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Archived threads in /tg/ - Traditional Games - 680. page


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Not the original OP edition.
>>46370555 Last thread

Previous thread died a quiet death, can't be having that, now can we?

We finally have settled on the colors and we were working on the chapter badge,
so we should get back to it.

Also, the wiki needs to be updated:
https://1d4chan.org/wiki/Golden_Spectres
151 posts and 11 images submitted.
>>
>>46474650

OP said he's going to consolidate the Fluff.
Well, we are not as worse-off as the Sanguine Shields, considering that they didn't archived their shit.

But we more or less have them fleshed out. So I will ask the crucial question. What role do you want the Golden Spectres to play in Sector Vasenica?
>>
>>46474883
Were the threads for the Vasenica sector archived?
>>
So is your lore a bit more messy than the Death Consuls?

Previous Thread: >>46369852

Because none of you would make a thread, lizards are over powered, Crab got cucked twice, necro is a meme team. League needs more claw pomb. And first one to roll doubles in this thread has to make a blacked.com fumbbl team

I hope you are happy


____________________________
http://www.thenaf.net/
https://fumbbl.com/
http://bbtactics.com/
http://www.plasmoids.dk/bbowl/Bloodbowl.htm
http://1d4chan.org/wiki/Blood_Bowl

The latest rules, the CRP (aka LRB6):
http://marmeladov.com/BB/LRB6.pdf

/tg/ FUMBBL group:
https://fumbbl.com/p/group&group=9828&op=view

IRC Server: irc.fumbbl.com
Port: 6667
Channel: #tg ; #fumbbl for general chat

Steam Community for Blood Bowl 2:
http://steamcommunity.com/groups/tgbloodbowl2

Cknoor's tutorials:
https://www.youtube.com/playlist?list=PLSJ6kwwJv4Nr-Ky1PaFZys50S7zewio1O
313 posts and 25 images submitted.
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>>46461926
>lizards are over powered
>necro is a meme team

What's next, Flings are competitive and Elves are puny little snake eyes roller?
>>
Reposting season 3 sign ups info:

MauledbytheTigers is now accepting applications for /tg/ FUMBBL League III. There will be two divisions, as before.

In the Veterans league, as usual, this is completely open-weight to any returning /tg/ League teams (either from League I, League II or both), or anyone cuh-razee enough to want to enter a fresh team.

In the Rookies league, any coach may enter a fresh team, or a returning team from either previous /tg/ Leagues under 1200 Tournament Weight (which is different to Team Value).

As usual, players may only enter one team total.

To apply, PM Mauled on FUMBBL (user: MauledByTheTigers), stating your Team Name and which division they want to play in. Apply your team to the group, and ensure they are READY TO PLAY if not already, so you'll have to roll any skills or buy new players first.

He'll check your applications and either ACCEPT or REJECT you.

Also, Mauled will skullfuck any dropouts. They're a pain in the arse for everyone involved.

If you can't last ~6 weeks, don't apply. Stick to casual play.
>>
Rolled 5 (1d6)

Wonder how sign ups are looking right now.

Zachary Best Waifu edition

Previous thread: >>46346965

>What is Kingdom Death?
A boutique miniatures company, famous for characters and monsters set in a nightmare world where humans are the bottom rung on the food chain

>What is Kingdom Death: Monster?
A Kickstarter-funded boardgame where 1-4 players (up to 6 with variant rules) take the role of a settlement of human survivors trying to stay alive in the eternal darkness of the Kingdom Death world. While each survivor has their own name, life, and story, the world is very deadly, and focus should be given to the settlement rather than a single character.
The core game comes with 7 monsters and 34 survivor hard plastic miniatures, which are fully customizable to every gear configuration in the game.

>How does it play?
A KD:M campaign consists of 20-25 "Lantern Years" (up to 40 with expansions), each taking about 1-3 hours to play. Each year is divided to three phases:
1. Settlement Phase - exploit your limited resources to develop the settlement and craft gear
2. Hunt Phase - go out to hunt a monster so your settlement doesn't starve. The many dangers of the KD world await along the path
3. Showdown Phase - the main focus of the game. Battle the monster in a difficult and deadly fight that plays like a cross between Dark Souls and Monster Hunter.

>Where can I get it?
The core game can be bought at shop.kingdomdeath.com for $400. 12 of the 13 expansions funded by the Kickstarter were shipped to backers and will be available again over time. Retail prices for expansions range about $60-$150.

