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> the world is under threat
> only one thing can save the day...
> 'Merica
> all the other world powers either
> 1. join the enemy
> 2. fall like dominoes
> 3. wait with bated breath for America to save them
> it falls to a small group of American hunks
> (token female optional)
> (token Brit optional)
> to save the day!
> bonus points for when it's a 'historical' adaption of an event where the US was not/barley involved

When will this meme die?
29 posts and 7 images submitted.
>>
>>47298829
When america stops being retarded
>>
>>47298829
Well the U.S. is no longer the worlds largest cinema audience so expect this meme to bet replaced by one about china being the best at everything.
>>
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>>47298829
Meanwhile in Japan
> the world is under threat
> only one thing can save the day...
> Nippon
> all the other world powers either
> 1. join the enemy
> 2. fall like dominoes
> 3. wait with bated breath for Japan to save them
> it falls to a small group of Japanese pretty boys
> (token female optional)
> (token German optional)
> to save the day!
> bonus points for when it's a 'historical' adaption of an event where Japan was not/barley involved

When will this meme die?

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>Super Cancer spread by an airborn plague is rampan outside the cities
>Everyone thinks it infects you and your flesh melts off your bones
>Mega-corps are hiding that about 1/1000 become symbiotes
>Regeneration on the level between Deadpool and Wolverine
>These people are captured and used as test subjects, see Ajin
>As the stages advance, they develop minor shape shifting
>As it continues to advance, they develop ????

Any ideas? Party is going to have to survive being hunted by these symbiotes after being hired to capture some and release others and generally getting fucked over by the mega-corps
20 posts and 6 images submitted.
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>>47298459
>cancer from disease
that had better be metaphorical

>1/1000
even with megacorps in control, you're going to be hard pressed to hide the fact from the other corps that want to pry... which might be exactly who hired them. megacorps only play nice together if there's profit.

As for the last stage, maybe few of them survive that long, but they gain instinctual flesh warping, but lose conscious control? Like their features and limbs flow and flop like water when they sleep but they're mostly normal when awake
>>
>>47298459
so it doesn't actually melt flesh off your bones?

and 1/1000 is way too high, try 1/10,000
>>
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>>47298459
google Prototype, cause you basically described it.
https://www.youtube.com/watch?v=JD1hMIsi74k
https://www.youtube.com/watch?v=6634EfsCKdQ

Tell us something interesting about your setting. Anything.

You know you want to, so just do it. And try to keep it within readable length.

>Magic in my setting is experienced as 'Mist'.
>There is our world, the world of the possible and the known, and the other world, of the impossible, all that is not.
>This is the world where gods and demons are said to reside, though it is hard to grasp how they can exist in the world of the unexisting.
>Wherever these worlds brush against each other, Mist is formed.
>Mist is not really a substance or a physical thing, more like a ripple.
>Channeling mist allows magic to happen.
>Heavenly condensed Mist means lot of magical bullshit, naturally occurring.
>Wizards are compressing Mist into magical fuck-all drugs
39 posts and 4 images submitted.
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>magic isn't something you can learn, but you are born with it, approximately 2% of every race has those powers
>every race has its own sphere of innate power, to the point that the word "mage" is rarely used
>the dwarfs innate power is to create things that are better than ordinary things by sheer magical bullshit
>weapons created by blessed smiths I'm working on this name are always sharp, are hard to break, don't rust
>talented blessed smiths can create blades that burn or cause wounds that never heal or shields that blind the enemy with bright light
>for this reason, every ruler wants to have one of them, they even try to kidnapp and imprison, bribe or blackmail them
>this is why you can find blessed smiths in the realms of the steppe elves
>the steppe elves treat smiths as holy men, regardless of their power, because they settle down in their holy groves and the steppe elves can't mine in their lands, so every bit of metal is precious to them
>they don't really like, but at least respect each other and the blessed smiths can live alone and in peace
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>>47297578
Ugh...
I... have managed to make my players so paranoid of foxsquirrels they'll kill them in droves on sight. They fucking HATE foxsquirrels now, so much so that they saw a little girl feeding one, simultaneously attacked her and then threw her body down the well.
> pic related, their arch-nemesis
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>>47297867
Whitesmiths?

>>47297905
Are they actually dangerous?

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does using a weapon with both hands increase speed , attack strength or both?
does reverse-gripping a dagger have any purpose?
41 posts and 3 images submitted.
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>>47297378
Depends on the weapon I imagine.

