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Archived threads in /tg/ - Traditional Games - 1461. page


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You are the head researcher at a government facility. Your sole responsibility is to teach the world's first autonomous AI, nicknamed Pandora, about life, the world and her existence.
Previously you scrambled to clean the pigsty that is your room due to entertaining company in the form of an attractive cyborg for dinner. After some pleasant conversation and an awkward confession of interest, Babsy informed you of a date you should take her on. One frantic night of panic later and it was time for school with Pandora. Kevin joined you and did a decently well at keeping her interested, much to your surprise.
Welcome back to Pandora Quest!
>Previous threads: http://suptg.thisisnotatrueending.com/archive.html?searchall=pandora+quest
>Twitter: https://twitter.com/AM_in_PM
89 posts and 10 images submitted.
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You figure now would be a good time to really buckle down and get some learning in for Pandora. She could lose interest any second, so time is of the essence! You nudge Kevin to keep up the pace, who seems just as impressed at his work as you are. He collects himself and procures some worksheets on what appear to be syntax and sentence flow. You can't help but already feel bored. Fingers crossed.
Roll 1d100 to not bore Pandora with words. Best of 3.
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Rolled 60 (1d100)

>>43862959
Hey there AM, how's it going?
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Rolled 10 (1d100)

>>43862959

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Before opening the picture, think of your last villain/evil character. Or the last one you wanted to play. Got them?

Your character and their party have almost won. Whatever their plans, whatever their goals, they've almost come to fruition. Behind the door lies their final obstacle. Are you ready?

Open the picture.

How does your character and their party fare?

Hard mode: He's had alls he can stands and he can't stands no more.

Nightmare mode: The Stars and Stripes Forever is the background music.
16 posts and 3 images submitted.
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>>43862844
force him to choose between fighting us or saving olive oyle

hoping he isn't strong enough to do both simultaniously
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>>43862935
That would probably just instantly upgrade things to Hard Mode.
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>>43862844
Oh fuck the hell yes.

Bring me your Bluto, your Olive Oyle, your fat man begging hamboigas. I will meet you upon the waves, upon the mountains, upon the fields of leafy greens.

From my first dawn, from my first breath, I have been incomplete - a glorious creation, construct of genius, a monument to mortal divinity - yet all the same, incomplete.

I have searched the high places, the low places, the worlds of sun and shadow, all to find what was missing, what part of myself was not yet whole - and here at last I find it!

So come to me, champion! Consume your god-food, chant your holy words, call down your challenge upon me! For in you, I find the truth I have been seeking - in you, I find the wholeness that was missing. For now I see, I am as you are. And as you are...

I yam what I yam.

>Last BBEG was a Frankensteins-Monster like creature, who I made huge on seeking perfection and big, over-the-top speeches. My players hate, and love, to fight him, especially because whenever a major NPC is killed, and even the two times a PC has died, the next encounter with him found pieces of that character incorporated into his 'perfection'. Creepy.)

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Sitting in front of you is a winded, handsome young man. You've just beaten him down after he refused to stop trying to forcibly hypnotize you in order to attempt to wipe your mind of his seduction abilities.

...And you also realize how odd this situation sounds when you put it in those terms.

Mark, who has been one of your close friends for the past school year, is now asking for permission to attempt to erase your memories—which, he has stated himself, may or may not work because he hasn't tried it before. It turns out that he was getting frustrated with Laura and accidentally turned up the charm a little too high when he went out on a walk with you.

You suspect that the copious amounts of hard liquor the six of you drank also had something to do with his loss of control, but you don't comment on it.

"You gonna let me up now?" Mark asks.

You glare at him. "Still thinking."

"Please, Rachel," Mark begs. "You don't know what you're getting into here."

>Question him more
>Tell him what you are and tell him you'll both keep your mouths shut
>Forgive him and allow mindwipe attempt
>Don't tell him anything but attempt to convince him you won't tell
>Other (Write-in)
29 posts and 1 images submitted.
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>>43862481
>Don't tell him anything but attempt to convince him you won't tell
Eh, gives us power over him at least if we should need it. It's been so long I can't remember anything I'd want to ask anyway.
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>>43862561
I'm sorry, class schedule made running for long times kind of unfeasible and was busy on weekends.

