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Archived threads in /tg/ - Traditional Games - 1270. page


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Hello again my fellow creators of /tg/. After a very long hiatus on my part, I've returned to continue our EvoGame where we left off.

Those of you not familiar with this how these threads function, I'll give you a brief rundown. The goal of this Game is to see far the evolution of these critters go, and to also see how many days we can keep this running of course. As GM, I'll be actively working to make phylogeny charts to track the evolutions, and also throw in some random events, and extinctions of course to keep this interesting.

In regards to the Phylogeny Charts for the critters of this game thus far, there have been 360 created species, since this began back in October, and 297 still live in this Game. The Phylogeny Charts for these animals can be found in the Imgur link below since the file sizes are too big to post now.

Phylogeny Charts: http://imgur.com/a/zuAl1

Previous EvoGame Threads:
Its suggested you use these for making new creations since all the creatures in the Phylogeny Charts have had their sizes and resolutions adjusted for the charts.

>> 43024144
>> 43050136
>> 43080345

How to play:
• Open an image of a species in MS Paint, or your editor of choice
• Make one evolutionary change to that species
• Save as .PNG!
• Post your new species in the thread with a description of what evolution you've added and why.
• Adding size increments or names is optional, but would be appreciated.

Notes:
• Unless stated explicitly, no species ever goes extinct. Old species can still evolve, even if they're not on the latest "chain"
• Try to make your evolutions gradual and realistic
• Roughly every 12 hours I'll add an update Phylogeny Chart to track changes.
• About every 24 hours I'll be rolling for a Random World Event.
• Every 24 hours counts as about 12 million years of time on Planet Evo.
• Have fun

A refresher on the Setting will be on the next following post.
12 posts and 5 images submitted.
>>
The Setting:
The planet is most similar to Earth during the mid-late ordovician period. Roughly 20-25 mya, the planet a cataclysmic event by a Supervolcano eruption, enveloped the planet in ash. 20% of life was wiped out, but for those that survived, flourished in the fresh new world.The aftermath of the mass volcanic activity, has left Planet Evo today with lush world of fertile seas and lagoons, as well as marshy shorelines and loamy earth, which has become home for the brave pioneers of terrestrial life.

• As life presses on ever more into land, organisms begin to adapt to the differing climates of the three larger landmasses.
• The mountainous Eastern Continent, home of the now dormant Mt. Khornus is lush with fertile grounds for plants, and mix of cold highlands, warm valleys and isolated expanses of freshwater lakes and flatlands.
• The Northwestern Continent is the most land dominated by low to sea-level lands where the grounds are always moist, while more northern regions are found to be dryer and more hilly.
• The Southern Continent is home to the great desert on its northern landmass, where precipitation is rare, while the southern region of the land is known for its welcoming, temperate climate.
• Planet Evo now has about 15% less oxygen in its Atmosphere then compared to Planet Terra of the Sol System. It also contains Nitrogen, Hydrogen, and traces of gaseous heavy metals of the past Ash Cloud.
• In some of the shallower parts of the oceans bare rock has been exposed, a potential substrate for more sessile organisms to easily settle in. These regions of the oceans while, tiny in size are comparably warmer and clearer than else where in the ocean.
• The night skies have been filled with an array of light as of recent. While likely unnoticed by the organisms of the planets, shimmering auroras and meteor showers have been flying over the skies at night. It would appear, according to my probes that a nearby Star has recently destabilized.
>>
>>44323518
>>43024144
>>43050136
>>43080345
Because the way you typed it made it green
>>
Pictures of some creatures? Nobody has anything to add too. There's nothing there

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I've always been interested in implementation of meta elements into roleplaying games. Has /tg/ any experience doing this? I've heard about a group who played a game on one of the player's cottage and brought a replica handgun with them, and whoever had the replica was also having the only gun in-game. Was some kinda psychological horror-murder-mystery whatever. Another game I heard about a different group playing where I live was they did a tactical espionage action style game and in one session, the DM left his bag in the living room while they were playing, with a phone set on timer to imitate a ticking bomb when the players reached a certain location in-game.

