ARCHIVE: http://suptg.thisisnotatrueending.com/archive.html?tags=Dungeon%20Life%20Quest
PREVIOUS THREAD: http://suptg.thisisnotatrueending.com/archive/45254458/
CHARACTERS AND PLACES: https://docs.google.com/document/d/19gNVgtevar647l4ZumUaVH6GlJzvxLlDNKaH8DrQMWE/edit?usp=sharing
WEBCOMIC 'CAUSE Y'ALL ASKED: http://wildwestscifi.net/gallows-humor/13683-gallows-humor-prologue
You are Brianna la Croix, journeyman necromancer, and a teenage assassin is asking you to help her be haunted by the ghost of a sad and frightened six-year-old.
That sentence right there is your whole life in a fucking nutshell.
>>45315400
You look at the challenge in Jewel's eyes and sigh. Then you light a new cigarette, because this is that kind of conversation.
"You're right, it is your life. But it's also my job to help people with difficult decisions like this one, and to try to stop them from doing stupid, self-destructive shit. So /if/ Cherry is okay with the idea, I'd like you to carry her lantern for awhile and get to know her, and then we'll revisit this at that point."
"I'm okay with that," Cherry says quickly enough that you tap the top of the brass lantern with a little scowl.
"Of course you are," you mutter, rolling your eyes. "Deal, Jewel?"
Jewel mulls it over, then approaches and offers her hand out. "Deal."
The two of you shake on it, and the pact is sealed.
> Pay your respects to the residents of the graveyard while you're here
> Press on towards the Basement
And
> Detour to Split
> Head straight home
>>45315517
>> Pay your respects to the residents of the graveyard while you're here
> Head straight home
>>45315517
>Pay your respects to the residents of the graveyard while you're here
>Detour to Split
Given the option of less writing to more writing...
>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing
>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA
>Rules
http://pastebin.com/Gqj3iKyn (embed)
>Last Thread
>>45296262
>>45315021
40K Imperium jump.
Warhammer Fantasy.Upcoming Black Crusade.
So how effective is Darkslayer at replicating weapons? It says the copies are subpar unless you're familiar with a weapon or have trained in replicating them, so if you've trained in it and are very familiar with, say, Excalibur, how powerful would the copies be?
>>45315253
Tell me about your beverage of choice, /jc/.
Original thread for those just joining us
>>45306984
Ok, now going to bed... op is not kill, just asleep
>>45314939
Well fine then.
1d4chan link: https://1d4chan.org/wiki/Spores_of_Madness
Going to ask again before I hit the sack: What do we call the head Magos of the Spores?
about to jump into the eternal war of the 41st millennium. been reading a lot of the lore and i am torn. i cant for the life of me chose a chapter to devote myself too.
In my time of need i come to you to help me decide.
You do realize you don't have to play Space Marines, right?
>>45313855
There are lots and lots to choose from, but keep in mind, as >>45313866 said, there's plenty more to latch onto in the setting besides Astartes.
Even more importantly, you can make your own chapter.
>>45313945
I want my chapter to be called the Sweet Babies
ITT it is 1996 show me your decks
>>45313748
That'd be pedophilia, mate.
8 Swamp
4 Scrublands
4 Badlands
3 Gemstone Mine
2 Bad River
3 Lake of the Dead
4 Knight of Stromgald
4 Order of the Ebon Hand
1 Ihsan's Shade
4 Necropotence
4 Demonic Consultation
4 Hymn to Tourach
4 Drain Life
4 Lightning Bolt
2 Incinerate
2 Firestorm
3 Disenchant
+ Life drain + filler.
>you will never be a hunky human warrior
>you will never go into battle with your goblin bros
>you will never make their sisters swoon when you return to town
I dont like Goblins
>>45312568
I'm afraid I don't follow.
Actually, I am a hunky human warrior. Not quite THAT hunky, but still, 1/3 ain't bad.
What does /tg/ think of Dungeon World?
>>45311204
People seem to think its shit for being simple or something. I played it as one of my first RPG's and loved it but we got tired of it pretty quick and moved to D&D 5E and haven't ever looked back
>>45311511
>People seem to think its shit for being simple or something.
But rules-light systems are more popular than ever.
>>45311204
It's fine.
I like the GM/Player collaboration.
>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html
>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata
>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf
>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
Cheese and whine edition
WHERE ARE THE NEW SCANS FOR CURSE OF THE WULFEN!!!
