how do you make maps for your campaigns? what method do you use?
>only self made hand-drawn shit for me and my pals
>maps often take up to 8 a4 sheets of paper
I draw them too, but I put in way less effort then you do.
>>43610341
look at your rivers and think for a bit.
>>43610612
i think you mean how there arent enough river sources around mountains and stuff? or anything else?
i already know that only little of this stuff is geographicly accurate , so be more precise with it please
>Mechanics: http://pastebin.com/JkfytG2X
>Character Sheet: http://pastebin.com/CGK4nsrY
>Equipment: http://pastebin.com/QYsxy8aH
>Companions: http://pastebin.com/7Dpm66hh
>Previous threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mercenary%20Quest%202030
>Twitter: https://twitter.com/HaremProtaGuide
Hey all. I know it’s been a long time but we’re back at least for a bit. Hope you all enjoy this run. Thinking of streamlining rules, seeing as how we don’t use most of them, but that’ll be for later. Also apologize for the slowness of getting this up, my computer isn't behaving.
>Fate Point: 2
>Money: $565
>Equipment Carried: Tier 2 Assault Rifle. Tier 2 Armor (+4 wounds). Tier 1 Pistol. Standard Ammo: 3. Tier 1 Knife. Tier 1 Bandolier. (Carry Capacity, 1 Ammo, 1 Misc) Tier 2 Rucksack. (Carry Capacity 6.) Quality Lighter. Tier 1 Med-kit. Tier 2 Med-kit. Tier 1 Toolkit.
Your name is William and you are a Mercenary. You think you’re a pretty good one, seeing as how you’re still alive after all this time. It helps that you have a good crew to run with. Morrigan, Nem, Cath, Bellona, Saran and Mary have all helped you out at some point or another and you like to think that you’ve done your part too. They seem to think so from the way they act, they’ve given you food, a bed, plenty of ammo and none of them have ever hit you on purpose. Well, they apologized if they did and it didn’t happen like it did at The Compound.
>>43610316
Currently you’re on board a train that is going to take you and everyone else to New York on your mission to help Koko and company do… whatever it is that she wanted to do. After boarding the train you were shown to your rooms… which were absolutely tiny things with what you recognized as relatively thin mattresses and no room for all of your stuff expect on the beds themselves. There were two of them, meaning that between the seven of you, all of your gear and the fact that one of the beds was completely missing, there were only five available mattresses, not counting the floor.
Morrigan and Mary look at the rooms, which seem to make nobody happy.
“Alright,” says Morrigan, “Take a room, drop your shit and I’ll see what the plan is with Koko.” You wait a little bit as everyone decides which room to take, leaving you as the only one with a choice to make.
Where do you room?
>With Mary, Cath and Sarah.
>With Morrigan, Bellona and Nem.
>>43610326
>>With Mary, Cath and Sarah.
Good to see you back, Guide.
>>43610326
>>With Mary, Cath and Sarah.
Is there a game out there that would support a player wanting to be a well disguised pile of spaghetti that eats people and shapeshitfs?
Bonus points for anything that offers buffs for popped collars.
>>43610140
inb4 gurps
>>43610193
Shit, never mind then.
>>43610140
M&M.
Is it possible for a game to still work when a player is dating the GM?
I accidentally scheduled date night and game night for the same time and gave my players the choice of skipping the week or me inviting my GF to play a dropin. Most of them said invite her along. She's played with most of them before (I was a PC, not the GM last time we all played together).
I don't want to fuck this up for her OR my regulars. Any advice or anecdotes from games you've GM'd, played in, or observed?
>>43609855
generally if you do any cutesy couple shit it's poor form and will make everyone else at the table gag, unless you're all good friends with each other.
If she's somewhat experienced, everyone's gonna be too caught up roleplaying to give a shit. If anyone flirts OOC feel free to call them out on it though.
>>43609855
Well, if it's her first time and she's usually not into the stuff, treat her like a new player, and go a little easy on her. If she's done it before, give her a tiny bit of a bigger spotlight to get her into the group, then treat her like a normal player.
>>43609855
Just treat her like a regular player and have her treat you like a regular GM and it's fine. Problems only occur when she gets special treatment.
stat me, /tg/
(pathfinder, no 3rd party books, Epic Fantasy point buy)yes I'm going to run this bastard
>>43609806
XP 1,200
N Large magical beast
Init +5; Senses darkvision 60 ft., low-light vision, scent; Perception +12
Defense
AC 15, touch 10, flat-footed 14 (+1 Dex, +5 natural, –1 size)
hp 47 (5d10+20)
Fort +10, Ref +5, Will +2
Offense
Speed 30 ft.