Anyone have any ideas or stories of meta elements affecting the actual game?
21 posts and 8 images submitted.
>>
>>44323481
There are literally dozens of games that employ rules that engage the players on a meta level. Almost all the narrative "indie"/"storygame" stuf do. And a lot of traditional games from the last decade or two showed an increasing number of mechanics that need decisions on part of the player that have no direct equivalent in the in-game fiction (see all the lucky rerolls, fate points and so on).
Unfortunaltely, some fucker decided that these were "dissociated mechanics" and somehow bad for the game, and that's become a meme in some very vocal fandoms.
>>
>>44323577

That's not really what I meant. Fate or luck points aren't really different from any other powers the characters have at their disposal the way I see it.

I'm actually interested in concrete, real world objects, actions, utterances, etc. having some kind of an effect in game. See what I mean?
>>
>>44323577
I feel the same, anon.

In the mansions of Madness boardgame there is a mechanic of opening safes and rerouting wires that the player has the pieces in front of him and can only swap/move pieces in a round equal times his character int status. I used this in my warhammer fantasy roleplay 3rd edition and worked like a charm. The players loved the "mini puzzles"

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What's Guild Ball?

Short answer: The best game you haven't played

Slightly longer answer: Medieval mob ball crossed with gladiator combat from the coliseum.

Long Answer: Guild Ball is a table top skirmish game for a fantasy sport. You win by reaching a set amount of points before your opponent, which are gained by taking out his team, scoring goals, or a mix of the two. Playing Football or focusing entirely on combat are equally viable ways to win.

Teams represent one of the various trade guilds, currently there are 8 playable guilds with more being released next year. Guild ball is simple to pick up but hard to master. Teams are composed of six models, fielding a team for a full sized game costs <$100 USD.

Rules and templates for proxy models are available for free http://guildball.com/#downloads

Abridged Lore:
> Stupid humans are stupid humans and start fighting amongst themselves. Conflicts continue and escalate, strings of wars break out across the entire continent that become known as the Century War
> Century War is fucking ruining everything. The various trade guilds realise this is ultimately going to do nothing but bankrupt them and leave all their customers dead.
> Guilds unite behind the political scenes and simultaneously lean on all the weakened countries to eventually broker a peace.
> Realising that humans are fucking stupid ass animals, if they don't give them something to channel their aggression and nationalistic pride into the peace will be shortlived and the wars will resume.
> Guilds nationalise mob football, a popular peasant game in every country, as Guild Ball. Guild Ball essentially becomes Europe's The Premier League + Roman Gladiator fighting.
> Guild ball is keeping the peace but also making the guilds a fuckload of money.a

Learn to play Guild Ball: https://www.youtube.com/watch?v=p7G-sTFpQto&list=PLWFbeAG_fgZMTCFPNHVgkoRh-KpbIb_Kj&index=13

Guild Ball world championship announcement https://youtu.be/6vreaekxsf4?t=66
20 posts and 1 images submitted.
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>>44323147
Lots of nice paintjobs out there, but never for Masons. Everyone seems to paint them like burn victims. Why?
>>
So if you qualify for the big tournament they pay for your flights and accommodation?
>>
More like nobody plays edition.

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No RPG will ever be as good as D&D 3.5. Fact.
388 posts and 24 images submitted.
>>
This is trolling, but it's utterly depressing how many people actually believe that.
>>
>>44323051
It's not trolling if it's true.
>>
>>44323040

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Warhammer Fantasy General, focused on the fluff and Warhammer Fantasy Roleplay. 1st and 2nd Edition, but discussion on 3rd Edition and the Tabletop is welcomed... ish.

The previous thread is just about to fall off the board, but since it's still going strong, I'm pre-emptively starting a new one. It would be a shame to break a good trend.

Hopefully there'll be 90% less shitposting in this one.

>Previous threads, some dead.
>>44108067
>>44147420
>>44208707
>>44256831
>>44298674

>I don't have the books for 2nd Ed
http://khorne.ru/2nd/wfrp_web/

Would appreciate good stable links for 1st and 3rd Ed, just for completion's sake.