>>45310415
Thanks for updating the reference sheet link
Taco bell cheesy triple stuffed WAAC burrito edition
What if Power lances were S: User AP: 2 on the charge, and goes down to AP4 after that?
What would happen to the 40K universe if the Orks suddenly got their own version of the Emperor?
They'd fight endlessly to see who the new Emperor would be when the old one died.
You know, like smaller warbands do but on a galactic scale. Then they'd break apart into smaller warbands and it'd all be pointless.
>>45309750
You mean a super-powerful psyker? Because that's basically what he was.
I guess he's be insanely powerful because he'd draw his strength from the WAAAGH! and the psychic energy generated by the orks he led with incredible finesse compared to 'Eadbangas.
>>45309750
Orks win 40k forever.
I didn't find one edition
resources
http://futurewarstories.blogspot.ca/
http://www.projectrho.com/public_html/rocket/
http://military-sf.com/
http://fantasynamegenerators.com/
http://donjon.bin.sh/
http://www.eyewitnesstohistory.com/index.html
http://kennethjorgensen.com/worldbuilding/resources
>WARNING: REDDIT LINK. VENT YOUR AUTISTIC RAGE NOW
https://www.reddit.com/r/AskHistorians/wiki/books/europe#wiki_middle_ages
So anon, what are you doin' currently?
Juggling between working on a fantasy and a sci-fi setting, not really committing to either right now.
How do I do a grimdark setting that's not cringey and not a blatant 40k ripoff?
Trying to build a credible world map. At the moment I only have basic tectonics and major mountain chains outlined as well as some deserts and a few big rivers. Haven't yet gotten around to making levels/altitudes. The world is meant to be the same size as Earth with a single moon. Have also just marked out the basic territories of the major factions on the eastern continent.
Reading basics on climate, currents and such to flesh the map out further so I can make necessary alterations to the factions. May add an underwater civ later. When I'm satisfied I'll try recreating to look like a real map later.
The Story So Far: http://suptg.thisisnotatrueending.com/archive.html?tags=hellborn
1-50 Thread Summary: http://pastebin.com/DYy8w24r
51-100 Thread Summary: http://pastebin.com/wx3HtRT5
QM Twitter: https://twitter.com/HellbornQuest
Character Sheet: http://pastebin.com/rNg3Yw8m (pictures within)
Ask Languid Anything: ask.fm/HellbornQM
You are Sierra Beckhoff, and you are the Imperiate – the one true tyrant of the thousand hells. That is, if you can survive long enough to reclaim your inheritance.
In order to ensure you’re kickass enough to take your varied enemies head on, you and a select cadre of badass old guys (plus your dog) are going to telezap into Canada. From there, you’ll go tripping over to the shores of Lake Superior, where you will claim the anchor node of an elemental spirit. Its power shall be mastered as your own.
Failure is not an option. If you mess up this spirit business, you’ll be too weak to confront all the power players who want to destroy you. The King in Yellow, the Archduke of Mardusia, and a Stygian Grand Wyrmwrither all want you gone, and now you can go and add some jerk named Cadwyn to the mix.
Time is running out. Tonight, you ride.
--
You’re as ready as you’ll ever be on short notice. Isaac’s got the guns, Borislav’s got the dog, and you’ve got yourself. You don’t know what Ranthix’s got, but you don’t doubt he’s bringing more than enough of it.
And here you are, standing the garage ready to ride out on motorcycles to Muir Woods to get to teleporting across the continent. Your ultimate American hero dad is coming with, too, on his vintage older-than-you motorbike.
Man. Your life is cool as fucking hell.
Though Isaac’s leather jacket is kind of gay. “Isaac,” you say, wincing incredulously, “you’re kind of... the lamest person I know. You know?”
He gives you a slightly crestfallen look. “So Rowan’s finally gotten to you,” he says.
The slight but tangible coppery vibes from him are like a punch in the gut.
>>45309116
You can’t have Isaac saying crap like that.
You snort, floundering to accentuate the humor of the comment. “Ro’s just too used to having you around,” you tell him. “I mean, you’re still badass as all get-out. Like. You’re like the coolest person ever. It’s just – you know. I mean you’re lame too is what I’m saying,” you say, immediately regretting the words coming out of your mouth.
Really - coolest person ever? Who tells anyone that with a straight face? Eughk.
The effect your blundering has on your paternal guardian figure is subtle, but noticeable. He smirks cockily and spins his helmet between his hands, before donning it and mounting up. “Why don’t we see who’s lame on the road,” he says, mounting his bike and keying the engine.
The motorcycle rumbles gloriously to life.
