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Archived threads in /tg/ - Traditional Games - 1014. page


So Archons can see all illusions not just the equivalent of true seeing

www.erfworld.com
Roll 2d22.
Two of the same number do not count
1: Findamancy
2: Predictamancy
3: Mathamancy
4: Turnamancy
5: Dollamancy
6: Weirdomancy
7: Dirtamancy
8: Changemancy
9: Dittomancy
10: Lookamancy
11: Moneymancy
12: Foolamancy
13: Flower Power
14: Signamancy
15: Date-a-Mancy
16: Shockmancy
17: Croakamancy
18: Hat Magic
19: Carnymancy
20: Rhyme-o-Mancy
21: Luckamancy
22: Healomancy
You are Chief Warlord of a side with these Two types of Casters and a Thinkamancer. How do you use your Linkups?
57 posts and 4 images submitted.
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Not doing the safety dance, unfollowed, banned, friendzoned
>>
Rolled 1, 14 = 15 (2d22)

Roll
>>
Rolled 19, 21 = 40 (2d22)

So first Bean's down on the very first volley.

What are the odds there are any left by the next update?

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>mfw want to run a campaign
>no creativity

How do you guys do it? How do you keep things fresh? All I can ever come up with is basically generic stuff like musclebound barbarian smashing evil wizard in medieval land, raiding dragon caves etc. I can't come up with anything new. What do you guys look to for inspiration?
89 posts and 11 images submitted.
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>>45090296
I meditate on an idea. After long enough more ideas come to me. Just clear your mind of everything but your setting and think about it
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>>45090296
Reading other adventures.
Return to the Tomb of Horrors, for example.
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>>45090296
Do what you love; do what you feel you need to do. Always follow what immediately comes to mind. Do everything that naturally occurs.

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What armor would be the most effective at dealing with a warpick or strike from a similar kind of weapon? Even if stopped, would the impact still be enough to cause damage despite not wound being made?
139 posts and 19 images submitted.
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>>45086230
Adamantium armor.
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>>45086230

Plate armor.

>would the impact still be enough to cause damage despite not wound being made?

Unless you get a good hit to the head, it probably won't do much more than cause a flesh wound if you use the spike. Weapons like these were used in conjunction with plate armor as well because you had to get in so damned close.
>>
(>>45086230
Here are my three uneducated guesses:

1) A fictional, hard, flexible material. The armour would buckle stiffly, then pop back out. It would hurt like hell but would provide some protection and would not be wrecked/become disabling and damaging to its wearer by the strike.

2) A fictional, light, dense ablative material. The armour would compress to absorb blows. It's only temporary and it wouldn't be perfect but at least the armour wouldn't buckle inward and become damaging to the wearer immediately.

3) Plate armour. Hammers may be more effective against it than not but it's still the best armour you can get.

4) Fictional ninja speed and evasion and no encumbering armour at all. This is the fudge non-answer; I might as well list "forward planning" as the best armour against a warpick or hammer. It's technically true!

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My friend sent me a series of green text story images. As I pondered on what these kind of people would call themselves it struck me. These people are modern day shadowrunners.
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>Medieval weapons made with modern materials

How much better would they be? 20%?
216 posts and 25 images submitted.
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>>45078533
>>How much better would they be?
What criteria are you going by?
>20%?
What the fuck does that number even represent?
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>>45078795
>What criteria are you going by?

Performance?
>>
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>>45078533
This is just my uneducated opinion, but I think in pure effectiveness the difference would be minimal. Where we'd see the biggest difference is probably durability (things like stainless steel) as well as ability to mass produce (meaning that instead of only the knights, pretty much every soldier would have full plate, which would mean handbows and swords would be abandoned in favor of crossbows and maces or axes).

Previous Thread: >>45057042

http://pastebin.com/mxLKGGi9

First thread made by me, instead of the guy who kept complaining about having to re-label all his thread-starter images(Aspel?), in a month or two.
How has the God-Machine been influencing events in your game?
>image source is Person of Interest, probably the Opening
333 posts and 45 images submitted.
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Lore as an in-game thing.
I know various versions of the game have various ways to do it (Skills, a Background, etc.) I'm trying to come up with a way to do it viably as a background.

I wonder if it's worth putting together a list of things at Easy/Moderate/Difficult difficulties, and you can have access to it (or be able to get access to it) if you have a dice pool high enough.
>>
>>45077740
I don't like the thought of the God-Machine existing in a big way before the industrial revolution, so its influence is incredibly minor.

However I've got a plot device coming up where a wealthy man found a "novel" about the concept of a time traveller (well before H.G. Wells). It was in fact the diary of a genine Time Traveller jumping between worlds and cataloguing his findings. He noted many things about a great many confusing futures involving the God-Machine, but most specifically details on a ritual he participated in which summoned one such Angel.

