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Archived threads in /tg/ - Traditional Games - 1015. page


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How do you make an adventure feel comfy? By comfy I mean that it has a certain feel to it, that makes even downtime an enjoyable experience and not just the period where you load up on new gear and potions in preparation for the next adventure.

They say home is where the heart is, so perhaps there's some merit in making the "main" city of the setting feel cozy, but how would you do that? By having that one tavern that has really good beer? The friendly barwench that always flirts with the paladin? The salesman who is always willing to go the extra mile to find obscure wares on request of the PCs? Having the bard's mother come over once in a while to bake cookies and tell embarassing stories about the bard's childhood? Or is it something that's entirely dependent on the willingness of the PCs to make the game comfy and something the DM cannot directly influence?
53 posts and 14 images submitted.
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>>45086460
It involves both a feeling of security and PCs actually putting down roots and not being total murderhoboes. It's not even something a Paladin or Cleric will feel at the heart of his fortress stronghold, nor will the Wizard in his tower. It's that thought that nothing could possibly happen here, far removed from any battlefront, and that it's safe here.

For someone who intends to obtain disproportionate power by kicking in the doors of Team Monster and looting their pad for cool swag, it's kinda dangerous.
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>>45086460
The most important thing is making something feel like "home". In a Christmas themed setting I had, I did this by having all people in the starting town know and greet them, and invite them to come in and drink and stuff.

Also important is the "home" being way better. For example, if all of the country is frozen wasteland with storms and shit, it helps a ton if the hometown is completely decorated with cozy lights and fires burning everywhere to keep everyone warm.
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>>45087132
This basically.

A "comfy" RP will feel safe and welcoming... almost like a cartoon. Even when the fate of the world is at stake, it won't carry the tension or emotional highs of the characters actually being afraid of failure, it won't address the horrible futures that could happen if the party fails, it won't focus on or even bring up the darker sides of humanity or reality as a whole.

Basically what you're looking for is a slice-of-life game. Better off just cutting out the adventure part and letting the players be school girls dealing with things like crushes and tests...before they become Magical Girls and get torn apart by an uncaring reality that they're now responsible for protecting, because if /a/ is to be believed, Madoka Magica is the greatest thing that ever happened to anime >__>

Hey, /tg/, how do I play a Lawful Evil (or, possibly, Neutral Evil), without
a) being a fucking edgelord
b) starting moral debates (i.e. no rape/slavery/child torture/other liberalistic autism triggers)
c) murdering anything and everything
d) fucking up a typical Good/Neutral-oriented plot
e) prompting "oh another Evil kid" reaction
?

Share some player stories or maybe book/movie characters, something like that. Basically, an adequate and amiable, but totally Evil character. Interesting and non-trivial solutions are most welcome.
125 posts and 13 images submitted.
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Enlightened self interest.

Being an Evil character doesn't mean being a dick. It means looking out for yourself first.

I played a Lawful Evil bard who never had any conflict with the rest of the party. Outwardly, he was a kind and heroic person, always fighting alongside the party for whatever good cause they were currently pursuing. But he always made sure his name was first and foremost in the songs and stories, always made sure that his fame and good reputation was spreading the fastest. After all, it's so easy to fool people when they're already predisposed to trust you.

When I've described him before, people have said 'He doesn't sound evil', but there's one story which encapsulates his personal brand of evil. The party was low on supplies as they crossed a mountain range, and he was scouting ahead. He found, by the path, a crying child and a traders wagon of supplies. The boy told him the horses had started and his father had fallen off the cliff, and begged him for help.

When the party arrived, they were confused but thankful for him finding the abandoned wagon of supplies, which made their journey across the mountains significantly easier.

When they arrived at their destination, he tracked down the wife of the merchant, informed her that they'd found the cart abandoned and that her husband and son were likely dead, and paid her a sum of gold that would keep her well taken care of until the end of her days. To him, it was pocket change, but the story spread like wildfire.

