So I'm working on a campaign and I'd like to get some opinions and advice on what I have so far.
It's going to be a science fiction campaign, the players will be a team of humans who's ship has crash landed on an alien planet. The planet is almost entirely inhospitable due to volcanic activity, except for the area within an extremely large crater on the planet's surface.
The basic premise and structure of the campaign will revolve around the players attempting to fix their ship and get off the planet. In order to do this they will need to explore the area inside this crater(it's large, I'm talking 50'000 square miles large). I plan on making it hex crawl in nature for the exploration. In the process of exploring the party will come across a large variety of alien cultures and also less civilized life forms living in the crater. The main thing I wanted to accomplish was having extremely alien life forms and culture. No blue human crap. I want a big focus to be how to even communicate with these cultures with each new culture being a new process of communication. How do you communicate with something that might have no face, vocal chords or apparent sight or hearing organs? All of these civilizations though will be primitive in technology, having probably just reached the iron age if that.
As well as living cultures the party will discover the remnants of old ones. Destroyed cities, abandoned hives and tunnel systems. These ruins will be where the party finds scraps of more advanced technology(still primitive to the humans, but more advanced than the natives current level). Using this technology the party will have hope of repairing their ship and give them direction as what their goal should be. In exploring these ruins the party will come to realize all of these ancient civilizations seemed to get wiped out in cycles. Every thousand or so years something happens that wipes the crater clean of life. What the party does with this information is up to them.
Now I want the environment to be hostile and alien as well. Due to volcanic nature of the planet outside the crater there would be a shit ton of ash in the atmosphere. I was thinking that during the nights the crater would be hit by heavy ash storms and during the day somehow the sky would be crystal clear and sunny. Giving the landscape an eerie stillness, like fresh fallen snow. The native civilizations would have obviously adapted and live underground or in complex structures. I imagined one species that ingests a parasite to form a symbiotic relationship and eats ash to feed the parasite, which in turn feeds the alien, however there would be some pretty horrible side effects.
Most strange of all, and a driving force of the campaign there would be a titanic creature that lives in the crater. I'm talking 600 meters tall. This leviathan would barely even be conscious, it simply wanders slowly through the crater. To the natives it's not even seen as a threat, simply a fact of life like the weather. Its wandering patterns are well known and the locals know to clear out like nomads when the creature begins to enter their territory. However the creature would be invisible. It can only be seen through the disturbances it makes in the ash storms, the winds whipping around its invisible form. During the day it is still. Now this creature, unknown to the party is actually the telekinetic projections of a species of fungus that lies in the dead center of the crater. This fungus is more like a cosmic horror if anything, and is what caused the crater in the first place. Millions of years ago a meteor containing the fungus hit the planet and the fungus sprouted inside the crater. The staggering amount of organisms also living on the meteor is how I plan to explain the crazy variety of species within the crater as opposed to natural paths of evolution. Anyway this fungus would be a telekinetic entity that feeds off radiation. This is why the crater is clear of ash during the day, it suppresses the winds that carry the ash so that the sun's rays can bask the valley and feed it. And during the night it allows the winds to resume and instead probes the crater which creates this invisible titan.
Now I'm sure you've figure out where I'm going with this by now, obviously this fungus is what has caused the disasters that wiped the crater clean of life in the past. And the reason this happens is every so often in the planets life span the volcanic activity increases in such a way that the fungus can not hold back the storms, or the storms go so high into the atmosphere that it covers the telekinetic bubble it would have created. When this happens the fungus begins to starve. Instead of feeding off the sun's radiation the fungus stretches its roots wide and deep into the planet and beings to feed off the radiation of the planets core. In doing so it also drains all the nutrients from the land inside the crater. So the land dies and there is no sun causing the eco system to collapse and all the societies within to die. The climax of the campaign will involved two alien civilizations that have reached a point of tension and are preparing for war. One of them will have found a more ancient civilization's work on some form of bomb or weapon of some sort that can cause massive devastation. They will use it and it will cause enough tectonic activity to work up the volcanoes on the outside of the crater causing the ash to cover the crater and trigger the fungus to being feeding off the planet's core. This will be very obvious, the fungus will spread all over the surface of the crater, huge tree like clusters of it will climb walls and ridges. People will have horrible psychic nightmares. It is at this point that the party needs to be ready to do whatever it is they are planning.