>>45309120
Unable to resist the call of multiple motorcycles riding together, you slip on your own helmet and hop on your own ride. Together, you glide down the driveway and out onto the road – Borislav throws his truck into gear and leads the way, Reeber hunkered down and barking excitedly in the back.
After your convoy negotiates its way out of the city, you find yourself out on the Golden Gate, sunset on the Pacific on your left. The orangey reddish burst casts all kinds of violet and pinkish shadows on the striated clouds in the sky. The cool temperature is accentuated by riding along out in the open, a strong ocean wind rushing past outside the visor of your helmet.
At your side rides Isaac, laid back and at ease on the road. He still looks kind of gay, but the same act probably looked badass back in the 70’s. Borislav’s beat-up pickup truck rumbles along in front of you, headlights cutting through the dimming shadows on the road.
>Enjoy moment for what it is. Appreciate the beauty of your domain and all that jazz.
>Race ahead – you don’t see no cops. Speeding is an age-old tradition older than the mountains.
>Try to tempt fate by wondering loudly where Ranthix is.
>Screw around with hokey road tricks. You could totally pop a wheelie on this thing.
>Stay frosty. You got to keep on your toes until you’re done with this thing.
>Other (?)
yus
>waiting for spring training edition
Pastebin: http://pastebin.com/V9c2a6wU
old thread dead
>what you playing anons?
>CMON Kickstarters
Dredging this up from the last thread because curious.
Explain why the above deserves any sort of hate.
>Hey guys, here's a game, if there's enough interest via funding we'll make it
>for backing this from the get go, here's some free shit that we'll do because it's making enough money to warrant it
So like, are you mad that you are broke when the kickstarters happen? Or that "founders" get bonuses?
As far as I know, retail versions of CMON stuff is complete, all the Kickstarter stuff is extra.
I want to write it off as petty whining, but the urge to know more is stronk
>>45309282
I'm not sure exactly, but probably because they have a pretty high msrp. Some people are a little turned off by kickstarter as a whole. Others find pause when it comes to the games all being mini heavy. I personally found all of the cmon games to be a little lacking. In my view they try to compensate for this by the whole 'cool mini' aspect. In the end I'm pretty neutral about it all. I'll play the games but I don't get hyped at all for them, nor do I contribute to kickstarter.
>>45308932
Stronghold 2nd edition.
Surely the defender will hold next game, they got kinda close this time!
THE END IS NIGH!
At least, that's what the homeless man standing outside of the main building of your place of work, Trioxin Industries, insisted on yelling at anyone who passed by. Sure, the company has been victim to some bad press lately, as you'd expect from a group which develops experimental chemicals for potential military usage, but that wasn't the business of the accountants who resided on the 23rd floor. They would prefer the world didn't come to an end, as they were hosting their own Christmas party that evening. Yup, as the big shots in corporate where hosting some kind of gala across town, the little guys where determined to have a celebration of their own for another year of good business, before going home to their families for Christmas.
Of course, that's not going to happen. You read the title of this story. The end IS nigh.
But for now, there's an office party to enjoy, and a character to select.
A) Charlie Carpenter: The quiet guy in the office. Tends to stick to his cubicle and keep to himself, except for when he occasionally takes time out to nervously stare at the floor's receptionist, as if nobody notices him. Still, he's not that much of a creep, just kinda... shy. Anyway, dude's smart as hell. Makes you wonder why he's wasting his time here and not down in the labs working on... whatever it is they do there.
B) Annie Craven: The girl's sweet as all hell, if a little... kooky. Okay, maybe kooky is a bit rude, but she is a bit too... enthusiastic about everything. Especially horror movies. I mean boy is she a huge fan of those. She keeps a signed Dawn of the Dead poster on her cubicle wall, plus a figurine of the Tarman from Return of the Living Dead on her desk... that she herself made. Liked around the office by pretty much everyone but Margaret, the middle aged woman in the cubicle beside her, who has complained countless times that her "obscene" mementos and paraphernalia be removed, to no avail.
>>45308850
C) Brian Barker: Ugh, this guy. He's the nephew of one of the higher ups, and that's definitely the only reason he's still working here. Kid lives in a penthouse apartment but apparently he thinks he's from "the streets". Between his obnoxious attitude, trying to sell people his mixtapes, and his general "Fuck Authority" attitude, he's a total nightmare for HR. He's always bragging about his workout routine and how he's a "straight killa" after spending one day at a firing range. Nobody likes this guy.