>Any other way to play it?
A TTS mod was made for the game, check the thread for links

>Rulebook / card scans
>Mega.nz link currently down.

>What is Kingdom Death: Heroes / Legends?
The fan-given name for an RPG playing in the KD world. KD:M was originally planned as a prequel to KD:H. Many of the resin models on the KD shop are character classes or antagonists from this game.
276 posts and 36 images submitted.
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Damon do I love the art in this game.
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>>46454217
So angry with the EU warehouse.
They were supposed to send out emails on shipment, and sent none to anyone. So I send them an email asking for the tracking number. They refer me to KD support. KD support says the same as first point above. So I wait. And now I hear spearhead sales are getting shipped?!
ARGH
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>>46455480
They are? Since when? I was actually kinda awaiting my Expansions to lie in front of my door when I came home from work today.

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The rush-hour traffic is already ebbing by the time you step out of your apartment, freshly attired in some unobtrusive civvies - a navy-blue, short-sleeved polo shirt and dark jeans. The steel-shod end of your cane clicks against the concrete sidewalk with each step; the sound almost lost in the rising and falling thrumming of the cicadas lurking in the landscaping. After going absolutely gibbering nuts during last night's battle, nobody blinked an eye when you “called in sick” and took the rest of the workday off. Now, at 1830 hours, everyone's settling down to dinner or after-work pursuits, and the dormitory area of the base is relatively quiet. Elsewhere, though, you know work continues - at the JMSDF docks, and the commercial shipyards not far away in Tokyo harbor, and elsewhere in Japan, the second shift is just warming up. And for the intel analysts buried deep in their bulletproof cubicles and cramped little offices, stale coffee and dry donuts fuel the upteenth hour of strained, driven data crunching, sifting and sifting for the little golden speck that might finally turn the tide of war.

You stumble as your toe slips into a hole in the sidewalk you hadn't noticed, bringing your attention back to Earth. Shaking your head to clear the cobwebs, you sigh - maybe you *do* need a break.
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At your side is Willie, one hand twisted into your pantleg for guidance, the other clutched defensively over her chest. She hasn't said a single word since you tossed your cane in-between the robo-dogs legs to save her, though she did stop bawling a few hours ago. Now it's just intermittent sniffles. You tried to get someone to stay with her for a while, but she spurned every candidate, opting to stay on your couch, wrapped up in a blanket under the AC vent.

You haven't thought about Willie for several days - just too much going on, too fast. As usual. Naka's words about crumbling mountains come back to you. Grinding your molars, you push them away. Willie's made tremendous progress, thanks in large part to Hate's shenanigans. Naka didn't get her instant fix either. Real life's not like the movies; things don't all sort out nice and neat after the big climax. It's a long, slow slog, and *that* is where real Duty lies. Someone once said that a hero is no braver than an ordinary man; he's simply braver for a few seconds longer. You've always thought that much the same could be said of duty - except it's measured in months and years.

You drop your big hand onto Willie's hat and roll it around a little, letting her know you're paying attention as she limps along with you towards Arizona's apartment. It describes the battleship perfectly - that quiet, composed dignity, always ready, always willing, and possessed of seemingly infinite endurance for any sort of toil or trial. It goes unremarked and unappreciated, and yet it's what truly underpins the safety of the millions that depend on military force for protection. For all the ads showing men stabbing CGI dragons with NCO swords, it's the guys that spend twelve hours a day fixing turbine gears and helicopter engines that really keep a Navy in fighting trim.
>>
Or for that matter, little destroyers. Coastal patrol, anti-submarine warfare, convoy escort, et cetera - the smallest, cheapest and most overlooked units are often the ones you find yourself needing the most desperately. Those are the day-to-day operations you've had little time to concern yourself with; especially with the war kicking into high gear almost the instant you touched down in Japan. Willie's certainly gained confidence in her inherent fighting prowess, but you've no idea what her life is like amongst the other ships - she's the lone American of her class on this base; Sammy nonwithstanding. And Sammy isn't the best wingman in the world - she's more of a tank, with a cautious Willie crouching behind it as it snorts and roars its way through an urban area.

