>multiple failed tabletop RPGs died just a few sessions in
>try to get into warmahordes, friends say they will send never do
>get into board games, only play maybe once a month.
>start to turn to vidya to try to get some sort of enjoyment from my hobby
>a decade of wasted desire, time, and money
Why am I cursed, /tg/?
>>47022000
Just go to a store and buy into whatever games are reguarly played there
Problem solved
>>47022492
But then I have to deal with the general public and not my close dudes.
>>47022000
>get into board games, only play maybe once a month
What's wrong with that?
I've found it practical to use different entertainment for different stuff I do. I tend to play video games and read books for solo enjoyment. I play board games with groups, and am looking at a RPG for that as well.
If you have a local game store, they are great places to meet up for board game nights/RPG nights. No stress on one person hosting, and with board games it isn't a...
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How do you portray minion races and other little mook-like creatures?
Things like goblins or kobolds. Do you prefer plucky underdogs or evil little shits?
>>47021935
large-breasted succubi
>>47021935
Like people who are either in a cult like beleif in their leader or have no alternative than full submission out of fear.
They aint mooks if they get good pay
>>47021967
Sexy slutty Witch
So I asked about this on /tv/ but apparently I'm a faggot for watching star trek so I'll put it to you guys instead. I've been watching star trek: the next generation for a while now and one of the few things I don't get is how the holodeck works. I mean, in one episode they walk for what seems several miles but the room itself doesn't look bigger than 20 square metres. How does the holodeck work?!
>>47021803
>>47021803
To answer your question, treadmill-equivalent floors.
>>47021803
It changes based on the episode, so it's hard to say, really. It's a very inconsistent piece of technology, even by Trek standards.
Why would anyone voluntarily join Nurgle? Slaanesh I can understand, and Khorne is useful in a fight, and I assume Tzeentch appeals to people with a long view, but what does Nurgle offer the average joe?
>>47021376
Because they don't think things through? Probably seems like a good idea at the time,though it obviously isn't, they are just in a desperate situation?
>>47021376
Because sometimes you don't want to get old and die. Sometimes the crippling disease hurts too much. Sometimes you're just so fucking alone.
All of this Nurgle can fix for you, and he will do so with a smile and expect nothing of you.
Safety. Peace.
You don't need to worry, Papa Nurgle's got your back. There's nothing to be afraid of.
You become one with the world, understanding the importance of every life, in the embrace of a caring, loving God.
so anyone actually play heavy gear? And how does everybody like to get some good old fashioned giant robot fightan onto their table?
>>47021046
No one in my local area, no.
>>47021179
That's a shame really its from what I've heard pretty solid and the rules are free online.
>>47021046
Not a fan of DP9's attitude toward the hobby ("Gaming isn't expensive enough"), but they do solid, if sometimes quirky, design work.
Is a wizard's power stored in his beard?
>>47021025
No. The beard is merely a decoy. A wizard's true power is his sick pecs
>>47021025
no, it's stored in his bread. a common misunderstanding, and one which wizards allow to spread freely, as it avoids people targeting the true source of their power.
>>47021025
Yes, but only because that's where wizard-spiders live.
Welcome to the thread for d20 station, a rules light Space Station 13 server.
>What the fuck is Space Station 13
A top down atmospherics simulator with a "whodunit" on top. Survive in the station and do your department's job, while fixing the problems that the antagonists cause.
>How do I get this game?
BYOND Download link: http://www.byond.com/download/
To connect: Open BYOND, click the gear in the upper right. Click "Open Location" and paste in the IP below. Click...
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I've now finished my new changes to lighting.
I've also likely solved the major issues with disposal systems shooting out things when they should not be
lighting is now not only fast, but instantaneous, nearly all overhead is gone.
This is great news not just because of the obvious reasons, but because this change has now made it so that extremely large maps such as Terra, will no longer have nearly the amount of issues.
and now live
so come break it
Working conveyor corners when? There are workarounds, but it's still a pain if you want a track of conveyor to go both backwards and forwards.
Why does so much fantasy take place in medieval Europe analogues? I understand that a lot of it must be Lord of the Rings' influence, but it goes way beyond that. At least half are medieval, and a large amount beyond that are Renaissance. pic unrelated
>>47020844
The standard medieval Europe-type fantasy places a lot of emphasis on personal power. How much a character can accomplish depends on how good their individual sword hand or spellcraft is. How far they get in life depends on what they personally do. It is fairly empowering to have a character who is, effectively, in full control of their life and their decisions.
In a more modern setting, that isn't quite the case. Your ability to support yourself depends on how much you can work, then spending the money...
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>>47020844
It's familiar.
>>47022381
There's plenty of outright modern fantasy - like urban fantasy, Buffy the Vamprie Slayer, Dresden Files stuff - but also a lot of modern stuff that isn't usually considered fantasy, but has a lot of fantasy elements or follows the same kind of story structure. For instance, a medieval fantasy story where 4 plucky adventurers go on a quest to save the world from an evil wizard becomes a story where a group of mismatched...
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>>47020844
Because most fantasy writers (that you read) are from America, Australia, or Western Europe, so medieval Western Europe is the backdrop against which their cultural body of myths, legends, and traditional stories are set. Knights in shining armor, and all that.