D) Ben Romero: Wait, what the hell is he doing here? Romero's been one of the company's main shareholders for 15 years and... well, he's an odd one. He doesn't seem to be involved in much of the company's practices. In fact, he only shows up maybe once or twice a year to stir up shit with the CEO, always making sure to cause a scene. And now it seems he's ditched the gala in favour of crashing the 23rd floor's Christmas Party. The dude's a real alcoholic, as evidenced by him grabbing whatever piece of liquor he can get his hands on. Scary dude. You ever look in someone's eyes and just know "Yep, he's totally killed someone before"? Well, that's your first thought when you take a look at this guy.
Which one of these characters will be braving the City of the Dead? The Choice is yours!
>>45308850
>A) Charlie Carpenter: The quiet guy in the office. Tends to stick to his cubicle and keep to himself, except for when he occasionally takes time out to nervously stare at the floor's receptionist, as if nobody notices him. Still, he's not that much of a creep, just kinda... shy. Anyway, dude's smart as hell. Makes you wonder why he's wasting his time here and not down in the labs working on... whatever it is they do there.
It has been such a short time since your tribe has come to this cold, harsh land. Already your people have found a home worth living in, the Deep Cave housing your people against the freezing cold nights to some degree. Already a grave has been dug, the first of your clan laid low by a giant troll. Your Scouts have pushed deep to the south, back from whence you came in an attempt to find something of interest.
Much to their surprise they found a small village but, something isn’t right. The people here are human but none speak a word, even when approached by your Scouts. Finally a small group step out before your towering Scout. Their bodies are small by your standards, human-sized and devoid of hair their soft blue skin stands out against their grey clothes. They look up to your kin with eyes that look almost as if painted on. Their voice is sweet, soothing and impossible to replicate. “Have you come to do us harm?”
Welcome back to Giants on Ice!
>>45308684
Current Season: Fall
Temperature: 6 °C
Population: 13 Giants (1 baby)
Morale: Good
Food: 2 Turns
Livestock: 3 Mammoth Cows, 1 Bull
Structures:
Unlocked tech:Crude Medicine
Weapons: Smoked Hardwood Clubs
Stockpile: 1 Troll Pelt, 1 Troll Stomach, 5 Charcoal
Current Actions: 2 Actions Per Turns
>A. Scout(Which direction?)
>B. Gather Trade Good (What from Where?)
>C. (Locked)
>D. Build Structure (1d6 for really basic, 2d6 for anything more)
>E. Research Technology (1 Turns)(Takes 1d6+1 actions over time)
>F. Research Magic (1d10+5)
>G. Engage in Diplomacy (Locked)
>H. Other
Research Options & General Info: http://pastebin.com/yf2jzwRQ
Will wait a few minutes for people to show up!Sorry for the delay guys, work got super crazy
ayy
>>45308798
ayyy! Welcome!
((Right, the previous thread got archived so I'm continuing the mission here.
previous thread:http://suptg.thisisnotatrueending.com/archive/45279676/))
Kail: [Unable to complete action, path obstructed, redirecting weapons fire.]
Cable Guy: "Kail what are you doing? That's a wall! You can't just walk through it without special equipment."
HoneyPot: [Unable to complete actions, path obstructed, no line of sight to target.]
Cable Guy: "Well she does quite literally have your back now."
Monitor: "Cutting it a little close there Hetros, be careful with that mortar when there are friendlies down range"
Sparebits:[Lock failed]
Anaconda: "I'm not seeing any new targetting co-ordinates Spare, holding fire for now."
Player Re-cap:
Kail: 1
Malek: 2
Eisensturm : 3
Spare: 4
Gasolina: 5
HoneyPot: 6
Hetros: 7
Wendigo: 8
((Standby for enemy phase.))
>Forgot to bump last thread before bed. Such shame, Wendigo. Dishonoru, sudoku time.
>>45308607
>Move NW,SW,NW,SW
>Reload Mortar
>>45310022
Forgot stats.
Pilot: Hetros Jistin
Pilot Skills: -
Credits: 2
===
Chassis: Cobra
>HP 16/16
>Def 12
>ECM 8
>Sensor 10
>Move 4
---
Armor: Ablative Armor [+4 HP]
Right Arm (2/2): Mortar [Rng10,Rof1,Dmg8,Crit4,Pen18 / Balistic,AoE2, Reload]
Left Arm (2/2): Auto Rifle [Rng6,Rof3,Dmg2,Crit1,Pen20 / Ballistic]
Legs (0/0): -
Torso (0/1): -