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Archived threads in /tg/ - Traditional Games - 1084. page


So i tried posting this yesterday but it got no replies, I'm gonna chalk it up to low traffic. and change the logo.

So my buddies and i want to try running a game where the players go and hunt monsters and demons and all that fun stuff. sort of like a supernatural/mortal instruments love child.

but basically were looking for a system where we can be slightly super human, with magic, and kill monsters.

any suggestions?
19 posts and 2 images submitted.
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>>44751274
>looking for a system where we can be slightly super human, with magic, and kill monsters.

This is what this game is all about.

There's also a Supernatural RPG but it doesn't grant you superpowers.
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>>44751274
Hunter: The Vigil/Reckoning, take out all the WoD stuff if needed
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>>44751274
In addition to Hunter, there is also the old Bureau 13 game, and Chill. Goblinoid Games revamped Chill a couple of years back, calling it Cryptworld.

Vampire$ was pretty cool, before the d20 shit.

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I'll be first time DM'ing in a few weeks, and I was wondering if /tg/ could give me a few tips, give me a heads up on common pitfalls. We're all relatively new to the game, playing 5e.

Or just, y'know, suggest humerous low-level encounters.
19 posts and 5 images submitted.
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>>44750819
Make the players use pre-made characters.
This allows you to more or less keep the story on rails as they can't go apeshit without breaking the character.
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>>44750819
Are you using a premade adventure or something more homebrew?
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>>44750819
>Posting a reddit meme

Yeah

Nah

Fuck off

Something I want to make clear is that behind this forum's characters are real people, and we have lives outside of the forum that may not be immediately apparent. I'm an Iraq and Afghanistan War veteran and continue to serve in the United States Army, as an example. And like the rest of the forum, sometimes I like to just chill out and play VTM with some friends.

What I don't like is to deal with bullshit more than I have to, especially in a place I'm just trying to chill out in. I'm sure everyone can empathize. What's important to understand is that we're all different people, and we probably define 'bullshit' differently. It's reasonable to say that an emergency medical technician probably doesn't have the same definition of a "tough day at the office" as an elementary school student, right? Even more, that EMT probably doesn't want to keep administering needle decompression when she is watching TV at the house.

It's the same for everything else. This forum has members who are people of color, who are women, who are trans, who are lesbian, who were sexually assaulted, etc. They don't want to deal with bullshit unique to them on anyone's terms but their own when they play their VTM. If you feel like you can't play VTM without the ultra realism of, say, graphic sexual assault, 1) you're a fucking idiot, 2) you can literally go to any other forum and be edgy there. Sexual assault survivors wish they had as many options as you. The compromise is, of course, to realize that it's not all about you, that we're real people behind the characters, and that you could tone it down a little around people who may be dealing with bullshit similar to what you want to include in your writing.

So. No rape jokes, no racism, no islamaphobia, no gender or sex discrimination, nothing like that, no exceptions. This is at all times, both in character and out. If somebody says something derogatory and you feel like you can't confront them, tell me and I will.

(Cont.)
19 posts and 4 images submitted.
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>>44750768
This is taken from a VtM Play by Post forum. My question is: Why? Why would people play a game about centuries-old monsters if they need trigger warnings and social justice? What is it with Social Justice that demands people to explicitly state that OF COURSE nobody of them would ever decapacitate a Feminist for talking back to them? Are people really that soft and whiny?
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>>44750796
I blame hippies for starting this crap
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>>44750796
WoD players acting like faggots, film at 11.

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Which is the best vendor to buy proxy/counterfeit mtg cards ?
Want to play some modern tournaments without buying 1500$ worth of cards. (looking at you fucking tarmogoyf)
Thanks
25 posts and 1 images submitted.
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>>44750239
>proxy
An important clarification: Proxy cards are substitute cards created solely by judges in sanctioned tournaments. These substitutes are allowed when authorized game cards become unplayable during a sanctioned tournament because of damage or excessive wear. Unauthorized reproductions of our game are a type of counterfeit, and we want business partners to help us in discouraging counterfeit Magic.
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>>44750432
I said proxy because that's the way those counterfeit vendors call them
>>
bump?

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Okay, so I have a dilemma.

There's this girl. She's funny and cute and nerdy and I'm seriously considering marrying her.

Her folks fell into that whole "D&D is satanic" 1970's garbage, so she's never played, even though her brother was in a Shadowrun game I ran back in high school.

Anywho, I mentioned Changeling to her and said it'd be right up her alley (She likes dark stuff, horror, animal people, that sort of thing) and she said she'd like to try it, at least once.

So she also likes the 1920's, I was thinking about incorporating that into the game, too.
Anyway, finally getting to my point, I need advice, /tg/. Whether or not this is a good idea, and if so, what information can you give me about city life in the Roaring 20s?


