with him if he truly believes nothing is left.
Inscribed Resurrection scroll set about a half-mile north of wherever we ended up.

Why bell curve dice probabilities?

If you want to make modifiers matter more, use a flat probability and use larger modifiers.

Bell curves make judging the value of a modifier more difficult, which makes designing game elements that grant modifiers more difficult, and which also makes assigning conditional modifiers mid-game a much more ambiguous and fiddly process.

Has anyone considered a 1d12+modifiers system in place of 2d6+modifiers?
130 posts and 9 images submitted.
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>>44050497
>Has anyone considered a 1d12+modifiers system in place of 2d6+modifiers?

Sounds like Modempunk.
>>
>>44050497
>Why bell curve dice probabilities?
Lower chance of hitting the extremes.
>>
>>44050497
Modifiers on bell curves are just shift-right shift-left no?

So Im running a 5E campaign and about to introduce a new group, The Sunfire Knights. An order of Paladins, Fighters and just about anyone who wants to take the fight to the undead and dark powers. I have most of the ranking done on the knights except for the 4 general type figures and their leader. I was thinking Archon but that sounds way to angelic to me. I just need a title/rank befiting the theme that is the Sunfire Knights.
13 posts and 1 images submitted.
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The Knights believe that all arcane magic is inherently evil, with warlocks, necromancers and cultists being the worse. They go around cataloging mages in their lands and they regularly cremate their dead and exhume the dead in conquered lands, and cremate them to prevent necromantic tampering.
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>>44050247
Candle's Thrush: A title for the newly initiated. One who has sworn their vows, and begun the training required to become a Sunfire Knight.

Morning's Robin: A title for knights who have completed their training, and are now fully initiated into the order. These are knights whom have yet to actually defend their vows -- they have the skills necessary to do so, but have not been sent to quell any threat.

Noon's Falcon: A senior knight, whom has always been sent on at least one deployment to obtain this rank. Often times, knights choose to retire/exit the order at this rank.

Sun's Eagle: Similar to staff ncos of American military, those who choose to obtain this rank are placed in high-leadership positions. Oftentimes, an Eagle controls a group of at least Robins, and many are assigned to train Thrushes into Robins.

I hope some of this jives with you OP. I thought using birds as symbols would be cool. The head knight or whatever could be called the Phoenix or something as well, I suppose.
>>
Phoenix is a perfect fit.

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Need some help settling a debate here /tg/
26 posts and 3 images submitted.
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>>44050006
System?
>>
Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate forests
Organization: Solitary, pair, or pack (3-8)
Challenge Rating: 4
Treasure: None
Alignment: Always neutral
Advancement: 6-8 HD (Large); 9-15 HD (Huge)
Level Adjustment: —
>>
Right, your debate that doesn't mention a system.

Hey /tg/,

I'd like to try a class paradigm in D&D where clerics represent more the robed miracle worker, less holy warrior, at least cosmetically. For 5e, considering simply creating a variant that does away with armour proficencies, and instead, adds Wis modifier as a divine magic armour (call it Holy Protection or something like that) to AC, in the same a monk does.

Domains that grant armour proficencies, instead grant an additional armour bonus. Thoughts?
57 posts and 1 images submitted.
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Boring, because at the end of the day it doesn't really change anything besides saying "but I'm not ACTUALLY wearing armor!" I can already describe away the armor as being divine protection, there doesn't need to be an additional rule about it. It's not an interesting decision to make, mechanically. Give them an actually interesting offset for being armorless.
>>
>>44050531
>I can already describe away the armor as being divine protection

Not by RAW. Armor matters a lot. It has weight, Strength prerequisites, proficiencies, can't sleep in it, gets affected by metal-affecting spells, etc.
>>
>>44050531
Its not meant to entertain (though maybe it should). The decision is mainly because I'd just like to just run a setting for once where priestly healers aren't armoured. Perhaps they can discharge the magic bonus for additional spell(s), and don't get it back until a short rest has been completed, something like that.

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>Toys come to live and start to attack humans.
How dangerous could this become if left unchecked?
14 posts and 2 images submitted.
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>>44049732
Ever read/seen the Steven King story where a witch does this to a hitman? That could happen.
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>>44049853
The TV version of Battleground was also quite good.
>>
There would be no mercy.

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Alright /tg/, through some fluke, your voice will become the direction for an incredibly powerful lobbying power in the near future. But you can only weigh in on one question.

When does an AI get human rights?
48 posts and 5 images submitted.
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Right now.
>>
>>44049719
When it figures out how to check the "I'm not a robot" box
>>
As soon as we realize if AIs will try to kill us

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One day, a few months after you've heard that the army was marching with tens of thousands of warriors, knights and dragon riders through you get an unexpected visit. A bunch strange self propelled vehicles, out of which come a dozen strange fellows in green clothes and armor carrying odd things. Both the vehicles and the clothes people have a red circle for their insignia. They seem friendly even if they don't know more than a few words of your language.

What do you do?
13 posts and 1 images submitted.
>>
praise the emperor and point them kn the right direction.
>>
>>44049716
I pray to whatever gods exist in this setting to put me in a better anime than GATE.
>>
>>44049716
Watch as everything I know is turned into fanwank material so the author of the story can masturbate over how awesome his self-insert is.