The reader thought it would be great for a lark, and performed the ritual as it was described. A (weak) Angel came out, God-Machine is quite frankly shocked that someone has created infrastructure for it, and WANTS THAT BOOK.
>>
>>45077740
>>45078115
>I don't like the thought of the God-Machine existing in a big way before the industrial revolution, so its influence is incredibly minor.
I honestly don't even treat the God-Machine as a single entity. More of a big web of cultists who think they're worshiping the *true* god, and Angels who've been summoned for one reason or another and are managing their lessers. It's just that everything related to it has a technological twist.

Gonna be running a Demon game, soon, so I've been watching Person of Interest to give myself inspiration; it's definitely helping.

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No Shitposting Edition

For all your questions on Dark Heresy (1st and 2nd Editions), Rogue Trader, Deathwatch, Black Crusade, and Only War.

Book Repositories (mega is more comprehensive and up to date)
https://mega.nz/#F!Pl0UgbJa!vDtTXMKnvZ26fUbuw4X9tg
Shield of Humanity PDF
https://mega.nz/#!xlRWBaiI!MmOEkMse0wHVsyLDGbZJVGUXgVEuB9lWSyVl6ZhvgGM

Enemies Without:
https://my.mixtape.moe/jbsyqt.pdf

40K RPG tools, a site that contains stats or references for almost all weapons, armour and NPCs/adverseries. Not updated past DH2 core.
http://www.40krpgtools.com/

40k RPG Combined Armory (v5.43.150418), containing every piece of gear in all five lines. Not updated with any DH2 content.
http://www.mediafire.com/folder/i3akv9qx9q05z

Fear and Loathing (Ver 1.5.2) and The Fringe is Yours (Ver 1.5.1), /tg/ made Rogue Trader homebrew supplements for playable xenos, Knights, Horus Heresy gear, and other things
http://www.mediafire.com/view/kpl4pvkdiidvg6n/Fear_and_Loathing.pdf
http://www.mediafire.com/view/nf19t1z8p2prwrx/The_Fringe_is_Yours.pdf

Why warp travel is so often done inconsistenly?? Imperium does not have technology for pinpoint warps or inter-system warping. Imperial Ships warp to edge of solar system and from there move to inner planets with normal engines (Source: Stars of Inequity p18 and BFG) ??
325 posts and 25 images submitted.
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Which of the dark heresy scenarios are worth playing??
>>
>>45066311
related to that, what are anybody's motivations to play scenarios rather than self made stuff?
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>>45066392
Lack of ideas and/or time to make your own stuff?

Here's a question for you, /tg/:

Assuming that mermaids spend a vast majority of their life in the ocean depths and only come up sporadically to lure sailors to their deaths - how do they track the time and date?

Would they know about the different seasons? If they're living deep enough in the ocean that light can't reach them, would they even understand the day/night cycle?

How would a Mermaid society work?
110 posts and 41 images submitted.
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If they live deep enough that they can't see the difference between "day" and "night" they may track those times based on the migration of other sea life. Many zooplankton move to deeper water during the day and towards the surface at night.

https://en.wikipedia.org/wiki/Diel_vertical_migration
>>
>>45057225
Lunar annual cycle based on the tides?

Alternatively, why would they be interested on measuring the passage of time? Do they harvest something on the spring like surfacers?

Society based on aquatic transhumance, they guide herds of whales and shoals of fish.
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>>45057225

Tide? But why would you want mermaids that live in depths that are damn hard for adventurers to even reach?

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What's the point of using archers or warriors if mages exist? They can both fuck up the formations and attack at range with more powerful projectiles than arrows.
56 posts and 5 images submitted.
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>>45107518
Not in GURPS.
>>
Because warriors and archers are necessary for the survival of mages at low levels.
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>>45107518
mages are few in number, require a great many years to train, and depending on setting, run out of juice quite quickly.

Think about it like this.

Say a mage can take out 100 pikemen by himself.

Well with the same training cost and material cost, you can produce 1000 pikemen.

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Anyone up for starting a civ thread?
78 posts and 4 images submitted.
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>>45100165
Yeah sure lets do slime.
>>
Bump, someone bring out your GMing keyboard
>>
im new in this tipe of thread? how do we do this?

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Share your horror stories
330 posts and 44 images submitted.
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I've never actually played a TTRPG before.
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>>45097835
Well time for /tg/ to take the survey once again. Poll: http://strawpoll.me/6676372
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>>45097767
>constantly gets into arguments with the other girl
>can't into rules
>moralfags at us but is totally willing to commit regicide after walking by an execution
>aggressive vegan
>thinks "being lesbian" is somehow an interesting character trait IRL or in game
Lesson learned: People with bad grooming and hippy slogan shirts need to be kicked posthaste.