TL;DR: I need advice for a 1920's Changeling game for my Girlfriend's first game.
40 posts and 4 images submitted.
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>>44749732
The Call of Cthulhu Investigator's Handbook from earlier editions had the most comprehensive description of 1920s living.

In general CoC has the most detail on this era as it's the default setting.
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>>44750060
And good luck Romancing the Stone.
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>>44749732
Odds are, you'll be getting many things wrong even if you do your best to cram about the Roaring 20's in short order. At best, it will be an amateurish attempt she'll see right through. Just GM Changeling as you know best, man. Better yet, coach her in GMing the 20's game if she likes tabletop RPGs, if you want to bond over that.

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What are some mundane items adventurers would use in a dungeon? Stuff like rope, mirrors, oil flasks etc.

Things that lets you get clever in getting around encounters and traps, gets your creative juices running.
11 posts and 1 images submitted.
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soap.
A ROCK TIED TO THE END OF A LENGTH OF ROPE.
Crowbar.
a decent hammer.
a magnet/lodestone.
a ball of reasonably strong twine
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>>44749626
Bag of flour for anything invisible.
Jar of marbles for anything with legs.
Smoked goggles for anything bright.
Climbing spikes for anything steep.
A lantern for heat and light.
A spare lantern.
Canary in a cage, pay attention to it.
Helmet.
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>>44749626
A simple spring coil powered toy.
A pocket watch.
Salt for bad food and upset stomachs.
Spirits if they exist in the setting.
Breathing rod.
Hourglass.
Candles and torches.
Caltrops.
A bag of cobwebs or poultry down.
A hatchet.
A knife.
A pot and pan.
Spork or two.
Rat traps.
A grappling hook.
A really long pole.
A stethoscope.
Chalk.
Timber and a few logs.
Blankets.
A trusty Kalashnikov.
Spare clothes.
Lots of cord or string.
An iron wedge.
Small glass bottles.
Blank paper and charcoal.
A book to keep you sane.

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So fa/tg/uys, I was playing through KoToR once more and something suddenly hit me. It was during a part where the game had quite clearly laid a plot point out for me, involving some 'Odor', a 'corpse pile', a 'frag grenade' and a violently hungry Rancor.

Me being the player, genuinely missed out on these obvious hints, got my Rogue friend to stealth it up and plant mines everywhere to which I shot the Rancor and had it chase her while she led it through an explosive death trap.

This is when I realised I wasn't just playing a tabletop game on a digital platform, it was that the characters therein where players. All of them and here is my theory for each of them:

Main Character

This player just got into tabletop, his partner has been doing it a while and he wasn't allowed to play a game without her so he agreed to join her group. Knowing it was his first game, GM decides to do something a little special for him, lets him have visions, make choices that determine certain aspects of the story. This guy isn't too bothered, he's just having a good time playing.

Carth Onasai

This guy is THE roleplayer of the group. Backstories that are novel length, dealing with betrayal and hurt but still trying so hard to be a good guy. Almost Shakespearean... if it wasn't for the fact that when everyone else is having a good time, he's trying to ram some preachy message into the story or to the table via his character.

Mission & Big Z

The lovable RP duo, best buds and people aren't sure if the players themselves are in a relationship together or not. They're the players who just enjoy a good laugh and know not to take RP too seriously, they'll invest in the story but know how to take things lightly.

>to be cont...
26 posts and 2 images submitted.
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>...cont

Bastilla

The Main Player's spouse. She has been RPing for so long that she feels she knows everything and tries to lead the group to her decisions as she seems to think she know's best even though at this game everyone is trying to make sure the Main is having a good time seeing as it's first RP experience. She can't have that, she has to be in the limelight, SHE has to be the most important one and throws the most hissy fit of all hissy fits to try and get her way, heck the GM just goes with this and she can't believe she has to be responsible for her actions so on the story goes.

T3-M8

This guy, is the one at every RP but he doesn't RP much... more of a skill monkey and there for the fat loots more than anything, prefers to 'roll-play' instead of 'roleplay' but he doesn't bother anyone and hearing him beep and boop at the table can actually be pretty humorous.

Canderous

So here we have the wish-fufilment, this is the guy who hasn't always been the most popular and probably rejected more times than not, but here in RP land? He decides to be the most bad-ass merciless gun-totin mercenary there is... unfortunately he just comes across as a bit of a dick and you can't call him out on it because you know he'll just whine about 'thats my character!' so you all leave him to it. Though having him and the 'Bastilla' character interact can provide quality entertainment.

