>Synthetic life forms are at war with humanity on an post-apoc colony world
>It's a Heavy World at ~1.3 g's, no one can get off planet without exotic matter to fuel FTL
>planet is abandoned due to galactic war, no one is sending that exo down
>What's more, the synths have been redesigning themselves every generation
>They're moving farther and farther away from human appearance
>Which makes their bodies deadlier, but shorter and shorter lived
>This largely isn't an issue because their brain signatures can get revived in new bodies
>Surviving humans are trying everything to get off planet before everything falls apart
>Campaign starts with a xeno ship crashing planetside, bringing exo with it
>Xenos start attacking to get their hands on human star charts and decryptions
>Humans start attacking for the exo and out of vengeance for starting the damn war
>Synths are attacking everyone for reasons unknown
>Synths are working under divine orders
>Synth are killing xenos because of the war
>Synth are killing humans so that they'll reincarnate on hospitable planets
>Humans think Synth are erroneously applying their own reincarnation to the fleshies
>The players are actually first gen Synths and don't know it
What do you think /tg/? Is this the kind of late night musing that should be kept around come morning?
BSG/10
>>44546176
Killy/10, would play
Did not expect plot twist.
Would bring food and coke to/10
Malifaux General
Links:
http://www.4shared.com/folder/RO-WwxUC/Through_the_Breach.html Through the Breach
http://www.4shared.com/office/Npj524B-ce/Malifaux_2E_-_Book_1_-_Core.htm Core book
http://www.4shared.com/office/0T3BQtBOce/Malifaux_2E_-_Book_2_-_Crossro.htm Crossroads
http://www.4shared.com/office/iJKi9CI4ce/Malifaux_2E_-_Book_3_-_Shiftin.htm Shifting Loyalties
What did ol' Santa bring you, /tg/? What have you been painting on the break? How close are you to owning the entire Malifaux range?
>>44546155
think the
books;
https://mega.nz/#F!M9dyDTrI!eNYCwqvg4iPWy_z-M0P9dw
Book 1 - Basic Rules and first wave of updated (from 1st edition of malifaux) models
Book 2 - Second wave of updated models
Book 3 - Campaign system and new M2E models
Through the Breach Fated Almanac - Basic rules for the RPG set in Malifaux
Through the Breach Fatemaster Almanac - GM stuff for the RPG
links better!
Sadly I didnt get anything cool, so not any closer to owning everything.
>>44546155
I got McMourning box, the Depleted, Performers and split that starter set with a friend (I got the guild part)
So far I have Lucius, Lynch, Perdita and Hoffman crews
>>44546155
>What did ol' Santa bring you, /tg/?
All I got was Gracie, for use as a merc. Already have everything I need/want in the factions I play until wave 3 models start showing up.
>The toll-man at the hell-bridge informs you that toll prices have gone up. The cost for crossing is now 5 lbs of flesh.
Oh, good. Flesh is much easier to will into existence than gold!
>summon monster 1
>>44546109
/thread
>>44546038
>5lb of meat
I don't suppose you'd take some meat from my rations? If it doesn't add up, I can pay the difference in gold.
CALLISTO AND EUROPA HAVE GONE DARK. In a different world and time when asteroid captures and mining go in stride with advancing outposts toward Jupiter, any setback would feel crushing. Mankind is making steady steps to a new space race with the Star Rakers reborn, and there is even good news of exotic breakthroughs in space travel.
**It's***interf***the shadow***
"**Do you copy?**"
**recov**syst***no good**
"**Hello? Hello?**"
The static-filled conversation dragged on, as the moons started to pass ahead. On the dug-in...
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>>44546011
"la8pv?"
>>44546011
"en volovo amazon har åtte sylindere!"
>>Rules:
>>Generally, roll a 3d10 to beat a specified DC. I'm going to ease you into rolling more like this when the action heats up.
>>Upon certain actions or ideas taken in this quest, you can earn a Lightbulb --- similar to a Fate point for a reroll, or you can spend a Lightbulb for a hint or an insight.
Hope this is straightforward enough.
Well guys, its been far too long since I promised that I'd do another one of these. No time like the present though.
Reminder, this is stuff that's happened in Real Life. Much more fun that way. Shall we begin?
Better post a few things I have saved to start things off.
This isn't /b/.
>>44546052
So my group wants to play a star wars RPG. The only system that i know thoroughly is D&D and PF, and i know they wont work.
What system do you recomende?
Also Star Wars/Sci-fi image thread
FFG.
ORE star wars?
>>44545334
There's a SW thread here:
>>44541385
I'd recommend SAGA edition, orStrike!
So we often have character art threads.
How about a symbols and logos and shit thread? I'm looking for something like two crossed mining picks, but I haven't been able to find anything good.
And instead of being a parasite, I'm going to dump some art and hope others join in and maybe I'll find what I'm looking for.
>>44545215
>>44545215
You know, when the Space Wolves and the Ecclesiarchy last disagreed in open conflict the Sororitas attempted a landing on Fenris.
