Grim is back with his wasteland of goodies. Be prepared for a return to the nuclear dark ages from the wild adventures of three wasteland clans trying to make their way in a world that's turned back to its feral roots and taken a hell storm of radiation along with it.
Last time we saw our clans it was just donning on the sixth year of their troubled survival and here's how the lot of them turned out.
The Abbey Dwellers:
After a few failed attempts at searching for lost clans out in the wastes proved disastrous as they stumbled upon a once settlement raided clear of all its inhabitants save for one dead body. The pet Store that the raided clan had lived out of burned a bright blaze and showed just how savage the outside world was outside their abbey walls, which they then hurried in building to stave off any unwanted conflict from roving savages.
It was declared that this was a new era where god was needed more than ever, and in this they would name the year 0 AR, After Resurrection. A new testament has been put into writing and is documenting the acts against mutants and savages with each passing day.
The Skull hunters:
It took a few years scouting out every gas station they could but the dream of rolling on road finally came true in the near fourth or fifth year of survival. Soon after taking a liking to the cars themselves, they were convinced that they must have spirits, and that they must be maintained by the drivers that operate them. They're determined to keep these cars in an ever present state of function, for The Driver Class in the clan has started in a near cult-like fashion over what's best for the motor oriented lifestyle.
The Starlight Clan:
Times have been good so long as you're strong it seems, for the machete wielding masses of Starlighters as made their presence known by raiding out a local tribe and taking its populous as slaves for their mutated corn fields, leaving the pet store burning all the while. It's been a few hard years in the trailer park for the new servants, half of the new arrivals starving in the first year, and one attempted escape before being dragged back by a Starlighter guard. There have been ever growing concerns on the rights of slaves to participate in the Starlight Religion, or rather slaves are even worthy to join them in the stars after death.
Please wait for last turn summaries to be linked.
>>107365
>The Starlight Clan
Standing by
>>107365
Previous Turns:
Starlight Clan: >>97495
Skull Hunters: >>97704
Abbey Dwellers: >>97888
Rules
-Every turn OP will ask for the actions of your civ, you can preform two tasks, those of which can either be a cultural development, an action to be preformed by your people, or a new technological breakthrough. You cannot choose the same option twice in the same turn.
-Every turn is an in-game year.
-Your max population is equal to your food count.
-Your population grows by +1 every turn for every 10 people in your village.
>>107372
Let's have a fine time everybody.
Feel free to jump into any clans that may be open, never be afraid to ask.
We shall start Turn 6 Once every clan has at least one player.
Reply in your turn actions to this post
Alright, since it seems like every OP disappears in fives minutes, I'm going to try and run my own game.
>Start location
>Color
>Name
>Rolls for gets are the same as on the image except for
>All dubs give 16
>All trips give 24
>69 and 404 give a nuke
>34 doesn't give anything
War is decided by 1d100. If you win, you get at least 1 territory from the enemy and for every 10 you beat the enemy by after the first ten, you get an extra territory.
Finally, you can cross from Norway to Iceland, Scotland to Iceland, and Norway to Scotland. You can cross from Sicily to Tunis, Tunis to Sardinia, and Sardinia to Sicily. There is crossing from Corsica to France.
>>103623
Russia
Blue
Neo Russian Empire
>>103623
>Serbia
>The United Slavic Republic (TUSR)
>Red
>>103623
First American Empire
Red
Germany
Last thread >>62809
Welcome to Chuck RPG, Where you the anon right there are the Chargin Chuck on a quest go gather all 8 of legendary footballs to promptly smash Bowsers' shit. Right now Chuck,Ivan, and Rocky are currently duking it out with Lakithunda and a golem made with the power of the green legendary football.
>>87457
With the first turn going to us Chuck and the crew decide right away to "KICK" things off with an improvised special attack. Rocky gets into his shell and Ivan gets into the ready position for Chuck to kick with Lakithunder baffled by it all.
"W-what are you doing?" exclaims Lakithunda
As Chuck goes in for a kick Ivan at the last minute lifts the shell making Chuck go flying into the air with Lakithunda crying out yet again
"WHY WOULD HE DO THAT?! WHY DID HE MISS?!"