Maybe I'll try to run more often with shorter sessions?
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>>43862593
On one hand that could be nice, you run really really long as it is, so it makes sense.

On the other this is the worst time of the day to start running and participation usually only picks up ~8 - 10 hours from now, so it might just kill your playerbase instead depending on when you do run.

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What does /tg/ think of Feng Shui? I've been thinking of running a wuxia/kung fu action campaign once the holiday season peters out, and I've heard good things about this system, but I've never really seen it mentioned on /tg/ before. Does anyone have any opinions or experience with it?
20 posts and 4 images submitted.
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>>43862398
played it at gencon, it's kind of neat but I really hate the resolution mechanic (1d6 - 1d6). the numbers overall are too big (no I don't want to add +17 to my roll, that's stupid) and initiative is very very important

but it's not a BAD game, it's just not my preferred style.
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One Shot did a few playthroughs with it if you want to hear how well it gels with newcomers and as a storytelling medium.
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The classes are dumb. Some seem to get all the love and cool moves and others are boring with limited options.

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I just saw A Field in England, which has awesome magicians in it.
Does your setting have magic or magicians?
11 posts and 4 images submitted.
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>>43862170
Thanks for pointing me to this beauty OP, 10/10.
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>>43864811
I kno right? spooky fuckin wizards

best divination 10/10
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>>43862170
I want to start a game with the players fighting in a huge battle against each other. Then have them go, "man, fuck this" and walk to the tavern down the road.

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I'm thinking of running a solo campaign of LOTW for my sis to get her into TG. My idea so far is to have her play the daughter of the recently assassinated emperor and have her on a quest for Justice/Revenge al a Kill Bill.
The antagonists of the campaign are going to be the 12 people that planned the death of the emperor, and have a motif based on the Chinese zodiac.
So far I've made
The Rat- the first on the list, entrepreneur/gang leader who took a large bribe to sneak in some assassins on the night of the emperor's birthday celebrations
The Horse- the emperor's most trusted general, honorable man that truly believed that the emperor's death would be the best thing for Shen Zhou. Wields a Guan Dao, uses the horseback martial style probably going to be one of the last bosses
The Dragon- probably just the Fire God at this point.

Can y'all help me fill out the rest of the Zodiac and give me ideas for the campaign? Also LOTW General.
12 posts and 1 images submitted.
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I had a few others too
The Rabbit- one of the Emperor's many concubines and a a great beauty. She loved him dearly but saw Shen Zhou was dying under his rule, poisoned his drink at the party to weaken him, but did not participate in the melee that followed. Uses big-ass sleeves as her weapon, and she's a kind of a big deal in the resplendent Pheonix society
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>>43861401
Might help if you listed off the chinese zodiac so that others don't have to go hunting. I'll help:

Rat, Ox, Tiger, Rabbit, Dragon, Snake, Horse, Goat, Monkey, Rooster, Dog, Pig.
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>>43861401
If the god of fire wanted him or anyone dead, why would he need the help of mortals?

Why would you pay for three books when you could have everything in a single publication?

5th edition is practically Rules Cyclopedia, minus the THAC0, but even then THAC0 is just a bit of maths: why can't WOTC just do the decent thing and re-print what is probably the single greatest D&D publication in existence?

5th edition is merely Cyclopedia in the guise of AD&D: it was AD&D that insisted you buy three books in order to play the game. Cyclopedia merely required dice, pen and paper.

We have been robbed, and it is precisely this reason that the highwaymen of WOTC have yet to release Rules Cyclopedia as a reprint: they know that if they did no one would bother buying three books in order to play 5th edition, since they could have the original game as it was.

It may be argued that THAC0 is too mathematically difficult for the average spastic who couldn't afford a decent education, but that is neither here nor there: why should we be deprived of a great publication because of the plebs who simply don't know how to count?
264 posts and 10 images submitted.
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>>43861360
Just get off work Virt?
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>>43861439
Look I'm not trying to be some sort of old-fashioned reactionary, and I'm even flexible: it's just a very perfect version of dungeons and dragons, and it's in one book.
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>>43861512
>Look I'm not trying to be bait...

Your grammar is atrocious and you lack the proper knowledge of both comma and colon usage.

