GUYS
GUYS WHA
WHAT IF
HEAR ME OUT ON THIS ONE
WHAT IF... 40K... AS AN ISEKAI ANIMU
I think that's stupid and you should feel bad about it
Just looked it up and you have some very shit tastes.
>>47126052
Twitter:
https://twitter.com/SaSentinels
Archive:
http://suptg.thisisnotatrueending.com/archive.html?tags=Helljumpers
Char sheet:
http://pastebin.com/dcTmEV8t
>inb4 "Sentinel runs this and then doesn't run ever again" again
- - - - - -
The canyon is deep, dark and narrow. Hundreds of metres above you, your squadmates stand on the lip, skylined against the dawn. And before you, embedded into the base of the rockface, is a sheer, featureless metal wall, somehow more vibrant than steel, somehow...
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>>47125718
"What the hell IS that?" asks Levern 'Lancer' Kendrick, your heavy weapons specialist.
"No idea," you reply. "We should probably find out. Dispatch, are you seeing this?" There's dead air. "Dispatch? Captain Becker?"
"We're reading them up here," says Matilda, your Spartan-III. "The canyon might be blocking radio signals. We're routing your feed up to them, at any case."
"What do they want us to do?" you ask.
There's...
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>>47125728
Doc and Matilda
>>47125795
This'll do.
also
>2 hours late.
pls Sent.
it's always trees, woodland creatures, and dew drops with elves
why are they treated as druids that are okay with using metal?
are Dark Eldar the only "elfish" example that's okay with altering the natural form?
>>47125250
On one hand, it is kinda gross. On the other, claims of magical realm.
Sea elves use coral armor and shit.
Also what >>47125550 said. Tolkien Elves are more-than-perfect humans, and having your wet tissue on the outside is gross.
>>47125250
Ew no
Just no
Stop
Does anyone have the first-draft pdf that was recently released for shinobigami? Can't seem to find it anywhere...
Last bump in case somebody has it...
>>47124870
Bumping as well, i'm interested,
hopefull bump
>Be me
>30 minutes ago
>Playing D&D 5e, Out of Abyss
>Party composed of Sorcerer, Rogue, Druid, Fighter, Barbarian and me, Ranger
>Sorcerer rolls perception in an underdark swamp
>22
>Says he sees something on the water. Somethimg really huge.
>Continue running
>Ahead are 2 big totems. This...
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>>47124701
Define "fair".
You aren't playing Elder Scrolls 57: Still Not As Good As Morrowind, where everything scales to your level to ensure your characters are the most competent individuals on the planet at any given time.
If the GM actually expected you to punch that combat encounter in the face and win then he's retarded, but there isn't anything inherently wrong with an encounter where "oh fuck shit hell run away" is the best response.
Why do so many players feel entitled to be able to murder their way through everything they meet?
The only thing the DM has to do to be "fair" to you is to give you a fair opportunity to survive. Clearly, running away was always a valid option--you were able to do it after sticking around to fight a few rounds. Why did you feel like hanging around and doing battle against unfamiliar, dangerous foes, in an unfamiliar, dangerous environment, was a good idea?
As far as I'm concerned, characters that charge into battle every time deserve a quick death....
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Out of the Abyss isn't supposed to be fair.
Didn't see a cyberpunk thread in the catalog, so here we go.
How detailed do you like to be when it comes to artificial limbs in your games? Full charts of options for the players, or bare bones enhancements?
How would someone with artificial limbs decorate them similarly to those of us with tattoos?How long before cyberpunk is now?
>>47163259
https://www.youtube.com/watch?v=3YLwTJMyoB8
It's already here.
>>47163282
I've watched that documentary before actually. Absolutely mind blowing that he had 2 legs on the whole time.
>>47163259
Bump.
Also, assuming vampires exist in my setting, how would they fare with the advent of artificial blood? Would it weaken them due to not being "real", or perhaps enhance them due to being engineered?
This probably already exists in some form but I'm looking to do a homebrew tabletop system featuring Zoids. I've already got a hex-based battle system in mind with considerations for air, land and sea battles but what I am having difficulties with is how to make a system that can stat out the zoids themselves and include a subsystem for pilots that add to their machine's abilities.
I played Zoids Legacy for the GBA and thought it would make for useful reference to translate to tabletop.
Suggestions?
dumpan zoids in the meantime.
Why aren't beast races like Lizardman or Kenku more popular? Am I the only one that thinks the vanilla dwarf and elf races are incredibly boring most of the time?
What makes beast races so much more interesting, in your opinion?
>>47124083
Nigger, is having Dragon born not enough for you?
>>47124083
>humanoids
Meh. They're all pretty much the same.
I've come across a gaming group for the first time since I've moved, been about 4 years for me. Either way the DM has invited me to join his 3.5/pathfinder campaign and he happens to be a 40k fan like myself. After some consideration I decided I wanted to play a space marineish character but I'm stumped on how to build one that would match them fluff and mechanically wise.
