What if all the cursed founding chapters were made with Traitor Legion geneseed?
>>43769998
A lot of them were, as I understand it.
i thought the Cursed founding were made using by Jurrasic Parking the Geneseed, using left over Traitor stuff to fill in the gaps that cause mutation in the Gene-seed.
Problem is that they went insane.
>>43770367
Isn't that how they made Minotaurs?
>>43769998
What if all the founding chapters were made with Superior Tau geneseed?
So, /tg/. Do your settings have any interesting burial rites? What's the faith/reasoning behind them? If there's a confirmed (absence of an) after-life, like the D&D Planes, do these rites have any actual effect?
>Blank face god
Is this a reference to Chick Tracts?
>>43770001
As a matter of fact, Oglaf is now selling Sithrak Tracts.
>>43769984
I was just about to make this thread, though more about how you deal with the power of the gods and supplanting them. Fucking epic comic.
I don't know if it's really an interesting burial rite, but one of the customs universal to the cultures on the continent of Alcriora is singing about the life of the deceased at their funeral or funerals, if it's a group of them that died. Their accomplishments, their failures, their sins, their virtues, are woven into song by priests of the god of the dead,...
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Dear /tg/, Present to me a plan how to kill a 40k unarmed and unarmored ork, with only medieval weapons avalible, discluding magic because thats fucking heretical
>>43769781
Apply axe to head. Numerous times.
Apply Arrow to vital organs. Numerous times.
Stab it, slash it, puncture it, crush it. It's tough and strong, but not invulnerable. Just be sure to burn the remains to prevent spores.
>>43769781
I am a 3.5e fighter. I ubercharge the ork and it explodes into spore bits at the force of my damage. Then I leave the country and wait for it to be overrun by orks. Eventually I commit suicide because I'm a fighter.
>>43769788
I doubt the fungus gorilla would just sit there and take it
SO last tiem we discussed how tarots are associated
We agreed on some cards:
/b/ is the fool
/k/ is the magician
/x/ is the moon
But other were usnure.
So who is m00t/ new m00t?
Emperor? He is the one rulign the boards
Death? Because death represent change as the new m00t takign the place of the old one?
>>43769733
Also in that pic Hemrit description is wrong. Origianl pic had a mistake I didn't notice.
Some scetches from the last thread.
>>43769741
>>43769751
Still wondering what to do with these 370 mint/foil Gruul Guildmages.
Pic related
fuck off and stick em in your ass
>>43769720
Make a dildo and >>43769759
post a vid too
First, brush the fronts with acetone to remove the ink. Second, print out a bunch of proxies on plastic sheets. You can do this at most professional print shops for not too much. You'll need to make it obvious that they're intended to be proxies though, or you'll have a bad time.
Third, use glue to seal the cards onto the plastic. Cut out around the edges, and you have a kickass foil proxy!
You can use these to proxy up entire decks, since you have so many. An entirely foil custom...
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With a trip to Reaufort Castle planned soon, the spook spends the better part of the coming days packing provisions, sending me into town to buy supplies for the road, portable candles, salt and iron, food, and flint and steel to last a week, despite it being just under a two day walk.
Declaring his own ankle sufficiently healed enough to travel on, the spook hurries about the house after the supplies are paid for, leaving Kara to clean his messes while he orders me to continue my studies as much as possible.
The spook still seems half suspicious of the girl, despite her continued innocence, doing everything to keep her busy at all times, when she’s not cleaning the house, she’s ordered to tend the immaculate garden, or reading up on how to maintain it, or sew, or wash. Seems he’s keeping her at arm’s length until he figures out what’s happening with these tunnels at Reaufort. Poor girl is getting run ragged at this rate, falling asleep over dinner and during conversations.
With just two days left to go, I remember the orders Alison had given me after my first swimming lesson, ordering me to come back tomorrow…. on the other hand, with the way she treated Kara last time, nearly pulling her hood off, not to mention her general behaviour towards people….
>Give it a miss, someone saner can teach me to swim.
>Best go alone
>Bring Kara along, she needs a break.
>>43769715
Pokemang you butt tickler!!
>>43769715
>Best go alone
>>43769715
>Bring Kara along, she needs a break.
Kara can watch from the sidelines.
So, in human history, who's the most Khornate military/warrior force that ever existed?
>Mongols don't count.
>let's all masturbate over our favorite armies!
>>>/his/
Japanese during WWII probably come pretty close.
>>43769656
are we talking WFB or 40K Khorne
WFB: Vikings or Gurkhas
40K: the 1st Crusade during the Sack of Jerusalem
There is absolutely no reason not to run low magic, low fantasy even if you love magic, exotic creatures, and exotic places.
By running high magic, high fantasy, all you do is make magic, exotic creatures, and exotic places stale and everyday. Even if you try to "diversify" and have there be different kinds of those things, players will think "Oh, just another fancy magical thing."
By running a setting where magic is rare, nearly everyone the people meet is a regular nonmagical human, and nearly all the places are mundane, the magic and high...
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Because sometimes you just want to play some weird shit or have a place run by seven-foot fire-spitting dragonmen.
Plus it makes you think: if all this magic and stuff is the norm, exactly what the hell is going to shake up the setting?
Because I run sci-fi, not fantasy.The better to cater to my tastes
>>43769629
Because fuck you, I do what I want with my setting.
More accurately, a lot of what me and my players wanted added to the setting required magic to be more common. It isn't quite the scale where everyone and their mother knows a spell or two but a village having a level 5 or so druid or something wouldn't be unheard of
Why does your swordsperson not use halbschwert and mordhau against armored enemies?