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Rolled 6 (1d6)

It is planting season, and the farmers of the colony sew their first crop into virgin soil. Newly cleared roads see their first trampling by the hoofed feet of cows following owners to market.

It has been eight months since man first set foot in these lands, by your best records. What was once a wild expanse of evergreen trees and rocky covered hills has settled into domestication.

Originally billed as an expedition, the founding of your frontier village is just now feeling completed. Women stoke cook-fires in stone fireplaces and men proudly roll stones to mark new property lines.

The first planting season is the deadline for naming the village, and a contest is being held during the crop festival to decide. Also, votes are cast for leader of the village.

>Roll 1d6 with name idea, feel free to reroll. First name to have a roll matching the one on this post is chosen.

Leadership ballot:

Joras The Wise - Elder Farmer
Murdas The Strong - Young Bull Warrior
Silius The Sly - Craftsman Guildmaster

Each leader will always lean a certain way in village decisions, and will predispose the village to certain actions. It will also remove and create new options in some situations. First to get a second is chosen.

More rules will be explained as things progress.

>Village stats pastebin: http://pastebin.com/YuJQzt91
80 posts and 7 images submitted.
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Rolled 5 (1d6)

>>44049434
Ice village

>Murdas The Strong - Young Bull Warrior
>>
Also any village name receiving a second will be chosen.
>>
Rolled 4 (1d6)

>>44049434
Ruetter Village

>Murdas the Strong - Young Bull Warrior

If you're interested in the game, or want to know more, feel free to ask away! We'll do our best to answer your questions.

>Previous thread: >>43970577

>Dropzone Commander
>Rules & Fluff
http://www.mediafire.com/view/i8wqi8486bbcme4/DZC-norules.pdf
http://www.mediafire.com/view/ib1d4982ykh79b3/DZC-nofluff.pdf

>Gameplay tutorial
http://youtu.be/enxGJE2xNb4 [Embed] Demo Part 1
http://youtu.be/WOKwfzck_VM [Embed] Demo Part 2
https://www.youtube.com/watch?v=7KLuYsB5Izg [Embed] 1500+ point Battle Report (skips actual moving and rolling, shows/explains results of each turn)

>News
http://www.hawkwargames.com/blogs/news

>Events, Reference sheets, Downloads for printable buildings, roads, tokens, etc.
http://www.hawkwargames.com/pages/downloads

>Army Builder - Scenario lists, regular lists, cost to build your army, and more!
http://www.dzc-ffor.com/
http://solomonder.com/scoldzap/

>Dropfleet Commander
https://www.kickstarter.com/projects/hawkwargames/dropfleet-commander/ (Kickstarter is now over, refer to it for information about the game)
https://www.youtube.com/watch?v=XLDc-iWib48 [Embed]
https://www.youtube.com/watch?v=f5xe3f5hyGg [Embed]
https://www.youtube.com/watch?v=F3e_RNSSST0 [Embed]
https://www.youtube.com/watch?v=DaTmNxQ_FM0 [Embed]
https://www.youtube.com/watch?v=92GeJ5uf6Hc [Embed]
https://www.youtube.com/watch?v=V6AIfMdJmxk [Embed]
316 posts and 29 images submitted.
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>Old thread is kill the second I post this one
RIP
>>
>>44049228

Nice looking general :)
>>
no links to the supplement?

Thoughts on Force of Will?
20 posts and 5 images submitted.
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weab shit
>>
>>44049187
It seems like magic but for weaboos.
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>>44049385
It's a mix between Magic/Yugioh and Hearthstone. Instead of having your mana in your deck, you have a Mana deck so you are sure to draw a mana card every turn.

I like the theme of Fairy Tales/Lovecraft

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old thread >44034670

sorry for this it's just I posted the first stupid late and I'm curious as to the bounties tg has to offer.

BATTLEBROS

I need Nurgle pertinent Chaos Marine missions! Toss me your ideas
12 posts and 3 images submitted.
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My B its >>44034670
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Shit hey I'm kind of a newfag and hopped on /tg/ for the Warhammer RPG community, sorry for fucking up on those two other posts, it kept saying they either 404'd or I had to wait longer, so I kept re-trying.

This is the true thread. Again, very sorry.
>>
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This is now a neko thread.

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Writefag here. I'm working on some post-NaNo bullshit, but I have a hard time writing unless I've got some kind of music on in the background. I've played through the witcher soundtracks to death.

Can I get suggestions (or links) to good fantasy music or soundtracks? Particularly of the instrumental variety.
48 posts and 7 images submitted.
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>>44049144
https://www.youtube.com/watch?v=pISzxdEgDCU
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>>44049144
https://www.youtube.com/watch?v=l1Q-cI4RE5s

https://www.youtube.com/watch?v=E5_xb522jEo

https://www.youtube.com/watch?v=xaRNvJLKP1E
>>
>>44049172
>>44049619
Thanks!

Were there any movies or games that had particularly good soundtracks? I'm a fan of the red dead redemption soundtrack, myself.

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