What parts of the dragon make the best weapons? Apparently when it comes to Eastern Dragons their tails are often used as swords. I'm guessing there is a single long bone in the tail that can be sharped and used as the blade.
With six limbed dragons who have the ability to go bipedal (or at least stand on their hind legs) their thigh bones would make for good hammers.
Wyverns bones are light and would probably make for good single use daggers or arrow heads.
>>47199933
I mean, there's always teeth for knives.
>>47199933
For armor, scales could make, well, good scale armor. Larger scales might well be used as shields. Smaller scales could make arrowheads if they're sharpened. The leathery skin of the wings could make for a lighter leather armor for someone who doesn't want to be weighed down by plate.
Claws, teeth, horns, spines.
Kickstarter backers should have their rewards, edition.
Discuss games set in the Mantic's Warpath universe: Mass Battles, Firefight, Deadzone, and Dreadball
What is Warpath?
https://warpathuniverse.com/
Mass Battles: Large scale battles with big blocks of troops and vehicles (think 40k Apocalypse) - Open Beta
https://www.dropbox.com/s/dwkk5x5ooszx0zu/Warpath%20Beta%2014-03-16.pdf?dl=0
Firefight: Focused a little more on big battles, but not as big as above (think 1000-1500 pt games of 40k) - Open Beta
https://www.dropbox.com/s/hyc72fvva6e3dmf/Firefight%20V%201.3.pdf?dl=0
Deadzone: Small scale skirmish on boards with lots of terrain (think Infinity, but simpler) - 2nd edition, some preorders up, release in May
https://www.mediafire.com/folder/woayb5yb9fke1/deadzone
(Link also includes Containment Protocols, an anthology of short stories set in the Warpath universe, and 1st edition rulebook and expansions)
How to play videos:
https://youtu.be/OyeTtVgJPFY
https://youtu.be/inuJFLv89-k
Dreadball: Galactic and brutal sports game set in the universe (think bloodbowl, but scifi) - Available
(No links to rules, yet)
So I did a conversion, that, as far as I can tell, is legal under the new rules.
This is a assault enforcer on a monowheel scout bike. He can also count as an Enforcer sergeant or captain on monowheel if i want.
And as far as I can tell, the enforcer does not lose his jetpack rule. So its an enforcer with a jetpack that has 1-5 speed.
Dem moldlines though.
I assume he essentially "gets off" the bike to use his jetpack. Then he recalls the bike when he next reaches the ground.
>>47199773
So is this essentially AoS but a lot less stupid?
Conspiracy thread
Delta Green, Call of Cthulu, Unknown Armies--and all the other systems not necessarily designed for it but where a conspiracy enhances the campaign.
GMs: do you have some vast, malevolent council running things? Is a cabal of sorcerers or generals trying to keep the lid on a terrible secret? Is it elaborate and hidden or just beneath the surface, are there multiple competing groups at the top? Is everything your players think they know about the world a lie? Is it the lizard people? Tell us about the conspiracies in your campaign.
Players: Have you begun to uncover the secrets of the universe? Do you suspect that you're being handed a sequence of clues that will lead you down a dark, irreversible path? What makes a conspiracy memorable to you?
Everyone else: what's some good media with conspiracies and hidden depth to it? Good music for sessions with conspiracy content? Got any cool conspiracy pictures, like Agartha? I just got done watching Gravity Falls and I'm working on the cipher stuff right now.
>>47199455
Some good conspiracy music:
https://www.youtube.com/watch?v=J0RKpmjjpLQ
https://www.youtube.com/watch?v=-WgaJpYKFxQ
There was another good illuminati one but it looks like it's been removed due to copyright claims.
>>47199481
also have some dank conspiracy memes
Pokemon setting is just Tzeentch demon world located in the Eye of Terror.
Prove me wrong.
>>47198993
People are happy
Trying to cross 40k with anything is the dumbest and gayest thing anyone can do.
>>47199003
Only to turn into demonghost pokemon after they die. Carrying around their previous face.
>characters lose part of the equipment on being defeated
>their stats suffer permanently from injuries and have to be re-leveled /trained
making players undead or "restless" allows them to resurrect from physical death (etheric magic may annihilate their essence for good, though)
will this prevent my players from doing stupid stuff without making their characters seem disposable in high-lethality campaigns?
what do you guys use as alternatives to player death?
