What is magic?
>>46449044
The ability to temporarily or permanently interact and alter with the underlying conceptual energies of the infinite multiverse.
A hearthstone clone.
>>46449044
A miserable little pile of mana!
Hey /tg/, what do you think of Eternal Crusade? I didn't like it in earlier versions, but lately it's really shaping up to be pretty good.
https://www.youtube.com/watch?v=iOZoIdUl4A8
>>46449022
>Open world gone, regressed into a lobby shooter with only a handful of maps
>F2P Orks gone
>Orks and Eldar aren't even playable yet
>Horribad trailers that reek of soulless cash-in with no understanding of basic lore, that also confirm lascannon sniping is gonna be in the game.
>Like at max four months until release, unless they "delay" for a year.
>Again.
I called that this was gonna be a legendary failure the moment the Founder Packs (TM) were announced, and I've been laughing at the people who were suckered in ever since.
>>46451759
Don't forget that Eldar are taller than space marines.
>>46452454
Holy shit I'm only learning about this now, this whole thing just gets worse and worse the more I hear about it.
What I imagined when I heard of the Founder's Packs was an MMO. An unbalanced, P2W MMO that lagged constantly, was buggy as all fuck, and had barely any promises kept, but still an MMO.
The way the game has turned out in reality has actually managed to become worse than my worst fears.
The lobby shooter transformation and the constant lore rape from people who kept saying shit like "rev up your chainswords" and "grab your bolters" in early blog posts, like a grandparent trying too hard to be cool, is legit like the final post of an intentionally over the top, humorous reply chain listing more and more features that would be cut towards launch, with the joke being that there's no way they could actually fuck up that bad.
What the actual fuck is this game?
>Drinks are on me edition
Discuss the viability of the Warcraft universe as a tabletop RPG setting. Have fun, don't be an autist, and keep your cool. This is not /v/.
>Previous thread:
>>46422785
Found this in the depths of my Imgur album.
>>46449031
Damn jaina's gotten....intense
>>46448841
>>46448841
Alright anons but some heart and thinking into this.
In Wow let's say that after the sundering Humans ended up in Kalimdor, instead of the eastern kingdoms. How would this change the political, social, and cultural aspects of the different races in WoW? What would play out differently?
Here are my thoughts on this:
In the Eastern Kingdoms:
>The Amani Empire is still alive and powerful, and therefore are able to halt the Orcish invasions, although it would weaken the empire
>Blood Elven Kingdom is strong enough to hold the Amani Empire back and remain independent thanks to their magic.
>Orcs invade, but are defeated, they later relocate somewhere else in the Eastern Kingdom and form a new nation (since humans aren't there with their 7 kingdoms and shit).
>Dwarves are Dwarves and not give a shit like a boss. But probably helps the Amani defeat the Orcs. I also believe the different clans would be far closer since there is a huge empire next door.
Kalimdor:
>There are always huge tensions between the Night Elves and Humans due to their cultures.
>Since they evolve in a different continent than the Eastern Kingdoms I would say that Human aesthetic and culture would more closely resemble the East such as Arabia, India, and Japan (not China because Panda has that going on) than the more Western aesthetics Eastern Kingdoms Humans have.
>With two large Empires in the continent (Humans and Night Elves) the Tauren would unite in an effort to stand up and balance the Human and Night Elven powers.
>Humans and the united Taurens participate in the War of the Shifting Sands with the Elves and Dragon Flights and is probably the only time they worked with the Night Elves on something, this would ease tensions, although there are still mistrust among them.
>I see the Taurens as more of the peaceful diplomats here in an effort to avoid a disastrous war between the humans and night elves.
Equipment edition
Useful Links:
http://www.mtgcommander.net
>Official Site: Contains deck building rules and the current ban list.
http://www.tappedout.net
>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.mtgsalvation.com/forums/the-game/commander-edh
>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.edhrec.com/
>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://manabasecrafter.com/
>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
CARD SEARCHING
http://gatherer.com
>Official search site. Current for all sets but has a terrible UI.
http://www.magiccards.info
>Unofficial, but has GOAT search interface.
What's your favorite piece of Equipment? The one you usually try to find a slot for?
>>46448410
Love me some Sunforger
The best piece I usually slot for is Skullclamp or one of the Swords, but my favorite piece has to be Nim Deathmantle or Tenza
Who Monoblack here
What are some good generals for Samurai tribal?
Been looking at Gahiji for RWG or Alesha for RWB currently.
Hello internet. I know I'm asking allot out of you but if you have nothing better to do, I need help.
You see, my gf's uncle passed away a couple years ago and we inherited his massive warhammer 40k collection. The only problem, is that I don't know anything about 40k. I live in the middle of nowhere and no one around me knows what they are.
I have 12 boxes of random figures and I've recently unboxed the first one. Seems like they are old chaos? No one has really explained on imgur.
