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Archived threads in /tg/ - Traditional Games - 288. page


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This thread is for those fools who still like to play standard

What are you...

>Playan?
>Brewan?
>Testan?

So how does one make a good blue/red deck for standard? What cards are necessities?
82 posts and 10 images submitted.
>>
>>47690778
Ive been playing Bant Humans since the beginning of this standard. This is the latest iteration of what I've brewed.

Lands (23)
3 Westvale Abbey
4 Plains
3 Port Town
1 Island
4 Forest
4 Evolving Wilds
4 Fortified Village

Creatures (23)
4 Duskwatch Recruiter
2 Hanweir Militia Captain
4 Reflector Mage
4 Thalia's Lieutenant
3 Thraben Inspector
4 Tireless Tracker
2 Eldrazi Displacer

Enchantments (6)
4 Oath of Nissa
2 Always Watching

Planeswalkers (2)
2 Nissa, Voice of Zendikar

Instant (3)
1 Dromoka's Command
2 Negate

Sorcery (3)
3 Declaration in Stone

Sideboard (15)
1 Dragonlord Dromoka
2 Negate
4 Spell Shrivel
3 Ojutai's Command
2 Clip Wings
3 Tragic Arrogance
>>
>Playan?
Vamps
>Brewan/Testan?
EDH
>>
>>47690778

Rise from the Tides is a UR wincon not everyone expects

Flip a TiTi
Cast Rise from the Tides
They answer or die

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new monster designs were just released, which at least proves that Boggy hasn't completely forgotten about the project.

So how much data about the actual game is out there? As far as I know, it's scattered in between deviantart posts and old blog announcements, but is there any place where it's all put together?
126 posts and 26 images submitted.
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>>47654455
chest vagina
>>
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>>47654476
>>
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reminder that there is an honest to god hentia tentacle monster (and it's name is even derived from Legend of the Overfiend, one of the first tentacle hentia to be released in the west)
http://www.bogleech.com/mortasheen/underfiend.htm

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>You are Maple Son-Mahogany, one of two young Tuffle twins thrown at Earth starting in early Dragon Ball by your "father," Dr. Raichi

>"Canon" had already taken a sharp turn from the "norm" when you began, and through your actions, choices, and dialogue, took even further turns from the "norm," and will probably continue to do so

>Stats and dice mechanics are used, and can be explained again as needed

>Let's all try to have some fun, ok?

https://youtu.be/NLOxUvbGG1I

Last time, on Dragon Ball Tuffle Quest Z! Arriving on Planet Brench after trying to master the Fusion Dance with Chiaotzu, you find out that not only has Lazuli's plan to stop Cooler failed, but King Cold is on the planet with her. She flies off in a desperate attempt deal with Cooler directly, prompting you to fly after her. But you arrive too late... and find that she missed Cooler entirely, hitting King Cold with a pair of Destructo Disks! Krillin and Lapis rescue you both, as you find your friends just had to deal with a incident of their own, and your kids helped save the world!
304 posts and 28 images submitted.
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>>47711368
You walk with Piccolo, your son and daughter still asleep in your arms. "They... they really did all that?" you ask, looking to Peppa. Her tail instinctively curls around your arm as you carry her, a smile across her sleeping face. Heh, their dad is gonna be so proud. Piccolo nods at you. "So... what happened next?"

"Peppa fell asleep after that stunt she pulled, while those Makyans that carried Keli in showed up and threatened to throw some kind of hallucinogenic liquid at them all. Gohan and Izumi didn't give them a chance." Piccolo starts, looking your niece as he carries her. "I had the upper hand for a moment against the ones at the Lookout, but a dark aura enveloped them all and gave them a massive boost in strength. Trip at first tried to depower them, but four against one wouldn't make a difference." He looks away with a slightly shamed frown. "I ate the fruit to turn the tide, then Trip and I focused to take them out one after the other, strongest to weakest."

"Wait, how strong did they get, exactly?" you question.

"They were around twice as strong as your normal state was when you left, before the power up. After, they seemed to double again, even transformed into some kind of bulked up form." the Namekian replies. "In any case, Krillin and Lapis immediately teleported here once they were wished back, on their own to most of our surprise. Many Makyans still threatened the planet below, but with them on our side we started to clean them up." Piccolo then laughs, to your surprise. "Reminds me, when the Black Water Mist was still affecting people, some of Pilaf's people tried to attack him. To his surprise, he was able to knock them away easily. He still went to his bunker with Tao and Shen to wait it out. Picked up on that while heading to your place."

(cont.)
>>
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>>47711388
"Namekian hearing?" you note.

