Previous threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Sleeping%20Gods%20Quest
Character journal: http://pastebin.com/kuwEtm6c
Character sheet: http://pastebin.com/z4MpU1Zu
https://twitter.com/MolochQM
https://ask.fm/MolochQM
You've probably mentioned this before, but you don't have a very high opinion of lynch mobs. Any mobs, really, but especially lynch mobs.
And yet that is what you've found yourself staring down once more, confronted by a gang of superstitious locals as you were trying to go about your business. By your side, you sense Aya – intrepid, impetuous and utterly out of her depth Aya – growing stiff with fear. The dirty dozen before you, brandishing cudgels and knives with an obvious willingness to use them, seem to sense her weakness. Like predators smelling blood, they look like they could fall upon her – and, by extension, you - at any minute.
Perhaps it's to be expected. Their leader – a self-styled poet by the name of Tobin Hayasa – is missing, and here you are questioning his loving mother. The fact that you might want to get him back home safely never seems to have crossed their minds.
And to think, you were actually considering helping these people.
>>45938633
“You've got a lot of nerve, stranger,” the leader of your happy band of harassers declares, prodding you in the chest with his cudgel, “You think we don't know everything that goes on in this town? You think we don't listen to the word on the streets?”
You weren't exactly making much of an effort to hide your investigations, but you decide against pointing that out. You're talking right now, and not fighting. That's a good start to any working relationship. Now that a leader has emerged, the rest of the mob seems to hang back, waiting for a signal to attack or retreat. You take a moment, as an uneasy silence descends, to study the leader. Although he carries himself with the kind of bullying swagger you'd expect from a mob leader, his eyes suggest a certain intelligence – a sensitivity, even. This is a young man with a very personal stake in this affair.
“So, stranger, I hear you like asking questions,” again, he prods you with his cudgel. That's fine – you'll take that over being prodded with a knife any day. “How about answering a few for a change?”
That's fine with you, you reply in a cold voice, you're all ears.
“Maybe we should cut an ear off,” one of the voices – coming, you note, from the back of the mob – bellows, “See how smart he is then!”
“Enough,” the leader snaps, an unforced authority obvious in his tone, “You don't have the air of one of Kurasu's men, but I can't think why else you'd be here, asking about Tobin. Tell me, stranger, what are you looking for here? There's nothing but suffering and misery to be found here.”
>I have my own reasons for looking for Tobin
>I want what you want, nothing more
>I'm a Wanderer from the Nameless Temple – and you don't have the authority to question me
>Other
>>45938639
>>I have my own reasons for looking for Tobin
>>45938639
>>I have my own reasons for looking for Tobin
He might know something about the recent death.
Stat leviathan from worm /tg/
Noone? i thought this would be a interesting creature to stat?
>>45938492
>Gargantuan Monstrosity (Humanoid?), Chaotic Neutral
>Armor Class 23 (Natural)
>Hit Points 546 (28d20 + 252)
>Speed Swim 80 ft.
>STR 20
>DEX 13
>CON 19
>INT 14
>WIS 12
>CHA 2
>Skills Perception +12
>Damage Immunities cold, lightning; bludgeoning, piercing, and slashing from nonmagical weapons
>Condition Immunities frightened, paralyzed
Senses truesight 120ft., passive perception 19
>Languages understands Abyssal, Celestial, Infernal, and Primordial but can't speak, telepathy 120ft.
>Challenge 20 (32,500 XP)
>Legendary Resistance.(3/day) If the leviathan fails a saving throw, it can choose to succeed instead
>Siege Monster The leviathan does double damage on objects and structures.
>ACTIONS
>Claw Melee Weapon Attack: +17 to hit, reach 15 ft., one target. >Hit: 17 (2d6 + 10) slashing damage.
>Tail Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.
>Frightful Presence. Each creature of the Leviathan's choice within 120 feet of the Leviathan and aware of it must suceed on a DC 21 wisdon saving throw or become frightened for 1 or 2 minutes . A creature can repeat the saving throw at the end of each turn, ending the effect on itself on a success. If a creature's saving throw is successful or the effects ends for it, the creature is immune to the Leviathan's frightful presence for 24 hours.
>Steam Breath (Recharge 5-6). the Leviathan exhales a stream of hot steam in a 120 foot cone. Each creature in the area must make a DC 24 dexterity saving throw, taking 91 (26d6) damage on a failed save, or half as much on a successful one.
Who's this chump and why should I care?
Is Dune and Warhammer 40k really trying to tell me that after more than ten millennia there would still be pure bred humans hanging around?
