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Archived threads in /tg/ - Traditional Games - 1405. page


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Find a flaw.
31 posts and 8 images submitted.
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>>43983262
He's not smiling. And where is the sweater that Nan made for him?
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ugly as fuck
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Being dead.
Being an edgelord

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My twitter : https://twitter.com/FalloutQM

Rules!: http://pastebin.com/p9nXJNQb

Question?: http://pastebin.com/RnkpRuSP

Our Stuff: http://pastebin.com/vtMpJSH2
43 posts and 7 images submitted.
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>>43983053
I like this thread and I like you.
>>
Forgot the archive, sorry about that
http://suptg.thisisnotatrueending.com/archive.html?tags=livendagen

>>43983077
Well thank you anon
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>>43983053
looks pretty interesting

Wh40k and any sci-fi type of portraits fit in. Ill start dumping mine.
11 posts and 9 images submitted.
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Aaand another one.
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Aaaand another one. Desperado kind of guy.
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U dont fuck with Imperial Guard, son.

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>my character is a loli!
>i want to play a little girl!
11 posts and 3 images submitted.
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>>43982876
Are you that ningyo hime spammer?
>>
buff brown loli cat girls
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I'm sure all these disgusting obese autists will recognise error of their ways after reading your thread and change their behaviour for the bette.
Well done, OP.

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What's going to be the mindset of a superhero whose shtick is that he's unagaing, nigh-immortal, and has been alive and active since nearly 1800 BC (after being left wounded on the battlefield, feverish and starving for weeks, he began desperately munching on a piece of discarded snakeskin he could crawl towards which just so happened to contain a tiny bit of the essence of immortality its last owner stole from Gilgamesh)? How would such a guy think and act?
46 posts and 8 images submitted.
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He'd act like an elf.
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Methos.
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>>43982749
I thought Gilgamesh was never immortal, but was always seeking it?
I'd say it depends on how much he can remember over the ages and if he grows smarter now that he need not worry about death. An ancient immortal that remembers clearly the rise and fall and burning of empire would likely be world weary and want a peaceful pasture that he can live in. If it all becomes a blur after 200 years, he might still be looking the world over for wonders and beauty, both man-made and natural.
Also, if he still suffers from thirst and pain, he'd stay closer to civilization.

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Alright guys, want to start right where we left off, going back to the ship, or the day after?
63 posts and 10 images submitted.
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Day after
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>>43982729
Going back to the ship. We have lots of things to do.

Also, are we returning the Dungeon Heart to see what happens or not?
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>>43982761
Anon, why are you in such a rush to not get things done?

We have a mountain of things to do that we've ignored for years in-game.
Even with the Academy's labs open to us, we haven't tried to recreate or use our chemical engineering knowledge.

What would life be like in a world where everyone has superpowers?
112 posts and 19 images submitted.
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>>43982586
Alan Moore wrote a whole series about it; Top 10.

The first book is good, the rest is okay, and then when it's written by other people, it becomes pure fan-fiction level garbage, complete with every single character who isn't in a relationship getting paired off with a brand new character who just showed up, and is a perfect match. Bleh.
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>>43982586
Extreme
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>>43982586
A lot of places could cease to exist depending on the power levels of people there.

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What book does the average /tg/-goer read?

What books do you recommend?
328 posts and 35 images submitted.
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>>43982358
Is that an ork going to skull?
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>>43982358

check out The Chronicles of Amber series, by Roger Zelazny
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>>43982358

Uh, the big stack next to my bed has Dostoyevsky, Dickens, an Andrew Jackson biography, a book about the Whiskey Rebellion, and one of those nice barnes and nobles collected classics with 4 novels by Hemingway that my GF bought me.

>>43982414

I never got far into these but it wasn't their fault. They seemed like cool books.

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Who was your first ever GM, and how do you think they influenced your playstyle since, if at all?
21 posts and 2 images submitted.
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I started out GMing. I didn't get to sit down as a player for another 12 years. That campaign lasted one session before I was begged to GM the group again. It was another three years before I could be a player again.

