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Archived threads in /tg/ - Traditional Games - 474. page


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What is your character willing to do for 3 silver coins
15 posts and 2 images submitted.
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>>47153466
Kill the owner of 3 silver coins
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The fucker has thousands of gold coins in his pocket and has no idea what to do with them. He'd probably laugh at the guy offering him 3 silver coins, toss him 30, and walk away into the sunset, laughing.
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>>47153466
Beat a man senseless for his 3 silver coins

Post your favorite magic items or ones you've made up
17 posts and 3 images submitted.
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>>47153156
Bagpipes of Invisibility: When playing these bagpipes at FULL volume, you turn invisible, but only if you keep playing.
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>>47153156
My party found a magical map that had had the soul of a man sealed inside it many centuries ago. The power of his life force allowed it to act as a primitive GPS system, displaying the topography of the land and the approximate layout of towns and cities. When it wasn't working as a map it formed an animated pencil sketch of a man's face, and he was able to see, hear and speak like a person.

The party gave him to a little girl they rescued on times they didn't need them, and together they would read and tell each other stories.

I sorta stole the idea from Wakfu, but I still like it.
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Truly Immovable Rod.
Oldfaggets represent

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It has been a while since i've saw a DEldar creation thread, so well, here is one

https://1d4chan.org/wiki/Dark_Eldar_Kabal_Creation_Tables

>Kabal Age (d10)
13 posts and 2 images submitted.
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Rolled 4 (1d10)

>>47152893
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>>47153001
Young (1 - 2,500 years old)
We are new kids on the block

>Current Archon (d10)
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Rolled 10 (1d10)

>>47153080

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What's the saddest love story you've seen during your tabletop career?
43 posts and 6 images submitted.
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Had a Pygmalion story between my decker and the AI he was trying to create. He died and it was doubtful if the program ever reached sentience. That whole story was pretty sad.
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>>47152699
poor crab bro
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>>47152699
My character had a Mosin Nagant that he loved like a child, he cleaned it every day, polished it every week, and spoke to it like it was a person. It was thrown in a fire. There were no survivors, enemy or otherwise.

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I've always wanted to play tabletop games, and would love to set sessions up for my group of friends but I have no idea where to start, or even how to play anything. So If any of you can recommend a good game to start learning tabletop rpgs and how to get started with everything I'd be very greatful.
39 posts and 7 images submitted.
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Do you have a group to play with? Sounds like you do.

Talk to them about what kind of game they want to play (at least genres) and then look for a game in that genre.

You can have a board game night too, but with actually good board games.
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>>47152489
Any board games you could recommend? And as for genre we're all into fantasy/scifi so there's a lot to choose from.
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>>47152809
Gurps

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Is black clover the new /tg/ : The manga?
13 posts and 4 images submitted.
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>>47152124
horrible taste desu

go back to one piece baka
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>>47152332
>It's an /a/tard posting
LoL
>>>/a/
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>>47152124

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Thinking about DMing a game tonight for 2 of my buds, any simple-ish systems you guys reccommend for a oneshot? We've all only played 5e...
27 posts and 5 images submitted.
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>>47151849

Fiasco
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>>47151875
Looks pretty good, thanks senpai!
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Here you go.

So I'm going to run a campaign with my players as members of this defunct noble house who go to reclaim their birthright. The major feature of the game will be the "strategic layer", in which players can spend "Charter Points" (earned on missions or by exchanging a certain amount of GP) to improve their estate, and later, holdings. I've got a decent number of ideas for this, but I'm interested to see what people think of the concept and what kind of ideas you might have. Pic related is the first and second tier of the upgrade path, and you can see what comes in tier 3, but basically I want to have each upgrade provide a tangible, meaningful benefit to the players.

In addition, every time the players clear a whole row/rank, they receive an extra bonus for free. They aren't shown in the image but I'll paste them in here:

>RANK 1 COMPLETION BONUS
>Players may now donate GP to the House Coffer, to exchange it for Charter Points/CP. Every 3,000 GP converts to 1 CP. Players may also extract CP for gold, at a rate of 1 CP to 1,500 GP.

>RANK 2 COMPLETION BONUS
>Players may now winter at the estate, and receive official recognition from the crown. Players now have access to the hinterlands around the estate, and legal dominion within.
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>>47151797
Bumping.

Again, looking for additional ideas for upgrades and opinions about the concept.
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>>47151797
Bumping once again with castle waifu.
>>
I actually really like the concept, but how are you going to deal with having multiple characters? It seems like most players want to have very disparate backgrounds, and are very hard to meld into one cohesive metaplot like this. Honestly, vanilla D&D is probably not the best setting for things like this, but I can't think of any better system.