Considering the advances made even only during the 20th-21st centuries so far, there is no way humanity won't have mutated beyond recognition on earth or in other planets. Maybe the only original sapiens would be hanging around in a bumfuck abandoned terraformed planet, but even they would have to adjust to the planet's gravity and climate, and they would certainly be a minority.
Sure it looks horrible, but I thought 40k was supposed to be grimderp.
Dumping more Dougal Dixon far future nightmare fuel.
>A human engineered to live on open grasslands needs the adaptations of a grass-eating mammal. For the plains-dweller these include massive teeth that are replaced if they wear out chewing tough silica-rich grasses and, more importantly, a specialized stomach within the bloated abdomen containing engineered bacteria that can break down cellulose � a substance not normally digestible by the human frame. Cutting edges on the hands help to scythe the thick grass while the long legs enable the creature to move swiftly over the open landscape.
Would you listen to a Black library audiobook if it was narrated by Sir David Attenborough?
>>45937438
>I have just entered a warp portal and bargained with the chaos daemons to document the strange beings here.
>We have to be very quiet and careful when we approach... Ah! Observe!
>The Nurgling is a predatory animal natural to the warp.
>The Nurgling possess some of the most oustanding traits in the animal kingdom, and can eat twice it's weight in a single day.
>This animal has never before been recorded on camera.
>>45937614
>We are currently hiding in the lair of the most powerful creature on earth, which scholars have named the God-Emperor of mankind.
>If you look closely, you can see the decrepit state of the animal. It seems it is about to die, but appears to have grown a strange symbiosis with an even stranger formation of gold.
>I can only guess as to how this partnership came about, as little is known about it.
>This creature has never before been recorded on camera.
>We are among the luckiest persons on earth to witness such a sight.
>And now, we must take our leave, and travel to the world of Armageddon. For there, there have been rumours of another great waaagh.
>>45937438
I would listen to a 50 shades audio book if that guy read it.
I have the urge to make my own world, fill it with depth and unique ideas and then use it for games and campaigns, have it evolve and grow.
So tell me /tg/ do you ever get the same urge?
What do you want to create? do you have experience with hombrewed worlds and systems? discuss
I'm tired of grimdark settings (in videogames and tabletop) with "mature" themes, etc. It's rarely used in a meaningfull way.
So i often think about creating a really noblebright setting with green forests, floating islands, kind people and almost caricatural evil sorcerers, vilains, etc.
Something really optimistic.
>>45937389
So have you done anything with it yet?
its a fun idea, why not try and make something with it?
>>45937445
Partly because i have no idea where to start
But mainly because i'm lazy af
So I've decided to design a setting and system that does not contain humans, earth like plants/animals, technology, or culture. It's going to be fantasy and begin from the ground up.
I'm beginning with the absolute basis. Planetary situation/environment. We're going to have it be on a moon orbiting a gas giant.
This is gonna take a while. So I'm gonna be at it for a few days. Start giving angry suggestions.
All of the world is populated by cute faerie animalpeople.
>>45937118
Fuck that. That's not nearly alien enough. Fuck you for being an unimaginative shit stain.
>>45937127
They are also all ghosts.
Sup /tg/, recently our gaming group split over the GM being all kinds of bullshit and the larger part came out to each other as more hardcore weebs than previously realized.
The new would be GM proposed Tenra Bansho Zero. My question is, what does the usual party and plot in that game look like?
Is it more like Serai no Moribito or Samurai Champloo, Storytimes appreciated. Thanks!
PS: What can you tell me about Ryuutama and other eleven RPGs?
>>45937018
My Little Loli
>>45937018
Tenra Bamsho Zero is a rather over the top setting dominated system, where you can be more monstrous for more power but grow ever more like an NPC. There's robot gunmen, alchemy dudes and other stuff that I can't remember off the top of my head.
It's very episodic, fast paced, intended to have one campaign a session or so, and you have a bunch of damage tracks that allow you to take more and more damage but also get more powerful until you choose to die; in a blaze of glory.I've never actually played it, only skimmed the rules and thought it was cool.
>>45937369
>intended to have one campaign a session or so,
Holy fuck what.
How do you make plant based races interesting and not just green humanoids /tg/?
bump for curiosity
>>45935678
I've always wanted to see a type of plant people that are pretty much giant living buildings.
A single tree could have a number of growths so its mind is a entire forest. It cultivates the plants and animals like a farmer or shepherd.
People may treat the forest as a god, they hear it whisper to them in the wind and it tells them when the mushrooms are blooming or when the herds need trimming.
But nope it's just Larry the old tree in the middle of the woods doing his thing for generations.
Choose a different body plan besides humanoid.
I want the main villain in my 5e game to basically be M. Bison. How should I go about doing this?