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>Okay, bro, I know your campaign is about realistic and gritty court politics, so here's my character
82 posts and 17 images submitted.
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>>45095968
I see you rolled a crusader who fought in the war against the heretic pizza people.
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>>45096009
Fucking Saucies got what was coming to them.
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>>45096040
CHEESIES GET OUT REEEE

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You rouse yourself into the perpetual dawn of this particular dungeon layer- a vastly preferrable set of scenery to the previous.

You feel like very little would be less impressive than the weasel-infested waste of time that made up the prior layers.

But now you've had a rest amidst some gorgeous terrain, and enjoyed a leisurely meal of roast bear, your favourite. Life is good, and it can only get better! As long as your idea of better is to delve further into a dungeon. And fight giant things, for your own amusement.

Thankfully, that is, in fact, your idea of better.
So you're planning to really enoy the next few days.

Your friends are less enthusiastic, though if that's in regards to the dungeon or the waking up, you can't presently tell. Sheszka seems mostly alert, sitting up straight in a contained wolf-form, though she's swaying side to side as her eyes droop. Jin is... You can't actually tell. She might be awake? Jin is schrodinger's harpy. Youll throw her at someone, and they may or may not catch a facefull of star-burning bird girl.

Nin is Nin. One hundred percent over-eager moth herald.

The fact that you just thought of her as a herald shows how truly insidious she is.

Ezzy is comatose, and still kind of fat from the sheer amount of bear she managed to consume. She's also snoring and drooling, but that's fairly normal. You'd wake her, but the hissing is kind of adorable.

All in all, it's a beautiful and quiet morning, so it's definitely time to murder something.

>Check that first bridge! Onwards into the sun!
>Waking people up, even if they don't want to.
>Just do some stretches, warm up while you wait.
>Other (?)
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>>45095535
>Check that first bridge! Onwards into the sun!
SPIDER.
PUSSY.
>>
>>45095535
>>Check that first bridge! Onwards into the sun!
>>
>>45095535
>>Check that first bridge! Onwards into the sun!
THE BUS WILL MOVE WHILE THE PASSENGERS ARE ALSEEP

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>GM has a small pool of classes that he allows
>Roll poorly (10, 16, 12, 11, 10, 12) all even
>Pick rogue because team needs skill monkey and I can't cast shit
>Campaign doesn't go well with rogue (all enemies seem to be immune to sneak attacks, traps are impossible, not even with nat20, and literally every NPC treats me as a criminal)
>Ask GM for help
>GM removes rogue so I should retcon my character but keeping stats
>No other class benefits from my stats, in fact all of them suffer
>Me "does this mean I should change character?"
>GM "If you change character you start at 1st level"
>Me "Then I don't change character?"
>GM "You can't keep playing with your current character as it's"
>Me "Then what should I do?"
>GM "Don't look at me"
>Mfw

Subtle That GM thread?
326 posts and 19 images submitted.
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>>45090031
>Roll poorly (10, 16, 12, 11, 10, 12)
lolwut, those are good rolls.
>>
Sounds like you're That Guy. DM is always right. Don't like it? Leave.
>>
Who the fuck still rolls stats in order unless you have no idea what you want to play ahead of time?

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I really don't get the hate Tau get they are totalitarian so how are they the ''good guys''? They are Imperium that doesn't use skull symbols and treats other races as second class citizens instead of killing them on sight. I love Tau and I love anime they really remind me of Japan - elegant, swift and deadly meanwhile Imperium is the West - brute force and dumb tactics. You are angered because deep inside you know Imperium is for edgy kids that's all.
292 posts and 37 images submitted.
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>>45087653
You started your post like you may have been moving to a point but then you suddenly switched to rabid weaboism

Maybe anon left the room in the middle of writing a post and some weed came into the room and added his shit and hit post
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>>45087685
You know it's the first time I have seen a genuine hardcore weeb in months although this guy might just be a troll
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>>45087653

> treats other races as second class citizens

Citation needed.

Then again, they suffer from the 40k problem that there really isn't a single 'canon'. It's retcons upon retcons and varies from writer to writer. When I was into the game, the Tau were respectful of their auxiliaries as long as they acted in line with the ideals of the Greater Good, and the totalitarian flare was subtle and insidious.

And now I hear about the Tau making gulags and sterilization camps and I don't even know. Apparently they turned into total mary sues in their latest book, too, which is annoying when Tau players have been defending that they aren't for years. GW had to go and make it true.

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