So I've noticed in the rogues that I've played that there is hardly ever an opportunity to actually use stealthy abilities thanks to the rest of the party.
First of all, the tank's clanking armor is basically an acoustic middle finger to stealth. The only way to deal with this is to declare that you're walking in front of the group far enough that their noise won't affect your stealth. In a dungeon crawl, that might not even be an option.
Even if you are able to stealth ahead of the party. It seems like no one wants to wait at the table for the rogue to do his thing (I've seen this happen both when I'm playing a Rogue and when I'm playing something else). Players start to tune out because they start thinking that the Rogue is hogging the spotlight. I've even seen some DMs behave as if though that's what they're thinking, actively trying to bring the focus back to the party as a whole.
>Have you tried not playing d&d?
I'm at that point now. So if this is the solution, then I'm all ears for a system where stealth is a realistic option for the players.
tl;dr, How do I enjoy stealth mechanics in an RPG?
By if bothering for the stealth option is done solitary for scouting purposes. Hiding during combat to do an attack from concealment. Or the entire party goes stealth (monks, rogues, ranger etc)
>>43583217
Your issues aren't arising from the system, they're due to the rest of the group both not wanting to be stealthy and not wanting you spending time alone being stealthy.
Find some way to make them stealthy, and all sneak around together. Problem solved.
>>43583250
This is the best way to handle it. There's nothing wrong with the occasional stealth check on behalf of the tank.
>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/
>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: http://jyenicolson.net/exalted/. It'll get you familiar with most of the mechanics.
>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.
Resources for Third Edition
>3E Backer Core https://mega.nz/#!E1dRBBIa!ZbQG4IasYCJRli2bhgE2MOdWeFAeV3N1rqL9kAIGbNE
>Character Sheet & Init tracker: https://drive.google.com/open?id=0ByD2BL6J89Nick41YUk0RUt3YlU
>Online charsheet:
http://howsfamily.net/Exalted
>General Homebrew dumping folder: https://drive.google.com/folderview?id=0ByD2BL6J89NiQzdCWWFaY0c5Mkk&usp=sharing
>Collection of old 3e Materials, including comics and fiction anthologies https://www.mediafire.com/folder/t2arqtqtyyt28/Exalted_3Leak
>Charm Trees:
>Solar Charms: https://imgur.com/a/q6Vbc
>Martial Arts: https://imgur.com/a/mnQDe
>Evocations: https://imgur.com/a/TYKE4
Resources for 2.5 Edition:
>All books with embedded errata notes, as well as some extras: https://www.mediafire.com/folder/253ulzik1j9s5/Exalted
>Chargen software: http://anathema.github.io/
>Anathema homebrew charm files: https://www.mediafire.com/folder/pka3nz3vqbqda/Anathema_Files
>MA form weapon guide: http://www.brilliantdisaster.net/dif/ExaltedMA.html
>http://www.mediafire.com/view/ua7tanepy2jfkdp/Exalted_2nd_Ed_-_Return_of_the_Scarlet_Empress.pdf
Resources for 1e:
>https://www.mediafire.com/folder/9vp0e9id3by6m/Exalted_1e
Holden's Dead Edition.
>http://forum.rpg.net/showthread.php?768985-Exalted-Why-is-Everyone-Praising-3e&p=19548177#post19548177
>>43583016
>http://forum.rpg.net/showthread.php?768985-Exalted-Why-is-Everyone-Praising-3e&p=19548177#post19548177
AHAHAHAHAHAHAHA.
Oh fucking god.
>>43583244
The damage control downthread is...perplexing to say the least.
The reaction from theoretical backers has been on point.
