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Archived threads in /tg/ - Traditional Games - 57. page


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How do I deal with a powerplayer at my table as a DM? What's your way to deal with these kind of guys?
22 posts and 4 images submitted.
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>>48205502
A firm no followed by a friendly chat. Explain you're looking for a more relaxed game environment and don't want to make everyone optimize everything to stay on an even footing.

That or spray with a squirt bottle every time they start thumbing through splatbooks
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>>48205502
As long as they're not ruining the fun of others I'll let them do their thing. If they are interfering with the others' fun I'll talk to them. If that doesn't work I'll subtly change my encounters so that they counter the powerplayers but not the normal players or just straight up kick them if I deem that it's not worth trying to fit them into the group.
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>>48205502
Making combat encounters counter them to give them a challenge will result in them whining about it being too hard.
Talking with them about it might lead to them laying off their habit, or at least working towards doing so, or them getting angry since they can't see what they're doing wrong and blame you for not catering to their needs.
Throwing them out will remove all your problems but may or may not lead to you finding a "That DM" thread later on an online anime imageboard with a story that you recognise elements of. No matter what you do, you may find such a thread later actually.

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Can "approaches" from Fate Accelerated ever be salvaged, or are they rubbish compared to traditional skills from Fate Core and "modes" from the Fate System Toolkit and Atomic Robo?
To me, it seems that Fate Accelerated's approaches strongly encourage narrow-mindedly using your best approach for everything. This is easiest if that approach is Clever, because the book defines Clever in such a vague and all-encompassing way that it could apply to virtually anything with minimal effort. Every character might as well be an Ozymandias ripoff who performs all actions "Cleverly."
This is further aggravated by how easy it is to raise an approach to +5 with significant milestones.

Even Ryan Macklin, one of Fate Core's main writers (he never touched Fate Accelerated though), thinks poorly of approach-like subsystems:
http://ryanmacklin.com/2011/06/issues-use-whenever-stats/
>I’m a damned creative player, so if you’re giving me stats based on how I’m accomplishing something, I’ll find a way to always use my highest die.
>Give me a situation and a generic approach, and I’ll make them fit. Which really means I have these three stats:
>d10 Be a successful-but-one-note character
>d8 Show a but more color to your character, at a penalty
>d6 Like I’m going to use this stat
>Oh, and if you’re not able to be on the fly creative, you have:
>d10 Yay I know how to use this at this moment
>d8 Well, at least I figured this one out
>d6 I’m being punished for not figuring out how to work the other two in
12 posts and 1 images submitted.
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>>48204805
In my opinion, approaches are shit. Useless, minddumbing, counterroleplaying shit.
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>>48204805
Jadepunk actually had a good way to deal with approaches: they named the approaches after D&D-esque "classes" and they work more like broad skill categories instead FAE's standard approaches. They're much more clearly defined, and none of them are as vaguely universal as fucking Clever.

Other alternatives (mix and match at your discretion):
1) simply accepting that being creative enough to always use your highest approach was kind of intentional (which, I gotta admit, IS bullshit).

2) Use approach-based difficulties, making tasks harder or easier depending on the approach

3) remembering that doing things in a certain way has fucking consequences.

4) enforcing the idea that not every approach can do everything, even fucking Clever.

5) Getting rid of approaches completely and using aspects-as-skills.
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>>48205053
There is also the option of making rolls depend on two approaches at once, only one of which is picked by the player.

How much blood would you drink to get into character?
35 posts and 6 images submitted.
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Silly anon, the proper question is "how much blood HAVE you drunk".

Also that pic looks fake as fuck.
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>>48204706
Depends on the setting.
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>>48204706
All the blood.

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How do you deal with encumbrance /tg/? Track it diligently? Eyeball it? Don't' give fuck at all?
37 posts and 4 images submitted.
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>>48201836
I like to track it. Nobody else I have played with seems to share my views. Fuck them.
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>>48201836
I treat as a big deal for gritty systems or low level / non-magical campaigns.

Any setting or system that has bags of holding, though, I usually just toss a few out early on and not bother with it.

So it depends on the feel of the game, basically.
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I ignore it unless it seems like one player has their character carrying far too much.

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So since the advent of the Internet and it becoming a part of the everyday person's life, I've noticed that "mass games," or games where there are more than a handful of people, are common adaptations of tabletop RPG's.

A lot of them have things like world building techniques where there are wikis, and you can post your character, and so on.

However, there are no games I've seen that were *designed* for this purpose. That is, there are no games where this is just a fact of the game in its original text, as opposed to some kind of adaptation.

So to this end, can we have a thread for such games? Examples of what I'm going for might be roleplaying games designed as:

* MU*'s,
* Wiki world building exercises,
* "Augmented reality" stuff,
* etc
13 posts and 1 images submitted.
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You mean games where a wiki is required?

That sounds unnecessary.
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>>48203518
I mean games designed specifically for an Internet medium, like a wiki or a forum. Tabletop RPG's were designed for sitting around someone's kitchen table and rolling dice. All online variations of them are just that. Are there games that are intended to be played online?
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You mean, PbP?

Would you play pic related /tg/? As a DM would you allow a character combo like this?
25 posts and 7 images submitted.
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>>48200448
If its two different people playing the characters sure.
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>>48200448
Pretty much every group I've ever played in I was an elf-raping, leg-chopping off son of a bitch
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>>48200448
i had a DM let me play an orc and another guy play a gnome caster who sat on my back.