And to clarify, since the last time I described this someone didn't get it, yes. He murdered the merchants son, ensured the old man was dead, and stole all the supplies. And then twisted the tale to make himself a hero for doing so. He was one of my favourite Evil characters to play. Of course it's not the only way, but it's just an example of Evil which isn't disruptive or edgy-stupid.
>>
I once played a Banite ranger whose profession was hunting down escaped slaves with his boar companion. He was pretty much a true believer who would.pen treatsie about how democracy eventually led to the erosion of social and moral values and how top down absolute authority was inherent to humanities social nature. He believes in the future, when Bane was the lord of all Gods, the world would be at peace and there would be no want. Subsequently there would be no need for ruthless, sometimes cruel men like himself. He would make a paradise that would have no need or place for him, and then fade into oblivion
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>>45085269
Play in a game without alignments because alignments are a retarded concept that don't work when you play actual characters with depth and complexities instead of cardboard cutouts.

Alignments are the worst thing to come out of DnD and need to be abolished entirely.

In an alternate universe, the chemical reaction that makes gunpowder go boom is inert. How does this affect history? Do we develop on the giradoni air rifle instead? How would we arrive at the rifle with no early powder weapons to lead us to that design? Do we use gasoline powered guns? Does this affect other areas of technology somehow? Does warfare continue to be about full plate and shit?
175 posts and 29 images submitted.
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>>45084089
Nevermind history. How does this affect organic chemistry?
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>>45084089
magic guns that cast a low level spell when fed concentrated magic in the form of a pill or bullet or whatever. guns that shoot magic missile or fireball one at a time that require no casting time and made to be usable by even by the mundane
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>>45084089
So combustion doesn't exist?

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yes

for once you do something right

go with her

hunt down that which knows no boundary

and remove it


>Thread archive:
http://suptg.thisisnotatrueending.com/archive.html?searchall=false+dendrite+quest

>Branches known thus far:
http://pastebin.com/9SQy7UhL

>Twitter:
https://twitter.com/QM_Archelon

>Ask thing:
http://maouzenigame.tumblr.com/

>Game production blog:
https://studioarchelon.wordpress.com/
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>"You interested in coming along if I do find out where he's gonna be?" she whispers to me as she walks past.

>Fortunately, it doesn't look like Irene -or- Allison heard her say that just now.


"Yeah, okay," I say to her. "But shouldn't it be a-"
"Talk to you about it later," Theresa replies, cutting me off. She must really not want them to know what she's up to.

Theresa then hurries over to the door and propels herself through the door... just as Charlotte's trying to get back in. They barely avoid slamming right into each other.

"Umm-" Wide-eyed, Charlotte stares at her. "Sorry, I didn't know that you were-"
"It's fine," Theresa shakes her head repeatedly. "See you later!"

And with that, she ducks out of the room and down the stairs.


>faceless stuff
>my father stuff
>charlotte's father stuff
>other stuff
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>>45081754
>>charlotte's father stuff
>>
>>45081754
>charlotte's father stuff

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>Skeleton

How do we improve it?
99 posts and 32 images submitted.
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>>45080700
By being less obsessed with skeletons so they become interesting again.
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>>45080700
It's simple really, needs more cow bell
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>>45080700
Add a wheel

And maybe some fashion too

>improving on perfection

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Just bought the early access and am dowloading now.

What can I expect? Ayy tips?
115 posts and 19 images submitted.
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>>45079770
Sorcerers are made of fairy dust. Lascannons exploit this a lot.
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>>45079770
>bought the early access
Is that a good idea?

Im waiting for the eldar, anyway.
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>>45079809
It would take a thrice cursed hooked ceramite butt plug anchored to a Warhound to keep me from this game

I am just really sad you cannot play as the Nids or Ad Mech but the rest looks good enough.

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The /jrp/ Trove: https://mega.nz/#F!KA1DHRRL!MGkoDoBdnehHG7D2iXOwXQ

>Chat/Scanlation/Sharing room:
https://discord.gg/0lBHRD5AVt6VkYgM

Players:
What are you reading?
What have you bought?
What are you looking to play?

GM:
>Which system do you wish to run
>Campaign summary?
>What's your timezone?
>Voice/Text/PbP?
>Contact info
>What do you look for in new applicants?
72 posts and 10 images submitted.
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A few days ago, something occured to me
If you can get the right mix of solaris, hanuman, and angel halo, you can make a character that's essentially a walking rave
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>>45069133
Oh, forgot to include this
What interesting syndrome combinations have you played or thought up?
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>>45069169
Solaris/Chimera is my go-to glass canon build, but it all relies on how the gm interprets a couple of rules.