HK-47

This is the guy who brings the beers and the snacks, he enjoys hanging out with his mates and doesn't overall know how to RP much but he's social enough that he picks it up fairly quickly. He decides to just have a right laugh, he isn't overly invested in the story, he just wants to have a good time with his mates. So here he is, making the most evil and ridiculous character there is, but he allowed himself one rule... he HAS to follow orders so he doesn't ruin the game for anyone else, so instead of shooting up all the orphans he just smacks talk everything and anything he sees.
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Just my observation of these characters and what their players might be like, so /tg/, my question to you. Have you ever played a game, read a book or watched a movie/show and thought to yourself what the players would be like if the media you were engrossed in was a tabletop RP?

Do tell if any such ideas have came to you!
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I actually really like this idea, OP. Not a complete faggot for once. Screencapped if anyone's interested.

I'm gonna do a twist on this and break down the major Fire Emblem protagonists as PCs.

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So we just started a new campaign and there's already some conflict (which is fine by me, I hate when six strangers get together and are suddenly best friends). Basically the party's cleric and the party's ranger are in a bit of a tiff, and the cleric won't drop it. The ranger player seems not to care (the ranger character is annoyed but won't keep stirring the pot), a few of the players and the DM are getting irritated by it.

Basically it boils down thusly:

The characters met up for the first time in a tavern (classic start up) and got to know one another a little. The ranger left to take care of ranger business (as rangers are wont to do) and everyone else continued getting along.

Ranger rides east to the village of Drellin's Ferry and meets with his bossman, a Druid named Avarthel. While conversing with the Druid, the ranger learns that a great host of hobgoblins is marching into the region. The ranger proceeds to have a trippy vision about Tiamat entering the mortal realm and destroying 80% of humanity and enslaving the other 20%.

The ranger, understandably spooked, returns to the tavern to speak with its owner, who is a bit of a local legend, retired adventurer, and possible brass dragon in disguise. During this exchange, the cleric apparently mentioned something about everyone sharing anything they know about this horde and the ranger kept his vision secret. (This is the crux of the issue)
11 posts and 3 images submitted.
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>>44748725

So the party travels east to Drellin's Ferry together and defeats a hobgoblin ambush on their way. The ranger leads (well, more like he doesn't stop the party from going) to Avarthel, who then shares the vision with the entire party.

Now the cleric doesn't trust the ranger for "keeping secrets" and the two characters more or less won't talk to one another. The ranger player is fine with it, the cleric player is starting to whine to the DM, and at least another player is getting annoyed by it. The DM, to his credit, is keeping everyone in line and is even trying to use RP to bring cleric player around.

But ultimately, what do?

Also share facepalm worthy moments in campaigns.
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>>44748739
Turn to the cleric and ask him a dumb question.

"Hey Mr. Heals man, want to hear about this dream I had last night? You weren't in it or anything."

Then tell him about a suitably dream-logic non-story about how there was a Circuis made of meat and the acrobat would die in water, but he had to take his father's mind to grow huge.

And he'll probably check out half way through.

Ask him if he cared about your dreams.

If his answer is "no", then ask him why he cared about the ranger's dream so damn much.
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>>44749445
>Circuis made of meat and the acrobat would die in water, but he had to take his father's mind to grow huge.
Psychonauts was a great game

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>First Thread: http://suptg.thisisnotatrueending.com/archive/44674890/

DATE: Saturday, June 29th, 1985
TIME: 8:58 AM

Boris Borovich sprints across the finish line. He begins celebrating.
"Ha! Brock Eagleson, you have failed! Now the president's daughter is mine to wed by right of conquest!"
Brock Eagleson approaches Boris calmly at an even pace. When he draws close enough, he punches Boris hard with his robotic hand. Teeth fly everywhere and Boris falls to the ground.
"What is this? I challenged you to...*cough*...a fair race!"
"You forgot one thing, you commie freak." Brock lights a cigarette as one of his attractive female assistants wraps him in an American flag towel.
"These colors don't run."
Brock stomps downwards at the "camera", which cuts to black.

>Hey kids! You're tooooooon'd in to Toon Planet! Coming up next, it's Mysteries of Science!
>Continued...
48 posts and 2 images submitted.
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>Currently ranked THIRD among cartoon blocks
>Current BUX: $78,000

>First place CartoonTV continues to dominate ratings based mostly on its 9-10 block of a Japanese import show, Great Greatest Robot Tiger
>Second place Toon Platoon is currently airing a kid-friendly variety show
>You have conceded the 9-10 hour and are running mandated educational programming in the 9:00 slot. The current known schedule is as follows:
8:00-8:30: Spook Hunters, a relatively spoopy show that is making some waves with critics for prominently featuring a female co-protagonist. You are pushing merchandising hard for this program, leaning on a "collect 'em all" mentality.
8:30-9:00: Brock Eagleson, the Red Dead-er. An anti-Soviet propaganda cartoon featuring a lot of violence and patriotic messages. This is getting you subsidy money from the government.
9:00-9:30: Mysteries of Science, an educational program. You are forced to air some sort of educational programming to comply with state regulations.