Here is a link to the first box:
https://imgur.com/gallery/czUjo
Let me know if this is something everyone is interested in, and I'll upload another unboxing.
>>46446707
Best thing we can do to help, is take a picture of each individual item, or group of similar items, and we will identify them for you and give you an estimate of their value so you know how to put them up on ebay.
Or if you want to sell it as a big bundle, we can give you an estimate for the whole lot, but we would need to see individual photos of all the contents because you will want to list the contents on the ebay page.
>>46446707
box one is all Warhammer fantasy chaos, except the ones with the circle bases which are orks probably.
Mostly base stuff, but some of it's pretty converted, mainly the chaos ogres and dragon ogres
>>46447817
oh and number 11 is an eldar
What the hell was WotC thinking with this shit?
Who in there thought it was a good idea?
>>46446509
What are you on about?
Lorwyn was awesome, a nice break from the grimdark edgy shit
>>46446509
>Who in there thought it was a good idea?
A lot of people, and the player base agreed
>>46446509
Go away Maro.
It's surprising how few people would want to play a support class for a group when there's enough meat shields and damage dealers.
Do people not want the party to be more stable/survivable? And no, I'm disregarding any of that healslut meme crap.
It's surprising how many people play games with this kind of rigid role system at all.
>>46445608
I don't know. Warlord/Captain seems a pretty cool class if you ask me. Leader of Men, and all that. Maybe it works better when paired with a leadership roleas it should be
>>46445608
I played healbitch for like year
being purely reactive is boring
it was just buff and heal every encounter
Mega Man Skirmish Quest is a tentative title. Something more inspiring appreciated.
Some dude from /tg/ posted in the MegaMan VG board the other day, looking for help in designing a tabletop game for the series. His plight inspired me to attempt one here. The following rules are just a first draft, untested and available for major revisions. The core gameplay simulates moving 25mm models of reploids and mavericks around on a square-tiled board. Characters are meant to be played without using dice, as part of the skill in playing the original games was in how you moved and positioned Mega Man, since there were no reaction abilities and every hit connected. Therefore, this game is about how you move your characters and when to perform actions, similar to the skirmish quest Floors. In fact, a lot of these rules have been built upon those of Floors and the Mecha Mercs SQ, so special thanks goes to Runner_Scholar (Floors) and CognisCommand (Mecha Mercs SQ).
I only have time to work on these rules, not GM them. So if there's interest, I'll revise these and add them to a PDF for 1d4chan or something, so others can run their own games. Feel free to use these mechanics in other games as well, as with a little editing you could make a Super Metroid or science fiction game with them.
A database to help with character creation is in the works.
The following is the first draft. btw GM in this game refers to Game Man, cause Mega Man maaaaan.
GETTING STARTED
You can create a character during roll call by posting a name, bot code, and trip code.
[Bot Code]Name Trip
Your name choice is up to you. Your bot code is a three letter code which corresponds to the reploid/maverick chassis of your choosing. A bot code will be assigned an additional number by the GM if there are multiple players using the same character. You can also upload a picture or sprite of your character (like so) since those are aplenty for this series, just make sure your character is clearly presented for the GM.
Your character template has six layers:
Attributes
Parts
Actions
Skills
Inventory
Currency
Attributes are your bot's qualities.
Parts are your bot's current equipment, which affect Attributes and Actions.
Actions are the basic abilities your bot can perform for one action point.
Skills are complex Action combos and passive modification programs.
Inventory is item storage.
Currency counts Zenny and 1UPs, resources that allow your bot to purchase things or more life.
Attributes contain six qualities specific to your bot:
Health [HP] - health points, reaching 0 means death.
Energy [ENG] - resource for actions requiring power, can be refilled using items.
Action [ACT] - number of actions available to your character.
Armor [ARM] - measures damage prevention, damage taken equal to or lower than this number is cancelled.
Line of Sight [LOS] - visual range, can be used to find hidden enemies, items, and paths.
Movement [MOV] - distance in tiles your character can move per action point.
Parts are equipment that modify attributes and determine a character's available actions. Characters start the game with specific parts, but these can be exchanged when new ones are found during play.
Armor parts: modify ARM and may give some elemental immunities (if elements are added in later drafts of this game). Modifiers are ignored from the character's rear.
Sensor parts: modify LOS and may give special vision like heat/night/x-ray or special effects such as light.
Mobility parts: modify MOV and determines extra movement actions such as jump and dash.
Main weapon: determines Basic Main and Charged Main actions. Does not require ENG.
Sub weapon: determines Basic Sub and Charged Sub actions. Requires ENG.
>female DM attempts to do male voices
>>46445009
>GM does a voice
>It is *actually good*.
>>46445009
>female DM
>>46445009
>You can actually talk to someone while being a GM but outside of this you can't speak at all
>Wow! Why are you guys attacking me?! I'm just playing my character!
