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Archived threads in /tg/ - Traditional Games - 1547. page


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You are Jareth, Disciple of Elshhu and savior of the Great City. Savior of part of it anyway, more due to good luck than anything else. Hopefully you can go a good long time without having to deal with any greater demons, you certainly aren't eager to risk your life banking on feelings of gratitude next time.

Still, that's yesterday, this is today. You're still alive, you're owed a binding favor by Grulax, you earned several times over what you were owed for the job to buy your silence, and you even got to put a wayward amateur infernalist onto a proper Elshhuan path. Makes you feel all warm inside.

(cont)
288 posts and 9 images submitted.
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>>43622036
It's a warm morning in the Great City, the bustle of guild traffic echoing up through the shutters even in this out of the way street. You stretch with a groan, amusing yourself watching what you have decided to dub Valia's panic dance. It involves the flustered sorceress attempting to move in a half dozen directions at once as her brain works itself into a frenzy of conflicting priorities, all without actually managing to achieve anything.

“You doing okay there?” you ask at last, as Valia makes a sudden lunge for a shoe lying on its side under a bureau, bumping her head against the wooden edge with a yelp.

“Y-yes, completely fine, um, I- I have to, I should...”

You chuckle to yourself, hopping up off the bed and walking over, wrapping an arm around Valia's shoulders as she rubs her forehead.

“You really in that much of a hurry to leave?”

“I- um, well, no, but- but my mother will be wondering where I am, um, I- I don't want her getting suspicious, and- I- well, since we did this once before already, I-”

Sometimes you forget that Valia's a couple of years older than you, still panicking about what her mother will say when she stays out all night. Though you suppose you aren't a stranger to overbearing parents yourself.

“It's already morning though, I doubt those few minutes you'll save running about will make much difference.”

“Well, maybe, but, but I really don't want to worry her...”

>It's fine, now come on back to bed
>Okay, we'll grab some breakfast then leave
>Alright, guess we'd better not worry her
>>
>>43622043
>Twitter:
https://twitter.com/BrightTegu
>Archive:
http://pastebin.com/TrD5P340
>Ask
http://ask.fm/BrightTegu
>>
>>43622043
>>Okay, we'll grab some breakfast then leave


Sup dude.

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Previous threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Devil%20Summoner%20London%20Quest
Character sheet: http://pastebin.com/YqydHj1x
Twitter: https://twitter.com/MolochQM

“Should have brought a bloody overcoat, shouldn't I?” Elliot mutters as you both trek through the heavy snow, melting flakes leaving dark splotches on the houndstooth print of his suit. He's been talking like this, chatting aimlessly and pointlessly, since the fight. A coping method, perhaps, from someone who's unused to such violence. Or, although this is the option you doubt, the fading adrenaline of someone who IS used to it. As if – his hands are perfectly smooth and free from callouses. He's no fighter.

Your name is Eirin Petra Petrushka, and you ARE a fighter. A damn good one, if you're being honest. It comes naturally to you – once the fists start flying, your body just... knows what to do. Some holdover from your past life, perhaps, the same kind of thing that sets your heart racing whenever you're alone with...

“And this snow,” Elliot whines, “will strip the polish right off these shoes. This is real leather, I'll have you know, they weren't cheap.”

Other than a disdainful sniff, you don't grace this with an answer. Sometimes, you wonder about him. You've got your guesses, but there's really nothing you know for sure about him. Looking at him, you sometimes feel the word “Liar” surfacing in your mind, but...
132 posts and 14 images submitted.
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>>43622029

Stomping onwards, you rub your eye as a sudden stinging pain flashes through it. Just a twinge of pain, nothing really, but it's enough to fill your eye with tears. You swipe them away with a callous flick of your fingers and press on, but it's not long before another lance of pain hits you. This one causes you to stumble as the world around you shifts, growing flat and somehow lifeless. You could be staring at a damn oil painting, for all you know. Then, as you're clutching a hand to your aching brow, everything drops away from you.

You feel like you've forgotten something very important.

“Bloody hell, Red,” the man behind you snaps, some vague mixture of concern and amusement in his voice, “What's gotten into you? Swaying about like that, you look as drunk as a lord.”

A snarl forms on your lips as you lurch round and seize him by the shoulders, staring hard at him. The words bubble up from some dark recess of your mind, each one overlapping and forming a wild chorus – Liar, cheat, thief and degenerate. Those are just the first ones that reach you, there's something else there, hidden beneath countless layers of thick deception. You can just about see it now, if only you could get a better look...