He smirks and nods. "In any case, Aza had another trick up his sleeve. Some kind of monster from the Makyo Star was transported to Earth, somehow 'combining' with the Fortress. Krillin brought everyone left there to the Lookout. Aza himself attempted to open a portal to the Dead Zone large enough to engulf the planet while the monster rampaged. Kami decided upon a plan. He'd use King Kai's technique, the Spirit Bomb, to knock Aza into the Dead Zone. Meanwhile, one of us would have Trip unlock greater depths of our potential."

"Wait, why'd Kami take it upon himself to do that? It sounds incredibly risky." you comment, an eyebrow raised.

"I wasn't alone, your friends defended me with." the aged Namekian's voice calls, Kami approaching. "And... perhaps it was a bit selfish, but as one of my last acts as Guardian of this planet, God of the Earth, I wished to defend it myself. I called upon the planet to help me, to spare some of their energy with me... and I apologized for not being able to help them sooner. Many of my duties prevented me from helping the planet I was raised on, the planet I love with all my heart, in the way I wanted to. But not this time." he finishes with the warmest, happiest smile you've seen on his face in a long time.

>A. Selfish? Kami, I'd say that's proof you're perfect for the job
>B. Eh, maybe a little selfish, but results don't lie
>C. Wait, then who got the power up from Trip?
>D. Something else?
>>
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>>47711410
>Some kind of monster from the Makyo Star was transported to Earth, somehow 'combining' with the Fortress.

>all mind-altering spells are inherently Evil

Shitty homebrew rules thread
89 posts and 9 images submitted.
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Inherently evil? No

Is their use almost always evil, illegal, or both? Yes
>>
>>47713064
That's totally reasonable (or at least as reasonable as having objective morality be a mechanic can be).
>>
>mind altering spells are inherently sexy

There arent enough hero antagonist in fantasy. We need a guy/girl who is morally sound and reasonable, is actually justified in his actions, and doesnt have a sad traumatic past.

Any ideas tg?
64 posts and 6 images submitted.
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>>47709816
Hero antagonist or morally sound antagonist?

What's an example you have? None cone to mind...
>>
>>47709816

So what, someone who's just an asshole but they're amiable about it?

Or did you mean to say "protagonist"?
>>
He just fights for his people. Not for some evil race or evil overlord, just for the other guys that have an equally good reason to fight this war as the guys your heros fight for.

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How do you convey a sense of scale when dealing with gigantic creatures?
58 posts and 9 images submitted.
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>>47701864
>He's, like, really big, man.
>Like, just *so* big you wouldn't even believe it.
>>
>>47701864
Tell the players to put their little tokens near the entrance of the room or environment, then describe the giant guy directly in front of them.
Then, put two great big tokens a few squares ahead of them, a couple squares apart, and indicate that this represents the giant. Wait for somebody to ask, or just for somebody to realize and state aloud that oh, shit, those are just his feet.

If your players are in combat with the creature, describe misses as hits that merely fail to score a significant hit:
>I attempt to strike at the giant's hand!
>roll: 4
>Your sword bites into the skin of the giant's thumb. He doesn't appear to notice.
>>
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>>47701864

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How do you make a ghost the BBEG?
59 posts and 8 images submitted.
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easily
>>
>>47701244
Give it 20 levels in wizard.
>>
>>47701244
Liberal use of possession.

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What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For the basics of combat, read this tutorial. It'll get you familiar with most of the mechanics.
https://forum.rpg.net/showthread.php?769761-Exalted-3E-Combat-301.

>Gosh that was fun. There were a lot of lesbians though. How do I find a group?
Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.

Resources for Third Edition:

>Final 3E Core Release
https://mega.nz/#!ctgxyJaC!ygkrLnFsrnBJzIUZY-dJsMfyFrhFQgDsQuuo52fcW0I
http://www.mediafire.com/download/q51qw8skdw1rg15/Exalted_3e_Core.pdf

>Frequently updated Character Sheet with Formulas and Autofill https://docs.google.com/spreadsheets/d/1pfjmZKzcUqAX9mB58IAEUIFkZr8rq4CvdRRM4kzwwgU/edit?usp=sharing
>General Homebrew dumping folder: https://drive.google.com/folderview?id=0ByD2BL6J89NiQzdCWWFaY0c5Mkk&usp=sharing
>Collection of old 3e Materials, including comics and fiction anthologies https://www.mediafire.com/folder/t2arqtqtyyt28/Exalted_3Leak
>Charm Trees:
>Solar Charms: https://imgur.com/a/q6Vbc
>Martial Arts: https://imgur.com/a/mnQDe
>Evocations: https://imgur.com/a/TYKE4

