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Archived threads in /tg/ - Traditional Games - 75. page


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OP from first thread >>48126755
>If the country of North America was somehow teleported to a standard fantasy world, what would be the immediate repercussions? Would they be able to keep the Internet going? Would schools have to teach Dwarvish and Elvish?
192 posts and 31 images submitted.
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>>48133181
>Not using the adorable American Harpy.

Shame on you anon.
>>
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post >yfw the Allied States btfo of the witch king
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>>48133249
Sorry, other guy wanted a new pic an I couldn't find one

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Cataclysmic Events Edition

Some worldbuilding resources:

On designing cultures:
http://www.frathwiki.com/Dr._Zahir%27s_Ethnographical_Questionnaire

Random generators:
http://donjon.bin.sh/

Mapmaking tutorials:
http://www.cartographersguild.com/forumdisplay.php?f=48

Free mapmaking toolset:
www.inkarnate.com

Random Magic Resources/Possible Inspiration:
http://www.darkshire.net/jhkim/rpg/magic/antiscience.html
http://www.buddhas-online.com/mudras.html
http://sacred-texts.com/index.htm

Conlanging:
http://www.zompist.com/resources/

Random (but useful) Links:
http://futurewarstories.blogspot.ca/
http://www.projectrho.com/public_html/rocket/
http://military-sf.com/
http://fantasynamegenerators.com/
http://donjon.bin.sh/
http://www.eyewitnesstohistory.com/index.html
http://kennethjorgensen.com/worldbuilding/resources

Question: Is the geography in your based on realistic, natural phenomenon or fantastic and mythological events? For example, is that big volcano the result of tectonic activity or did the gods throw a mountain on top of a fire-breathing demon and it's stuck under there to this day? Does the sun rise because of solar cycles or because the Sky Father received sufficient sacrifices today?
202 posts and 40 images submitted.
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>need to name about 300 cities
>only managed 70 so far
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>>48133045
What is this a picture of?
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>>48133166
grunkleshire, beethollow, and uncleton
next one's going to cost you.

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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>48165641
524 posts and 94 images submitted.
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>>48172680
Not sure but they can definitely deal with debris and other small impacts, witch is VERY important considering the stuff a lot of them are shown doing.
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>>48172741
Deflecting debris and deflecting missiles are two very different things.
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>>48172809
Yes but in the jump it seems to imply that they will do nothing to protect from physical things and the upgraded shields that can take at least one hit from a capital ship Turbo laser could definitely at least mitigate a hit from most small missiles.

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Because it's on the same line, old Sigarda cancels it out instead of making it fuckbusted, right?
365 posts and 80 images submitted.
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how many hours till full spoilers?
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>>48169495
2 hours
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>>48169463
Can't read moonrunes

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Handsome Flying Demigod Man Tackling Your Air-Support Edition
Rainbow Warriors Sub-Edition
In the last thread the Missing Legions were explained, the Dynat and power dagger argument and Primarch tarot card comparison still continued, we learned the troubles of one WEfag, Curzefag was Curzefag again, in the far future there is only Gary Busey, the prices of the 30k GW kits has been confirmed, murderous space bunnies, and Canadians live on Skallathrax plus much more in the last thread >>48149409
Red Book Links:
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww2.zippyshare.com%2Fv%2Fs15Jqk1t%2Ffile.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23!Jx1UGCTI!vMJN89z7p8tiEC7YOAj477g6RxDtJ7culVLF3q3godg
HH Book 6 - Retribution PDF:
http://www.mediafire.com/download/8aqx9j3a8erqv8d/The_Horus_Heresy_Book_6_-_Retribution.pdf or
https://sys.4chan.org/derefer?url=https%3A%2F%2Fkat.cr%2Fthe-horus-heresy-book-6-retribution-pdf-t12199249.html
HHG FAQ - http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016) - http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
Other official downloads: http://www.forgeworld.co.uk/Downloads#horusheresy
HH Rules:
Crusade Army List: http://www.mediafire.com/download/1lprm5vd99yafa3/
Mechanicum Taghmata Army List: https://mega.nz/#!LFwTjQ7B!mF0eVOY8P1MPT0a-QSXypXo_ZfskhYynD41PrkaTbD8
30k/40k Rules: https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!EVh0GZZS
30k/40k Rules and more (torrents): https://kat.cr/usearch/%22Forge%20World%22%20heresy%20user:epistolary/
30k Black Library: https://mega.nz/#F!0RlxDZQC!qAu9BaubWa3KeihJRmOcsg
Strawpoll links: http://www.strawpoll.me/10558764
www.strawpoll.me/10663447
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First for the VIII Legion
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>>48166617
>Curzefag was Curzefag again
That reminds of a thing I made
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>>48166706
Give me back my sides.
>khaoskid663
I bet that's ADB.

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Fuck failing forward.

I fucking hate this meme. They took this idea that failing should be as interesting as succeeding and turned it into "every failure must secretly benefit the PCs because otherwise they'll get sad and quit the hobby."

I fucking hate this "unfun" buzzword garbage, as if the players are something to be constantly pandered to at the expense of the narrative. Guess what? Most players suck. They are ADD-infested fuckers who can barely look away from their phones to pay attention to a game that would have riveted roleplayers 20 year ago.

Look at all the examples in fiction of a character's failures making the story more interesting while not benefitting him at all. Look at breaking bad and similar "gritty" tv shows. There are all sorts of ways to make failure interesting but you act as though failing forward means it has to move the story "forward" while not defining what the fuck that even means.
220 posts and 13 images submitted.
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>>48163769
I mean, every instance of failing forward I've personally seen has been for the sake of hilarity.
>>
>>48163769
Man, you guys need to filter out all this internet culture bullshit of memes, that guys, sjw's, meta-gaming, etc, etc.

