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Archived threads in /qst/ - Quests - 17. page
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In the far future from now Humanity has harnessed the power of bending time and space. The governments of the world have decided to build a Dimension Research Institute to try to research Dimensional technology. You are a person who knows a lot of science and was selected by the governments of the world to work on the Dimension technology. Hopefully nothing goes wrong.
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>>
You are now at the entrance of the Dimension Research Institute, you feel a little nervous but excited at the same time since you love science so much. You stand in front of the great, tall building made of seemingly durable materials with a glass, automatic door at the front to welcome people.

Will you
>Enter the Dimension Research Institute

>Look Around

>Talk to the other People
>>
>>324841
Enter the research institute.
>>
>>324852
>Enter the Dimension Research Institute

You enter through the automatic glass door and quickly you feel a nice, chilly breeze blowing from the advanced air conditioning in the wide first room. In the room is the Receptionist at he counter, a few people walking around, a water cooler, comfy sofas and two stairs leading upwards.

Will you
>Talk to the receptionist
>Talk to the people walking around
>Drink...
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My name is Mary.

I now own a dungeon.

Not by choice, mind you. I was forced into this when the previous owner placed a curse on me after I tried to audit him. Now I'm the ruler of this place until my asshole of a boss decides to send someone to free me from the curse.

So, anywhere between a month and forever.

But I'm trying to make the most of it while I'm here.

It's tiring, though. And I am literally up to my neck in slime.
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>>326352
Hell yes, audit quests back!
>>
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>>326352
The dungeon itself is really starting to pick up. The reviews coming in have been good and we've pretty much doubled it's size.

The only thing that's an issue right now is we now have a proper final boss but nowhere to put it in. So, we'll have to save up to get a final boss room and in the meantime put Curi in the dance room still. We have a token system set up now but no shop.

Here are our assets.

G:340
Runes: 13
Mana: 41
Staff: 5
Army: 14

Runes-
Water:1
Fancy:2
Stone:1
Comfy:0
Explode:1
Sword:1
Metal:1
Wood:1
Container:0
Fist:-
Cloth:2
Magic:0
String:0
Fire:...
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>>
>>326352
Welcome back!

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Maybe this is the wrong place to ask, but where can I find sci-fi writer? Looking for someone who is interested in screenwriting for a comic or short web series.
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>>324618
What's the idea/plot you had in mind?
>>
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I guess the request has expired.
>>
>>324618
[email protected]

Send me specifics of what you're looking for and how much of a budget you have to work with for payment.

I'll reply if interested.

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See this bunny here? This bunny wants to go on a fucking adventure, but it's too stupid the way it is now, too weak. This bunny, it needs some modifications before it go out and kick some ass. Thanks so science and shit, we can genetically modify this bun to be truly ready for adventure. So what's your job for now? Suggest how to modify the SHIT out of this bun.

The possi-bun-ities are endless... well, to an extent. Current technology can only modify this bun 6 TIMES, so choose what you want wisely....
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>>318898
>Genetically modify the Bunny around a weapon known as the KA-BUN-TANA and give said weapon to him.
>>
>>318898
He needs daggers and pouches bruh
>>
>>318898
A built in bomb to prevent his technolgy being captured.

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An enormous building sits in the center of a dead city, its shining lights bleeding through the smog that surrounds it. The invitation for its grand opening, the gala event of the Sierra Madre Casino, is perpetually broadcasted by a radio station. With fame and fortune locked deep within the vaults, the city and its promises lure explorers and scavengers inside to their deaths.

You, like many others, follow the signal to the city. From a distance, you can see a heavy cloud of red engulfing the landscape, eating away at its inhabitants. As you get closer, the sky becomes...
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>>321224
>Courier, a jack of all trades.
>>
>>321224
>>Mercenary, a problem-solver whose solutions involve bullets and explosives.
>>
>>321224
>Courier, a jack of all trades.