>how does career advancement actually work in 2nd edition?
http://i.imgur.com/8qoQOUl.png
http://i.imgur.com/dOOfPa2.png
http://i.imgur.com/jJN6PT9.jpg


Outstanding questions:
>still looking for ideas for expanded arcane marks
>how many autists does it take to shitpost? only one
>non-bulls-and-such beastmen, rules and imagery?
>is there actually a limit to magical healing or not, or just the heal skill?
>should you gain 1d10-1 Insanity if you are from Ostland and Hochland, based on war and rape?
>other positive interpretations of the chaos gods or other aspects of chaos?

End Times and Age of Shitmar need not apply. If that's your cup of tea, there's an ongoing thread for beaten housewives with stockholm syndrome elsewhere on the board, no need to shit up this one thread, please.
325 posts and 32 images submitted.
>>
>still looking for ideas for expanded arcane marks

I think they should have something similar to the Necromantic maladies back in 1ed. Different marks that you just get automatically as you get deeper into your chosen lore. Every time you take an advancement in your Magic stat, roll on a table relevant to your chosen lore and enjoy your new mark.
>>
Question:

If I throw a fireball into a dry forest, will it not catch the forest on fire because apparently you have to be exposed to fire for two rounds for something to catch on fire?
>>
>>44322931

If GM considers it to be very flammable it probably should start burning.

But fire spells are not napalm. Most of them are very short and small bursts of fire. Definitely not enough to set clothes on fire.

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You're Big Tink Zognik da Githog, just recently you have made some preparations for new big day. And now, in the presumably middle of the night, you're in the middle of your 'party' that just reached new height in a sense. Because now there's a tower that shoots lightning bolts at everyone around it, and you want it. Now.

After bringing morale back of those who got scared of something as puny as lightning bolts that appear nilly willy, you find yourself around your boyz yet again. The barn that was used as a frontier base is now being taken by your orks, this signs your first step towards overtaking the city, but you still have much more to do to actually take it as your own.
What do you do, Boss?

>Rush straight in for the tower.
>Take your time, wrap your army around the tower.
>Something else?

BRUTAL CUNNIN ACTION (4 points: These are used to make something particularly CUNNINGLY BRUTAL or BRUTALLY CUNNING by orkish standards, depending on severity, more points may be used. They also can be used as rerolls)

>?


>Your boars are at 20% energy.
>Your forces are at 78% total

>4 barrels left.
113 posts and 8 images submitted.
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>>44322344
>Twitter: https://twitter.com/OrkQuestQM
>Character sheet(Beta): http://pastebin.com/sjG6yS4f
>Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Daboss
>ask.fm: http://ask.fm/OrkQuestQM

Here's the surprise, back for a bit.
>>
>>44322344
>Rush straight in for the tower

GIT DEM WHILE DEY STILL MUKKIN ABOUT!
>>
>>44322344
>>Take your time, wrap your army around the tower.

I...have no idea what it is with you people, but I don't particularly care anymore. Just....behave, in the Emperor's name, behave. There's only so much patience that we can show before it just isn't worth it.
526 posts and 5 images submitted.
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I will take the confessions of whosoever requires it, before I must proceed to the Cathedral of the Emperor Ascendant.
>>
>>44322438
I'm not sure that many of the louts will confess Mi'Lord, they don't seem the kind to admit to their sins.
Still....for some, it may be appreciated.
>>
>>44322274
Err... Can I go scavenge some trash now?

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Previous threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Devil%20Summoner%20London%20Quest
Character sheet: http://pastebin.com/4keHKgX4
Twitter: https://twitter.com/MolochQM

As you watch, Petra first flexes her fingers and then clenches her hand into a tight fist. As if that proves something, settling the issue of her health beyond all debate, she looks at you with triumphant eyes – rather, a triumphant EYE. It's hard to imagine her as entirely fit and healthy, with that patch of black silk covering a not insignificant part of her face.

Raphael, you were told, drove his thumb into her eye so hard that the bones around it were fractured, a few pounds of pressure away from shattering completely. Luck, and perhaps a perversion of what could be considered “mercy”, were the only things to save her.