I have some East Asian sword that has been in my family for a while, could one of you anons identify it you think? I'll post pics
>>
>>47297378
Yes.
>>
>does using a weapon with both hands increase speed , attack strength or both?
You can swing with more power as you have both arms applying force, also two arms gives you more control which could effectively make you faster
>does reverse-gripping a dagger have any purpose?
It's easier to do an upwards slash or a downwards stab.

Bearing in mind I know pretty much fuck all about actual fighting, I may be completely wrong :)

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>severely debuff powerful enemy's offense or ability to take actions

>other party member with huge damage goes and kills THAT debuffed enemy instead of the other, non-debuffed, equally dangerous enemy

Have you ever played alongside people who had no sense of teamwork and/or tactics whatsoever?
31 posts and 6 images submitted.
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>>47297262
>Literally everyone I've ever played with minus like one guy in college who graduated and moved away mid-way through the first campaign he joined.
>>
>>47297262
It's not like you can't point this out or discuss it when your characters aren't in danger in character

Though there are exceptions to what you're talking about. Killing a temporarily weakened enemy might make more sense long term for the fight if you can take them out quickly
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>>47297262

>not just charging into the largest enemy on the map as the Barbarian
>every
>single
>encounter

Sure, charging that Giant got a boulder dropped on me, but I was raging, didn't die, and the Rogue went all "Shadow of the Colossus" on him and stabbed him in the base of his neck.

Worked out just fine.

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Has anyone here played in or DM'd a game where the player(s) played the antagonist(s) in order to set up another campaign?
11 posts and 2 images submitted.
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>>47297213
Not specifically to set up another campaign. But I have run games where the players were the antagonists. It happened on its own a couple of times, where I would try to present them as the good guys and they would just turn into destructive, out-of-control sociopaths. So then I tried to run a campaign where they were the bad guys from the start. They didn't like it, and tried to be the heroes instead.

I used to think they were contrarian, but after a few more years of gaming, now I think they're just retarded.
>>
Long running superhero game. GM ended up running two groups, the Older Adult team which I was a former part of and the younger teenage team, whom i became the main nemesis of for long while till the Adult team managed to reverse the mind control I was under. But god those two years were freaking awesome. Was almost a solid year before my true identity was found out by the teen group. Actually killed one of them...some Doc Ock ripoff type guy.
>>
Several times it I guess

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Alrighty so I am in a campaign where our treant bard has recently died.
Our GM allowed us to break off a twig and "Groot" him by planting in in some dirt and then let him slowly grow.

But the thing is that our GM has also given the bard an ability which lets him absorb abilities from people, animals etc. that are left in his soil.

Me and the other guy (I am a sheildbearing lizard and he is a magical squirtle) have decided to create the best darn compost for our bard to grow up in. So I come you guys in search of ideas.

Our setting is a big mishmash of different things so there is pretty much no limit on what to look for.

So far we have:
water from Korins tower
golden apples from Asgaard
maybe try to make a hyperbolic timechamber sorta thing so he can grow up fast

and that is pretty much what we have so far. More ideas please?
35 posts and 3 images submitted.
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Ambrosia? blood and bits from various powerful monsters? rotting things make good compost, alternatively shit is great compost, but i'm pretty sure you don't want to plant him in that. What kinda things are available in your setting, and what do you want to give him?
>>
Halfway through reading your post I was expecting it to turn into your manhunt for great musicians that you would kill and turn into compost in order to make some sort of super bard
>>
Isn't bone meal the most common non shit fertilizer

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So /tg/ how does one run a good "horrors of vietnam" session with ctuhulu elements?
19 posts and 3 images submitted.
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Op is fag confirm
>>
Bumperiono
>>
One obvious suggestion would be to run a game of call of Cthulhu set in the Vietnam war after reading through material relating to both

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Hey /tg/ amateur game maker here. I've working on a board game for a bit now and I got all the mechanics down and everything and now I'm just wondering a few things.
>where to test my game, (no friends),
and then if that goes well
>how to produce it
I have a prototype, but it is very fragile.

thanks
14 posts and 2 images submitted.
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>>47296713

>repair ship (?)

Supply ship.
>>
>>47296912
I used the silhouette of a liberty ship with some minor changes, but planned to use it as repair ship. the (?) is because I'm unsure if I want to include it. that's one of the things I need to test
>>
>>47296713
Well, how much criticism can you take?

i need religious military units for my campaign. crusaders, etc.

extra points if you have pics of a squad of 2-3
11 posts and 10 images submitted.
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>>47296602
Best I got, unfortunately. sorry brudda
>>
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Hey, /tg/.