Melee 2 claws +8 (1d6+4 plus grab), bite +8 (1d6+4)
Space 10 ft.; Reach 5 ft.
Statistics
Str 19, Dex 12, Con 18, Int 2, Wis 12, Cha 10
Base Atk +5; CMB +10 (+14 grapple); CMD 21 (25 vs. trip)
Feats Improved Initiative, Great Fortitude, Skill Focus (Perception)
Skills Perception +12
Ecology
Environment temperate forests
Organization solitary, pair, or pack (3–8)
Treasure incidental
Druid/Inquisitor. Too lazy to stat.
That crazy nutter Jack Chick is a good artist.
Do unmarried older women have a place in adventuring parties?
If you wanted to see the new Elf and Orc just say so.
>>43609664
If they can hold their own and not be a burden, there's no reason to deny any aspiring adventurer, no matter the age or gender.
>>43609664
yes.
You are Chitose Sonohara a 17 year yankii, badass, badboy, & high school student.
You’re currently attending the 1st semester of your 2nd year at Onimaru Highschool of the Onimaru Trinity Sister Schools located in the dead center of Eternal Diamond City (Located on eastern coast of Japan). While much of your time spent is just dicking around and going to school for shits and giggles, you are also currently working part-time at your mentor’s establishment near the coast within the shopping district.
While you might have led quite the rough & tumble lifestyle for the better portion of a decade, it has come to your realization that FUCKING SHIT UP might not lead to the most prosperous of futures…
So super-charged with newfound determination to change your life, you venture forth into the unknown! Perhaps today will be great progress into a brilliant future of wonders untold!
>Jus when ya thought you’se gonna has a good time some punks rolled up and started causin’ trouble! Gang members of the Downtown King’s Crew seem to be infesting the boardwalk, and a small band of this particular group of degenerates started to cause you and yer friends trouble! Prez accidentally bumped into some dude with Sunglasses and he decided that fer the trouble he and his group were gonna have to extract payment from her body! These bastards get WAY too ahead of themselves when there’s a lot of em, and there are; 12 to be exact. Ya just got smacked around some, but ya opened a path fer Prez to escape, but it seems like their “Boss” decided he was gonna chase after her himself whilst you’se was tied up with the rest of his crew!
>Archive
http://suptg.thisisnotatrueending.com/archive.html?tags=yankii%20reform%20quest
>Quest Text Only (Updated to 15)
http://pastebin.com/JFr0n1e0
>Additional Information
Coming Soon™
>Ask
http://lord-grimsley.tumblr.com/ask
>Twittersheet
https://twitter.com/Lord_Grimsley
Both you and Souichi lay there on the ground after being tossed around by the wide-framed, and slightly fat dude with a Crewcut. Just beyond your view of Crewcut and the Glasses guy, Noriko is doing her best to outrun their muscular, yet chubby Boss with Sunglasses. Noriko is no athlete from how she runs, but she’s athletic enough to keep a decent pace away from their leader who’s giving chase. Hopefully after you’re done here, you can catch up to him before he catches her. Sadly, you’ve no time to worry about her situation, as two thugs stand above you, and nine others are closing in.
Shifting your gaze to Crewcut, you can tell from how he dealt with you that not only is a bruiser, but he’s relatively fast as he attacks with dual batons. You can tell, however that he’s not -too- fast, but the strength he puts out with each strike can be dangerous. Adjacent to him is Glasses who doesn’t seem nearly as strong or fast in offence, but is holding a switchblade knife in his right hand; opposite of the baton defensively held backhand in his left.
“Fangy, I’se gonna need ya to go after Prez.” You whisper to Souichi as the two of you roll into defensive positions in preparation to get up. You can feel all of your injuries and bruises from battle as you move across the ground; they ache and sting respectively with each movement. “I’s gonna has to clear another path, butcha gotta go after him; keep Noriko safe.”
>[1/3]
“-but… Right!” Souichi responds with a sense of worry, but ends strongly with a tone of firm resolve. This is the same boy who you’ve come to call friend. You can tell he still worries about you, but seems to have enough confidence in your strength to leave your side. Hopefully you’ll come out on top; you’ve been pretty beaten already as it is.
“Alright…” You dodge by rolling to the side, and Souichi does the same in the opposite direction as both of them begin to swing their batons down at both of you. They swing hard and fast, and follow up with kicks that seem to miss. You take advantage of Crewcut’s slight slowness by kipping up and bashing in his face with your head as you ascend.
