>the campaign has a moral
>>48279896
My cat is better
>>48279896
>The thread only has a single line of greentext
>>48279914
no mine are
What's an army you love the look and lore of but can't get into on the tabletop
Pic related
Dark Eldar.
deldar
>>48279408
Dark Eldar, used to play them in third ed, love the fluff, tried to restart and my god but the rules are awful now.
sup fa/tg/uys, anyone going?
>games you're looking to purchase
>events you are looking forward to
>where are you staying for the con after another housing clusterfuck this year
>>48278943
I saw some weird ass furry booth last year. Freaked me the hell out.
I'm hoping to go, but I got to see how my funds are looking.
If I do go in hoping to get the McCabe nightmare crew for Malifaux and Shadowrun Anarchy.
I also want to do some events since last time I only did a The Spoils starter deck mini tournament.
>>48279433
It seems like every year I try and do more events, then bow out right beforehand.
I try to keep my event list to one per day, then spend the rest of the day roaming the dealer hall and just doing things downtown.
So which tabletop game is your favorite /tg/?
>>48277684
Make You Kingdom.
>>48277684
I detect some WOD bias here.
>LOL @ GURPS box
>CoC: you couldn't find an episode with a giant squid-face?!?
>D&D Next - dated.
>Promethean - who the hell even plays that?
>No Shadowrun, the 3rd most popular game out there?
>>48277912
>Promethean - who the hell even plays that?
Bubble buddy is perfect for it, though.
h8bears edition
Old thread: >>48262872
>RESOURCES
>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net
>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net
>Another resource for commander...
Comment too long. Click here to view the full text.
>>48270193 #
>>48274799 #
Why can't you both comprise and try to have fun in a way that isn't boring or Oppressive to the other? I'm sure you can both find SOMETHING. Right?
How to make this work?
>>48275215
The way they worded that is fucking retarded
it should probably say "whenever you lose life, gain that much life instead" and it'd be a lot less confusing.
You'll probably want a way to bounce it so you don't lose when you hit 20 so you can go back down to almost 0. You could also donate it to a lifegain deck and win instantly.
Are they any good Age of Sail RPGs for someone in a Master & Commander/Aubery & Maturin or Sid Meier's Pirates! kind of mood?
I know 7th Sea exists, but I've heard it features remarkably little seafaring. What other games are out there, if any?
Spelljammer
>>48270630
>implyingRogue Traderdoesn't do it better
>>48270831
I'm not gonna say Sci-Fi kills the Age of Sail vibe, but it certainly stifles it.
Anyone else in /tg/ see Zero Charisma? What did you think of it?
If you haven't seen it, it's an indie movie about a stereotypical geek GM named Scott (metalhead, paints miniatures, etc.) and what happens when he loses a player for his campaign, and a hipster geek joins and starts to take over the game.
Personally I thought it was a mixed bag. It's a dark comedy that had some funny moments but eventually it got a bit too dark. Towards the end of the movie the plot went off the rails a bit, I felt it could have been handled better although I'm...
Comment too long. Click here to view the full text.
I thought it was boring and painted gamers as stereotypical slacker/losers. I've been gaming for 25 years now. I have certainly met sad sacks but all of my gaming buddies are normal dudes with educations, jobs, wives and kids. If anything I'd argue your average rpger is more inclined toward STEM career paths which pay well.
>>48265100
Yeah it was pretty bad about stereotyping, though like you said there are some people out there that fit them. The movie was clearly created by gamers but it didn't seem to have much interest in portraying normal gamers.
I thought this was one of the better scenes:
https://www.youtube.com/watch?v=3FYizKD5VuII agree with Scott about MMOs heh
One bump to see if anyone else has seen this
What have been your most memorable cursed, intelligent, and/or magic items?
For example, In my current campaign we have a Witch hunter themed Inquisitor who has an intelligent cursed longsword that has an extreme hatred towards arcane casters but imposes negative levels and silence to any arcane caster that wields it.
How about you guys, /tg/? Anything flavorful, interesting, or just plain dumb?
>>48264830
We once had an intelligent Helmet of Blindsense, who would tell you where to go, often into walls or other objets. We later found out it was originally a poorly-sighted wizard who accidentally misread his spell and sealed his soul into the helmet. It was a blast to use...
The wizard's name was Fred, and he talked like the character of the same name from Courage, the Cowardly Dog. I was the character who wore fullplate and wore Fred on my head. It looked like a Full-Faced Gladiator's Helm with no eye holes.
>/tg/ uses anything that's not already spoon fed to them in the books
I'm a big fan of putting sapient, malevolent demons in swords. Aware of their surroundings, and actively shit-talking whoever is wielding their prison.
We all know the Alignment system is absolute shit.
But would removing the (wholly subjective) Good/Evil axis, leaving behind only Law/Chaos, be better?
>>48284474
Yes. That is how it originally was and how it should be.
If you're going to use alignment at all, that is.
>>48284474
No. The only concept /tg/ is more autistic about than Good/Evil is Law/Chaos.
More problems come from trying to reinvent or "improve" alignments than are ever solved. The best solution is accepting them as they stand and if you can't do that choosing a system which doesn't use them as mechanics.
Alignments should never have been added to the game.
The entire reason they exist is so that there is an in-universe explanation for why good can counter evil and why law can counter chaos.
Pathfinder General /pfg/
Fantasy world edition
What's your favorite fantasy world? To play in? To read in general? Discuss
N. Jolly's vigilante book playtest: https://docs.google.com/document/d/1Hrk1hl8uXVHazaiPOCvWsFUHX3PB6fQVd13tzguJTgE/edit?usp=sharing
Unified /pfg/ link repository: http://pastebin.com/hdPm41ad
Please search for the unerrata'd content here:
http://web.archive.org/web/http://www.d20pfsrd.com/
Old Thread: >>48276763
Reposting from last thread:
>How broken would it be to change the Enlightened Paladin's Unarmed Strike to grant Weapon Focus and Sacred Weapon damage for his deity's favored weapon?
>>48296762
Very.
Which of the 1pp unarmed Style feat chains are worth taking? Any of them?
>Jump Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing
>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA
>Rules
http://pastebin.com/Gqj3iKyn (embed)
>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view
>last...
Comment too long. Click here to view the full text.
>>48296519
>Burger-land is sleeping
SLEEP IS FOR THE WEAK.
>>48296519
...But it's not even evening on the west coast.
>>48296558
>not even evening on the west coast yet
FTFY
Drachenfest soon fellow larpers!
One of the biggest larp in the world, thousands of people, and a week long fun.
So who's going there from here?
Also, larp thread
Character art game:
Post your character's name, whoever posts after you replies with an image of what he think the character looks like based on the name, then writes his character name.
I'll start:
Gareth Logarson.
>>48264723
>Gareth Logarson
Robin Canon
>>48264852
>Robin Canon
Rohan of Whitewell
>>48265080
>Rohan of Whitewell
Kellam Keeling
What's your favorite Guard Regiment?
>>48264220
>>48264220
Inhuman races character art thread. Post beast races, bugs, demons, etc
>>48260175
>>48260188
>>48260196