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Archived threads in /tg/ - Traditional Games - 785. page


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Anyone feel like a 2020 thread?

So, roles are a fairly important part of character creation, but the way they're described some of them seem fairly incompatible.

That said how would you work the other roles (non-solo/cop) into a police campaign?
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>>46306624
Netrunner doing some freelance work, hacking into crimelord's database
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>>46306624
Fixers are informants, netrunners are tech support, medtechs are on loan from the local hospital for whatever operation the party are working on
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>>46306624
>That said how would you work the other roles (non-solo/cop) into a police campaign?
Media doing a "reality TV" piece
Corp handling things with City Hall
Techie working in the garage
Medtechie working in the meat garage
Fixer as...a fixer

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Lets have some fun and brainstorm a sci-fi setting /tg/.


Ill start us off with 3 simple beginning points.

>Far future humanity battles horrors from the stars
> Humanity primarily lives on mega-structures in space, with the capital being a multi-layered shield world that was once earth
>Humanity is at its most powerful and advanced point in history, but so are its enemies
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>>46305563
The cities are all on the inside of giant spheres rolling forever.
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>>46305563
Can we fight hive mind bugs that even though their technology is comepletly inferior, they somehow manage to infest worlds.
Players must figure out ways to combat these bugs who fight in a completly asymetric manner.
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>>46305563
The only way to travel FTL is using the space horrors as fuel (with predictably spooky results). That's why they're REALLY mad at us.
Serves them right for killing so many of us during first contact, the tentacley bastards.

Taking down a space-shoggoth is no easy feat, though. FTL-capable vessels are rare as a result, and most of them are colossal carriers that ferry other ships to the edges of other star systems. Jumping too close to a gravity well is forbidden since The Incident.

Travel is like Dune met Event Horizon, with a dash of Doom. Are you a bad enough dude to build an oil rig on top of Cthulhu's dead ass?

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Character art thread. Because the other is just name stuff.
Looking for non-edgy, non-sexualised dark elves.
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Considering the day I had a question for you all. Let us say that you were to design a BBEG, or at least a hardcore monster boss fight that was based off whatever sin YOU commit most often. What would it look like? What would it do? What system would you use?

If you want to just go with generic sins the 7 great ones are:

1 Lust
2 Gluttony
3 Greed
4 Sloth
5 Wrath
6 Envy
7 Pride

Be specific if you wish. Or post hell art.
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>>46297972
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>>46298021
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>>46297972
Oh geez. Probably Sloth, so it'd just be a team of Snorlax.

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Please buy a copy if you use it.
Only post open source or copyright free pdfs directly on the board, link all the others, please.
I thought I would like more pictures on the internet, they seem a little sparse this year.

I will start with one I recommend nearly every thread. It is very adaptable to other genres, capable of being very lethal, is classless, is familiar to people who have played d20, and has a great character builder program (Hero Lab)

M&M
https://www.mediafire.com/folder/026war1l4oo42/Mutants_and_Masterminds
Mutants and Masterminds manga and mecha
https://www.sendspace.com/file/31xv1f
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Thanks to all the hard working ScanAnons for this bounty.
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This is a 2 year old list
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This is about 15 pages long.

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cute fantasy is best fantasy for vidja
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Titans, Mechs and Robots.

Whats your Titanfu? if you're in a game and the player characters have a mech in it, tell us about it.
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>>46285297
Walking tanks. I love theses things.
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>>46285313
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>>46285297
I'm more of a fan of man-sized or smaller bots, but piloted Big Guys are fine for me.

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Stop hating us because we're better than you.

Stop it.
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If the ultramarines are so great, why is a paraplegic their chaptermaster?
Checkmate loyalists.
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>>46283895
>we're better than you.
Nope.
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>>46283916
Because bionics.

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Post images of spacecraft, talk about spacecraft.

Whats your shipfu? if you're in a game and the player characters have a ship in it, tell us about it.
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>>46283080
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>>46283089
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>>46283098

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Sup insolen/tg/aijin

Eating home made ramen and marathoning samurai movies with a bro, so I feel like dumping my rather neglected weeb folder.

A mix of chinese/japanese/etc, historic art/fantasy art/photos.

Will take requests.
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>>46276768
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>>46276789
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>>46276815

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Beloved fa/tg/uys,

A question for experienced DMs.

I've devised a setting and a campaign to take place in 1920's Kansas City. This will be something like my second time running a campaign anomy first time doing so with so much of my own material.

I've heard it said that you should use a game system you know very well when you DM. For me that means, either D&D 3.5 or Vampire the Masquerade. Of the two I think the latter is most transferable to the setting I'm imagining. Since I'm not certain that I want to do a vampire yet, I was going to use the World of Darkness rules that I've found here: http://www.bearsinlove.net/temp/WoD/World%20of%20Darkness%20-%20Core%20Rulebook.pdf

The climax of the first part of the campaign might be to discover that the boss of Kansas City is in fact a vampire and via him they might be presented the choice of vampirism. But I think there would be little in the way of supernaturals until then.

What do you think of this plan /tg/? I've never actually used the World of Darkness with no or almost no supernaturals and I wonder if it will hold up in this circumstance.
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Have some inspirational images and maps
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It isn't a bad idea, though your player characters are going to be relatively weak and squishy since they don't have any supernatural abilities. A campaign that ramps up the weirdness as it goes sounds fun.

Just make sure you take into account that these are mere mortals and you should be okay.
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Why Do You Still Play This Game edition

Warmachine/Hordes Books, No Quarter, & IKRPG
>>textuploader <dot> com / 52c6a
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
>https://www.youtube.com/user/PrivateerPressPrime
List building at
>https://www.forwardkommander.com
>http://schlaf.github.io/whac_online/whac.html
Latest Errata
>http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Aug%202015.pdf
Steamroller Rules
>http://privateerpress.com/organized-play/steamroller-tournaments
The Giant List of Podcasts and Blogs
>http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums
Table of contents for all NQ issues
>http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues
Abridged Lore
>gargantuans abridged:http://pastebin.com/XPKMKYUc
>hordes abridged:http://pastebin.com/6D1fwSgv

Lexicanum Iron Kingdoms Lore wiki:
>http://warmachine.lexicanum.com/wiki/Main_Page
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Looking to break into Warmahordes. I am quickly finding out that I am much more excited about actually playing the game than painting minis. How much flak can I expect to get if I show up with crappily painted.unpainted minis?
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>>46274060
Only douches judge people based on the state of your army. Or your paint job. And you don't want to play with those people anyways.

You'll be fine 9 times out of 10.
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>>46274060
We've been playing with crappily painted or unpainted minis for years.

Adding another player that does the same isn't going to be unusual.

WARNING - Violence and the Supernatural!

Where else can you fight dragon wizards in your 30-ft robot powered by the soul of a raging demon? Or work as a bunch of homeless drunk ice miner mutant rabbits in space?

>Share your campaign ideas!
>Ice truckers in space
>Coalition Police Quest
>Giant Robot Gladiators
>Fantasy trade caravans
>Teenage Mutant Dinosaur Special Forces


Get your PDFs here:

https://www.mediafire.com/folder/1dsdr28ic5vk0/Palladium
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Do you ever take prisoners?
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NO PRISONERS!
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We're bunch of vampires, of course we take prisoners, we can't just do with normal rations.
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>>46270311
We keep the men as pets and woman as servants.

Inspo art thread: Bronze Age Desert Civilizations Edition. Egypt, Nubia, Mesopotamia, etc. People, weapons, armor, and architecture, are welcome.
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