Only thing I could find that smacked of 40k was the god of human superiority Zarus and a refluffed heavy repeating crossbow that would be a bolter.
Does anyone have any experience...
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We rolled up stats last time I saw him so I could be ready when I show up game night. I did pretty well
18, 16, 16, 15, 12, 11 if that helps
Didnt pathfinder have guns?
>>47123425
Yeah bit they are pretty shitty in my opinion and lack rapid fire
Are there currently any good fantasy skirmish games on the market ?
I'm looking for something like Mordheim, with pure fantasy, low model count where every miniature is a hero that can be levelled and customized, prime for campaigns and perhaps RPG-like adventures ? Preferably something still supported by the company with new material and minis coming out.
>inb4 just play Mordheim
I love it but I played it to death and would love to try something new out.
Bumping for interest
>>47123464
I never really dug Frostgrave's aesthetic. The models look really...dated.
http://www.mediafire.com/folder/c7tfqff9sqp71/L5R
>lots of stuff from 4e and previous editions
https://www.mediafire.com/folder/xpa768hxwcezl/RPG#2nbbe1kyny4qo
>some other 4e stuff can be found here (9th link from the top)
Ronin! Honorless dogs, convenient mercenaries, or potential heroes in the making? What are your experiences with ronin in Rokugan?
>First for the rightful Emperor
>>47152134
I mean, honestly speaking, Daigotsu came off better after the Destroyer War than if he'd became Emperor. After Fu Leng kicked the bucket, Daigotsu took his place, so now he's the new lord of Jigoku, which I'd say is a way better gig than just being Emperor.
So I'm building a villain for my current campaign, and I wanted to see what you guys think of what I've got so far.
>Villain is the son of Daigotsu Kanpeki. Was born in the Shadowlands after the Spider clan tried to usurp the throne and got kicked out of the Empire (this is ignoring the whole seals of Jigoku bullshit).
>Is an Akutenshi, and technically speaking the prince of Jigoku.
>His goal is to usurp the Iweko dynasty and take his rightful place on the throne as a Hantei....
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What would life be like in an enchanted piss forest? What kind of creatures would live there? What challenges might require the assistance of an adventuring company?
Those worms that swim up your dick.
Welcome to MY magical realm, bitch
It would be kind of shitty.
>>47121395
>implying we have genitalia
Been out of the saddle for a long while, recently started gaming again, and I dug up some new players at my local store. For a very short period, before suggesting that maybe my games aren't for them and cycling in new people.
And it's always over the same issue; I'll introduce something, a local legend of a monster, a competent NPC, a tale of a mysterious house where people who come in never come out, something like that. Party will inevitably go running over to whatever the fuck it is and attack, often getting in way over their heads, beaten up or even...
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>finds new players
>expects them to be experienced enough not to rush in
Alternatively:
>runs game for new people without warning them about the kind of game you want to run
>sets up situation that kills the players
>confused when players' ideas of what the game should be and what your ideas of what the game should be are different
Everybody here is at fault, both you and your players. At your age...
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>>47121423
> Why do you need "a very short period" to tell if you guys are not seeing eye to eye?
Because, well, to be honest, I guess I didn't think it needed saying. I usually give the players 2-3 things that someone is either paying or ordering them to do at any given moment that needed to be done yesterday, and then a few "features of interest" which aren't immediate priorities; they're also usually more dangerous or at least requiring of some kind...
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>>47121536
Do you never talk about what kind of game you're going to be running with your players? You just drop them into a setting that you've obviously put some work into and not even explain what they should expect? Random people who you don't know how they play or what they even like?
To be fair, there's some expectation that they would also ask you the same thing, but if neither of you are doing it, it's kind of your job as GM to ask.
Has one of your characters gone out on his or her own terms?
>>47121077
Dark Heresy has much vaunted tradition of suicide bombing BBEGs with a vest full of Frag Grenades. One I have partaken of on occasion.
I've also played a Kuni who used his own life as a sacrifice to the Kami in order to severely weaken an Oni.
Then I played that Superhero game where I dragged the Nuke out into the depths of space to save the city.
Then that Pathfinder game where I held up the BBEG while everyone else fled to safety.
I've got to say, I love the noble sacrifice.
Might...
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>>47121077
I had a character who committed suicide after winning a war and leading his clan into a new age: He knew he wasn't really suited for the new political structure, but there also wasn't really a way of abdicating that would stick, so he decided to clear the way for his successor.
>>47121150
I had a Black Crusade game where we rolled Perils of the Warp four times. Three of those times we got the body swap one (you would swap into the body of a random person, death would swap you back). The fourth time was reversed gravity on top of a skyscraper.
I'm pretty sure all three times we immediately grinned at the guard and started pulling pins on our vest 'nades
How many gods has Zelda?
>>47121006
Zelda is a >>>/v/ideogame, friendo.
>>47121006
Not really /tg/ but IIRC 5.... the three Goddeses, Hylia, and Demise.
>>47121006
Yes