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Why is dexterity always the greatest stat or one of the best stats?
21 posts and 1 images submitted.
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Humans are a dexterous race, so we focus more on the applications of dexterity.

Also game designers rarely consider whether or not their games are balanced.
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>>43860880
Poor game design
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It's the stat which lets you hit things, lets you not get hit and avoid falling into stuff.

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Thedas/Dragon Age setting thread. I accidentally started a discussion in another thread and decided it would be better off to just start a new thread.

We were debating just how much of a presence Elves and Dwarves have left in Thedas.
94 posts and 7 images submitted.
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>>43860624
Spoilers for Inquisition or no?
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>>43860655

Sure, why not. I know there are some Wild Elves discovered in the Arbor Wilds.

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(Previously: http://suptg.thisisnotatrueending.com/archive.html?tags=Awesome%20Lizard%20Thing%20Quest)

---

You are a weird lizard thing, and you reckon you’re awesome.

Just a while ago, you made a really stupid decision.

It was around this evening that you caught snippets of human conversation that suggested the raids were conducted to capture people alive. You thought this was unexpected, almost unheard of, but also not something you can really dig into considering the circumstances.

Apparently Sera’s point of view differed wildly though, and a few hours ago you found her walking back in the direction of her village with purpose, newly acquired spellbook in hand. You’re almost certain she wasn’t privy to much more information than you, and you’re almost certain she isn’t capable of taking on over a dozen angry green Wild on her lonesome. Even if her people were still alive at the village, and somehow she managed to free them, you can’t imagine a scenario where they’d all be able to escape the inevitable chase from angry goblins riding equally angry wolves.

Despite all that, one sentimental, heartwarming scene later, and for whatever reason you thought it was a good idea to join her in the suicide mission.

Yeah.
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>>43859369

You hop west along lower branches, absently watching as Sera runs her fingers across a deep cut made in the trunk of a tree as she walks past, her eyes straining forward to keep you in sight in the darkness. The twisting forest canopy shuts out the moonlight, forcing you to rely on your memory and sense of direction as you jump half blind between the trees.

You’ve made good time in spite of the conditions, still able to keep a much better pace than the humans did in the afternoon, and it takes only a little while for the distant orange glow of flame to peek into your vision.

You slow down and climb to a better vantage point when the forest starts to thin out, and surprisingly the state of the village would not be accurately described as “everything is on fire” or “everything was on fire”. There are signs of battle, and some houses have clearly been subject to more burning than they were designed to take, but much of the place is in tact. You can see torches set up, one by the west gate and one by the north, and judging by the flickering against the various structures of the village there are more within, along with a larger flame somewhere in the center.

You think you see movement near the north gate, but you can’t make out what at this distance.

Sera’s looking up at you. If you want any chance of success (what the hell is success here, anyway?), you’re going to have to be sneaky, and you don’t think Sera has nearly your skill in that area.

>

[ ] [Scout] Skirt the forest edge and check out the north gate, you want to see what’s going on.
[ ] [Enter] The western gate looks quiet. Maybe you have a chance to get in.
[ ] [Write-in?]

> And

[ ] [Stay] Have Sera set up here, ready to cover your escape. You’ll be sneakier alone.
[ ] [Follow] Keep Sera with you for now. She’ll be more useful closer.
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>>43859369
Thank goodness, for a second I thought it was cancelled.

>>43859477
>[ ] [Scout] Skirt the forest edge and check out the north gate, you want to see what’s going on.
Keep a good distance, our main objective is to try and make out what's in there and how many they are.
>[ ] [Stay] Have Sera set up here, ready to cover your escape. You’ll be sneakier alone.
Return to her later with this information. Try to convey it through body language.
>>
>>43859477

[ ] [Scout] Skirt the forest edge and check out the north gate, you want to see what’s going on.

[ ] [Stay] Have Sera set up here, ready to cover your escape. You’ll be sneakier alone.

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Any good tutorials/guides on learning chess strategy?
15 posts and 5 images submitted.
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https://www.youtube.com/watch?v=0RHLtx9r2LA
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>>43859242
The Art of Learning from Josh Waitzkin.
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>>43859295
>>43859257
How about a non meme answer?