>>43583336
Though I found this post to be very insightful.
http://forum.rpg.net/showthread.php?768985-Exalted-Why-is-Everyone-Praising-3e/page98&p=19549180#post19549180
Eclipsed Moon Quest Episode 110
Sheets and Info: pastebin.com/u/phantomcrossing
Twitter Account: https://twitter.com/Artemis_QM
Ask.fm Account: ask.fm/Artemis_QM
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Eclipsed+moon
Quest Start
Your phone lights up, replies from Kairi-chan, Keiko, and Midori agreeing to fall back to the Auditorium at your order. An error message lies in your queue from your attempt to text Luna, and that is probably by enemy design.
Cursing as you descend the stairs to the water logged and and heavily breathing Yoshi Sakurada, you return the phone to its hiding place among your gray robes. As he looks up at you, finally catching his breath.
“The faculty offices were cocooned,” he rights himself and you can hear a quiet anger and upset, probably regarding uncertainty to the Principal’s fate, while resting the amplifier case at his feet, “We won’t be able to plug into the PA system from there. There are manual overrides I can jack into in the Auditorium and the Gym,”
~The Auditorium is their nest,~ you explain and let your hands fall to your hips, ~I’ve already instructed your classmates not yet compromised to fall back to the Gym,~
There is a strange sound above as a mass roar of footsteps begins and suddenly stops.
You are Mikage Chiba, second year highschool student fifteen years old, presently in the guise of the mysterious cloaked hero known as Eclipse. When you were younger you protected the people of this city as the Champion of Love & Justice known as Sailor Moon, third to carry the mantle after your mother and elder sister. For extenuating reasons you left that title to your younger sister, though you have been making the effort to support her in secret.
“Then its the gym,” he reasons and takes out his phone, “I need to let the others you sent to the music room know,”
>>43582977
Presently, your school is under siege from within. One of the students has been turned into a monster capable of possessing others into a spider swarm hive mind. This monster’s aim is to kill the girl she is obsessed with, and do horrible things to those she doesn’t view as worthy of sharing in that sick and twisted love.
You, as Mikage Chiba, are on the shortlist of those intended for horrible things. Luckily, you stumbled upon a clue to freeing those in its thrall. Loud and high pitched or high frequency noises render the spiders within inert and cause them to flee.
Which is why the drenched young man in front of you went to retrieve his guitar and amplifier.
>Head to the Gymnasium with Yoshi Sakurada as Eclipse
>Send him on his way, then arrive at the Gym as yourself
>Send him on his way, but shadow him to the Gym
>Send him on his way, and then use yourself as bait to draw spiders to your to this trap
>Ask him or tell him something specific. What?
>Write in
>>43583011
>Send him on his way, then arrive at the Gym as yourself
Get everyone headed for the gym. Advise Midori of intent to have her use magic to allow the enemy to see us and alter egos at same time when possible.
(Yay out from work in time!)
>>43583011
>Send him on his way, but shadow him to the Gym
Stat me /tg/
Fag (-2 STR) Elf (-2 STR/CON +2 DEX/WIS) with Sword
LG Gargantuan dragon (Darkness)
Init –1; Senses dragon senses; Perception +40
Aura fire, frightful presence (300 ft., DC 30)
DEFENSE
AC 39, touch 5, flat-footed 39 (–1 Dex, +34 natural, –4 size)
hp 377 (26d12+208)
Fort +23, Ref +14, Will +24
DR 15/magic; Immune fire, paralysis, sleep; SR 31
Weaknesses vulnerability to light
OFFENSE
Speed 60 ft., fly 250 ft, swim 60 ft.