The attack catches him off guard and he stumbles backwards a couple steps, right into Glasses. Crewcut’s weight is far too much for Glasses to handle, and he struggles to keep from falling over. The entire time both of them are shouting out profanities, and the sudden assault seems to cause the rest of their crew to step up their pace a bit. “GO!!”
“Right!” Souichi rolls onto his feet and from there he dashes off after Noriko and Sunglasses who’ve only reached the end of the boardwalk, and were now heading into town; not to say that was a short distance, but Souichi could easily catch up to them within a few blocks or so.
Now that you were up on your feet, you could see that their large friend with the messy, neck-length blue-hair was moving apart from the rest of the group with one of the mooks and a Mohawk guy to separate, and go after him as well. With some quick maneuvering you bolt past both of your previous foes and cut them off.
>[2/3]
None of them stopped, but you had a plan to stop some, if not all of them. Fighting is your strongest talent, thus a plans born in battle are the most common.
The first guy to reach your line of defense was the mook; he seemed light on his feet, and even wore shoes specialized for running. Despite his advantage in speed, he was not so good at dodging you as you reached out to grab him as he tried to run by. Taking hold of him as he moved you redirected his momentum into the group of oncoming thugs, even running them into a the Mohawk guy who broke away to give chase. Two down!
As you turned to grab at the larger guy with Shaggy hair, he easily juked out of your grasp and continued onward. Before you could even try to give chase, you were surrounded. It didn’t take ALL of them to do so, but you notice that the Colorful-Mohawk guy you hit with the mook was still on the floor, and the mook was struggling to get off of him.
You are now surrounded. Souichi is now in pursuit of Sunglasses who’s in turn chasing after Noriko; following them is the guy with Shaggy hair. Colorful-Mohawk is laying, struggling under one of the mooks who’s trying desperately to get up; notably blinded as the bandanna he wore over his head was now covering his eyes.
>[3/3]
>Re-posting RURUS! [0/3]
Specialist games edition
>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kickass.to/warhammer-40k-pdf-library-t9575373.html
>40k 7th edition quick reference sheet(s).
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V5.pdf
FAQs
http://www.blacklibrary.com/faqs-and-errata.html
>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
Been playing for quite a while, but finally started branching out with other missions.
Did the Relic today, and I'm just curious; can it be contested? It says it's an objective, but it really feels weird. If it can, does that mean that a unit with obSec can actually control it, while it's in the hands of another, non-obSec unit?
>>43609413
just go for it, i only really started to pick up art (despite doodling every day) because the english department at my university is terrible so i figured why not be an artist instead? and that's the last i'll talk about that since it's off topic
>>43609495
Would three of these be a good take against necrons?
My friend is necrons and I will be playing him soon. I don't like cheesing out however and I am not a fan of spamming D everywhere so I was looking for an effective counter to his dudes.
The continuing adventures of an anon and his ghost, and the mob that wants them dead(er)
When the last left our heroes they had solved the mystery of Walmond, the old Simmons mansion in the outskirts of Coolsvile. Unfortunately, it wasn't the mystery they were hired to solve, and left more questions unanswered than answered.
Returning to the office, Anon's ever-unreliable car stopped him from making any romantic advances on his spooky partner.
And the big shadows that jumped the two of them might prevent him from ever doing so again.
Previous Thread:>>43513968
zOMG IT'S TEH PHANTY
I'm on my lunch break so I'll disappear for a few hours fairly soon. Until then, last I remember we were trying to fistfight some ghosts.
COMMAND: PUNCH GHOST
You can see a pale blue light struggle inside a thick and angry black cloud. Its a soundless storm--all ectoplasm, no friction. It makes it seem as if its happening far off rather than scant feet above your head.
But that's all you can see over the two goombahs that stand in front of you shoulder to shoulder like a wall.
The cold autumn wind blows straight through them and smacks into you.
"We needs the chips Sherlock. All of them." One says jabbing at you. "Give them up and maybe we'll be a little more gentle, capiche?"
"Don't think wes can't hurt the two of yous." The other one says miming cracking his knuckles. The fingers see to disappear into his thick wrist and make one mean bowling ball bigger than your head.
"Just cause she's like she is and yous like you are don't mean a thing to da Ghost Mafia." His face make a hole in a facsimile of a toothless grin.
Without warning midnight falls for a split second and a shadow passes over the three of you, through the three of you, into the earth.
"Jesus Christ!" One says shouting to the chaos overhead. "Keep her still! What the hell do they pay you palookas for?"
"Anon!" A voice that doesn't sound like any you know booms through the air, distorted and muffled like a heartbeat through cotton. "Anon! Sit tight! I'm--"
And then silence again. The black cloud writhes.
You can't see the blue light anymore.