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Can someone explain why the made surprise as retarded as it is now

http://dnd.wizards.com/articles/features/rules-answers-november-2015

According to current rules surprise ends after the creature turn, meaning that if you initiate combat from stealth and it gets a decent initiative roll it could go from surprised to no longer surprised before you even land the attack that starts combat, completely negating the rogue crit on surprise attacks. It's also annoying if you want to plan an ambush, for example, say you wait concealed for a team member to circle around to start the encounter with an attack from behind. If you roll your initiative better then him you're fucked, because when you would be first to stumble into the encounter they wont be surprised.

It creates a whole bunch of retarded scenario's that would not exist if you would just resolve the attack that initiates combat first regardless of initiative roll.
16 posts and 1 images submitted.
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>>43859158
Just houserule it.
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>>43859158
Just houserule it as, in a surprise round everything happens fast enough that the creature is unable to react yet
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I just do it so that if a creatures is surprised it will go last for the first turn of combat before rolling initiative for it.

Hey does anyone have any right related podcasts recomendation? I recently upgraded my phone to have proper app support and I'm hunting down podcasts to subscribe to.
Picture unrelated
15 posts and 2 images submitted.
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Right related?
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>>43858954
>right related podcasts
Uh, Jason Lewis? Ask /pol/.
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Fuck, rpg related podcasts, haven't fully trained my phone's autocorrect yet

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>You are a young man named Lloyd from the frozen Northern mountains of Tordo, on the continent of Teege. After a youth spent learning magic, you and your girlfriend spent some time as bandits after your home was destroyed, but have recently taken a chance to escape that life into a legit one... As sellswords, admittedly, but it's better than nothing.

>Your exact goal will change from thread to thread, most likely involving some job or another you've been sent on.

>The questmasters are Octoling (myself), and Grandflaw. There's no particular rhyme or reason to who posts when, and sometimes one of us might not appear all.

>Character Death is always a possibility and sometimes an inevitability (this is Fire Emblem after all), but your actions can very easily influence who lives and who dies.

>Voting periods will last an average of ten to fifteen minutes, but this may be increased, decreased, or generally changed at any given moment based on voter turnout.

>The previous threads are archived on suptg. A link to the most recent (coupled with summary and a handy list of names) is pasted http://pastebin.com/YwcWjYv7

>Our update twitter is https://twitter.com/qmgrandflocto and you can shoot us questions at http://ask.fm/qmgrandflocto

>An up-to-date link to all threads currently archived, both for this quest and its precursor: http://pastebin.com/Q77ts75m
68 posts and 9 images submitted.
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Alright, Captain Impostor and her crew have graciously offered to give you and the rest of Marrius' Group a ride to the island fortress of captain Helena. She's still far from a superpower of the sea, but her ranks are growing... less than modest.

Marrius explained along the way that he's also arranged for reinforcements on wyverns to arrive from Dain (sellswords who were friends with him and Riga, calling themselves the New Flight due to several founding members having been related to or trained by the fabled and ill-fated squadron's members), though you'll undoubtedly beat them there. "This mission, I admit," Marrius says to all of you, "is... Rather personal in nature. After all that my grandfather, Durvan, did to weaken the Dories, I cannot sit idly by as their youngest undoes all of his and the rest of Ulir's people's work." After that, he turns and looks towards Une. "For the... Less idealistic of you, I need not even remind you of the substantial bounties every single one of her rank will fetch with Ulir authorities."

You're mostly hanging around by your lonesome after that, briefly being introduced to Sheena and having no particular opinion on her. At the moment, an evening before you expect to reach said island, Colleen has talked you into providing some company. She's alright, so you don't mind, and your time spent is mostly in idle small talk. Eventually, she grows tired and retires, albeit after mentioning that she and Rema are planning on helping out Marrius' Group.

While pacing around the Intelligent System's decks afterwards, you spy Yone and Leigh chatting about something, the small-framed priest leaning against his staff for support.

>A. Listen in
>B. Approach openly
>C. Ignore it. You could care less about Yone
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>>43858877
Vote time renewed.
>>
>>43858877
>A. Listen in

19 posts and 3 images submitted.
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>>43858656
Wiz jizz
Bubble Bubble Oil and Trouble
Spilling The White Cauldron
>>
>>43858656
What, grease aint lewd enough already for ya?

C'mooooon!!
>>
>>43858656
Daddy's cummies

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