Even if it wasn't for the injuries you can see, you know that there are others, hidden from plain sight. You saw the bruise – a splattered mixture of black, purple and even yellow – spreading across Petra's torso, a relic from your fight with Kagutsuchi. Now, heedless of her own vulnerability, she wants to go out and fight, as if nothing could go wrong. At least she's consulting you first – you almost expected her to charge off on her own, against all advice you could possibly give her.

It's what you'd do, if your positions were reversed.
111 posts and 16 images submitted.
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>>44322201

“Anyway,” Petra continues, with a note of what can only be described as petulance in her voice, “You took a hit to the face, yes? No bed rest that time, was there?”

Your initial reaction is to insist that your injury was totally different – and perhaps it was, considering that losing an eye is a little more serious than gaining a small scar on the nose – but you sense that she wouldn't listen. Again, just like you wouldn't listen if she was the one scolding you. In a way, it feels like it should be – the strangeness of ordering about a girl several years your senior has never quite worn off, even if giving those orders has become natural. You learn quick, but you're not as quick to adjust.

Of course, it could be that there is no need to go rushing off into the fray right away. True, Titania is eager to have her soldiers explore the Western forest but perhaps she could be persuaded to wait a day. Cernunnos, that brash, barbarian huntsman, could be harder to convince, however. A direct order from the queen might do it, but...

“Mia,” Petra says quietly, interrupting your thoughts, “I can do this. I want to do this. I can't do research – magic makes no sense to me, yes? If I could help that way, I could, but I can't. All I can do is fight.”

And that's it, isn't it? All this is down to a fear of being useless – or, worse, being discarded. Biting your lip as you think, you pick your next words carefully.

>Alright, you've convinced me. We'll get to work
>I'm sorry, but you need more time to recover. It's dangerous to go out like this
>I think we could all do with a day off, don't you?
>Other
>>
>>44322205
>>I think we could all do with a day off, don't you?
I'm hurt, you're hurt, Leon is hurt, Elliot finally understands the score and needs to come to terms, and Joseph needs to get deprogrammed from his stay with the archangels.
>>
>>44322205
>I'm sorry, but you need more time to recover. It's dangerous to go out like this
"Just a day alright? Give the magic some more time to do its work. I can't let you risk your life while you are this injured like this. I don't want to lose you or anyone else to a show of bravado. I just can't."

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MTG Story Thread
>Hanging out at the local game shop
>Few people doing 40k, me and some others working on decks
>High Schoolers come in, one comes over to see what we have.
>He only has a mono-white EDH Deck
>Decide to play with him, got out a counter/mill blue deck
>Few turns later, getting my good spells and he's got a few small creatures out., lots of mana but little else
>About to throw out my Traumatize
>He taps nine, names 'Blue'
>Drops Iona
>Moment of pure silence
>Everybody starts laughing
>GG
12 posts and 1 images submitted.
>>
>>44322029
Iona is distilled un-fun. I hate seeing players get locked out of the game
>>
>>44322195
Because you aren't the one locking players out of games
>>
>>44322281
No, I'm not. It sucks to see players unable to play their deck, and you're a dick if you think it's fun

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I've been on a sci-fantasy brain train lately so I have a question.
Have you ever run or been in a sci-fantasy game? Made a setting? Had ideas to make one?

If so, please share an overview or some details
12 posts and 6 images submitted.
>>
>>44322014
Yeah, they're pretty fun.

I've found the easiest way to do things is to not make a distinct line between technology and magic. Your communicator has wires, circuits, software, arcane charms and a mana current, and the people of your setting don't really draw a big distinction over this. Your jump drive uses acceleration charms and charged deuterium plasma coupled with 6-lithium crystals mixed with the salts created by a fire elemental, and nobody sees any one of these components as being any more or less weird than the others.

Otherwise you quickly develop this "science vs magic" thing whether you meant to or not that really feels like jarring garbage.
>>
I'm currently in a games set in the Nanoha setting, which is a weird science-fantasy spin on the Magical Girl genre, where the Time Space Administration Bureau (basically magical interdimensional Starfleet) use an army of militarized magical girls on a fleet of magitech battleships to govern and protect the worlds under their administration.