The other Shadowman reaches down into the Earth and digs his fellow giant out of it by the shoulders. "She's the daughter of the Phantom Rico, THE PHANTOM!" He complains. Apparently he could hear under who knows how many feet Phanty knocked him under.
"I don't care who she's the daughter of! She's one brain-addled skirt and there's six of you! Now go do your job!"
"Yous guys want me ta help you any?" The one that dug him out offers.
"N-No! We got this!"
The black cloud begins fluttering and turning in an unsteady pattern like a butterfly with a crippled wing.
-cont
>>43609802
The three of them are looking up at the cloud. One of them even extends his neck beyond what his human form caricature would hint at for a better look.
You can tell the one pulled from the ground is about to jet off to rejoin the group dogpiling Phanty.
Do we let him go back or try to take on three ghosts on our own in a surprise attack? Do we let him go back THEN attack the two ghosts? Do we talk in order to get information and hope that Phanty can provide us with a a more opportune opening?
WAT DO?
Hey /tg/ I made a snap decision a little while ago and bought 4 copies of Sphinx tutelage for a weird blue black white idea i had but scrapped later. I was thinking about what to do with them and I kinda wanted to through them into a blue black red madness deck for casual play... what other cards would you suggest to help me out besides just red "draw card then discard a card" cards? any ideas to transistion away from mill and more into madness/ both players discard?
>>43608919
Sarkhan the Dragon speaker, Avaricious Dragon for balls deep card play. There is one card from dragon's maze that makes everyone discard their hand at their end phase, too. I kinda wanted to play a crazy, edge of your seat deck like that.
>>43608919
I'd consider running RUB control/draw with Sphinx as one of the win cons along side them drawing too much.
Run things like Dark Deals, Faithless looting, and Volcanic Insight for draw while using stuff like Murderous Cut, Lighting bolt, remand, and so on for control.
>>43609916
yeah that was the idea, make a super risky deck that works with madness. i got the idea from playing one of my firends who gets kinda butt hurt from mill? and i had the idea of, it would be more fair if we were both losing cards... then i remembered madness was a thing
>Finished Deadline and I have till next week before I get another
Later tonight or when we get 15 of our players, Action phase can begin.
Report in :v
Previous Thread. Previous Turn.
http://suptg.thisisnotatrueending.com/archive/43301070/
>>43608788
It's ya boy!
[I2]Burkhard, Level 4: Adept
=Status=
HP: 4/4 (3+1), MOV: 3 (3+0), ACT:2 (2+0), ATK: 1 (1+0), DEF:1 (0+1), MAG: 1 (1+0)
Equipment:
-Both Hands: Chicago Type-03 - -1 Mov, Range: 5, Ammo: 3|3/6,
-Armor: Sgt's Uniform - +1 Def, +1 HP, +1 Mov
W/ Policeman's Helmet
-Ammo:
Contra Bullets (5 Dmg): 12/12
Doomsilver Bullets (4 Dmg, x2 vs Humans) : 20/20
Happy Birthday (4 Crush, 5 AOE) : 10/10
Iron Drop (4AP Dmg): 18/20
Iron Kisses (5 Dmg): 19/25
Salamander Round (5 Fire Cross AOE) : 1/1
Stun Rounds (-1 Act) : 12/12
Bag: 775
-2x Bread Rations
-5x Llama Water
-1x Binoculars
-1x Ghoul Arm
Bank: 3000, Blunderbuss, Invader V.2,
Group Bank: Nothing
[Unloaded]
Skills: [Militia] - Firing Solution, Packed Round, Spread Shot, Friendly Fire(P), Battle Rhythm(P)
reporting in
[M] Jackie ; Level 4 ; Adept ; Party Leader
HP : 4/4 (3+1) MV : 3 ATK : 0 DEF : 0 MAG : 8 (4+2+2) ACT: 2 WORDS : 3 (0+3)
Equipped :
-Main : The Space in Our Minds ; Magic +2, Grants Space, 3 Words
-Armor : Mask of the Forgotten ; Magic +2, HP +1, Darc Immunity
Bag : 1669 (Slush : 200z)
-4.5 x Cookies ; Heals 3 HP, two bites
-Book of Iron ; Magic + 2, 2 Words, Grants Iron
Prepared Spells : Ball x3, Hand Arrow x2
Spells : Arrow, Block, Ring, Ball, Hand, Eye (need to sleep)
Hi, anyone got advice on the best place to get large affordable cases. It isn't for traveling so they don't need to be reinforced. I just need lots of foam slots (400+), as I am moving house and need to get them all into as few places as possible
>>43608723
If you are living in europe, check out Feldherr.com.