Melee bite +36 (4d6+21/19–20), 2 claws +36 (2d8+14/19–20), 2 wings +34 (2d6+7/19–20), tail +34 (2d8+21/19–20)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks breath weapon (60-ft. cone, DC 31, 20d10 fire), crush, tail sweep, weaken breath
Spell-Like Abilities (CL 26th)
At will—bless, Darkness, detect evil, geas/quest, armor of darkness(DC 25)
Spells Known (CL 15th)
7th (5/day)—greater teleport,
6th (7/day)—antimagic field, greater dispel magic, heal
5th (7/day)—dispel evil, plane shift, teleport, true seeing
4th (7/day)—divination, restoration, spell immunity, stoneskin
3rd (7/day)—dispel magic, haste, invisibility purge, prayer
2nd (8/day)—aid, cure moderate wounds, lesser restoration, resist energy, silence
1st (8/day)—alarm, divine favor, mage armor, shield, shield of faith
0 (at will)—detect magic, mending, stabilize, 6 more
STATISTICS
Str 39, Dex 30, Con 27, Int 24, Wis 25, Cha 24
Base Atk +26; CMB +44; CMD 53 (57 vs. trip)
Feats Alertness, Critical Focus, Extend Spell, Improved Critical (bite, claw, wing, tail), Iron Will, Multiattack, Power Attack, Quicken Spell, Staggering Critical, Vital Strike
Skills Diplomacy +36, Fly +13, Heal +36, Knowledge (arcana, history, local, nobility, planes, religion) +36, Perception +40, Sense Motive +40, Spellcraft +36, Swim +51
Languages: Tiste Andii , Eleint , Malaz , whatever else he fucking feels like at the time
SQ change shape, fast flight, luck
>>43582788
This is legitimately better and funnier than owlbearposting, and I seriously laughed very loudly when I read this. Props to you, anon.
This is not a quest thread, although it is a thread that requires voting and the rolling of dice, and is not directly intended for the purpose of discussion, so I branded it such out of consideration for those who would rather avoid these threads.
I will be using the standard character generation rules for the Mongoose version of traveller. As I do not intentionally receive any monetary benefit for doing so, nor am I sharing the source material, I believe I am not infringing upon the copyright policy set forth by the game producers. If I am, feel free to email me and let me know at: [email protected]
Now that the disclaimer is out of the way, I am here to generate a series of NPCs using travellers character creation system. I hope that the random and 'organic' style of character creation present in the core book will provide me with solid, real-feeling, NPCs.
In the next post, I will detail the main attributes. Any poster who links a roll of 2d6 will have the value of the roll used as a base attribute. I will use the rolls in the order that the attributes are listed in the next post.
Strength (Str): A character’s physical strength, fit ness and forcefulness
Dexterity (Dex): Physical co-ordination and agility, reflexes. A character’s Dexterity affects his accuracy in ranged combat and his reaction speed.
Endurance (End): A character’s ability to sustain damage, stamina and determination. A character’s resilience is based on his Endurance score, so a character with a low Endurance score will be very vulnerable in a firefight.
Intelligence (Int):A character’s intellect and quickness of mind. Intelligence is used in a great many skill checks. Education (Edu): Education (Edu): A measure of a character’s learning and experience. Education is also used in a great many skill checks.
Social Standing (Soc): A character’s place in society. Characters with a high Social Standing can claim a noble title in the Imperium and will fi nd life much easier thanks to their reputation and contacts.
Rolled 5, 6 = 11 (2d6)
>>43582582
You need to make this entertaining for us somehow. For instance: Link 10d6 and a short personality blurb.
Rolled 2, 4 = 6 (2d6)
>>43582918
>You need to make this entertaining for us somehow.
Nah, people make these threads all the time. The personality quirks will be noted by the people in the thread as they emerge.
Rollin' on down the line.
I'm looking at the 3.5 character sheet and realising something that I have never questioned before but I probably should have:
What the actual fucking is Touch AC representing? Cuz there's Flat Footed AC, so I'd assume that that's like your AC minus the "dodge" or "to-hit" bit of the AC (the dex bonus, size modifier etc...) so is sort of an Armor Armor Class, so Touch AC is sort of the Dodge Armor Class?