You wonder if the cliques and camaraderie that form amongst combat units in high-stress situations have already crystallized long ago with the Japanese DDs, leaving Willie a newcomer, an unwelcome interloper, an outsider. You wonder if it's just plain, old-fashioned grade-school bullying. You wonder if Willie's channeling her past experience, or if she was just scared shitless because she's a little girl that was chased down by a fucking killer robot. You think and think and think, trying to untangle the child from the combat ship right up till you knock on Arizona's apartment door.
>>
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Or try to. Before your knuckles make contact, the door springs open to reveal Arizona. Her usual small smile is smiled, but her blue eyes are dazzlingly bright. She's wearing a dark t-shirt and shorts - and her duster, tied around her waist like one might tie a sweatshirt. You haven't seen her wearing it since you landed two weeks ago; but given the heat of a southern Japanese summer, that's no big mystery.

She fixes you with that blazingly happy expression for a moment, then notices Willie. Willie might be a walking disaster zone, but it doesn't make her stupid - the way she turns her face downwards tells you she knows exactly what she's interrupting. Shame seems to radiate off the girl like waste heat.

[ ] You know Arizona might hate you forever for this, but you couldn't abandon her. You could *not.*
[ ] She just had the ever-loving shit scared out of her, and you know there's nowhere she'll feel as safe as here, under the protection of the big guns.
[ ] Just pat Willie on the head and smile politely - take us both, or take nobody. If “personal time” with any one person is going to require you shirk your duty towards another, you may as well cut it off right here.

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discuss
67 posts and 6 images submitted.
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Didn't you start this same thread earlier today?
>>
>>46582457
No fair OP.
It was my turn to bait the 40kids today!
>>
>Not a gigantic piece of meat.
>Not bald.

Disgusting.

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>The AI has developed a soul

Is there a way to use this that doesn't destroy the entire point of using an AI for that role?
32 posts and 6 images submitted.
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>>46582357
You would first have to define what having a soul does.
>>
>>46582357
>>46582387
This, but I'm going to leave the thread before the soul argument inevitably devolves into shitposting.
>>
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>>46582387

It could open up interesting avenues for technology if the soul is a quantifiable and containable thing especially if an otherwise completely artificial being suddenly developed one.

Then again I've always liked the idea of throwing esoteric beliefs, metaphysics and technology into a blender and getting some Evanglion tier technology out of it.

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Why are Leprechauns so rarely used in fantasy settings?
Also, obligatory for this thread:
https://www.youtube.com/watch?v=Pf4U4UMGhLs
11 posts and 2 images submitted.
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>>46580908

They might be neat, but they're now too often associated with the American-invented holiday as a mascot. You might as well as why there aren't Easter Bunnies and Santas in your setting.

Fey like faeries and stuff get used because they're not overly marketed or associated with a specific holiday. Elves get a pass because of Tolkien and others with the High Elves elf archetype rather than the Keebler kind of elf. No idea what the analogue for the Easter Bunny would be, but I'm going to just say Vizzerdrix and see if that works.
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>>46580985
>You might as well as why there aren't Easter Bunnies and Santas in your setting.

Well, why aren't they?
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>>46580908
Because they're called gnomes

I'm looking for the pasta about some heretic belittling humanity, and then someone posts about the strength and honor of the human race.

this is very important for the dark heresy campaign i'm in.

thank you in advance
12 posts and 7 images submitted.
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>>46580231
it goes something like "within this meatsack of weak flesh is the heart of a human, the heart that beats for the entire human race" etc etc etc
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>>46580283
HERETICS BTFO

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What's a good way to design an eldritch creature that's terrifying, but still original? I don't want your typical tentacle-monster bullshit, but this problem has been puzzling me lately.

Any ideas?
24 posts and 1 images submitted.
>>
Look to mythology: Biblical angels, Gnostic archons, Hindu asuras and Shinto yokai.

Or do what disgusts or frightens you and your player. One of my players is grossed-out by blood so a lot of my Eldritch monsters are blobs of flesh and guts.
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>>46580027
It should be something that's slightly off. Like a person whose skin seems to not fit properly. Or something wrong with the eyes or too many teeth.
You shouldn't try to describe it, build an outline and let the players fill in the rest.
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>>46580027
Creeped out my players by making one which was basically a vaguely bipedal cyst in space. Well, usually vaguely bipedal. It didn't stay connected to itself - its head and limbs basically were anywhere it needed them to be, regardless of where the rest of it was.