How would you make a metagaming villain, /tg/?
I watched Deadpool the other day and I don't get how he has the superpower to be aware he's in a film, yet he doesn't use that to his advantage.
I guess Last Action Hero is a better example. That villain had the right idea.
>>47020616
The same way you'd make a metagaming hero except roles reversed.
>>47020616
Obviously the best way is to have them do ALL the cliches, and then subvert them. Collapsing lava bridge? It falls up to the next floor. Second in command that is probably equal in power? He's on vacation and left you his status-symbol weapon of asskicking for safekeeping. Giant castle on a mountaintop? It's actually just a detailed model magically grown to full-size, the actual boss room is the cottage further up the road.
>tfw GMing at the flgs as a fit, charismatic young hip type
>every week my players say what fun they had, tell it to the other groups and GMs
>>have a real focus on following the rules and non-bullshitting while actively trying to efficiently murder their characters and rewarding creative play
>>the other GMs are put off by my realistic style and emphasis on
>>I'm going to take one of the rooms this week because...
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GM as nature > GM as storyteller
If rocks fall, you die. No plot armor for you.
>>47020605
I agree. GM as storyteller means that the GM effectively GRANTS victory to PCs.
All the GMs on that day are running adventurers league, but playing in their games, I could tell that they wanted to approach the scenario as the packet wanted us to, instead of approaching it as a problem to be solved.
>>47020564
> DAE get the feeling you're just TOO GOOD??
OP is a faggot
Death Watch works together with the Ordo Xenos.
Grey Knights work together with the Ordo Malleus.
Sisters of Battle work together with the Ordo Hereticus.
Does the Adeptus Mechanicus have a similar task force organized to work together with the Inquisition in matters relating to tech heresy?
>>47020392
No adMech is seperate from the rest of the Imperium
They have internal affairs depts like the Order of the Dragon
>>47020392
Skitarii.
>>47020392
There's the Skitarii, though they're as likely to aid in tech heresy as they are to stop it since it seems they don't have any code beyond obeying the Tech Priests, it just depends which Priest has more rank/influence.
What are some uncommon or rarely explored gimmicks/devices for RPGs? Physical things on the table that are used in the game and make it unique.
>playing cards
>timers
>jenga tower
>water bottles and cups
>poker chips
>other game pieces
>alcohol
Things like that. Ideas for their incorporation and mechanics also welcomed.
Deckbuilding would be interesting. You start with a deck of meh cards representing your untrained adventurer, then every so often you can add a new card or retire an existing card, until you have a kickass adventurer. You'd need to drastically slow the typical deckbuilder escalation if you want to make it campaign-worthy, though.
>a laptop
not only is it useful for looking stuff up, it can also be used as a game peripheral in some way. Maybe one can hook it up to a tv via hdmi and put a big and interactive map or something on.
>>47019749
>Playing cards
In sleeves with item pictures.
Tarot card style baby.
>born just in time to enjoy the birth of Warhammer Fantasy
>Alive and young when it dies a horrible death
>Now you have to live with knowing your childhood game and company is being run into the ground like a flaming 747
Is there.... even hope, /tg/?
Yeah. Play magic and save 20% of your original expenditures.
>>47019270
>47019270
>Play magic
>Save money compared to other games
AHAHAHAHAHAHAHAHA
>>47019304
>>>47019270 #
>>47019270
>>Play magic
>>Save money compared to other games
>AHAHAHAHAHAHAHAHA
War hammer is literally the only other traditional game that probably costs more than magic.
How strong a "normal" Skitarii soldier is? What stats would you give it?
>>47018709
the ones in the handbook
>>47018709
Depends on the Forge World, Skitarii classification and the resources that went into its training, augmentations or equipment.
That being said, the average Skitarii Ranger?
Weapon Skill: 38, Ballistic Skill: 44, Strength: 40, Toughness: 42, Agility: 42, Intelligence: 32, Perception: 44, Willpower: 40, Fellowship: 20, Influence: --, Wounds: 14
>>47018741
>Influence
Wait, where in 2e are they statted?
Tell me about the best campaign you ever played in, /tg/. What made it so good?
>>47018453
My very first one, where I just cared about the NPCs, the world and the story. Now every single game I play is a no-fun-allowed min/maxing fest.
The campaign was one I gm'd and I feel it was good for several reasons.
1) The players were responsible for the BBEG even being a threat and thus they were invested in the story. This wasn't planned, it was the result of an off-the-cuff joke from a player that I ran as serious because he waited too long to retract it. The PC death rate was actually quite high, so character motivations were a bit flimsy at times, but the players knew they were the ones that caused the problems, so they had a legitimate reason to care about solving it.
2) All of the players were...
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>>47018453
I GM'd a session where all of my players had backstories that were easily intertwined in the overall storyline, and nobody except one player Min-Max'd (which incidentally just made him fit better into the storyline), along with some interesting character race/class choices that led to even more world lore being created (Only that race could use a magic class with a firearm because of their god/what they believed).
Everyone had a plot that got explored and resolved before the final battle (which Surprise:...
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