...but wouldn't all the smaller melee weapons like daggers and shit hit that as well just "touch" spells, the idea that a wizard is more easily able to poke a person in a small gap in their armor than a straight martial, but a fucking rogue can't get a dagger through that same gap is nonsense.
>>43582371
Touch AC is just that: how easy it is to just touch you. A wizard casting Shocking Grasp doesn't give a fuck about your armour - as long as he gets close enough to slap you, you get
Shocked. Dodging helps, armour don't.
Touch is basically what ya use when the armour deflecting shit is irrelevant. For example, shocking grasp targets touch as I recall because it doesn't matter if you ''bite in'' like with a sword for example, just as long as you actually get yer hand on the motherfucker.
Because, ya know, Armour AC is basically its ability to resist or deflect attacks and a touch based spell doesn't need to bite in to do damage
>>43582371
When hitting touch AC, you don't have to get through the armor; you just have to touch it. (Or, in the case of some things that are hitting touch AC, like incorporeal creatures, your hand just goes right through the armor.)
A dagger still has to get through the armor; the beam of fire you're shooting doesn't.
>You are a young man named Lloyd from the frozen Northern mountains of Tordo, on the continent of Teege. After a youth spent learning magic, you and your girlfriend spent some time as bandits after your home was destroyed, but have recently taken a chance to escape that life into a legit one... As sellswords, admittedly, but it's better than nothing.
>Your exact goal will change from thread to thread, most likely involving some job or another you've been sent on.
>The questmasters are Octoling (myself), and Grandflaw. There's no particular rhyme or reason to who posts when, and sometimes one of us might not appear all.
>Character Death is always a possibility and sometimes an inevitability (this is Fire Emblem after all), but your actions can very easily influence who lives and who dies.
>Voting periods will last an average of ten to fifteen minutes, but this may be increased, decreased, or generally changed at any given moment based on voter turnout.
>The previous threads are archived on suptg. A link to the most recent (coupled with summary and a handy list of names) is pasted http://pastebin.com/ipvzNHRb
>Our update twitter is https://twitter.com/qmgrandflocto and you can shoot us questions at http://ask.fm/qmgrandflocto
>An up-to-date link to all threads currently archived, both for this quest and its precursor: http://pastebin.com/Q77ts75m
You aren't particularly in a chatty mood for much of the rest of your travel time towards Tarvos Valley. You engage in some idle chit-chat here and there, sure, but a lot's on your mind.
One of said incidents of idle chit-chat involve Lyeim.
The half-garou muses in your general vicinity, "haven't been home in awhile... Man, hope I'll be able to say hey to everyone at some point. I get it if we're gonna be too busy, but..."
"Mhm," you reply in a disgruntled, half-minding sort of tone.
"Uh, hey, you've been down like this all trip, Lloyd. I mean, you're... Not really defined by your shining smile, but are you trying to fill in for Yancy's sad and angry gap or something?"
Why do people keep becoming your buddies so fast?
>A. Why does he care
>B. Unload your relationship dilemma onto this guy
>C. You're fine
>D. None of his business
>E. Write-in
>F. Talk to someone else instead (specify among party members)
>>43582392
>C. You're fine
>>43582402
"I'm fine, Lyeim. Keep rambling about your family."
"Rambling?"
"You... Know what I meant. I dunno, maybe it'll distract me."
Lyeim nods, still a bit wary of your word choice, but apparently happy to discuss his multiple siblings.
"So there's Romulus, he's... The oldest by... Not even a second. Anyway, he likes to lord that over us, and he's all proud and stuff... Mom says he's a lot like aunt Ahua used to be. Then, uh, Tobias. He's... A bit of a traveling artist, you can call him, but... Yeah, we all know he's a bit out there. Great guy, though. And he has this gift for music. Rema, she's... She certainly acted like top dog when we were all little. Picked on me and Colleen a bit, but she really didn't do anything bad. Colleen, though, she's... Quiet. I never liked to impose on her privacy. Both of them, they've been working on a ship out there in the Ulir Archipelago. And then you get to uncle Vaga and more cousins from him than I can think of at the moment, and I think aunt Ahua had kids but I don't know for sure? Never met them if she did. And then, uh, dad never really had much family, but there's uncle Mitch! He has some really cool botanical work if you're ever in Rakche."