Completely lost in the middle of all this he fails to notice Chuck recovering in mid-air to form a powerful drop kick and cracks Laki right in the face, Stunning him making him miss his turn
(By using a special attack it uses all 3 of our heroes turns at once)
As the enemy turn starts off the Golems hands open up and fires 3 sturdy blocks at our heroes doing various amounts to damage.
Now it is our turn again whats our plan of attack?
Theme: https://www.youtube.com/watch?v=gnRjPwwP1tU
Attack the golem, it seems like the most dangerous of the two.
Have the ghost phase into one of the two bad guys then solidify for damage.
>>101524
CHARGE AT THE GOLEM'S HEAD
You are a Nobleman in the court of Louis XIV
what is your name
what is your title
what is your duty to the crown
your quest is to become the most influential person at versailles
>>99607
Jean Capette
Epousseteur du roy
>what is your duty to the crown
wat? I pay taxes already, don't push it with a "duty".
>>99607
>Jules Mazarin AKA cardinal Mazarin
>Principal ministre d'État
>Super cardinal power : +100 cunning
Je gagne mon cher ami. :^)
Your name is Johnny Poorfag, and all you want in life is money. You just spent your last 100 dollars on bus ride to StickTopia, the city of opportunity. What will you do when you get off?
>>98593
Gamble on some Russian roulette using your life.
Rolled 3 (1d6)
>>98616
Assuming you don't roll a 1... you get 100 dollars from this venture and are a very happy man! It is getting cold out, and you have nowhere to sleep and nothing to eat.
(If you do roll a 1... sorry Johnny, but the thread is kapoot)
>>98658
Rolling in his place. :^)
Looking for an epic sci-fi adventure with awesome weapons, galaxy-spanning adventure, crazy alien races, and amazing artwork from great sci-fi artists? Well stick a dick in your ass, this isn't that thread.
Looking for poorly written smut, antics, and the insufferable rabble of the masses trying to obtain more waifus? Start posting, brother
Second thread (archived): http://suptg.thisisnotatrueending.com/qstarchive/40442/
First thread (archived): http://suptg.thisisnotatrueending.com/qstarchive/51460/
Previous thread: >>65577
Pastebin with most of story: http://pastebin.com/iYYxphKX
In the last thread:
When the Queen Elf continued to refuse audience, it wasn’t only James that got annoyed. Aalna, his orc wife, started arguing, one thing led to another, and suddenly James was rampaging through the palace with an almighty six-pronged tentadick maelstrom. He was getting better and better at this phallomancy thing. Unfortunately, the Elf Queen was less than impressed, and James narrowly avoided his doom thanks to the Librarian Elf from earlier. Together, the lot of them escaped the elven city in a daring chase that culminated in summoning a dick tree, the fruit of which finally gave James the epic girth he needed to fight off his assailants. The librarian elf, Nellia, was graciously accepted into the harem, having sacrificed all she knew for a stranger.
Then came the slimes. They worshipped an entity known as the Great Mother and, after masterbating into her holy pool, James succeeded in summoning her. She brought with her enormous jugs and a prophecy that James would fulfil. Either he world save the world, or plunge it into darkness. Both choices seemed to involve a lot of fucking, so James was set.
Afterwards, though, he was ambushed in his sleep by an elf assassin, who had beef with him after he disgracefully knocked her out with his tentacock. She failed to kill him. Now she wants to convert Nellia away from the D. Heading closer to the Dens, James has found himself captured while away from the girls collecting firewood.
tl;dr
>Magic dick saves day after fucking up elf queen meeting
>Obtain new elf waifu (Nellia)
>See slimes
>Jerk it into holy fountain
>Meet goddess
>Prophecy
>OTHER elven bitch tries to kill us
>Get kidnapped by flying thing
Stats:
EXP GAINED: 375
EXP TO NEXT LEVEL: 375 (625/1000)
ACHIEVEMENTS: Attained level 1
LEVEL: 1
CLASS: Cock Mage
SKILLS: None
SPELLS: Cock Growth, Twin Dick, TentacockIf you want to make a choice for the character, state what you want to do and roll 1d10 (dice+1d10). The first post that rolled a 5 or higher will be used, UNLESS a specific post gets voted as the choice. A post won't be considered popular enough to be considered unless it has a MINIMUM of four votes. Note that having multiple posts saying the same thing doesn't count as a vote for an action. Remember that all choices are, ultimately, up to QM discretion.