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I got into D&D almost a year ago. I enjoyed creating a character and adventuring but my DM was terrible, This guy watched too much anime so almost every reoccurring character was some 12 year old girl that was all powerful. His idea of humor was "oh your character is felt up by a gay dwarf" or "you wake up the wrong gender". I'm looking for a DM that doesn't do that.
12 posts and 2 images submitted.
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>>47150823
Do it yourself.
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Well OP, if nobody else shows up, you can ring me up on Skype and we'll try it. I don't have any DMing XP, but I guess I have to try it sometime.

Skype name: ilia.tchaplinski
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>>47150823
why can't you D&D weirdos just play video games like normal nerds?

then you wouldn't have to keep moaning about how your playing partners are doing it wrong

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Any advice for a first time dungeon master? Creating stories and enemies is so fun to me but I have trouble with map placement. How many encounters is too much in one forest for example? And is it too much to create some custom weapons for use in my campaign? Somethin like "Holy Sword Lombardia, one per day can restore health to all allies withing sight distance".

Any tips?
15 posts and 2 images submitted.
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That is a ridiculously OP sword, like artifact-tier stuff. Stand on a high place, heal an entire army in battle.
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>>47150610

>topography in the campaign area is incredibly flat
>literally no extreme hills or mountain ranges
>the evil armies of yonder filed down the landscape in attempt to prevent bearers of the blade to rejuvenate their holy hosts
>it became necessary to recruit smaller and smaller people into armies to try and rectify this
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The question is not "how many encounters is too much in one forest". The forest can be Llanowar and cover a million square miles. The question is "how many encounters is too much in one DAY" and the answer depends on the edition you're running.

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What does ELF stand for?

Environment Loving Fey?
Eternally Living Fighters?
Evil's Last Foe?
Elegant Long-eared Foresters?
Ever-Lasting Friend?
44 posts and 10 images submitted.
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It doesn't stand for anything. That's like asking if HUMAN stands for
Horribly Ugly Men And Niggers.
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>>47150539
It stands for OP is a faggot
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>>47150571
Loving Every Jej

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Alright, I'm confused as shit. I know D&D divides itself into different books, but which one shows basic stuff like cosmology and the 8 schools of magic and stuff like that? I guess the player handbook is the one that lists all the classes and their spells and abilities, but some of them seem to be like "Arcane, Divine and Martial Heroes". Does that mean they left some out or is that just the most up to date class listing?
29 posts and 3 images submitted.
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What version are you looking for?

Player's handbook or the DM's handbook should have everything you want.
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>>47149677
Well I have what says it's the 4th edition Player's Handbook (doesn't say this in the PDF so far as I can see, the file is just named that) and it doesn't say one word about the schools of magic. In fact it lists spells in weird categories like (Arcane, Nature).
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>>47149663
>Players Handbook
Character creation and most if not all rules.
>Dungeon Masters Guide
Creating the campaign and any needed rules not in the PH
>Monster Manual
Stats for Monsters

Supplements have other stuff to add on top of this, such as more classes. But these three books are all you need.

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so /tg/ i've had an idea

>BBEG lair, giant metal castle
>full of blue not!Meeseeks statues
>the statues are actually not!Meeseeks given order 'stay perfectly still and do not move for eternity'.
>His not!Meeseeks box actually transforms kidnaped sapient beings into not!Meeseeks.
>BBEG is a psychic who thrives in envirorment with negative feelings.
12 posts and 4 images submitted.
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That is horrific and amazing
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>>47149221
>>
So Allied Mastercomputer with a Meseeks box that's employed to work like the Skeksis' mind control?
That's brilliantly eeeeeeevil

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>Blood for the Blood God!
>Let the universe... >DRRROOOOOOOOOOOOOOOUUUUUUWN IN IT!
How did this guy ever become a Chaos Lord?
31 posts and 7 images submitted.
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>>47148435
Magnetic personality
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>>47148435
They hire for attitude, not for the skill.
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it was a ruse by rusemaster kyras.

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What is your favorite resolution mechanic for dealing damage in combat /tg/?
22 posts and 2 images submitted.
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>>47148113
Sorry OP. People round here respond better to threads with drawings of fake women with huge tits.
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Body and Stun damage.
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I really like both Legends of the Wulin and Exalted 3e's combat mechanics, especially when it comes to the damage dealing.
LotW has 'ripples' and 'rippling rolls'. Any successful attack causes at least 1 ripple. If you hit hard enough, you also cause a rippling roll, which can inflict conditions, like an injury or even a fated connection of some sort. The more ripples, the more likely and more intense the condition.
You even take a single rippling roll at the end of combat!
Exalted 3e I'm less familiar with the details, but essentially you attack normally to build up your initiative and drive down your opponent's, until you decide to deal a decisive blow and spend all that initiative to try and finish off the opponent for good.

Both great systems that aren't just "ok I take 3 damage"

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