“Bloody hell!” he repeats, stammering with sudden fear, “Your eye, what's wrong with your bloody eye?”

Nothing is wrong, you hear yourself murmur, but... that's not quite right, is it? Once again, the thought strikes you – there's something terribly important, something you can't quite remember.

>Try to remember. This is important
>He's hiding something. You need to know
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>>43622032
>>Try to remember. This is important
Figuring out this eye thing is more important than whatever Elliot's hiding. For now. I assume will have more chances to use Dominion's eye on him.
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>>43622032
>>Try to remember. This is important

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What can you tell me about this system, /tg/? Does it do justice to the concept it promises? My group and I are fascinated by the thought of playing as ourselves during an apocalypse, but I thought I'd check here before acquiring it. I know it's fairly new, but I'm hoping someone here has played it and can give their opinion on it.
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>>43621442
bump
>>
It's really, really not good. It tries to sell itself on the gimmick of playing yourself and your friends during the apocalypse, but in practice there's very little in it to help with it. Character creation is (over) simplistic, but it still ultimately runs on a perfectly standard pool of points to ensure that everyone is equally capable (yes, there's a voting phase in which the players all agree on whether or not to raise or lower the attributes of their fellow ones BUT you get a point back/lose a point if they decide to lower/raise it so effectively you're still balanced). You cannot have the game balance cake and the real simulation cake. If you are a fat neckbeard whose greatest skill is rote memory of the rules of D&D 3.5th edition and your pal is a fit, coolheaded ex-Ranger who's won medals in Afghanistan, than in a real situation YOU WOULDN'T BE BALANCED. They even invalidate whether or not each player is "prepared" for the apocalypse in real life because the rules are the characters/players start with "what they have around, right now at this moment" (yes, the assumption is that the apocalypse literally starts the moment you sit down to play The End of the World RPG. There's even a funny little rule that says the GM has to be the first one to die, to save him the trouble of playing himself.), so what gear you'd get depends entirely on whether or not the player hosting the game is currently keeping shotguns around his pizza tables, not on whether Colonel McBadass has an entire arsenal at home (unless he's the type who always carries around his bug-out-bag).

So it completely fails to do that. The mechanics themselves are very uninspired, lots of descriptive, freeform advantages and disadvantages that add dice to your pool (so depending on whether or not you're playing with assholes it's either insanely gameable or just boring). It doesn't run fast enough to really flow, but far too simplistic to be a simulation.

(cont.)
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>>43621849
The "Stress" mechanics are pants-on-head, managing to somehow be both a poor representation of the genre, unrealistic, and wonky (in the sense that poor rolling could lead to bizarre situations where characters rip through a horde of monsters with a toothpick while only spraining their ankle near the end, but then stumble on a pebble and break their necks - and not even the grimmest of apocalyptic stories are these stupid about applying character death. It's supposed to be either dramatic or tell something about the story, even if that something is that the stakes are high and everyone can die, not literally be pointless). It's also got this kind of holistic system treating mental and emotional damage the exact same way as physical, which really doesn't work.

The scenarios are bad. I'll get to that in a minute, but the important thing is that is REALLY BAD since you don't get anything else. The End of the World prides itself on replayability because you get a whopping 5 scenarios with each book, but what they don't sell you on the back cover is that THIS IS IT. There isn't even GM advice on how to create your own scenario, no nothing like that. Five scenarios, that's what each game can do. Pre-Apocalypse, Post-Apocalypse, yadda yadda.

And the scenarios are bad. Most of them range from banal to stupid, they fail to cover the breadth of the genre they're meant to (I guarantee you that there are more than 5 ways of doing zombies, even if you stick to the iconic, and infinitely more ways than that of doing something like an "alien invasion". When your entire game relies on 5 scenarios meant to cover the entire "Alien Invasion" genre, can you really afford to "waste" one on something as pointless as "giant radioactive ants"?).

(cont.)

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Wouldn't it be super easy for Nurgle to wipe out the Tyranid? They intake all biological matter so it would be simple to sabotage a whole fleet. And Nurgle always has another disease waiting to be used so it's unlikely they would be able to adapt it away. If they were able to do so that would be a huge threat and I imagine that Nurgle would send out more of his strength to counter them.

Thoughts?
77 posts and 8 images submitted.
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Wouldn't it be super easy for Nurgle to wipe out the Imperium? They intake all biological matter so it would be simple to sabotage a whole agriworld. And Nurgle always has another disease waiting to be used so it's unlikely they would be able to cure it away. If they were able to do so that would be a huge threat and I imagine that Nurgle would send out more of his strength to counter them.