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Hello and welcome back (or just plain welcome) to Cyborg Mercenary Quest! In this primarily Devil May Cry and Metal Gear: Rising-inspired action quest, you play an underground soldier-for-hire in a cyberized future where technology is omnipresent and humanity is transhumanism is the dominant ideology. "Augmentation", the process of replacing and improving one's body with cyberware is the norm and there is nearly nothing that could be considered "natural" anymore. In this setting, we find our heroine, who completely embraces her criminal lifestyle for...
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Our heroine:

(NAME YET TO BE SPECIFIED)
"TRISH"

Vitals: 100%
Energy: 100%

Favored Combat Style: Melee +2

Precision-Model Augmented Chassis; Speed-Spec:
Perception +6
Aim +5
Quickness +4


Functions:
Blast Processing: Vastly increase your information uptake and the speed of which your brain processes that information, allowing for superhuman action and reaction time. [Allows for...
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>>321081

Ooooh, hmm... I'm half tempted for it to be something super against her personality type, so that she wants to generally hide it for additional reasons. Like, Priscilla or something.

But that's not my vote yet, I wanna think about it.
>>
>>321122
Go ahead and take your time. The night's still young and all that.

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In the last chapter, Zheng Li raises his friendship with Governor Han Fu and a certain Major Zhang He. The Imperial Han forces station themselves atop a hill and defends against hordes of Yellow Scarves. Leading a cavalry force, Zheng Li breaks the rebel ranks while Yang Jing and Hao Xian leads the rebels to an ambush. Guan Hai is captured and summarily executed.

--------

This quest is an RPG-styled game following the Three Kingdoms period of China and the novel Romance of the Three Kingdoms by Luo Guangzhong. You play as a fictional character following through the events of the Three Kingdoms and hopefully rising to become an important player of with the famous figures. You will start off as a no-name, average character who can rise up through effort. Most of the characters and story will follow the events of the novel first, history second, the RoTK games third, and only a very small part will come from the Dynasty Warriors games (Mostly character personalities if suitable).

The goal of the game is to create an interesting story more so than win. While this game will not be harsh, mistakes and carelessness may result in the loss of your faction and even the death of your character. Sometimes circumstances may be unfair as not even Zhuge Liang could not save his kingdom after Shu lost Jing province. Still, thinking and common sense should get you through. Whatever the case, my goal is to hopefully see you create an interesting story more than conquering the entirety of China.

-------

Character info: http://pastebin.com/yDvYKdAk
Market: http://pastebin.com/YwtG4Bjm
twitter: https://twitter.com/RainsArpeggio
Last thread: http://suptg.thisisnotatrueending.com/qstarchive/266966/
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After the repulsion of the Yellow Scarves, you give your men a day of rest. You, Hao Xian, and Yang Jing have all accomplished great deeds in the battle and you hear that the Han soldiers have found a newfound respect for you. On the noon of the next day you are summoned to a meeting with Lu Zhi and Han Fu. Lu Zhi congratulates you on a job well done and on killing the enemy general Guan Hai with a hearty shake of your hands.

“Guan Hai was said to be one of the best warriors,” Lu Zhi says with a nod. “Previously he slew a number of our officers and captains. With...
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>>318717
>>volunteer for the flanking division
>>
>>318717
>>volunteer for the main force

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You are a gopnik. A member of Russia's lower class. You are a true slav. You just got finished drinking your one hundredth alcoholic beverage and your one thousandth pickle. What a milestone!

Who will you be?

Name:
Age:
Gender:
Height:

10 Skill points to distribute among the skills.
STRENGTH:
PERCEPTION:
ENDURANCE:
CHARISMA:
INTELLIGENCE:
AGILITY:
LUCK:
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>>318188
Name: vladaberr
Age: 12
Gender: female
Height: 5'7

All points into luck
>>
>>318188
Dimitri Ivanov
43
Male
6,3
10 LUCK
>>
>>318188
Name: Ivan
Age: 27
Gender: Male
Height: 175cm
LUCK: 10

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I'm new to the quests board on 4chan and I'm not really sure what to do. It looks very interesting and like tons of fun but I'm pretty new here so I'm a little confused. I know I shouldn't post this because it's probably just annoying, but if someone could help explain things that would be great.
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and visit the general thread too while you're at it
>>
>>307556

Go here. Read the pastebins. Then ask your questions in that thread.
>>
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Is this your first visit to 4chan kiddo? I'm not a 4chan native but it's not hard to learn how to post.

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ERROR: character creator was eaten by a dragon! Use default setting?
Default settings loaded.