You're... Certainly a bit overwhelmed by the short version of his talk about his family.
>A. Talk to someone else (specify who, topic preferred)
>B. Skip to a major event
>C. Say something more to Lyeim (write-in)
>a method for randomly generating the entire city with a dice drop
http://www.lastgaspgrimoire.com/in-corpathium/
>>43581859
Bit hard to follow, but otherwise pretty cool.
I remember seeing this posted on /tg/ a while ago, and I love the idea. I'm actually working on and off on an expansion of the concept (placeholder title '1dWorld'), about using a handful of dice thrown on a piece of paper to generate a setting, map and even cultural or historical details. Not necessarily as a 'You have to use all of these' thing, but as a set of tools people could play around with.
I'm setting it up to be something of a fractal system. You can generate the broad strokes of the world, or zoom in and generate the details of a country, or a region, or a city, and each stage can influence the stages of the other ones. It's still all very rough, but I think it could be pretty cool.
>>43582083
Sounds like you're making microscope anon
We come up with a song for a generic class/character.
I'll start
>Lawful Good Paladin
>https://www.youtube.com/watch?v=rjb7rC-RnVc
Wizard: https://www.youtube.com/watch?v=VFxY_hqTJTo
Monk: https://www.youtube.com/watch?v=CVBpAikvnHk
>>43581705
Frenzied berserker: https://www.youtube.com/watch?v=Y7FaId30aj0
You wake up in your bedroom.
What do you do?
Masturbate
>>43581678
No, first we need to take a morning piss.
I throw a temper-tantrum because OP didn't put the word "quest" in the subject field and I am incapable of ignoring threads I don't like.
Sure enough, sitting in front of one of the alters, dressed in her flowery robe, is Yuuki.
She stands up to intercept Keiko as she goes crashing into her. Then she solemly walks toward you.
"Aye, Yuuki. Somethin' wrong?"
"Sort of, Jack. We need to talk."
You never liked it when a girl told you that.
You are Jack Albator, keen fisherman, excellent babysitter, and usually a shoulder to cry on. Looks like someone else has come by to take advantage of that last part of your newfound title. Just as you got back fishing with Keiko; you noticed that Yuuki showed up early to the shrine today.
She looks upset, moreso than usual.
It's not clear when you became known as the guy that listens to all the girl problems, but you wish you could go back and change that. You're going to guess this relates to whatever was bothering her last night involving.. something. You're still not entirely sure what was bothering her last night.
Something about people not being who they say they are? Eh. You'll probably hear it all before the day is over.
>cont.
>>43581575
"Aye Yuuki, what's up?"
She pats Keiko's head, ruffling her hair and ears sightly. Yuuki always seemed to be the best member of the team to deal with kids.
"It's about Kayda. She was acting strange last night."
"Aye, how is that strange? She doesn't seem to like or trust anyone."
"No, no. I mean she was acting worse than usual."
"Not surprising, Lass. Ye did put her in an uncomfortable-"
Wait! No! You shouldn't say that!
"..I did this?" She looks worried.
"Err, no, no. Aye mean, ye did bring out an uncomfortable side of her. What was so unusual this time?"
That was a close one.
"She was talking last night about.. being replaced. Then about Konditorei's maid. Like the maid was going to find someone to replace HER. I'm worried, Jack. I think the maid might be threatening and abusing her when we're not around."
"Yuuki, Yuuki. Listen. First off, kids exaggerate things. That's what they do. Secondly, we already know she's half paranoid. Before ye go say somethin, ask the maid first."
"Ask her, what!? 'Hey, are you going to replace your nation's hero because you're a two-faced bitch'?"
"Listen, we can look into it, but aye think we should also focus on-"
>Friends, Kayda just needs friends, like Keiko.
>Activities, Kayda should focus on somethin' besides the maid.