Also, any GMs looking for another player for DX?

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>resources
pastebin.com/P7jvSR5p

Balance of Power? What the hell! Edition

Please kill Vandus.
347 posts and 47 images submitted.
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>>45052862
Why do people keep posting this goddamn Mattel toy like I'm supposed to be jealous of its quality and drop AoS to run to my nearest weeb outlet mall ninja shop and bring it home to put on my mantle with my Naruto headband and pocky stick collection

Your waifu is shit, anon, and I don't want to see her anymore
>>
>>45068239
Because it beats anything GW has done for AoS.
>>
>>45068287
Maybe you should go and play with your barbies then, if that's what you call good and fun to use.

It's nice to finally be on the other end of this:

I think you're on the wrong board, you're looking for /toy/

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>You are a planeswalker.
>In the vast Multiverse, only you and some other chucklefucks know of the countless worlds beyond your own.

Welcome to the Magic: the Gathering Flavor General thread!

Helpful links:
>Uncharted Realms Archive
http://magic.wizards.com/en/articles/columns/uncharted-realms

>Planeswalker's Guides
ARCHIVE http://pastebin.com/Ttgtz6A9

>Set Trailers
http://pastebin.com/ayJntkE0

>Current Status of Planeswalkers:
2014: http://magic.wizards.com/en/articles/archive/checking-planeswalkers-2014-06-16
2015: http://magic.wizards.com/en/articles/archive/feature/checking-planeswalkers-2015-2015-08-19

>Doug Beyer's Tumblr
http://dougbeyermtg.tumblr.com/

Reminder: Keep bait, shitposting, and arguments to a minimum--try to focus on lore discussion. Ignore chandere posts.

We have an IRC for more conversational discussions and no small amount of fucking about: #mtgwaifulore on irc.rizon.net

Starter topic: This week's Official Magic Fiction is "Beneath the Surface," by Ari Levitch.

http://magic.wizards.com/en/articles/archive/official-magic-fiction/beneath-surface-2016-01-27

Both the artbook and the cards of Oath of the Gatewatch make it clear that Kiora isn't a major player in this part of the story. What's going to happen to get her to leave?

Also, it seems that they nuked the archive site and that the old Uncharted Realms and Savor the Flavor articles are no longer accessible.
255 posts and 36 images submitted.
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First for Kiora a shit.
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>>45048071
Can we now ship Jori En and Kiora?
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Daily reminder that All Will Be One.

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Hi /tg/.

Some of you may remember me from a few months ago. I was just starting to learn how to play Anima and asked for help on how to make a "summoner-ish" character that makes his own mechanical summons. Since that day, my character is now a lvl 6 Freelancer specialized in alchemy and lets say I kinda capped the limits of humanity and I don't know how to reach surhumanity for Intellectual characteristics.

Other than that, Anima's system is fucking great, so great that I've joined a second anima campaign as a Ki user and now I wish to make a 2nd character for the first campaign im in, since my first char will be stuck in months of timelapse working on artifacts and such.

Then again I'm calling y o u for help, once more.

Let's say I had a hard time finding a way for my GM to accept giving me what I wanted on the first char and I always come up with some mindblowing ideas so Id' rather stick to something the rules of the game lets me do instead than getting privileges from my GM.

So here's my concept for my new character:

(please note this character will begin at level 7, 8 or maybe even 9)
Girl using wind-like abilities to use rose petals as her weapon and as a mean to defend herself or others (never thought of it before, but this is litteraly Byakuya from Bleach). She can transform her body into rose petals to become intangible and fly. Additionnaly (thats the thought part), I need her to be able to "mark" some peoples of her choice. This mark allows her to know if any of thoses marked character becomes near-death or dies w/e the distance she is from them. Additionnaly, she can inflict pain upon those who are marked as long as they are in her range for that to happen. She might also be able to hear their thoughts from a significant distance.