You are Default Name, a human male thirsting for adventure. The son of a farmer and a woman with a history that depends on who you ask. You're not a special person: in fact, you're so average that you're more average than your average person.
But none of that matters right now! Today's a special day! You've saved and prepared for this day all your life and now it's finally here: your very own adventure begins!

“Remember to stay on the roads, Def, and don't travel at night!” You do your best to ignore momma's ramblings while dad's helping you equip your brand-new leather armor. “I've heard there's a gang of kobolds around and there's wolves in the forest!”
“Wait, why didn't anybody tell me about kobo-ow!” Wincing in pain as a bit of skin gets caught between a strap and a clasp, you throw an angry glance at your father before continuing. “The sheriff pays good money for kobold ears... I could find 'em and get the bounty!”
“Well, son. Just remember that they're weak individually but can take down even a seasoned warrior if there's a lot of 'em. And they poison their arrows, you should go get an antidote from ol' Hulda before you go. How's the armor, by the way?”
At your father's request, you move around a little and find out that the armor is surprisingly comfortable and doesn't really limit your range of motion.
“It's great, thanks dad.”
“Don't mention it. Anyways, here's your sword and backpack. I... put a lil' something in there. Consider it a gift from me and your momma.” He hands you your sword and then pulls you into a hug. “Now go before us two start cryin'!”
Taking the backpack, which is rather heavy, from him as well, you push open the door and leave what has been your home for all your life for what could well be the last time.
“Don't forget to send us letters!”
The sight of momma standing at the doorway, waving, triggers a surge of emotion. Not wanting what could be their last memory of you be you in tears, you only wave them goodbye and start running.

The weather's nice, windy and sunny, and you reach Default Village about an hour after leaving. Default Village is barely worth it's name: a dozen farmer's houses and an inn. As it's the middle of the day, the only street of the village is empty save for some chicken. You got some silver on you, so you could stop by the inn, which also doubles as a store, or just check the bounty board. The road that goes through the village goes through a thick forest before ending in Default City, so you could just keep going since the kobolds are most likely hiding in the forest. What'll you do?

>Keep going. You've got kobolds to kill.
>Check the bounty board to see if there's something better
>Visit the inn to (do what? Get drunk? See what's for sale today?)
>See if ol' Hulda has some antidote for sale [Can be chosen with other options]
87 replies and 2 images submitted. Click here to view.
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Hello there! Newfag here. I don't really know what I'm doing, but couldn't just do nothing. Please bear with me.
Also, can't draw for shit. Ask if there's something you want to know, call me shit if I deserve it. Call the quest shit if you can tell why. I'm a little uncertain about how fast I'll be able to write, but at least the rest of the bits won't be as long. Unless you specifically want me to be slow and use a lot of description.
>>
>>318374
>>See if ol' Hulda has some antidote for sale [Can be chosen with other options]
then >Keep going. You've got kobolds to kill.
>>
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>>318378
thats ok gota start some where.
have fun with it, think how you want to quest to be and be flexable(couse shit can go sideways fast) and i always like it when deacions matter and when you fuck up you fuck up no redos(thats just me)

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Welcome to the world of Pokemon! Last time, you made it to the Serenecity gym, looked for your friends, and beat up a Buizel.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=pokemon+adventure+quest
Twitter: @knight_quest

Character Sheet: http://pastebin.com/F6HgCC55
Pokemon Sheet: http://pastebin.com/DqdcTfig
Companion Sheet: http://pastebin.com/dXvQc9g4
Item Sheet: http://pastebin.com/Q5UD9sZx

Write-ins are very much encouraged and frequently rewarded. I also appreciate comments as to why you chose what you wanted to vote...
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>>
Write in


Ask where you are and ask what happened.
>>
>>321458
>>Ask your pokemon to carry it into the water.
>Ask them water happened?
>>
>>321458
>ask your pokemon to carry it into the water
>Not fully in though, so that it doesn't get dragged under while it can't swim for itself

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Let's start a brand-new evo game

Rules:
>Open a creature in paint or whatever and give it one evolutionary adjustment at the time
>describe adjustment and upload new image
>every once in a while the environment will shake things up, some creatures will go extinct

>No silly stuff, those won't become cannon
>No 'catching up' and doing a bunch of evo's by yourself, every creature should...
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Arbuk
>>
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Perug
>>
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Freep

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WELCOME TO HELL, HERETICS.