>>47196786
Sounds stupid.
If an Orc shoves his sword through my skull, or Corpsec riddles my body with enough lead to render me identical to swiss cheese, then I'm dead.
Tell your players to stop being bitches, and if they feel attached to their characters, don't let them run into cannonfire like fucking morons.
>>47196786
A high-lethality campaign pretty much means dealing with characters being disposable. If you don't want that, don't play high lethality.
Also, rather than non-sensically making them zombies or whatever, just have the bad guys capture them for ransom/slavery/interrogation and give them a chance to escape later. Prison breaks and slave revolts make for great plot-arcs.
>>47196786
>alternatives to player death
I'm playing Only War. The GM has expressed surprise that we've survived this long.
>we're building ever more sophisticated robots who can win board games
>people who die get to challenge death to a board game of their choice
Guys, our robot children will be immortal!
>>47196660
Robots are immortal anyway
>>47196660
When will I get a robot who can convincingly DM an original adventure.
>>47196660
the secret to true ai is actually that no one has the slightest idea on how to program a soul
なんで/tg/はあんなに日本刀が嫌いのですか?
It is underpowered in d20.
>>47196535
Mostly because of idiots like you, I guess.
>>47196559
/thread
I'm thinking about role-playing in vidya, but like a faggot and unlike me playing tabletop it's harder for me to create a roleplay centric character for vidya.
It's for one of the ES games, anyone else has this issue? Also more so the purpose of the thread: what do you roleplay as in vidya? Tabletop alter egos?
Role-playing in Vidya sucks because you don't get to make your own choices, you just get to pick from the really generic, often extremist, choices the game design decided to give you. You can be a Saint with a sword, or a puppy-kicking demon, and maybe even choose a "neutrl" option once in awhile, but you're never truly making your own choices or your own story the same way you would with a real-life GM who can adapt and react and mold the story around what you do and what you want from it.
In short, I don't try to roleplay in vidya because I feel like you really CAN'T with where technology is at currently.
>>47195934
I don't. If there any choices, I choose what I like, not some made-up personality. Then, if game was good, I replaying with "right" choices to get the hardest ending. Simply because choices are too limited most of the time.
One exception was a randumb gnome sorcerer in nwn2, who tried to make as many people angry as possible. Still ended up chaotic-good somehow.
>>47195934
>>47196027
Three words: Space Station 13.
So, /tg/, what's the dumbest thing your DM has allowed you to pull? Regardless of reasoning (from a nat20 getting taken too far to a DM just not knowing any better and you cringing in hindsight at the debacle), what's the most ridiculous/idiotic/perplexing thing you've had happen?
To start, I recently had a first-time DM "allow everything!" for some ridiculous reason, and took a joking shout of "You don't even know the laws of physics, but you really know how to fuck them!" and the use of a chalkboard to accidentally uplift a civilization by thousands of years. Pic related, it's my character.
I had GM allow something really ridiculous once because it made for a great story moment.
>Take on campaigns BBEG wayyy too early while we're all way too weak.
>Me and another player are playing casters, plus we have a melee fighter with us.
>BBEG was prepared, has a barrier that blocks any spells me and the other caster are capable of
>Easily downs our melee fighter
>Other caster is barely hanging on and too scared to fight, might even be considering swearing loyalty to the BBEG (though he'd have none of it anyway, because my character pretending to do that is how we got this close to him to begin with)
>I'm barely hanging on too... no spells that can get through this barrier, and melee combat consisted of me trying to bite the guy and getting tossed across the room.
>Get an idea
>Earlier in the campaign, I acquired a crystal that can serve as a spell focus and amplify the effects of a spell
>I haven't had the crystal cut or refined yet, in this state it would either do nothing... or blow up in my hands (far more likely).
>Pull it out anyway, let BBEG see it, start charging up a spell anyway.
>BBEG laughs, lets me do this, eager to see me explode myself
>allaccordingtoplan.jpeg
>At the last second, let go of the crystal and release my spell jet behind it rather than focusing it THROUGH the crystal
>GM looks at me like "whut?"
>Me: "The barrier will block my spell, but it won't block the crystal, right? It's not a spell. I'm just using my spell to give it momentum. I'm making a ranged attack this way, what do I need to roll?"
>GM just stares at me for a moment like I've had the greatest fucking idea he's ever heard.