>But my character is strong enough to cleave through armor!
If you have superhuman strength and use proper armor-piercing techniques like halbschwert and mordhau to get through armor, you can instantly kill even the most armored opponent.
>>43769302
Because my swordperson is not using a German long sword.
Seriously, one of them has a chainsword (40k) and trying to do half-swording or murder-stroke with it might end up messy... Besides, he likes swinging two swords at once a lot more.
Another one has a British naval style sword so neither of those techniques would work on it.
And the last one is a Vargr and he simply has not even heard about ancient German sword fighting techniques and prefers to swing a sword in the way of his own people....
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>>43769302
depends
does the system have something that makes "normal" usage of swords less effektive against plate?
we pretty much require sword fighters to use these techniques against full plate armor or similiar protection
>>43769302
I've been watching this all day and can't get over how badass it is.
One of the knights does the murderstroke at the end.
https://www.youtube.com/watch?v=y1HkuGUaNBY
Tell me /tg/, what do you think of characters that have the ability to assimilate the enemies they slew and making their powers and abilities their own? And I'm not talking here about Tyranids or The Thing, but sentient beings that happen to have such abilities.
I know the example I'll give isn't /tg/ related and more /v/ related, but Evolva's Genohunters have this kind of ability to absorb genetic materials from the local fauna (as well creatures that aren't part of it) and gain unique abilities, improved physical capabilities and weapons such as claws, shootable spikes, flamethrower breathes and more.
What do you think of them /tg/?
>>43769177
Would make for tricky bosses I'd say. Or powerful NPC allies.
>>43769177
It would also be an intressting mechanic for player advancement in case they play something with that ability.
Instead of loot, you can grant new physical traits, maybe limited by some sort of capacity stat to keep the power level under control and the party diverse, so not just everyone takes any ability of everything they ever defeated.
>>43769246
> Party defeats the giant magical mantis shrimp boss
> The male monk assimilates the clubs
> The female wizard assimilates the shrimp's brain tissue to expand her mind
> The rouge assimilates the eyes and sees the world in 16 different colors
> The cleric assimilates the armor and looks fabulous
Nice indeed.
>inb4 I really like the 7th/8th edition garbage / I'm an AoS Untermensch
people bitching about magic ... nuff said
so many retarded people complaining without haste ... just so many faggets complaining
>>43769100
7th was decided not to be an iterative improvement and bugfix for 6th to make it a more perfected game, and instead introduced a whole slew of it's own problems. 8th threw up on the mess that was left after a giant clusterfuck of army book wankery happened.
So, /tg/, I feel like telling the tale of how I derailed a friend's campaign. To start with, there were 5 players, including myself. We were all told to be arcane/divine spell casters because psionics are disgustingly broken half the time.
We end up getting the usual balance crap of a team, having a CE Pyromancer, a LE Warlock, a CN Sorceror, a TN Druid, and me, a CG Wizard.
To be continued shortly.
>>43768612 CONT.
So, our goals were separate but together in an academy of mages sort of setting. We were all told to focus on certain aspects and fields of magic, and were occasionally sent on missions. While the others took very boring and foreseeable options, I decided to be strange and somewhat creative and work on anti-magic research.
Nothing was too unexpected, I learned that anti-magic fields existed, that basically all spells can be dispelled when done correctly, and I learned a key amount of fluff from...
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>>43768706
>strange and somewhat creative and work on anti-magic research.
>>43768706 CONT.
>Begin "HMMMM..."-ing as any good player should
>Begin to start burring the lines with half-breed spells and applications with casting
>DM lets me get away with this shit
>Begin making ranged/AoE Mass Sanctuary spells that needed insanely high Will saves to negate
>This happens on missions for hilarity as we captured now harmless creaturesComment too long. Click here to view the full text.
Rate my dnd 5e Wizard
Str 8
Dex 14
Con 14
Int 16
Wis 10
Cha 12
AC 12
HP 8
Cantrips: Fire Bolt, Prestidigitation, Light
lvl 1 Spells: Sleep, Witch Bolt, Mage Armour, Shield, Find familiar, Identify
Did I fuck up massively or is she ok?
>5e
You're a wizard so you're already the golden child of the system.
>>43768481
But I have 8 hitpoints and a longsword swung by someone with 10 strength can 1 hit kill me.
Ok, so I have a philosophy on how to play a wizard in 5e. Would you like to hear it?
Your current character wakes up after a crazy, booze-filled party to discover that he, she or it went for a magical makeover last night. There's hazy memories that it might have been a dare.
What is your character and what did he/she/it get themselves changed into? How awkward is this going to be to explain?
(If you play settings without magic, substitute science or super-science as appropriate)
My character is a Warfarged barbarian who is crudely painted green and is convinced it is an orc and is a sleeper agent for the destruction of all kender.
So for starters, it probably did not actually get drunk, just had a lot of alcohol and then laid down because it thought that was the correct thing to do after consuming alcohol.
And rather than a magical transformation, the paint probably just faded and it's confused why it's silver instead of green.
>>43768403
>turning a lovely spacegoat into another generic elf
I SURE HOPE YOU FAGS DON'T DO THIS
Probably changed his face, since he wouldn't mind that even without a dare.
He's wanted by some nasty people, and keeps making enemies because he keeps betraying and scamming people, party members included.
How mad does he make you /tg/?
>>43768291
Why would he make me mad?
He makes me quite happy to be honest, I'll just wait for the inevitable TSIDF and have a laugh
>>43768291
The only things I'm mad at him is that he listened to Horus, sacked Prospero and forced the 1KSons to go Chaos.