>Training, She needs discipline.
>Hobbies, Like, er, fishing?
>I don't know.
>Other?
Pastebin:http://pastebin.com/jCGAA6J2
Archive:http://suptg.thisisnotatrueending.com/archive.html?tags=dog%20days%20quest
Twitter:https://twitter.com/Announcer_QM
>>43581592
>>Friends, Kayda just needs friends, like Keiko.
Age: 731
Location: Planet Vegeta
Information: The Saiyans have successfully conquered a world for Frieza, and have been brought into his army. They are breaking into teams to invade various worlds for Frieza's organization. Daikon, having just assembled a team, now takes them to get their first assignment.
Welcome to Saiyan Quest. This takes place shortly after the war against the Tuffles, as the Saiyans look for more foes to battle in the absence of their old enemies.
Voting will operate on a first to five system, at least for the time being.
Dialogue is allowed to be added to votes, as are actions (though I'll ignore what I consider shitposting)
During battles, options will usually have a number assigned to them. After that vote has won, players will roll a d100, and have three chances to match or beat that number.
If a 100 is rolled, it is considered a crit success (unless 100 was the number you had to match).
If a 1 is rolled, it is a crit failure, regardless of whether or not the other two rolls are high enough to succeed.
If, during a battle, players want to attempt a writein action, that is allowed, but I am the one who will assign the number to it, so use caution
You're a young male Saiyan who fought in the war with the Tuffles. You are an average fighter for now, but have the potential of one of the greatest warrior races to roam the universe flowing through your veins. There is no limit to what you can accomplish through blood, sweat, and tears.
Previous threads
>http://suptg.thisisnotatrueending.com/archive.html?searchall=saiyan+quest
Some of us anons were talking at the end of the last thread. Could we devote some time for sparring and general training? Conquering planets seems a little too ambitious for 5 warriors of our strength.
You and your team enter a large room, at the other side of which sits a large computer monitor surrounded by several groups of Saiyans.
Images of planets appear on screen, with small bits of information being displayed next to them. The planets become surrounded with a red square when a Saiyan squad selects them, marking them as unavailable for assignment to other teams.
You approach the monitor, and find yourself standing in front of a control console. Right now, small images of four planets are on display.
One is Planet Dian, a grassy world that Frieza apparently wants for its natural resources. The average power level of the warriors there is only 200, and the reward for the planet's capture is 25000 Frids, which you assume to be the currency used by Frieza's people.
Another is a red world known as Planet Suvius. It's a volcanic world of warriors that Frieza apparently wishes to enslave. The average power level is 1000, and a full moon will not occur for a week after you arrive. The reward is 50000 Frids
The third world is known as Oma, with a thriving civilization and a people Frieza wants in his army. Average power is around 1000, and a full moon will occur three days after landing. The reward is 50000 Frids
The final planet is called Hara, and it is a wasteland, only desired for the large deposits of natural fuels located underground. The warriors average around 1500-2000, and the beasts can get much stronger. The pay is 100000 Frids
>A. Planet Dian
>B. Planet Suvius
>C. Planet Oma
>D. Planet Hara
>E. Something else
>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here
>Painting guides, Uniforms & Heraldry books, Painting Videos, Visions, ebooks and White Dwarves:
https://mega.co.nz/#F!OgpwzAKS!a5eVE6pOagTTOWEr5tEaEQ
>Painting Videos
https://mega.co.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA
Finished magnetizing my Ghostkeel. I like the secondary guns on the left arm rather than the shoulders. Because putting the drone controller bit on a ghostkeel made absolutely no fucking sense, lol.
>>43580839
Show me your wip
>>43580916
I tried doing purple metallic using the guide but I think maybe ai should thin the wash a little, what do you guys think?
ITT: the worst, most embarrassing, least useful, or just weird thing in your game(s) of choice.
Or the best parts, if you're in a good mind.
>>43580754
Cant read it but the bold points dont look bad
>>43580754
FATAL. All of it.