I know this may seem like an odd request, but I'm wondering if anyone here has some sort of know-how on running a single player campaign.

I know, it's sad, but it's been over 3 years since I've had some sort of roleplaying experience with friends. All I want is to relive my old memories of having a character with it's own story, and I'm having a very hard time on creating a proper atmosphere.

Any recommendations or tips would be appreciated.
11 posts and 4 images submitted.
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>>47296539
wouldnt it be better to play some vidya
>>
>>47296539
Get the AD&D 1st edition DM's guide. Roll up a random dungeon and take a character through it.
>>
>>47296539
I roll play with my wife. Im her personal DM. she enkoys it alot. And i really enjoy making each important npc/party member/bbeg, i keep thinking on every npc personality and behaviour. How they ALL should interact with my wife's character un every situation and so on

We also roll play with our friends but she also likes our own setting with our own rules and history

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Out of curiosity, what is the cost of a booster pack at everyone's LGS? $2.70 a pack here in Saint Louis, however some places charge as much as $4.19 here. Trying to figure out why the variance in price, or is this just the norm?
17 posts and 1 images submitted.
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>>47295779
San Diego, CA reporting in at $4 a pack. Wizards has their recommended MSRP, but stores are allowed to charge as much as they want. A major aspect tends to be how expensive the rent is for the shop
>>
>>47295779

Here boosters are 3-3.5€. You can find older boosters for 1-3€ in big stores too.
>>
Anyone have a high res scan of both sides of Jace, Vryn's Prodigy?

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If you were to make a pyramid dungeon how many floors/rooms would you have?
30 posts and 6 images submitted.
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>>47295708
Nice try there stonecarver
I bet you'd have the temperature and lighting change depending on the floor and the reward is 'enlightenment' too
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>>47295697
3
>>
No idea, but since we're on the topic.

>Dad playing AD&D
>Party making their way through a giant pyramid
>Come across a painting with a gooey Mario64 quality to it.
>Barbarian with terrible WIS and INT just walks into the painting
>Takes round after round of fall damage as he bounces down the side of the pyramid from the peak.

So I'm starting up a new dnd game and have been wracking my brain for a good plot line to run. I've got modules a plenty and full length adventure paths to choose from but there's always somthing about running your own...

The premise I've got so far is straight forward enough but I'd like any insight or advice that can be given.

Basically the players hear legend of a mythical forge and a equally magical forge hammer both were created by warring nations in as a gesture of peace to each other and a reminder of the greatness they can create working together.
Both kingdoms eventiually fell and the forge and hammer lost to the mists of time.

Basically the group would discover the tales and start to investigate the legend. At some point a bbg is revealed to also be pursuing it...a race against time ensues...etc etc...
22 posts and 6 images submitted.
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>>47295143

The hammer and forge were created by the gods, and were used to make creation. The BBEG desperately wants to use these ancient and powerful artifacts to either a.) make himself a god, or b.) remake the world in his (or his god's) image. Perhaps even both.

The BBEG's motive is tied to some personal tragedy; a family member, friend, or mentor who died what the BBEG believes is a meaningless death, the BBEG's childhood was in some way damaged or tragically cut short, or they are doing it for King, Country, and God.

BBEG doesn't have to be male. Just easier to type he and his since they're shorter.
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>>47295143
Basically I'm just looking for tips, ideas or suggestions tg would think of help improve the plot or even better plot lines altogether.
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>>47295255
Dubs confirmed for great idea

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Hey /teeg/, I got a problem with one of my fellow players and I have no idea what to do about it, so I figured I'd ask you elegan/tg/entleman about it.

See, one of our players is playing this little orphan ranger girl and the whole routine is actually pretty cute. She was basically this super cheery group mascot that was super eager to help all the time.

Then this new player shows up with a prissy noble character that he plays as anime as possible with her ending sentences with shit like "ufufufu" or "ohohoho". Worse yet, this first thing his character does is pick a fight with the party.

The second thing he does is have her "claim the loli" as he put it. The hunter's player has always been a little soft spoken and he tends to go with the flow both IC and OOC so I don't know how okay he is with this, but the noble weaboo asshole will do things like get his character drunk and carry her off to a private room or force the hunter to bathe his character.

Frankly the whole thing is super troubling and I just want it to stop.
41 posts and 7 images submitted.
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>>47294694
>Frankly the whole thing is super troubling and I just want it to stop.
Then say something. If it doesn't stop, kick the new person out.
>>
>>47294721
This.
Do it privately. If that fails, do it at the table.
>>
Have you resorted to the age old language of violence?

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