When I played AD&D, we had a core group, and a rotating cast of players for 6-7 years. Not one single time ever did we have any of the problems I'm always reading about on here. Choose your friends wisely, focus on having fun, don't take it too seriously. Seems like /tg/ has forgotten the basic principles of sucessful gaming.
>>
>>48163769
>"every failure must secretly benefit the PCs because otherwise they'll get sad and quit the hobby."
Who actually does this and if anyone actually does, why is letting the game grind to a halt because they players didn't roll well enough an acceptable alternative?

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-because I need one to exist.

If anyone has the links, that'd be swell.
96 posts and 17 images submitted.
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I kinda prefer it when this is on /vg/.
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>>48159648
Take that up with the never ending slew of barbie funtime dress up friends that infest elder scrolls threads on /vg/
>>
>>48159648
So why are you here? Don't they talk/argue about lore between waifu posting?

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Share your stories.
271 posts and 43 images submitted.
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>>48110015
no.
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>>48110015
I wouldn't call Yorrik a That Guy.

Of all the advisors I found him the most level headed for all that we argued on some key issues. He was well meaning, of strong principles, possessed moral integrity and never seriously tried to weasel out of things.

The dwarves on the other hand were a different matter.
>>
>>48110407
Except Yorrik was never on the reasonable side of the issues he brought up, while being more level headed in other people's issues.

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Last Thread: >>48159756
Pastebin: http://pastebin.com/vrqYhnpu
522 posts and 68 images submitted.
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>>48172911
>>
>>
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So question. Does anyone know if a Druidism/Nature based CYOA exists?

If not, how about an Alchemist/Alchemy themed one? I've been on a real strong Mana Khemia kick lately

Is it still called cyberpunk if the corps are the good guys?
145 posts and 42 images submitted.
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>>48168177
No.
>>
>>48168177

Yes, provided the "heroes" are still punks. Cyberpunk is about resisting The Man, whether or not he's a good guy or a shill. Also, it's pretty close to inconceivable that corporations would be good guys, even Google is shady as fuck and they literally have the motto "Don't be Evil".
>>
>>48168177
It doesn't matter if they're good guys or they're trying to save you. If the corp is stopping you from having a good time or making you conform, fuck 'em.

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Has anyone played this, Is it any good, have any thoughts or opinions on it.
55 posts and 9 images submitted.
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>>48167375
It's a mixed bag, the character creation is good, the intrigue/combat system for a single character is fucked up.
The House building is goat, the management is a nightmare.
The army creation is top, the army order system can be broken with a few orders.
>>
>>48167454
This, the game is more fun to create things with than to actually play.
>>
>>48168042
>>48167454
So it's like half awesome... That's disappointing.

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If you could be a member of a Ravnican guild, which guild would you join, /tg/?
103 posts and 24 images submitted.
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Izzet, blow shit up all day for a living.
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>>48159692
You also should clarify from what guild you'd date
>>
Orzhov.
Decreases the probability of me being enslaved after my death. Also cash money.

>https://www.youtube.com/watch?v=ZAy0N-lFGFc

New gameplay trailer is out. Looks like they really fixed all the animation problems from before, where everything looked weightless and weak.

They really need to get someone else to narrate these things, though, because that guy is fucking terrible.
252 posts and 44 images submitted.
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>>48152861
>New gameplay trailer is out. Looks like they really fixed all the animation problems from before, where everything looked weightless and weak.
What the fuck are you talking about, it looks exaclty the same, and absolutely shit.

Fuck Relic, Dawn of War should have been allowed to die a quiet death instead of being turned into this bullshit.
>>
It looks...okay. I still maintain a men of war style system would've been better, but this is certainly acceptable. Nothing outstanding, but no notable issues. Seems to go slightly more starcraft with its Hard Counter Units System and very specific cover spots, but the heroes are very much what keeps this from feeling derivative. The art style seems to draw your eye to the hero units by giving them more detail than the line units. No word on how much, if any, customization is in the game.

Imperial Knight Lady sounds exactly like somebody I would expect to pilot an Imperial Knight. I think I'm going to like her. But Gabriel is crazy brash.
>"We got reinforcements coming"
FUCK IT! CHAAAAARGE!
>"Look the entire enemy army"
FUCK IT! CHAAAAARGE!
>"They brought everything!"
In that case everything CHAAAARGE!
>>
>>48154626
We're talking about the same dude who bumrushed a daemon prince the size of a hab block.

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obliteraters are overrated edition


>Rules databases
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>FAQ’s and Errata (outdated but official)
https://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s).
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

> The Black Library(Stay the fuck away from the clowns)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

> Space 0Din's glorious work
https://www.dropbox.com/s/lsx27fo3rq2x7tk/Codex%20-%20Orks%207th%20Edition%20Update%20[Space%20Odin](2016).pdf?dl=0
327 posts and 53 images submitted.
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How are basilisks and predator tanks?
>>
>>48167498
Basilisks are alright, would be better if you play on larger tables than 6'x4'

Predators do their jobs, I don't like their low side and rear armor personally, but their weapons are solid, and frontal armor good for the cost

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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>48159910
597 posts and 66 images submitted.
>>
>>48165641
Let's just stick to what actually matters: Personality and Powerset. We're all Jumpers who probably have a dozen ways to change their companions bodies here.
>>
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>>48165641
>Flat is Justice
No it isn't.
>>
>>48165663
this one understands. But i would ask the harem jumpers why not both and everything in between?

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