I have GM'd so long, through so many games, that now sitting down as a player leaves a sour taste in my mouth, like I failed at a necessary role at the table. I have been conditioned. I have been trained. I will never again not GM.
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My first GM was an anal-retentive rules-lawyer that seemed to outright punish creativity if you were doing anything even slightly not covered by the rules.

I eventually found much better GMs, but my first GM has forever turned me off to caster-classes for refusing to let magic be used in any way other than direct damage or stat-buffs (and arguing with me at every opportunity even on THOSE things, even when the rules were perfectly clear).

Yeah... I just cannot play casters now. Too many memories of complicated rule-fights and generally not being allowed to do anything interesting.
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I miss being a GM. The first time I actually played as a player the GM was very devoted to "sandbox play", which basically meant 100% lolz random shenanigans all the time.

I think it really made me aware of the importance of well-placed rails.

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What's the most interesting monster, mythological or otherwise, for a modern fantasy/intrigue game?
>inb4 modern fantasy is shit

pic unrelated
13 posts and 7 images submitted.
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>>43981841
Man.
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Kiwi monsters
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>>43981864
Fuck off hippy

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How do you divy up your spells into various schools or disciplines or circles?

I ask because I'm making my own system and DnD's spell schools are pretty close to what I would want, but I'd like to get other opinions on it.

Also elemental magics a shit.
25 posts and 2 images submitted.
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Make it completely arbitrary and needlessly complex.
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Elder Scrolls has a nice system going if you ignore the fact that Illusion is basically mind control instead of actual illusions. Also wards being part of Restoration (instead of Alteration) is also kinda retarded...

Other than that, it generally makes alot more sense than the arbitrary DnD/Pathfinder spell schools that can't even follow their own logic (Abjuration are protective spells, but Protect from Elements and all the good protective spells are under Transmutation... yeah, Ok.)
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>>43981679
Each school/discipline/sphere/circle of magic must have all their spells tied together by a common thread or theme.

That's it.

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What might be the motivation of an alien race so infinitely more advanced than humanity that what they think of as simplistic applications of the laws of physics looks to us for all intents and purposes like magic? What could they possibly need, and why would that need involve interacting with a race such as humanity, which must be to them what bacteria are to us?
68 posts and 18 images submitted.
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>>43981323
We're cute pets.
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>>43981323
Noblesse Oblige
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>>43981323
Curiosity. We don't exactly understand how bacteria work either.

PDF WHEN? NOW edition

http://sixmorevodka.com/degenesis/

http://shop.sixmorevodka.com/en/degenesis-eng/38-degenesis-rebirth-das-pdf-englisch.html

Okay, PDF is finally out. Got mine downloaded, and it's looking just as sharp as the original books.

Personally I have a group set up and we'll probably begin playing some time next year after christmas and new year's.

Now, how about them Marauders eh?
14 posts and 1 images submitted.
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>>43981217
There is already a thread about this. Grow eyeballs and fuck off.
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>>43981241
Fuck you.
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>>43981331
No, fuck you. You could have spent literally three seconds to look at the front page and see that there was already a thread for this, but you somehow managed to be too lazy to do even that.

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Previous threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Devil%20Summoner%20London%20Quest
Character sheet: http://pastebin.com/4keHKgX4
Twitter: https://twitter.com/MolochQM

You found your father, and then you lost him again. Was this what Source meant, when they gave you the first of those two prophecies? It fits, true enough, but you're still not sure how much faith to put in prophecies or fortune telling. Probabilities can be manipulated and events can be orchestrated, all to create the impression of foresight. This means nothing.

Your name is Mia Vespucci and, no matter what you tell yourself, you still feel a shudder of apprehension coiling up around your spine. Just the cold, you mutter in a vain attempt at dismissing those formless fears, you'll be fine in a moment.