>Modern era society that focuses on hunting down magic doors that lead to dungeons. Said dungeons hold powerful magic items but pop up in random places around the world before fading away a bit later.
>They do this because while it is difficult to reverse engineer the "mystic machine gun of extra shootyness" or "ancient blender of healing food", they tend to be useful for various reasons.
>Traveling through dungeons is just as respectable a job as engineering. Many companies paying mercs to go into dungeons to get the loot to see what they can reverse engineer.
>You have no idea how dangerous a dungeon is until you go in, more dangerous dungeons tend to mean better loot. However the means of telling how long a dungeon will stay before fading is vague, such as "somewhere around 2 months". Never exact.
>If someone is in a dungeon after the door fades, they are stuck there until the door shows up somewhere else. But it might not even be in the same time line or universe so you're more or less screwed.
What would be the best steps for hunting and looting these dungeons? Also how would said doors affect religions assuming that this setting still has the same religion?
17 posts and 1 images submitted.
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>>46576289
>What would be the best steps for hunting and looting these dungeons?

Satellite imagery to find them. Highly-trained and well-equipped teams to loot them, with dedicated transport to get there ahead of the competition.

Governments would probably take great exception to private mercs in their territory so the Mercs could expect to have to work in the shadows, and to end up in firefights with potentially anyone they meet on the way or inside the dungeon.


>Also how would said doors affect religions assuming that this setting still has the same religion?

Fundies would shriek that they're the work of the Devil and the artifacts from them are the tools of Hell. This would be common in the Islamic world, where they would be delcared haram by the Ayatollah and many important conservative Sunni clerics. In the US and Northern Ireland there'd be a minority of politicians who'd bang the fire and brimstone drum, but wouldn't really get anywhere with it.

Apart from the fundies, religions would either do the "mysterious ways amirite? xD" thing they always do, or not care at all in the first place.
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>>46576507
>In the US and Northern Ireland

Oh yeah, forgot to mention Africa. And the Pope could go either way, come to think of it.
>>
>>46576507
You would also need certain equipment depending on where the "door" is now that I think of it. Because if it can just show up wherever, even in thin air with no wall. If the "show up wherever thing" is true than you would need different equipment to get to a door at the top of a active volcano than one that's at sea floor. Also depending on what's actually inside of said dungeon.

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What's the best system for running a campaign similar to uncharted?
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A ps3.
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>>46576232
/thread
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>>46576190
Savage Worlds, with the Pulp Toolkit. Hell Vanilla would work.

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World is dominated by wilderness and monster. The only civilizations are city states which fight for survival.

Actually I wanted to add demons and undead. But I hesitate now but because I fear it harmonizes not good with a "primal world". Should I remove the demons and undead?
15 posts and 4 images submitted.
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>>46572588
You could still have "natural undead". Skellies controlled by vines, "zombies" controlled by parasites.

Shit like that.
>>
Natural predators would probably sort out the undead problem real quick. Don't know about demons and shit
>>
Just make Demons and Undead a "natural" threat. Demons are no longer invaders from a demonic plane of existence but instead a race of incredibly powerful but still mortal bestial race; if the setting is magical enough, they might still be literal manifestations of the world's evils. Undead are no longer minions of vile wizards but instead the natural product of improper burial – and considering how brutal most of the world is, anyone that dies outside the cities is not likely to receive their proper rites.

If they still don't seem to mesh well, then yeah maybe they should be cut. I think natural Undead could fit though.

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Is it possible to roll no more than four standard dice and get a distribution of results with the following criteria?
1. A range of at least 15 different possible results
2. The most frequent result is 0
3. You are NOT equally likely to roll above 0 as below 0, instead having a ratio between 2:1 and 3:1
I would prefer if the operations were limited to add, subtract, keep high, and keep low.
Yes, I am trying to figure this out with Anydice.
No, this is not homework.
48 posts and 7 images submitted.
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You mean fudge dice? Oh, you want at least 15 possible results. Okay. Make it 4d6 -12.
>>
>>46572091
>the most frequent result is 0
>>
>>46571957
>1. A range of at least 15 different possible results
>2. The most frequent result is 0
>3. You are NOT equally likely to roll above 0 as below 0, instead having a ratio between 2:1 and 3:1
3D20-15
Every number below 0 IS 0.
Then you 1D3 or 1D4 (depending on preference. If the result is one, the previously rolled number is negative. Otherwise it's positive.