>>46444763
>Funnily enough, so are we.
>>46444777
Dub trips speaketh the truth.
>>46444811
Those are trips. Either way the thread is finished.
Pathfinder General - /pfg/
Awakened Animal Bards edition
Unified /pfg/ link repository:
>http://pastebin.com/YhdxTQS6
Ultimate Intrigue leaks:
>classes: http://imgur.com/a/tlwEX
>feats: http://imgur.com/a/PA4eT
>items: http://imgur.com/a/RzJiF
Old Thread: >>46437503
Whats ameikos role in rise of the runelords?
>>46444650
semen demon
>>46444650
She's only really there to provide an emotional connection to the going-ons at the Kaijitsu Glassworks.
Let's try this again now that the sunday event has passed. How did your prerelease go /tg/?
Pull anything good?
3 showlands, one was my promo. Played a dank B/U deck with Geralf's Masterpiece and Startled Awake (which won me two games).
Most of it was blue but I splashed black for more creatures and removal.
And THIS FUCKING CARD. GODDAMN. AS IF I NEEDED A REASON TO LOOK FOR MADNESS.
Great, best I've ever done. I went to my stores three events and got second, third, and first. In that order.
so what's the current opinion on clues?
What would a fantasy setting be like if there were no culturally European peoples? I'm not talking greater deaths following the Black Plague, I mean no whites period.
>inb4 reverse racism
> inb4 world peace without the white man
More brown elves.
Every time someone makes a thread with this picture, it's a really poorly veiled tumblr-style argument starter.
Are you trying to have that picture associated with tumblr-soapboxing?
>>46444274
I'm really not. I'm honestly curious, whether you believe me or not.
>You are one of three characters: Samson, a spoiled bard, Dyrus, an axe-wielding rebel's son, or Rene, an orphan adopted by a high-ranking Director of an ominous empire, now a prepromoted archer-lancer. POV will rotate between them on a thread-by-thread basis, with an off-chance that someone else might occasionally take a chapter.
>These protagonists' motivations and goals will very likely come into conflict with one another's.
>Character Death is always a possibility and sometimes an inevitability (this is Fire Emblem after all), but your actions can very easily influence who lives and who dies.
>Voting periods will last an average of ten to fifteen minutes, but this may be increased, decreased, or generally changed at any given moment based on voter turnout.
>Write-ins are encouraged.
>The previous threads are archived on suptg, and a pastebin summarizing each one's events will be provided at the start of the next, like so: http://pastebin.com/aP57qbyT
>A list of all current summaries and threads: http://pastebin.com/E9sXAcBx
>Our update Twitter is qmgrandflocto, and we have an ask.fm also under ask.fm/qmgrandflocto
You are now Dyrus, currently on the run.
"Eheh... Old-timer, we both know you've got more important things to do than die trying to save my life. Go on, the lot of you..." Those were the last things your friends heard out of Augustus' mouth.
Rene and her party, minus Director Waldrick himself, showed themselves off of the battlefield and back towards Holmstead's harbor shortly after King Augustus' death.
Gods, after all that the man had told you in his nostalgia after meeting that Marion woman. You were sure that, with all you'd heard about how pleasant this Waldrick guy is, someone he had raised would listen to the reason of a childhood friend, but...
This empire is even viler than you'd thought, and now you've been forced to abandon the good king to his backstabber.
"Don't dawdle," your grandfather says, shaking you out of your angered thoughts, making clear to you the sound of hooves maneuvering through the crowded alley to the best of their ability. "Cavaliers are right at our heels."
>A. Your Royal Axe can cut them down to size!
>B. Think less, hurry more.
>C. Let's meet them here!
>D. Write-in response
>>46443586
>A. Your Royal Axe can cut them down to size!
>>46443706
"Cavalry, you say?" You brandish your Royal Axe, "I'll pay them back here and now with the gift from King Augustus!"
Darren groans. "Dyrus, many of us are wounded, and any moment now people might be coming to box us in from the other end of this alleyway!"
"Then this is the path we cut through!" You say, tightly clutching your weapon.
"Perhaps you ought to chastise him later instead of wasting time now," Via suggests.
Belle, in turn, nods. "Whatever our course of action, right now we're just wasting time acting as sitting ducks."
Darren groans. "There... is a minor chance, I suppose, that they won't be anticipating us cutting through the cavalry and going back the way we came. This could just end up getting us killed, but then again so can nearly every course of action at the moment."
Well, all this discussion leads to a cavalier trio in a line before you and Via, unable to get past one another. The frontmost one has a funny hat and an impressive moustache, leading you to assume he's the subcommander of this little bunch.
"Your armor is unlike Noban soldiers... What are people from the Empire doing here?" He asks, looking quite impatient and ready to bury that lance into you.
>A. Attack!
>B. Announce who you are!
>C. Hold your position!
>D. Write-in response