Resources for Previous Editions:
>http://pastebin.com/raw/EL3RTeB1

Backer Charm Book:
http://www.mediafire.com/download/x7i7p5c4rm7kacq/Backer_Charms_Plain_Text.pdf

Let us discuss inspirational reading for Exalted, because why the fuck not.
342 posts and 23 images submitted.
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>>47692077
>Let us discuss inspirational reading for Exalted, because why the fuck not.
To reveal my ulterior motive for this topic, I've been thinking about reading the Romance of the Three Kingdoms. I understand that there is more than one English translation, none of which appear to be available in the libraries or bookstores around here. I was hoping some fa/tg/uy could tell me which translation is the best and whether there is any hope at all of finding it online somewhere.
>>
>>47692077
I've not read some of the important mythic stuff, things that serve as an inspiration for Exalted like the Ramayana, Romance of the Three Kingdoms, Journey to the West or The Water Margin.

Stuff that I've read that I've found makes for good inspiration for Exalted is the Iliad, Epic of Gilgamesh, Black Company, Night's Master and a bunch of Conan and Elric stories.
>>
>>47692148
Black Company's a pretty good take on what it's like to be a mortal caught up in the battles of the Exalted, I'd say. Also, related to some of the last thread's discussion, on how mortals can matter even when outclassed by more powerful beings.

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Twitter: https://twitter.com/MercCommand

Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Kantai%20Collection%20Pacific%20Strike

Other Quests: http://pastebin.com/sYpqmWZg

You are the former United States Navy warship USS HOEL, now returned as a shipgirl and ready to kick Abyssal ass!

Currently, you were sitting in a slightly cramped conference room with the rest of your Task Force, along with a veritable army of officers and suits from various law enforcement, security, intelligence, and military agencies, including the Captain. Thankfully, the Fletchers were isolated from the rest of the crowd, cordoned into a corner of the table between North Carolina and Portland to ensure they didn't get into trouble. However, the presence of all these high ranking men was enough to cow them into silence. Even the smaller destroyer girls could sense the anxiety and tension hanging over the room.

The other shipgirls, like your sisters, San Diego, White Plains, and Haida were trying to stay as calm as possible.

Naturally, tensions were high since just a few hours ago, a group of men tried to attack the President, or the Constitution, or maybe both. Thanks to the efforts of you and your task force, you managed to thwart the attack rather easily, but it's left quite a lot of people shaken up.

"All right, I suppose it's time to get this debriefing started." The Captain coughs and stands to break the ice. "Before we start, does anybody have any questions?"

>Ask where the President is.
>Ask what's going on outside now.
>Let the Captain continue.
250 posts and 32 images submitted.
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>>47717447
>Ask what's going on outside now

Live, from /tg/, it's FRIDAY NIGHT
This week, war thunder adds ATGMs, world of warships adds more Arpeggio missions, and world of tanks becomes rocket (tanks) league
>>
>>47717447
>>Ask what's going on outside now.
Since I'm pretty sure that POTUS's location is now on a need-to-know basis (i.e., "aboard Air Force One circling over Ohio").
>>
>>47717447
>Let the Captain continue.

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More Jonny edition!

>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here

>Painting guides, Uniforms & Heraldry books, Painting Videos, Visions, ebooks and White Dwarves:
https://mega.co.nz#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ

>Painting Videos only
https://mega.nz/#F!fkcliY4L!mhdmIs2lT3mFG3VwoLO8Qw
https://mega.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA

>DIY Lightbox
https://www.youtube.com/watch?v=OyxzC5kqbyw

>How to Moldlines
https://www.youtube.com/watch?v=A4LZ8iCSkeU

>Fuckin Magnets how do they work?
https://www.youtube.com/watch?v=w8Tkw7ttTIo
http://www.miniwargaming.com/magnet-guide
http://www.bolterandchainsword.com/topic/297605-tutorial-magnetisation/

>List of mini manufacturers for converting and proxy
http://pastebin.com/p6bVhGsg

>Stripping Paint
http://www.dakkadakka.com/wiki/en/Dakka_Modeling_FAQ:_How_to_Strip...

>Ventilate, motherfucker
https://en.wikipedia.org/wiki/Chronic_solvent-induced_encephalopathy
http://www.hse.gov.uk/pubns/indg273.pdf
352 posts and 52 images submitted.
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Also, repost to get things moving.

Dracothian Chariot. Should I put a banner in the back of the combat platform? The two guys are already pretty tightly packed on there, adding more stuff might be too much. On the other hand, most chariots in the game have some sort of banner there...
>>
>>47712699
Thank you. Your efforts are appreciated.
>>
>>47712699
Red is pain.

But at least it isn't yellow.