They were defeated almost instantly, but how many sisters do you think were captured as rape-slaves by the Wolves?
>>44545152
proof that space furries players are even bigger autismos than DA players and perturabo followers.
Stop that with your magical realm bullshit
Does Imperium consider falling in love with a Bolter Bitch sinful? Do they fuck? They should.
>>44545108
Depends on which Convent it is.
Some are celibate, others aren't.
>>44545108
The Imperium does not give a flying fuck as long as Bolter Bitches continue to kill in the name of the Emperor.
Individual convents have their own rules. The generally posited belief is that most don't require a vow of celibacy, but it's usually extremely difficult for them to have a normal relationship due to the nature of their duties, so it's just not common.
One night stands aren't discussed, but since they're human beings with needs and it's not outright forbidden,...
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>>44545108
Every soldier needs relief from the constant pants-shitting terror accompanying battle. It's why, historically, armies were known for raping and drunken rabblerousing. Surprisingly, people don't respond well to the threats of death, torture, and dismemberment. I can't see how Bolter Bitches would be any different.And it also means male prostitutes trail along behind Bolter Bitch armies, justifying my magical realm in every 40K game.
If you severed the Material Plane from all other planes, what would happen?
I'm guessing:
-Deities effectively no longer exist (clerics lose their powers, and divine artifacts and locations lose their magic)
>Conjuration and Evocations spells can't function, alongside most necromancy, divination, and some illusion spells
-Outsiders are either trapped or vanish altogether
-When people die, they become ghosts
Is there anything I'm overlooking?
What kind of person/group would be most interested in making this happen?
>>44544353
It's like you want some odd flavor of WoD all over again.
>>44544353
>If you severed the Material Plane from all other planes, what would happen?
Earth.exe
>>44545280
Isn't WoD decidedly theist?
How do you guys organize? How do you trade? Or sell?
Ive got a hell of a collection going, not worried about the money as I am doing it budget style and slowly expanding. I do intend to turn the junk into actual valie cards over time. Any tips for selling a million junk cards?
>>44544315
Junk commons are literally thrown away by people/stores from what i understand. they are sold at what, 100 cards for a dollar...maybe.
>>44544368
worst than i thought actually:
http://www.acgamesonline.com/ac-cards-trade-in-rates/
Oh that is a terrible rate. Doesn't even include shipping lol. I am over here trying to figure out how to market these things to kids
Now is mid-summer, harpies have been living more than year and half in this zone. While the chicks play and the humans keep working the fields, Saarin and the top level harpies talk about how to talk with the captured fairy. What to do?
It will be a good movement to control the jungle when the fungus is dead, also the human kids seem to have something more to tell.
4th part, Document with all the info, summaries and extras here: https://docs.google.com/document/d/1MKDcAmDPhxyAQlsAGBCO4bbM81Mc06L_2sFcZpQkhfA/edit feel free to suggest.
Also we still need a...
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Known map.
I was thinkin about it, ill like to see people namefagging characters so if you want go ahead.
I think we can use that cave, but first we have to kill that fung, i dont know how to use the fairy, but maybe he can answer a few thing right?
>>44544121
maybe wake and ask him? we can coax to tell us the necessary. maybe the kids know something, sometimes the stories are more than that
First of all, it's Mono Green Aggro, not "Stompy". Second of all, it is a Tier 1 Modern deck.
It literally has no bad matchups against top tier decks.
>Twin: We have numerous maindeck answers to Twin combo and more in the SB. If they decide to go their beatdown route, we beat them at their own game.
>Affinity: We're faster and bigger than them. G2 Creeping Corrosion and GG.
RG Tron: Toughest matchup and still a coin flip. G1 Wurmcoil is admittedly hard to beat but we...
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Why not a nxythos or a primalcrux?
Also I have been thinking of making one of these, should I?
>>44543681
Not a ramp deck. We don't need want anymore than 4 or 5 tops lands.
>>44543681
Build it. $60 is all my man.
Can long lived man eating predators become haunted? If not, why can places?
The fuck are you talking about?!
You mean like possessed?
>>44543127
I think op was asking if things that eat enough humans can become haunted by ghosts of those humans in a similar manner as haunted houses.
Sure, why not?
Lets talk about psychic powers, /tg/.
How do you do psychic powers in your games, if at all?
What are some games that handle physchic powers well, and don't just make them basically spells?
>>44543043
>How do you do psychic powers in your games, if at all?
It's basically reflavored magic.
>What are some games that handle physchic powers well, and don't just make them basically spells?
They ALL basically make them another flavor of spell casting.
SW Force and Destiny handles them pretty well. The limit of what you can do with powers, especially with Move, is left only to your imagination. Also modular design means no two characters will have the exact same power. There's even an option to target individual body parts for maximum fun.
>>44543162
Which system is that? FFG, d6, or d20/saga? I can never keep them straight.