Thoughts?
>>
>>43621391
Nids are so good at biology that Nurgle's shit is only a minor issue for them.
Also, Shadow in the Warp fucks over daemons just as it fucks over psykers too. Daemons can't draw sustenance from the Nids, and the shadow makes it hard for Daemons to manifest.
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>>43621391
The Hive Mind blots out Chaos in areas where many Tyranids are concentrated, so Nurgle's diseases would lose their Warp-based effects and be reduced to simple biology.

Additionally, the Tyranids are the logical extreme of the practice of evolution, which is Change. Thus, Nurgle's sphere is opposed to them and his power is weakened by needing to work uphill, in a sense.

Additionally, the Hive Mind understands at some level the detrimental effects of Chaos, and as a result Tyranid fleets tend to avoid Warp Storms where possible. While Chaos-taited bioforms do occur on occasion, Hive Fleets break their usual course of infighting when they appear and gang up on the tainted portion without consuming them.

Arms and armours thread: polearm edition!
I personally would be interested in any kind of polearms from between 1510-1530
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>>
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Official Games Workshop play through edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kickass.to/warhammer-40k-pdf-library-t9575373.html

>40k 7th edition quick reference sheet(s).
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V5.pdf

FAQs
http://www.blacklibrary.com/faqs-and-errata.html

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
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Do you mind if we take a look around your library? Don't worry, it's not like we are going to steal anything.
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>>43621286
Can you go in a special Library for me?
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>>43621286
Will GW release anything special around Christmas time?

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Why is art for every single ccg/lcg so shit? Shouldn't they be hiring one good artist to do a wholesome experience? Like Tarot?

I recently thumbed through my Malkavian deck and it's horrid. It's an accurate reflection of playerbase' sensibilities, right?
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>>43621061
>Shouldn't they be hiring one good artist to do a wholesome experience? Like Tarot
It would take a long, long time to do that an keep quality up.

Take Feng Zhu for instance - dude does speedpainting for living, basically. It still takes him 8~ hours to bring a painting to completion, so you figure 1 image a day, five days a week, right? Wrong, process doesn't work like that. Client tells the artist what they want, then the artist sends back sketches, does any research as needed, then dives into the painting.

And - I want to stress this - Feng's work isn't really all that polished, and he does a lot things that aren't practical for card art that are practical for concept art, and his paintings are still another 8 or so hours from a being well polished. So now we're a MAYBE one painting every two days, if nothing happens to fuck up the artists life.

Hiring multiple artists gets around the inefficiency of relying on a single artist. And companies aren't going to pick top tier artists for an image that's going to be printed at a very small size - a lot of problems can be hidden just by making something smaller, and a lot of people will overlook or just miss fundamental problems if a piece is well polished.
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>>43621694
>It would take a long, long time to do that an keep quality up.

But the effort could make it worthwhile given no one else does it. Or get several artists and an overseer.
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>>43621732
>Or get several artists and an overseer.
That's basically what they do. The Art Director oversees the work of a bunch of freelancers. As I said before, the people in charge just don't care beyond a certain point - "good enough."

In-house artists would allow for more control and for the AD to push for greater quality, but that's more expensive and the returns aren't going to seem worth it to executives. They'll push for "good enough," the place where quality is high enough most people won't mind and where the price is low enough for them to stomach. And the less popular the game, the more you can expect the line of quality to drop. Quality costs money.

I can't speak to how popular the VTM card game is, but I certainly don't see them hanging alongside Magic, Yu-Gi-Oh, and Pokemon cards at Wal-Mart. The money probably just isn't there for them to be bothered with higher quality art, since the better artists will gravitate towards Wizards since they can afford to pay better.

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Stat me
16 posts and 3 images submitted.
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>>43621045
What is that?
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>>43621045
Bear
Size/Type: Large Ooze
Hit Dice:4d10+32 (54 hp)
Initiative:-5
Speed: 15 ft. (3 squares)
Armor Class: 4 (-1 size, -5 Dex), touch 4, flat-footed 4
Base Attack/Grapple: +3/+7
Attack:Slam +2 melee (1d6 plus 1d6 acid)
Full Attack:Slam +2 melee (1d6 plus 1d6 acid)
Space/Reach:10 ft./5 ft.
Special Attacks: Acid, engulf, paralysis
Special Qualities: Blindsight 60 ft., immunity to electricity, ooze traits, transparent
Saves: Fort +9, Ref -4, Will -4
Abilities: Str 10, Dex 1, Con 26, Int O, Wis 1, Cha 1
Skills: —
Feats: —
Environment: Underground
Organization: Solitary
Challenge Rating:3
Treasure: 1/10th coins, 50% goods (no nonmetal or nonstone), 50% items (no nonmetal or nonstone)
Alignment: Always neutral
Advancement: 5-12 HD (Large); 13-24 HD (Huge)
Level Adjustment: —
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>>43621086

Some kind of weird fat dog I think

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So are Dreadnoughts going the way of Tau battlesuits now?
90 posts and 12 images submitted.
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>>43620769
in what way?
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>>43620769

This is an improvement in my opinion; in the past I always thought their legs were too short.
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>>43620769
This looks better than a regular dreadnaught.