Previous Thread: >>314507

You are Abraxes 7-4Eg, a Heretek. You were once a tech priest of the Imperium before you grew disillusioned with the mechanicus of your forge world after being told repeatedly that your designs were not acceptable or were too costly. After coming into contact with dark technology, you became corrupted by the ruinous powers and decided to go renegade.

Currently, you managed to escape your forge world with the help of the Heirs, a Chaos Undivided Warband who were in the middle of raiding your forge world when they stumbled upon you and your work. After taking you in, you were given accommodations and a workshop from which you can work on whatever you wish to create.

It has been 12 hours since you escaped from the forge world and started your life as a Heretek. You have 3 weeks before the Warbands next raid.

What do you do?
>Work on a design. (Write in what it is you want to make, then roll a 1d100)
>Explore the ship. (Write in where you want to go)
>Contemplate your current situation.
>Something else.... (Write in)


RULES:
I. Majority vote is the name of the game.
II. There is a one hour time between each post in which players can vote on what to do.
III. Best roll out of 5 wins when rolling dice.
IV. This is a Black Crusade game. Relax, and have fun with it.

CHARACTER SHEET:

Name: Abraxes 7-4Eg
Gender: Male
Physical Description: Tale, thin, pale, Well made and maintained augments, some of them are a little gaudy with rare metals embedded in them.
Personality: Perfectionist, argumentative, greedy, prideful in his crafts, holds grudges.

CHARACTERISTICS:
WS: 34
BS: 44
S: 38
T: 42
Ag: 43
Int: 46
Per: 38
WP: 47
Fel: 44
Inf: 37

Wounds: 17/17
Corruption: 4/100

Traits:
I. The Quick and the Dead: +2 to initiative
II. Traitor of Mars: Start with Binary Chatter + Two Mechanicus Implants
III. Total Recall: Remember with perfect detail
IV. Weapon-Tech: +10 to creating/modding/repairing weapons
V. Cold Hearted: Cannot be charmed
VI. Mechanicus Implants
VII. Die Hard: -1 when calculating critical hit score
VIII. Technical Knock: +10 to tech-use skill
IX. Binary Chatter: +10 to loyalty score from machines

Skills:
I. Linguistics (Low Gothic)
II. Logic (Trained)
III. Tech-Use (+10)
IV. Common Lore (Tech) (Trained)
V. Common Lore (Adeptus Mechanicus) (Trained)
VI. Trade (Armorer) (Trained)
VII. Dodge (Trained)
VIII. Forbidden Lore (Warp) (Trained)
IX. Scholastic Lore (Astromancy) (Trained)
X. Weapon Training (Plasma)
XI. Mechadendrite Training (Utility)

Equipment:
I. Best-Craftsmanship Lascarbine
II. Light
Carapace Armour
III. Optical Mechadendrite
IV. Maglev Coils
V. Unholy unguents
VI. Combi-tool
VII. Dataslate
VIII. Common Craftsmanship Power axe
25 replies and 2 images submitted. Click here to view.
>>
>>326813
>>Contemplate your current situation.
>>
>>326813
>>Contemplate your current situation.
>>
>>326813
>>Contemplate your current situation.

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First three votes for a race, and first three votes for a place.
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>>
daemon from hell
>>
Let's be boring and be Mountain Dwarves
>>
Draconians from the moutains

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You are agents of the island country of Frusia (red). You and a small group of highly trained agents have been tasked with the sabotage of key enemy locations to weaken Remonian forces so the allied troops may claim the land that much easier. As we speak your team is being assembled and the Remonian Empire (green) is steady conquering the lands of our allies and advancing towards us.
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>>
This is a mission by mission multi character adventure taking place just five years after the first advance of Remonian troops. The stars represent the capitals of your allies, pretty much any non-Remonian, as well as yours. The golden star is the Remonian capital, your job is to hit each of thee black dots (aka your sabotage operation) to aid allied troop movements in reclaiming land from the Remonian Empire.
>>
We will start after 3 or 4 people arrive and create a basic character. Just core stats, Strength, Agility, Endurance, Wisdom, Intelligence, Charisma. You have 20 points to spend
>>
>>328294
Str +5
Agi +7
End +2
Wis +3
Int +3
Cha +0

Need anything else?

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