>>45935628
You want 2 thing:
1. To rule the entire world with an iron fist.
2. To be a beautiful woman.
https://www.youtube.com/watch?v=qzl3uvkkmmo
https://www.youtube.com/watch?v=iVzAMmpMra8
Everyone in an entire metropolitan area of a major global city suddenly becomes well and truly immortal.
They cease to age, they instantly recover from diseases and become immune to all diseases, and their bodies slowly regenerate from all wounds (much quicker when knitting up a fatal wound). They can still get knocked unconscious from pain.
There are no outward signs that everyone has suddenly been given this gift of immortality.
How many days does it take for people to conclude that something is definitely abnormal here, considering social media?
How long would it take if it was a lesser form of immortality, with the disease immunity, but withOUT the wound regeneration (and thus death by wounds is still possible)?
>>45935535
About a month. Individual people would be figuring it out on day 1, but it would take about a month before everyone got wind of it, and tried it themselves, or saw someone try it in person.
>>45935567
>Day 1 someone tries to kill himself by jumping off a building
>Morbid fuck recording him jump
>Recording him fall
>Recording him splat
>Recording him pick himself up off the pavement
>>45935596
/thread
>Party knighted by king after doing work for him, King dies of natural causes
>Prince becomes new king, treats party like shit.
>Stiffs them on payments, titles, insults them, ect.
>Half-brother from a previous marriage shows up, claims kingdom is his and will find legal proof for this, fucks off to do so
>Dickbag king releases party from his service and tells them to fuck off and join his half-brother if they want. He doesn't like them and doesn't want them as his knights anymore
>Party immediately fights and kills him along with a good chunk of his king's guard.
>Kingdom now in succession crisis and turmoil, anarchy beginning to take hold
I expected that to happen.....but not the very second he released them. Does this seem a bit jumpy to you guys? I mean, Dickbag didn't actually do anything illegal or horrible to the party, just didn't treat them as well as his father did because he didn't like them. But I guess they really wanted revenge for him.....um.....calling them shit, because they went all out on him. It was a little scary. They cremated him right there in the throne room and teleported to ashes to a lake to make sure he couldn't come back.
Also; Psychopathic party stories general.
>>45935296
He stiffed them on payments and insulted them, then tells them to fuck off? Did you expect anything different from what sounds like a mid level murderhobo party?
>>45935322
No, just didn't expect them to do so that very second. Figured they go for the civil war thing. What I had planned, anyway.
>>45935344
Sounds like you gave them the 'yes man' option now all they hear is this https://m.youtube.com/watch?v=L53gjP-TtGE
Don't let the title fool you, i real can be a lazy GM, however that is not the case the time, this time around I've simply hit a road block.
Heres what is up, in this setting we have an island that is shaped by its leaders, if you are the ruler of domain it is shaped by your image/personality. an ice queen would turn the place to snow, a necromancer may turn the land barren.
But they're not always that simple.
so I've got these 12 domains and I've written down ideas for some of them, but they all seem to be way too tropey (the desert area, the snow area, the lava area, etc...) some of them I've fleshed out and like. however the rest I've run out of ideas and i was hoping you guys would be willing to contribute.
its loosely based off raventloft, in the idea there are lords of domains. but otherwise unrelated, its a fantasy setting, and the tech has reached pistols but not zeppelins. and practically anything you need to exist does exist. (dragons/cthulu/Bird people/etc...)
Otherwise you have free reign to pitch whatever ideas for whichever area you feel like, anything helps!
Any other questions, ill be here to answer them.
Thank you very much for taking the time to help me out.
Feel free to be as creative as possible, if you had an idea for a land that is entirely controlled by ratfolk and they enslave all the humans and use them like cattle, that can work.
If you've had an idea for a specific city or land cooking for awhile let it rip!
and i just realized i went from 11 to 13 because I'm an idiot
>>45935309
Right, so, the missing twelfth realm. The master of it accidentally thought himself out of existence; alternately, it's right there, between the eleventh and the thirteenth, but it doesn't show up on a map and you can't get there by walking.
Speaking of the dangers of letting your environment reflect your innermost self, how about a realm that has been transformed into a maze-like prison meant to confound and contain the lord of the realm's darker inclinations, which his subconscious has made manifest in a kind of horrible monster. The lord twists the realm into an endless labyrinth of ever-changing, ever-treacherous corridors to keep his demon at bay. The kind of place that constantly defies logic. Denizens have built some unusual towns out of necessity.
Similarly, any mentally disturbed lord or lady could make for a strange environment.
This is a thread to fluff up the Sunken Angels, a /tg/ homebrew chapter inspired by the Rime of the Ancient Mariner, Moby Dick, and old grizzled sailors.
Here's what we rolled in the last thread.