And it really is cold, here at the northernmost point of the demon world, where the Intoxicating One built... grew... his fortress. Even with the constant barrage of storms that once lashed this wasteland dismissed, the air is still bitterly cold and thick with snow. This is a lonely place, and not one that you'd ever come to without a good reason. Rescuing Marco, you father, isn't just a good reason – it's the best reason. You struggled to get here, you fought through demons and layer after layer of illusions and, finally, the creator of those tormented dreams herself fell at your hand. What you mean to say is – you've earned this.
131 posts and 13 images submitted.
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>>43981157

The quiet, shellshocked air is broken by a distant rumble, a hollow sound that seems to tremble through the air to reach you. Petra looks up at the sound, her face set in a weary expression now that the thrill of victory has started to fade. You're all tired – so tired that you can barely force your body to move, in your case – but that sound indicates a new danger, a new threat steadily working its way towards you. Bangs and crashes, sounding less like footsteps and more like a localised riot, draw closer and louder with each passing moment.

“We should probably run,” Joseph says quietly, his eyes describing a circuit of this unearthly room as he searches for an exit. There is only a single pathway leading out from the room – the same pathway that now echoes with the sound of approaching trouble.

“Run where?” Petra asks, saying what you were all thinking. She drags herself upright and clutches her bloodied sword tightly, glaring towards the sealed portal. There is one final bang, enough to send a shudder running through the grand door, before silence descends.

It doesn't last.

In a titanic explosion of shrapnel and splintered stone, a limp body smashes through the sealed door and lands, bouncing and rolling like a cast off toy, a new metres away from you. It's a demon – one of those cone-headed soldiers that seemed slavishly devoted to serving the Intoxicating One. A few last tongues of supernatural wind – the same gales that hurled the demon through the sealed door – fade away as the soldier dies. Tearing your eyes away from the decaying body, you feel your jaw drop as you see your allies, your friends, rushing to meet you.

“Now that,” Elliot says with a faint smirk, as Fortuna matches his expression, “Is what I call a distraction!”
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>>43981162

It's an undeniably cheerful reunion, once the shock and awe have both passed, but your heart isn't in it. There are many happy greetings exchanged – and a few strained ones, as Leon and Joseph lock eyes for a moment before pointedly looking away from each other – but every moment you spend congratulating each other is another moment not spent searching for Marco. Still, it doesn't seem fair to deny your friends their moment of relief and so you allow yourself to sink into the background.

“Petra,” Cassandra says after a while, “Have you set Sati loose yet? She's got her own, uh, her own important work to do.”

“I didn't forget!” Petra protests, sounding remarkably like a child caught stealing sweets, “We've been, ah, busy, yes? Very busy, isn't that right Mia?”

Busy, you reply without paying much attention, all kinds of busy. The sight of something red glittering on the ground – where Maya's titanic corpse once lay – catches your eye and you tune out Petra's triumphant reply. Approaching it, you nudge the red object with your toe. It's a fragment of that vast ruby that had adorned Maya's face, seemingly resisting the same decay that took the rest of her corpse. It looks like it could be worth a fair amount – if you could find a buyer who didn't ask too many questions – or it might have magical properties, but do you really want to take it with you? It could be one last spiteful trap, intended to curse the last part of your journey.

>Take the ruby fragment
>Leave it here
>Tell the others and let them fight over it
>Other
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>>43981168
>Take the ruby fragment
Maybe Scathach can do something with it. Or it could just be currency.

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Trying to make a Praise the Sun deck. Any suggestions? Also, MtG casual thread.
12 posts and 2 images submitted.
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False dawn seems like an obvious include but I have no idea what you'd do with it. There's a whole bunch of cards referencing Mirrodin's suns plus a Theros sun god. Also sun titan.
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>>43981132
I've seen a helios EDH praise the sun. Spectra ward, wrath of god, Kirtars Wrath, grand abolisher, strong equipment like swords or avacyn stuff.
Can't remember the name but there's "Annex" or something that is white, can be paid in life, and requires enemies to pay to swing at you.
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>>43984029
Norn's Annex. Probably just worse than a ghostly prison.

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