The prices really good for the qualitiy they offer.
Though if you're not living in europe, the shipping might get costly.
Battlefoam sells really good budget cases that can easily fit 400 models. Look at the budget section on their site (Sword Bag, Shield Bag, etc.)
>>43608723
I use Cantilever Organizers myself...
>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/
>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: http://jyenicolson.net/exalted/. It'll get you familiar with most of the mechanics.
>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.
Resources for Third Edition
>3E Backer Core https://mega.nz/#!E1dRBBIa!ZbQG4IasYCJRli2bhgE2MOdWeFAeV3N1rqL9kAIGbNE
>Character Sheet & Init tracker: https://drive.google.com/open?id=0ByD2BL6J89Nick41YUk0RUt3YlU
>Online charsheet:
http://howsfamily.net/Exalted
>General Homebrew dumping folder: https://drive.google.com/folderview?id=0ByD2BL6J89NiQzdCWWFaY0c5Mkk&usp=sharing
>Collection of old 3e Materials, including comics and fiction anthologies https://www.mediafire.com/folder/t2arqtqtyyt28/Exalted_3Leak
>Charm Trees:
>Solar Charms: https://imgur.com/a/q6Vbc
>Martial Arts: https://imgur.com/a/mnQDe
>Evocations: https://imgur.com/a/TYKE4
Resources for 2.5 Edition:
>All books with embedded errata notes, as well as some extras: https://www.mediafire.com/folder/253ulzik1j9s5/Exalted
>Chargen software: http://anathema.github.io/
>Anathema homebrew charm files: https://www.mediafire.com/folder/pka3nz3vqbqda/Anathema_Files
>MA form weapon guide: http://www.brilliantdisaster.net/dif/ExaltedMA.html
>http://www.mediafire.com/view/ua7tanepy2jfkdp/Exalted_2nd_Ed_-_Return_of_the_Scarlet_Empress.pdf
Resources for 1e:
>https://www.mediafire.com/folder/9vp0e9id3by6m/Exalted_1e
Holden and Morke are liars redux edition
Post Realm soldiers, no DBs allowed.
Me N the bois having a poker tourney this weekend. None of them have ever played and will probably be bored, any ideas on how to spice up the gameplay? Anything goes.
>Having a poker tourney with people who have not played and apparently have no interest in actually playing poker.
Why would you have a poker tourney with people who aren't actually intrested? Why?
boi is the gay spelling of boy.
>>43608151
Rub the cards in chili powder. Wear gloves. Watch the itching.
>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/
>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: http://jyenicolson.net/exalted/. It'll get you familiar with most of the mechanics.
>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.
Resources for Third Edition
>3E Backer Core https://mega.nz/#!E1dRBBIa!ZbQG4IasYCJRli2bhgE2MOdWeFAeV3N1rqL9kAIGbNE
>Character Sheet & Init tracker: https://drive.google.com/open?id=0ByD2BL6J89Nick41YUk0RUt3YlU
>Online charsheet: http://howsfamily.net/Exalted
>General Homebrew dumping folder: https://drive.google.com/folderview?id=0ByD2BL6J89NiQzdCWWFaY0c5Mkk&usp=sharing
>Collection of old 3e Materials, including comics and fiction anthologies https://www.mediafire.com/folder/t2arqtqtyyt28/Exalted_3Leak
>Charm Trees:
>Solar Charms: https://imgur.com/a/q6Vbc
>Martial Arts: https://imgur.com/a/mnQDe
>Evocations: https://imgur.com/a/TYKE4
Resources for 2.5 Edition:
>All books with embedded errata notes, as well as some extras: https://www.mediafire.com/folder/253ulzik1j9s5/Exalted
>Chargen software: http://anathema.github.io/
>Anathema homebrew charm files: https://www.mediafire.com/folder/pka3nz3vqbqda/Anathema_Files
>MA form weapon guide: http://www.brilliantdisaster.net/dif/ExaltedMA.html
>http://www.mediafire.com/view/ua7tanepy2jfkdp/Exalted_2nd_Ed_-_Return_of_the_Scarlet_Empress.pdf
Resources for 1e:
>https://www.mediafire.com/folder/9vp0e9id3by6m/Exalted_1e
Artefact Edition. What interesting and unusual Artefacts have you found or crafted?
>>43608264
http://forum.theonyxpath.com/forum/main-category/exalted/735392-upon-this-dreaming-sea-new-ship-stat-blocks-rules-for-naval-combat
Who wrote the animas? Why did they make Zenith and Night terrible?
>>43608324
What's so bad about 'em?