How should I proceed?
314 posts and 23 images submitted.
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>tfw no anima fans on /tg/
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>>45013295
>I kinda capped the limits of humanity and I don't know how to reach surhumanity for Intellectual characteristics.
Mental abilities aren't subject to the Inhumanity/Zen caps, you can just go bonkers with them. Your only limits are time and available materials.
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>>45015203
you mean every secondary abilities linked with Intelect is limitless starting level 0?

why the fuck doesnt my GM knows that, is it written somewhere so I can prove him?

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Rolled 6 (1d10)

My fellow fa/tg/uys!
It is time that we came together, and made the perfect sword!
I shall roll a number, all posts ending in that number are true facts about the sword.

Read. Set. Go!
204 posts and 17 images submitted.
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>>45101123

The sword can never be sheathed, its powerful enchantments destroying all bindings. You have to carry it by hand wherever you go.
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Shit's sharp, yo.
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The sword cannot ever be dropped.

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Welcome one, and I welcome you all to the tale of a world called Thespia.

Here is the odyssey of one that clings to this world with no face of their own! In a place where magic is fundamental to all of creation, all who live wear their lives upon their face, where a fire might wish to be the cooking fire of an inn!

The Faceless overcame the tyrant lord of Bikel, Stephan Grant, son of Mikael Grant. Thus, while wearing the face of the vengeful spirit "The Reaper of Aurel" otherwise known as Dramir, a story in the world of Thespia comes to an end as a hero arrives to deliver the accursed Guisi from their fates of enslavement and labor.

Yet despite this success, a shadow of doubt looms upon the horizon as the Reaper claimed victory from Lord Grant whilst in his Arche's true form, a secret kept by the Guisi at all costs for fear of true persecution at the hands of other Thespians.

Yet the curtain has closed upon that story and a sibling pair grow restless as they hear the whispers of the Guisi elders and their intent to make the Reaper disappear to ensure that there are no loose ends.

"We will not see our work undone."

The Twitter!
> https://twitter.com/Faceless_Quest
If you have questions...
>http://ask.fm/Dranzy

And a log of the quest!
>http://suptg.thisisnotatrueending.com/archive.html?tags=Quest%20Of%20The%20Faceless

And The Faceless!
http://pastebin.com/dDstf0SN
118 posts and 8 images submitted.
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>>45098106

The adventurer's guild at night scarecly quiets even into the late evening and night with adventurers drinking and recounting tales of their adventures. Some, you hear through the walls within your own slumber and the tales make your bed all the warmer.

While some may be the mild infestation of rude rats and others the plights of the bashful dormouse, other adventurer's regale other patrons with great beasts they've conquered in distant lands or ladies they've saved and asked for no reward but their gentle smile.

To these stories you find yourself swimming within your own dreams, that world of white with stained glass features hiding away the history of your own memories.

While Belinda does not seem to be in the mood to share quite yet, you do notice something strange...


The windows you've unlocked for Dramir remain within this world. Instead of slipping off into the oblivion of the white expanse, they've remained, as though through your unwillingness to part, they've chosen to stay.

Touching the surface of the stained glass recounting the tale of the Owl's Shadow, you even briefly revisit Dramir's memory as though it were your own, caught up in your own tangles of fate... What could this mean?


However, the windows to Dramir's sealed memories have drifted away beyond your reach...

You notice the windows of your own life making themselves known.

>[The Story of Thespia.]
>[The People of Black Stains and Silver Eyes...]
>[The Archer, Judicia and her gambit with Luna...]
>[I do not want to touch one at this time...]
>>
>>45098116
>[The People of Black Stains and Silver Eyes...]
>>
>>45098116
>[The People of Black Stains and Silver Eyes...]

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>Official /5eg/ Mega Trove, contains all official 5e stuff:
https://mega.nz#F!UVkTnT5b!FJ34UZ98BMY2mEtexenS7g

>Pastebin with homebrew list, resources and so on:
http://pastebin.com/X1TFNxck (embed)

>OGL and SRD for 5e
http://dnd.wizards.com/articles/features/systems-reference-document-srd

>For Anons
UA for this month: http://dnd.wizards.com/articles/features/kits-old
Thanks to whoever is updating the mega

What specific piece of D&D content (Setting, module, specific sourcebook) do you most want to see officially adapted to 5e?
348 posts and 29 images submitted.
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Bring Greyhawk back.
>>
Is there a player's guide or suggested reading for starting Out of the Abyss as a player?
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>>45092402
I want Eberron and an actual Artificer class.