We all know that Terra is a first class priority world. But, how many resources will spend the Imperium defending Terra again against a new threat.? All of them? Or maybe Terra has enough with the Sol armies? Will they call the whole IG? See that there are a lot of worlds in danger of being atacked while Terra is sieged. And every world has its own dangers. Chapters of space marines have their own missions and tasks to do, like the GI. There are more worlds with first priority.
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>>46570986
If there was an invasion fleet capable of reaching the Sol system, past thousands of world's with high powered military and resources, I would assume this would be an apocalypse type siege. Like Black Crusade made a hateful love child with the Tyranid hive fleet and the Necrons mass rising.

Then it'll be a siege to end all sieges, with all the soldiers of man arriving to fight this galaxy wide terror on Holy Terra.

Rate my head canon broskis.
>>
And it will be something openly said in imperial worlds? You know, If people knows that Terra is on siege, maybe there could be worlds with rebellions, or world becoming more and more fanaticized in their beliefs.

Imagine being a worker that makes screws for whatever you want. And someone from the imperial cult starts saying that earth is on siege. And in some point everyone knows it. What you would do? make more screws? tryto join a crusade? Remember, you're a loyal citizen.
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>>46570986
EVERYTHING.

Without Terra there is no Emperor. Without Terra there is no Astronomican. Without Terra there is no High Lords. The Imperium IS Terra.
Also Mars is just next door and it's almost as important.

Every other system can burn, so long Terra stands. Every. Single. One.
If Terra stands, the Imperium is alive. It can recolonise, in theory. Without it, the Imperium is dead.
Oh sure, plenty of planets will keep ticking along for a while. Separated. Fragmented. Prey to xenos and the Warp.
Assuming that Choirs can even allow for Warp travel at all. The Segmentum Solar is almost certainly entirely dark for Warp ships. Who the fuck has a choir up to guide ships that close to Terra? Just use the massive fuckoff psychic lighthouse at that range.
It's entirely possible that Imperial Warp travel is immediately grounded. Webways and Warp Skimming become the only viable means of ftl transport. Everything crumbles. Humanity is nothing more than a widespread minor xeno race to the Tau, and a memory for the Eldar.

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LAST TIME: http://suptg.thisisnotatrueending.com/archive/46546822/

You are Taleep Mortune, a male Nautolan who will soon be thirteen years old. You've been a student at the Jedi Temple on Coruscant since you were young, but now you've officially been promoted to the rank of Padawan.
Last night you accepted your calling in the Jedi Order to become an explorer, an archaeologist. You're going to preserve and discover the history of the galaxy. In accordance, you've been assigned to learn under Master Connerian.
You've been told to meet with him today, so you've been meditating in your room since you woke up. You've got to make a good impression.


Rules:
Write-in is almost always an option.
Dice rolls will always be the best of 3 rolls, and will almost always be a d20 roll.
The most popular choice after 15 minutes will be used.
If 15 minutes pass and no one has voted, I will bump the thread.
I will only bump once per thread.
If votes are tied between two opposing choices at 15 minutes, an additional 10 minutes will be allowed for voting.
If votes are still tied after the additional 10 minutes, the decision goes to coin toss.
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As you exhale, you feel calmness and serenity flow through you. When you were a young child, meditation was difficult. You couldn't sit still. But as you've grown older, you've come to enjoy it.
There's a loud knock on the door. "Come in," you say.
A man walks into your room. He looks to be in his late 50's, and is exceptionally tough looking. Roughly 6'3", with a short beard and a shaved head. A thick blindfold covers his eyes.
"So, you're my new apprentice?" He says. His voice is deep and holds a commanding power. "You're a bit scrawny, aren't you?"
You look up at the man. Not what you expected, especially with the blindfold. Then again, you have heard of blind Jedi being able to see perfectly well through the Force. It catches you off guard for a second, and you don't respond immediately.
"Never mind, you'll get stronger as you get older," he says. "I'm Master Connerian. You can call me Shon. We're going to be working together for a long time."

>"It's nice to meet you, Shon. I'm Taleep."
>"When do we start?"
>"Are you blind?"
>Write-in
>>
>>46570145
I never knew I wanted a yoga Yoda in my life, but now that I have seen it I can think of little else.
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>>46570373

Stretch, you must! Important the breath is!

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