>Crusade
>Birth of the Imperium
>Dark Angels
>Pure Geneseed
>Swift as the Wind demeanour
>Chief Librarian
>Killed some Orkies
>Feral Ocean World
>Direct rule
>Codex Adherant
>Armored Assault
>Revere the Primarch
>Understrength
>Ally= Adaeptus Mechanicus
>enemy= Spores of Madness
https://1d4chan.org/wiki/Sunken_Angels
These guys are basically Star Krakens without the Viking Big Daddies, or the Black Locks but taken seriously and without pirate themes.
>>45935202
Last thread: >>45903634
Some discussion starters, as per usual.
>How does being first founding affect them?
>How does being Dark Angels affect them?
>What is their origin?
>Can we Please give them a less goofy name?
>What is their warcry?
>Why are they allies with the Mechanicus?
>How does being allies with the Mechanicus affect them?
>How did they first create a bitter rivalry with the Ork menace? What about chaos?
>Who is their chapter master?
>What's the story with their figure of legend?
>Do they ever push the limits of being codex compliant or are they very much so about the rules?
>What's their homeworld like?
>What of their fleet?
>What's their fortress monastery like?
>What's their combat doctrine like? Do they follow the codex to the letter and use STEHL REHN or have they homebrewed a few stratagems?
>What influences are prevalent in the chapter, other than scrimshawin', tattooed, peglegged, bearded Ancient Mariner?
>How do we balance said influences so they don't become silly or retarded?
>What's chapter demeanour like?
>What are some notable facets of their chapter culture?
>What do other Imperial forces think of them?
>What do they think of other imperial forces?
>Who are their allies outside the Mechanicus?
>What's their relation with the the Dark Angels?
>What's life like for a serf of this chapter?
>>45935202
Kinda reminded of the long ignored Abyssal Jaws.
>>45935370
Weren't they just Carchodons?
Ok, now that archons have clearly passed through 2 different Capital portals, what the hell is going on?
If charlie fucked with his own portal how the fuck did it affect GKs?
also who wants to see Jojo & Ivan Poes trials and execution?
After causing this violation of magic kingdom neutrality, a multi side massacre, and casting on an unknowing and unwilling party to cause it, they have no recourse
Also who wants the mass revival of all the downed casters?
It can be justified thusly:
"GK didn't start these hostilities. We can revive them easily. They can remain in your service (at a small fee, or through some deal) they will be required for some link ups, but will remain mostly autonomous. We are sorry for your loss, and would like to help. Choose quickly, otherwise this opportunity will be gone by the next day"
>>45934936
Is this the new Goblins of /tg/?
>>45935231
>new
>>45934936
Angels are likely created partially using Carnymancy so that portals treat them as casters. Remember, they're Charlie's creations and he's loathe to accept any law.
Also remember that it was only one very special, fated Archon which actually managed to escape through a Portal. She probably survived much in the way Parson did, despite not being a caster.
GK would never be allowed to Decrypt the free casters (or any aligned casters) in the Magic kingdom
>It can be justified thusly
No, it cannot. Nobody wants a Decrypted caster, seeing as they owe absolute loyalty to GK, which has broken truces before, and essentially provides an enemy faction one of your assets. Better to let them depop and be done with it.
GK will probably spill the beans to Don King, who will likely deliver them to Jetstone.
Ivan Poe & Co. will likely be seized by Charlie, or escape to a permanent job with him.
The Magic kingdom is forever soiled by bloodshed and murder, and its use becomes much less popular, with only unaligned casters who have nowhere else to go staying there.
An important question right now, is how much do they want to share about Charlie to all other factions, and whether the Great Minds have decided to openly state their hostility to Chalie.
What is the precise logic behind Magic Types receiving higher-level abilities as they gain levels, while Attack Types and Technical Types receive no scaling for their abilities?
Magic Types are more able to directly influence the story as they gain levels and attain abilities like "literally grant wishes" and "long-distance overland flight for the entire party in a game centered around the travails of travel" at level 7. This is in addition to the new combat options they receive. It is far from 3.PF-style "tier 1 wizards vs. tier 5 fighters," but it is still flagrantly caster-biased by later levels.
I would think that Attack Types and Technical Types should receive minor upgrades at levels 2, 3, 5, 6, 8, 9, and 10 and major upgrades at levels 4 and 7 to match the higher-level progression of Magic Types. What do you think those could be?
>>45934759
Primarily because the way magic works in the game means there's way fewer things to really break. You're still dependent as fuck on your party.
>>45936122
That still fails to address why their type alone receives higher-level abilities as they gain levels while the two mundane types have no higher-level abilities.
>>45934759
I don't think that happens in Ryuutama