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Last thread: >>47699416

Pastebin: http://pastebin.com/vrqYhnpu
463 posts and 62 images submitted.
>>
UPDATE - two new options.
And here we go again.
(1/13)
>>
>>47710843
This time, the theme is "they need you."
(2/13)
>>
>>47710843
>here we go again
Please dont

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Don't you fucking die on me edition.

Previous thread: >>47606277

A thread dedicated to discussion and feedback of games and homebrews made by /tg/ regarding anything from minor elements to entire systems, as well as inviting people to playtest your games online. While the thread's main focus is mechanics, you're always welcome to share tidbits about your setting.

Try to keep discussion as civilized as possible, avoid non-constructive criticism, and try not to drop your entire PDF unless you're asking for specifics, it's near completion or you're asked to.


Useful Links:
>/tg/ and /gdg/ specific
http://1d4chan.org/
https://imgur.com/a/7D6TT

>Project List:
https://docs.google.com/spreadsheets/d/134UgMoKE9c9RrHL5hqicB5tEfNwbav5kUvzlXFLz1HI/edit?usp=sharing

>Online Play:
https://roll20.net/
https://www.obsidianportal.com/

>RPG Stuff:
http://www.darkshire.net/~jhkim/rpg/freerpgs/fulllist.html
http://www.darkshire.net/~jhkim/rpg/theory/
http://www.therpgsite.com/showthread.php?t=21479
https://docs.google.com/document/d/1FXquCh4NZ74xGS_AmWzyItjuvtvDEwIcyqqOy6rvGE0/edit
https://mega.nz/#!xUsyVKJD!xkH3kJT7sT5zX7WGGgDF_7Ds2hw2hHe94jaFU8cHXr0
http://www.gamesprecipice.com/category/dimensions/

>Dice Rollers
http://anydice.com/
http://www.anwu.org/games/dice_calc.html?N=2&X=6&c=-7
http://topps.diku.dk/torbenm/troll.msp
http://www.fnordistan.com/smallroller.html

>Tools and Resources:
http://www.gozzys.com/
http://donjon.bin.sh/
http://www.seventhsanctum.com/
http://ebon.pyorre.net/
http://www.henry-davis.com/MAPS/carto.html
http://topps.diku.dk/torbenm/maps.msp
http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/demo.html
https://mega.nz/#!ZUMAhQ4A!IETzo0d47KrCf-AdYMrld6H6AOh0KRijx2NHpvv0qNg

>Design and Layout
http://erebaltor.se/rickard/typography/
https://drive.google.com/folderview?id=0B4qCWY8UnLrcVVVNWG5qUTUySjg&usp=sharing
http://davesmapper.com
182 posts and 37 images submitted.
>>
Reposting this for feedback.

And also throwing out a discussion question to get things going: How much uncertainty do you, or from your players, feels too little or too much. Classic uncertainty elements are things like not knowing what monsters are in the next room, not knowing about traps unless you make a search check, things like that. But are there times when you feel there should be more or times when even that seems too unfair in rulesets?

Personally, I like a higher than normal level of uncertainty. One of my favorite things in games like WHFB was not revealing certain equipment choices, it made for some decision making. Do you charge the unit of Night Goblins and risk the chance they had fanatics? Two units have set-ups that make best use of a certain magic item, but which one has it? Which unit has an assassin in it? Things like that. Not things that horrible skew the game, like hiding weapon loadouts and such, but little bits that add some excitement.
>>
Is there any real reason to use anything besides 3d6, d20, d100 or dice pools with d6,d10?
>>
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>>47617724
I've seen a few elegant games that used 2d6 and a couple very minimalist ones that I liked that used 1d6, but not really. Any dice that aren't d6, d10, or d20 really don't have a reason to exist as anything but a curiosity.

Snek Voltron best Voltron Edition

>Old thread
>>47697120 → #

>RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface
http://www.magiccards.info
360 posts and 72 images submitted.
>>
whats the fastest win you've ever seen lads?
>>
>>47710368
I've seen an entire table scoop to a turn 1 Serra Ascendant because they're shitters.
>>
>>47710368
Was like turn 4 the dagsson player comboed off and blew the field up everytime anyone played a land

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Codex mandated bingo - edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
357 posts and 55 images submitted.
>>
First for Lorgar
>>
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Let's start this general off with some bingo! Today's free tile is: CHINAMAN
>>
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More rumours schmumours.

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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>47700458
489 posts and 101 images submitted.
>>
>>47706497
No edition? Redo this thread OP.
>>
>>47706510
It's a shitposter we have. Someone else will have to make the real thread.
>>
>>47706525
I don't think you know what the word "shitposter" means.

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