The camera zooms in on a huge metal vault door, which slowly spins and unlocks, releasing a torrent of gratuitous dry ice fog.
Professor Xanadu: Well good morning, children! Welcome to another mysterious episode of Mysteries of Science. Hope everyone is having a terrific morning and eating a healthy breakfast!

>How does Mysteries of Science hope to compete?
>CELEBRITY GUESTS. This will cost you a little extra money but might gimmick hard enough to keep kids from changing the channel (++Viewers, -$5,000)
>LIVE STUDIO AUDIENCE. This will help kids feel more involved in the show by featuring volunteers and interviews with actual children (+Viewers)
>USE OLD GOVERNMENT FOOTAGE. Repurposing old educational films produced by the government could be used as a cost-saving measure, getting you a little money back on the initial $15,000 put into the show, but it won't really affect viewership one way or the other (+$3,000)
>>
Tentative bump. I'm working from home so I'm willing to run this for the next five hours or so, but if nobody is interested I'll just save it for an evening or a weekend.
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>>44748823
>>USE OLD GOVERNMENT FOOTAGE

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New player here, in fact everyone in the group are new players.

I want to build machines using the animated objects/constructs and have fun mixing them with bag of holding/immovable rod, seems like I should choose artificer but the internet sources don't explain well how to go for the machines. We are gonna start with 4th edition since this is what we had at the moment but we might update to 5th later. but when I search seems like most sources are about 3.0 or 3.5.

Any help?
16 posts and 5 images submitted.
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>>44747922
Also why I don't hear much about construct mounts?
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>>44747922
Talk with the GM. Take any construct stat block, let's say a stone golem, change the required materials to make it, and call it a robot. Problem solved.

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How do I make an awesome punk-rocker bard in a medieval fantasy (read: D&D or regional variant) setting without being silly, the comedy character or just plain out of place?

I really wanna play an anarchist rabblerouser and troublemaker who instigates the common folk to stand up against their betters and stuff while still kicking ass in combat and having epic rock-offs against enemy bards or sirens or what have you.

Bonus points if they use a violin.

Bonus bonus points if you can make the character female without being fetishbait.
13 posts and 3 images submitted.
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sounds pretty straightforward desu

I would do it like this:
>daughter of a wealthy but minor noble family
>learns to play the lute or whatever the fuck at a young age
>brings her family great honor with her growing talent and fame
>her beauty and nimble fingers attract the attention of a lecherous old nobleman during a concert
>by the time she gets off stage the parents have already married her off
>runs away with her instrument in the night, cuts off all her hair, and changes her clothing so she can't be found (cue punk rock music montage)
>spends the rest of her life adventuring and playing music for her daily bread
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>>44747159
>fetishbait
Fuck you, you pathetic D&D simpleton
>>
>>44747159
have you tried not playing d&d?

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Why is this so stupid?
25 posts and 3 images submitted.
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>>44746800

is this pathfinder? Format looks like pathfinder format. Also stupidity looks like paizo stupidity.
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>>44746800
>>44746842
Even Paizo isn't this dumb. Is this third-party content... it looks like third-party content.
>>
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>>44746800

What is the best traitor legion and why is it the World Eaters?
27 posts and 8 images submitted.
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>>44746777
checked. Death Guard are better though
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>>44746777
Dark Angels
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>>44746777
I don't agree with you, but trips can't be wrong.

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What's the best system for running a Cyberpunk game? Which do you prefer?
19 posts and 6 images submitted.
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>>44746700
Actually, GURPS is pretty good for cyberpunk (even got an entire book for it, although in 3e).
>>
>>44746700
>>44746764

Like the man said, GURPS. Unless I'm in the rare mood to really go for Shadowrun.
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Is Interlock Unlimited any good? I've heard that it's a fan made successor to 2020 but I don't know much more than that.

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Ryuutama Thread!

http://kotohi.com/ryuutama/

PDF: https://www.scribd.com/doc/237502918/Ryuutama-RPG

Has anyone played this? Does anyone have any opinions? What kind of campaigns have you been apart of? What kind of campaigns would you like to run/be apart of?
11 posts and 1 images submitted.
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>>44746693
Currently playing this and it's fun as fuck. Might be because we have good party dynamic.
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>>44746693
Bump for interest.
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>>44746693
>https://www.scribd.com/doc/237502918/Ryuutama-RPG
If I've never played a tapletop in my life would this be a good jumping in point?

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