Any suggestion?
Thread theme: https://www.youtube.com/watch?v=SYnVYJDxu2Q
Rolled 6 (1d10)
>>96808
Busty Milf-ish and blue haired.
Stan McLean
Role strategist
Lvl 2
Health: 17
XP: 20
Unspent Skill points: 4
Str 4
Dex 4
Prcp 7
End 4
Int6
Cha 7
Skills: All can be leveled up with XP or through quests
First aid (+1 to minor heals/+2 to major)
Craft (able to build small tools, upkeep weapons and make Molotov Cocktails.)
Sharpshooter (+2 to all long range shots)
9mm: 3d6+Per up close per shot and 2d4+Per per-shot up close when far<--accuracy
Assault Rifle: Always Full Automatic, 3d10+Per+(2 for bonus skill) up close for accuracy and 2d8+Per+2 when far (until you find and install scope.)
Bowie Knife: 3d6 when close
Bio: Stan was a member of the IRA resistance when he was younger he saw plenty of combat in his time. But as the war grew less in there favor he realised being in Ireland when it ended would not be good hot him and his neck so packed his things grabbed his widowed mother and they hoped on a boat to the US. Times were not easy when he immigrated, work good work was hard to come by until he was offered a job in construction, he took the job and worked as a stone worker building brick houses and corporate buildings. His mother died happy knowing her son was a good man, but had always wanted to see him marry. He eventually settled down with a woman and had 5 children, he thought them all the basics of survival and shooting as they grew up which is why he still believes there out there alive somewhere. Stan is 50 years old and his kids are of ages 16-22. His wife died at child birth to there last son Jacob. He got separated from his last 2 children when things started getting chaotic, they got lost in the crowds and he hasn't seen them since, he found a message from them a few months ago spray painted on an abandoned building saying that they were heading to find there older siblings at college and that they are safe.
Name: Rick Anderson
Role: Medic
Lvl 2
Health: 19
XP: 20
Unspent Skill Points: 4
Strength:1
Dexterity:7
Perception:5
Constitution/Endurance:6
Intelligence:7
Charisma:6
Weapons: Switchblade,9mm Pistol , hunting sniper
Survival Skills: All can be leveled up by spending XP or through quests
>Reviver (when enemies are down, you have one chance to add +3 to medicine roll (1d20+Int, Difficulty: 8)
>First-Aid Training: (+1 to minor heals/+2 to major)
>Sharpshooter (:+2 to long range shots)
Super perk:
>God's mercy: Instant heal of you and friendlies
Switchblade: 2d6+Str on raiders, 2d4+Str on infected, 1d4+Str on clickers but much higher chance of critical.
9mm is same stats as Stan
Hunting Rifle: 3d12+Per when far, 2d8 when close as it is a strictly long-distance weapon and will do reduced damage.
Bio: Rick Anderson was a doctor for twenty years and a huntsman in his free. When signs of the Cordycep Fungus started to show, Rick quickly gathered his family (wife and twin boys) and sent them off to his mother's place in the mountains. After that, he volunteered for the medical corp since he wanted to put his skills to good use. It only lasted a week when the Fungus overtook the place. He's currently wandering Boston for people, supplies, and a way to contact his family.
https://www.youtube.com/watch?v=pfA5UqEU_80
Stan's Supplies: His weapons, 0 medkits, 0 molotovs, 0 nail bombs, 0 smoke bombs, 1 toolkit, 1 day of rations
Rick's supplies: His weapons, 0 medkits, 0 molotovs, 0 nail bombs, 0 smoke bombs, 1 day of rations.