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PASTEBIN ANON’S PASTEBIN: http://pastebin.com/0ezww209

PREVIOUSLY: http://suptg.thisisnotatrueending.com/archive.html?searchall=Star+Wars%3A+Fortune+Hunter

Traveling from the inner core all the way to the very edge of the galaxy was taking several days. However, you did take the time to drop Eudora off at the first habited planet. Of course, your definition of habited planet was quite narrow and super specific so it wasn’t until Ord Mantell that you finally were rid of her. But in her time, she made herself useful, she helped Misri along with her modifications, she cooked a few meals here and there for you all. Generally, she had warmed up to everybody on the ship quite quickly. Misri was actually quite sad to see her go.

And to be honest, so were you. She might be a Rebel, but dang it if she wasn’t friendly when she wanted to be.

However, she did have this conversation with you before she left. “Rhys. We know you’re after the Katana Fleet.” She stood at the boarding ramp, looking up at you. You and R5 were the ones to see her off. “Everybody is after the Katana Fleet. That many ships could turn the tide of the entire war.”

You crossed your arms. “I’m just doing a job.”

“I know, I won’t stop you.” She shoved her hands in her pockets, giving you a very stern look. “But listen, you have to understand this: if that fleet falls into the wrong hands, there’s no telling what amount of suffering and oppression will come from it.”

“Then I’ll make sure it won’t fall into rebel hands then,” you say. “Are you done lecturing me?”

[1/2]
256 posts and 28 images submitted.
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>>45092173
[2/2]

She huffed, rolling her eyes. “Never was one to listen to wisdom were you?” She held her hands up defensively, then turned around and began walking into the spaceport. “See you around, fortune hunter.” But before she left, she tossed you a holopad. “Special use, works on a network the Imps don’t use. If you ever need a friend or if you finally realize what you’re doing, I’m always up to talk. We Rebels are much more negotiable than you realize.” She waved goodbye, and that was that. You left Ord Mantell.

And several days later, you were sitting in your quarters, staring at the holopad.

Bah, what does she know? Negotiable. You toss it back onto your desk and sigh, crossing your arms.

Lev opens the door into your quarters. “Sir. We are experience hyperspace disturbances coming into our destination. I believe we are getting close.” Ah yes, the closer you got to the very edge of the galaxy, the more wonky hyperspace got.

“Very good, Lev,” you say. “Keep on.” He nods, exiting your room.

Hm, you have some time. What should you do?

> Visit Misri in the machine shop.
> See what Kuvasz is up to in the common room.
> Vikker’s on his shift in the cockpit, see what’s up.
> Call up someone (Who?)
> Other
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>>45092185
>> Vikker’s on his shift in the cockpit, see what’s up.
>>
>>45092185
>> Call up someone
Lotte
I miss her

Previous: http://suptg.thisisnotatrueending.com/archive/44944657/
Char sheet:http://pastebin.com/GCaRDsznzx

I groan, I don't know how I can feel so tired, all I had to do was listen to a teacher ramble for an hour or so. But I just feel like I could just take a nice long nap in a bath of ice water...then again I'd always be up for a nice ice water bath. Maybe I'm just bored? Pretty sure it's just that, nothing to really do right now.

I sigh, bubbles rising in my oversized fish tank as I stare at the painting Kandence hung up on the side of it yesterday. Not really anything to amazing, just a picture of a lake. But still it's better than nothing I guess.

I sigh again, forming my upper body as I sit up, drops of slime flowing down my arms and chest.

Yeah, I'm bored. really, really bored.

What do you do?
[] Wake Kandence up
[]Ask Baba why she's doing homework now of all times
[] Pay Titania and Linda a visit
[]Find Miranda
[] Take a quick walk see what you can find
[] get something sweet to eat
[] Take a bath
[] Bother the wolf, just to piss her off
[] Find dad and ask how things are going at home
[] write in
138 posts and 1 images submitted.
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>>45096059
>[] Wake Kandence up
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>>45096059
>[] Bother the wolf, just to piss her off
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>>45096059
>[] Wake Kandence up
>[] write in
Let out a silent but deadly one before we do so.

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