Find a flaw

Thinly veiled three kingdoms thread
14 posts and 3 images submitted.
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>>48198995
>Cao Cao
>Chaos

Pic related,

>Liu Bei
>literally the Lorgar of the Three Kingdoms period

>Sun

Yeah that fits.
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>>48198995
>implying Cao Cao did anything wrong
I guess that's why he's chaos?
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>>48200050
This anon again. I'll concede that Cao Cao was the fucking master of JUST AS PLANNED but his whole philosophy was imposing order (albeit, HIS order) on a very chaotic and troubled nation.

Liu Bei, as I said, is the Lorgar. Just replace "muh gods" with "muh Han" and you get pretty much the same result. For all we know he may well have be a genuinely good man who wanted the best for the people but "the road to hell..." and all that. That being said he was just as conniving and shrewd when it suited him yet for some reason he gets a free pass.

THE FATE OF US ALL
22 posts and 4 images submitted.
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>>48198911
LIES DEEP IN THE DARK
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Is it ever specified that Melkor is giant? I hate how the proportions are always so fucking stupid everytime someone draws this scene.
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>>48200548

It's pretty clearly implied that he's a big guy

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So, I've been wanting to learn more about the White Scars, but I can't find much reading material on them. I know about Scars, but is there anything else out there that's obtainable? Short story, novel, or otherwise.
41 posts and 15 images submitted.
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Index astartes was a white dwarf feature that focused on the history and background of a different chapter each month during the 90's (iirc?) - they were collected into books which you could buy through black library too (not sure if theyre still in print)
Someone will have a scan of the whitescars section somewhere.
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>>48195858
The prequel and sequels to Scars. Brothers of the Storm, Brotherhood of the Moon, and Path of Heaven.
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>>48195858
They are probably the least popular loyalist space marines. There's not much on them.

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>be me
>forever GM
>despite nearly 2000 hours on Roll20, all of my Roll20 campaigns have turned to shit due to toxic player base
>give up on playing with random strangers
>reconnect with high school friends on Facebook
>suggest we play D&D again like in high school
>Friend 1 says "Sure!"
>Friend 2 says "Sure!"
>Friend 3 says "Sure!"
>everything_went_better_than_expected.png
>start working very hard on campaign
>message the group every day
>"Have you guys thought about what kind of character you'd like to play?"
>Friend 1 is very eager, develops an archer ranger who is a bit of a trophy hunter but the PC is also looking for meaning in their life and is trying to find the right god or religion to serve
>genuinely excited
>come up with a character arc for Friend 1 involving the God of the Hunt and the PC eventually becoming a cleric / paladin of the God of the Hunt and devoting their hunting skills to tracking evil monsters and shit
>Player 1 loves the idea, everything is wonderful
>Player 2 never responds
>Player 3 never responds
>days go by
>message the group every day
>Players 2 & 3 never respond
>weeks go by
>message the group every day
>Players 2 & 3 never respond
>my birthday comes
>Players 1, 2 and 3 all send me "happy birthday" text
>no mention of the D&D game

why do i even waste my time on this fucking hobby
24 posts and 4 images submitted.
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>>be me
It's already shit, don't even need to read the rest.
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>>48195811
thanks for the feedback, pal
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>>48195736
>be me
>the only common factor
>in a 2000hr shitshow
>join me dots

Can't Join Dots.mp3

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Tell me about the Vampires in your setting, /tg/.
35 posts and 7 images submitted.
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>>48195583
Why was this comic so homo-erotic?
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>>48195583
They're blood drinkers as you would expect, and weak to light.

The twist to them is very minor; a vampire cannot go to Heaven or Hell. Once you become one, you are denied the afterlife. Nothing awaits a vampire but oblivion.
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>>48195583

Created througha virus from a previously incurable disease. It also has the nifty effect of giving you psychic powers like telekinesis and flight and regeneration!

Me and a group of friends have decided to play some D&D together, however, none of us is really experienced with the DM role. We'd like to know some of your tips and tricks to improve our experience.
22 posts and 9 images submitted.
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>>48195519
here's a tip
Don't leave your crayons out in the sun
they'll melt
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>>48195519
>/ntg/

Ayyyy
>>
Use quick reference rules tables or at least bookmarks for core mechanics pages.

Nothing slows down play like having to check the index for some obscure rule.

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Post an image that looks like a game or setting you'd like to run.

Others, suggest a game or setting for said images.
43 posts and 34 images submitted.
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>>48192860
Basic semi-historical fantasy at the edge of civilization, where players are very much tethered to fortresses for safety at night from wolves and shit.
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>>48192860
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>>48193446
Somewhere in Russia.
Its already the most gonzo medieval setting, we don't need to change anything.

The continuing adventures of an anon and his vampire girlfriend (officially now!).

Previous Thread:http://suptg.thisisnotatrueending.com/archive/48126844/

Twitter:https://twitter.com/QuestGuy1

"...We have to be more careful anon. We can't just let our emotions...overtake us like that again."

The Moonset diner has quieted down sense your make out session but you can still hear people talking about you and glancing at you out of the corner of their eye. Your secret is safe with the werewolves. But still...

"We have to be more careful anon. Seriously."
She's so beautiful when she's serious...

SAY/DO?

KISS HER AGAIN? AGREE THAT YOU NEED TO BE MORE CAREFUL?
343 posts and 32 images submitted.
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>>48208432
Give her a smirk and say "we'll just have to do that somewhere more private next time."
>>
PRAISE
>>
Hey, Sibella Quest!
Nice.

>>48208432
So, in the previous thread, there was talk about how, since there's now been multiple dates as Sibella has defined them... lewd could potentially happen.
Is that the case?

>>48208496
I could go with that.

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Is a replica that surpasses the original item a replica at all?
57 posts and 13 images submitted.
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>>48200142
Yes.
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>>48200142
Is a pristine replica Constitution of the United States worth more than the aged original?
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No, it is a derivative work.

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