The relationship between magic and science is interesting, with TSAB magic relying heavily on Devices, intelligent machines that perform calculations for their user, making complex magic easier to perform.

The place of conventional technology is also interesting in the universe- The TSAB has a blanket ban on mass based weapons like physical firearms. They're considered extremely dangerous and lethal, given that anyone can use them and they lack the innate ability of magic to be used non-lethally. It's interesting to play in a setting full of superpowered combat mages who still freak the fuck out at the sight of a firearm.
>>
>>44322014
Tenra Bansho Zero has a pretty good take on it. There is absolutely magic on Tenra, but the way most of its users access it is through some kind of technological interface. Channeling spirit power through your weapon requires the weapon to have a chamber and trigger mechanism to store and fire the soul gems. Using your soul to move a giant robot requires high enough access rights and a magical tablet designed to interface the soul with machines. Being a robot requires storing your soul in one of those tablets. The bridge of heaven that's been revered for thousands of years and blew up about five years ago is an orbital elevator built by the vanguard from Earth to dock the giant transport ship that was holding everyone else. Every kind of high technology involves magic on some level, and most kinds of magic require some kind of tech. Even then, everyone can kind of use magic on their own, but it's pretty subtle in appearance and eventually turns them into demons.

Which the people who don't need tech to use magic, like the doctors with giant bugs living in them, the sorcerers who are also the best tech QA people in the world, the Buddhist monks, the supersoldiers and ninja with soul gems surgically implanted and bound to them, the spirits and the natives of the planet, are all already considered outcasts or monsters.

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What do various potions taste like?
18 posts and 5 images submitted.
>>
This and that.
>>
My settings potions invariably taste shitty.
>>
>>44321690
Lemon scented liquid soap

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Young, babyfaced, and modestly or not armoured adventurers! I need this for lots of reasons.
24 posts and 24 images submitted.
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>>44320988
>>
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>>44320988
>>
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>>44320988
I need werewolves. Half shifted or barely shifted, either black fur or white fur.

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>As is somehow always the case, the vile succubus falls in love with the virtuous paladin
>She tries to atone for her evil ways and start anew
>It's difficult and she has tendencies to fall back into her old habbits, but the paladin is always there to support her
>Their love genuinely blossoms into something beautiful
>It is the kind of love no human woman can even understand, let alone compete with
>It was all a ruse
>The succubus' "atonement" was a way to get close to the paladin and slowly corrupt him
>Her love is genuine, but she'd rather claim the paladin as hers than abandon everything she is for him
291 posts and 39 images submitted.
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What a shitty Paladin.
>>
Scourge and purge mang, we dont teach you this just cause were assholes
>>
>>44320804
>It's difficult and she has tendencies to fall back into her old habbits, but the paladin is always there to support her

This is where your premise goes from ordinary retarded to ultra-retarded.

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What's with shitty normie players who refuse to learn how to roleplay or even rollplay?
68 posts and 8 images submitted.
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>>44320788
They're insecure enough to indulge in what's commonly seen as a "nerdy" hobby, so they see it like a board game or something rather than actually immerse in it.

>inb4 fedora
>>
>>44320815
>taking a tripfag who uses "normies" seriously

Advanced trolling. 3/10.
>>
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Cultist leaders decide to put "hurr durr evil" stuff aside for a time and establish themselves as regional mercantile power.

What do you think of it as a plot in a D&D campaign?
16 posts and 3 images submitted.
>>
That's okay.
>>
>>44320631
Quite insidious. Spread themselves throughout the region, earn trust and a position of power, and have a large network of contacts, transports, and suppliers. Provided they haven't already done a lot of public evil, it's a good way to get themselves prepared for their eventual plots.
>>
They wouldn't have to give up the evil to become a mercantine power. In fact, evil is the standard alignment of mercantile powers, and in D&D being evil has practical benefits. For example, see the sacrifice rules in the Book of Vile Darkness.

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