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Pathfinder General /pfg/

Kitsune Are the Best Waifus edition.

If you are asking for build advice, please mention which third-party books are allowed. If you do not say anything, we will assume DSP/SoP is allowed.

Unified /pfg/ link repository:
http://pastebin.com/HwxEjiKW (embed)

Previous:>>43612890
329 posts and 66 images submitted.
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>>43620714
>waifuing anything
>ever
>>
All-kitsune party. Good idea, best idea, worst idea?
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>>43620742
>all of the shedding

Nary an inn would hold ye for longer than a fortnight!

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Post about X-Wing, Armada, FFG's Star Wars RPGs (Edge of the Empire, Age of Rebellion and Force and Destiny), d6, d20 (Saga), movies, shows, books, comics, vidya, lego, lore, space liquor and transparisteel appendages.

Previous Thread: >>43587601

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/v77AhEFV
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault and the Star Wars LCG)
>http://pastebin.com/ZkpXpbJ1

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (Including d6 and d20/Saga)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Miscellaneous Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

So you want to watch The Clone Wars (But You Don't Want to Watch the Whole Series)
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/nXspTQRn
397 posts and 69 images submitted.
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TIL Tactician on Farlander is a waste of 3 points because he never leaves range 1.
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>>43620800
He wants Stay On Target and Advanced Sensors. Anything else is optional. Adv Sen to TL, SoT to do anything at all. Reroll blanks to eyeballs then spend your stress
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>>43620590
Just watched that episode, can't believe they have both a-wings AND b-wings now. Where the fuck where these ships at the battle of Yavin or Hoth? Fuck Filoni and his new canon.

So in most games, Clerics are typically lawful (good) and can turn undead.

So why shouldn't Clerics of chaos be able to turn constructs?
17 posts and 6 images submitted.
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Because no one has thought of it before. Go write something about it now.
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>>43620466
>>43620442
Hurry the fuck up OP.
>>
.... because they totally can in a lot of settings? Or lawful beings? Or machines?

hay guys this is a question for the war hammer guys.

so this thought had come to me at work (for some reason), ok the golden throng is on top of a webway gate that the big E built him self. ok cool he massed with odd ass tech before. but the is this leagued saying that if he dies he will be "reborn" right.

anyhow there is also this leagued that when the last eldar dies a new god will be born one of death, and he will lead a final battle aganset the gods of chaos.

kk but i thought the Empss his self was going to do that? well with all the shit fucker that is the warp all things happen at once. so the war in heaven the fall the dark age of technicality, the grate crusade, the heresy and all that shit is going on in the warp at once?

so if other gads have been worshiped in other worlds buy other races, the can this "star child" the new death god and the empuer be one and the same wating to be reborn when the last eldar dies and the imperium is tots fuck beyond fixing?

it makes little sens to have man v eldar nether gives a gold plated shit about the other? thoughts????????
15 posts and 2 images submitted.
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>>43619972
You seem to be trying to troll but your misspelled and grammatically terrible theory is just as valid as all the others.

Why the fuck not.
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>>43620003
not trolling high as fuk
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>>43619972
Slaanesh a cute

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Quest drone said he might be a bit delayed but a month has been and gone! Anyone have any info?
65 posts and 9 images submitted.
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>>43619725
check his twitter

https://twitter.com/HiveQueenQuest
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>>43619765
His last one's in September. October had flew by, and now it is November.
So yeah, OP's claim that QD's been gone for a month is well-grounded.
I miss our sassy bug waifu, whose snark could launch a thousand spaceships.
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>>43619869
I... I just want to research again...

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Can someone explain to me why this specific common red spell sees play in every cube deck ever? What is so iconic about Reckless Charge?
22 posts and 2 images submitted.
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>>43619549

It's a very important card for drafting aggro.
>>
R for +3/+0 and HASTE. And flashback to boot? What's not to like?
HASTE
A
S
T
E
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>>43619692

Haste makes waste.

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