>GM: "Let's just say it hits."
No roll or anything, GM just let it work and went on to describe how the crystal I had jetted at the BBEG ended up BOOMHEADSHOT'ing him like a crossbow bolt for insta-kill damage and how my clever idea had just won the encounter and saved everyone despite our party being severely weaker than the BBEG we were facing.
Letting me play.
So the dm sets up an encounter specifically to challenge our most combat oriented player, didnt wor oUT lIke that. So we sent him in to scout right? before he went into the building the mage made him invisible, and then he timed it right to follow someone else in and used some magic gloves he had to stick to the ceiling. He ends up directly above the three npcs made to kill him essentially, and declares that he drops from the ceiling and swings his sword in a full circle to decapitate all three at once. To describe this he references the spin attack from legend of Zelda games. Dm lets him do it, install kills two, mortally wounds the third, we cakewalk again.
Hi, I was looking into reading the Eisenhorn series, and would normally start with the Omnibus, but the cheapest I can find for that is 50 dollars. It's much cheaper to buy them individually, but I have a few questions I'm hoping someone here can help me with.
For starters, I have heard the Omnibus described as "unabridged." Does this mean that the singular versions of the novels (Xenos, Malleus, Hereticus) are in any way abridged?
If so, is it just the mass market paperback version that's abridged (http://www.amazon.com/Xenos-Warhammer-40-000-Novels/dp/0743411692/ref=tmm_mmp_swatch_0?_encoding=UTF8&qid=&sr=), considering that it has, according to Amazon, about 100 less pages than the re-issues paperback version?
Also, this is maybe a dumb question, but the short stories that come with the Omnibus come between book 1-2 and 2-3 respectively, correct? So if I were to purchase them individually, that would be the order to read them in?
Finally, I'm sure you guys get this a lot, but would this series be a decent enough introduction to the 40k lore?
Thanks a lot for taking the time to answer if you know anything, or to call me a retard if you'd like.
I have no idea about the first question, as I bought my omnibus on the first run it had, but I can tell you imo it's one of the best 40k books out there. It gives you an insight into the broader imperium, and the lives of people there beyond 'muh only war'. Both the short stories are worth a read too. I still read it maybe once a year since I enjoy it so much.
Yeah, the Unabridged version has two really short stories 'Blackcloth for a Crown addional' and another one about a returning army regiment and murders in a hive city. Both pretty good. Good place to start off.
>>47194599
-I was able to find a pdf of the omnibus with two minutes of googling
-The omnibus I found was the books plus the short stories
-I read the series for the first time a few weeks ago as my first real intro into 40k; found it quite good, read the entire trilogy in basically one go
Looking for more like this (especially noble looking).
Are there any more card edits of this type? Doesn't have to just be Magic.
And another I have
>When That Guy comes and tries to play a Subjective morality paladin of justice.
>When he bitches that I made him fall for ignoring a mugger in the act of mugging someone.
That Guy thread.
Pitched a cleric of love, worshipping Aphrodite.
Cool, run it.
Is actually about the jealous spiteful aspects of love. Manipulates the rogue into murdering someone for their nice rapier.
Actually worshipped Ishtar, goddess of war, lust and jealously.
>my only request was they play a good character.
>>47192324
They get golden ticket to adventure
Halfling rogue immediately tries to sell his to the shit eating masses gathered to witness their Ascension.
>>47192156
>subjective morality paladin
No such thing.
>made him fall
That GM detected.
I made a dice game and I'm looking for places to show it without being chased with pitchforks. Be gentle.
https://www.thegamecrafter.com/games/wyrm-dice
>>47187401
>when i want rational, adult discourse
>my first thought is
>4chan
>>47187401
I'm a bit busy pushing pixels but I'll try to take a look later. I can't guarantee I'll give you feedback though.
We do have a game design thread here from time to time. You might get more replies posting there.
>>47187401
>buy for $14.99
Post a pdf or get the fuck out
In this thread we talk about eternal masters and what cards we think/want reprints of, specifically what commons/ uncommons do we think are good candidates.
I think ponder, preordain, sleight of hand and brainstorm will probably be in the set
I would be more excited if I knew any nearby places that play legacy or vintage.
Also if it didn't cost a brand new car to get started in it.
So what does spoiler season look like for Masters sets? Do they just suddenly dump the set three days before release?
First for divining top