Stan and Rick had gone to the bazaar in Boston University and when they bought their supplies they had to make a choice, take the shorter but more dangerous route or go the safer route which was longer as their shift had almost come up. They decided to take the shorter but more dangerous route which was known to be occupied by Hunters. Along the way however, instead of finding Hunters, all they found was a lone Stage 1 Infected and easily put it down. After, they realized that it was practically sundown and had to rush back to their home of Boston 6 or the old Beaver Brook Reservation as it was originally known. Rick saw a pack of Infected of Stage 1-3 Infected and suggested they definitely rush. However, they did encounter another pack but also encountered a group of Fireflies who are a resistance group that have been scattered due to too many lost fights and raids against them.
Deciding to help the Fireflies, they fought with great tenacity but Stan was attacked by a Clicker (Stage 3 Infected) and now has a healing but still broken nose. They encountered Carly and Jack, two members of the Fireflies who saved Stan from becoming Infected himself, while turning in for the night, they heard the sounds of a military raid against them and had to move quickly but unfortunately, they were too late by the time they had to pack up and their door was busted down by the military police...this is where they last left off.
IRA leader reporting in
Not much can be said about the pavilions themselves except that they have seen a bit of wear but are otherwise well-suited for this tropical climate. Leaves and other fluffy substances, likely coming from the trees and carried by the wind, are irregularly stuck here and there, with likely nobody bothering to climb up with a ladder or take the cloth down to wipe it clean. Not that it will matter much when the rain season comes: it being somewhat dirty will be the least of everyone's problems.
As your trek through the camp taught you already, most people have breakfast at “home”, meaning whenever they set up camp. Or, you figure, whenever they meet with their fellow workers.
“What I meant to say”, a woman with purple hair and a similarly coloured long and fluffy tail says, “Is that I don't think anyone is fit for a diet based entirely on fruit, no matter how varied it is. We need stuff like potatoes, beans and poultry too, especially our sort”.
“Well that's beautiful”, answers a tall man with short blond hair and a charming smile, coupled with lean lineaments and the telltale pointed ears of a half-elf, not to mention a very light red and brown vest that more than shows off his toned physique, “But I think nuts are better. Do you know you can heat up sugar and-”.
“Yes, I know... I know”, the woman sighs with a tone you find yourself associating with the pain of talking sense to a half-elf.
“Good morning!”, Delphine intervenes with a smile, “Carrera, Julio... How's the day finding you?”.
“Under the sun”, he answers. She shoots him the cold glare of someone who heard a joke ten times too many already.
“Good, good! I was wondering if you are still looking for employment. I have found someone who has interested in your abilities and would like to get to know you better”, she smoothly explains as she half-turns to introduce you, “This is Lillith, she's an explorer and the first to have received the marquise's blessing for her efforts”.
“An explorer?”, the woman idly wonders, looking you up and down, carefully examining what you're wearing and how you're wearing it.
“Yes, and a kind-hearted soul as well”, Delphine adds.
“Well we are always in need of kind-hearted souls, aren't we? Carrera always says we do”, Julio explains, offering you a sincere smile as you look into his dark brown eyes, “I am Julio Ybarra, pleased to pledge service to your cause”.
“It would be great if you could consult me before saying that”, Carrera says deadpan, sighing again and shaking her head.
“Don't worry, she just wants to consult about everything beforehand”, he explains, before she soundly whaps him behind the head.
>”What do you do, exactly?”.
>”Is it true you stormed a pirate fort?”.
>”Who are you again?”.
>”We don't actually need other people, sorry”.
>”We can't actually afford you, sorry”.
>Other?
Character and setting info: http://pastebin.com/u/MagicalPrincess
Archives (Episodes 1-59): http://suptg.thisisnotatrueending.com/archive.html?tags=Start+Over+Quest
Archives (Episodes 60+): http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Start+Over+Quest
Twitter: https://twitter.com/MagicalMarquise
Ask.fm: http://ask.fm/MagicalMarquise
Collection of character descriptions (WIP, courtesy of anon): http://pastebin.com/pzYffs0R
Collection of quest art (NSFW): http://imgur.com/a/2nEyB/layout/grid (NSFW)
Who are you again?
>>111363
>”What do you do, exactly?”
You are in front of a computer. You want to use it to gain the fame and recogniton that real life has failed to send your way.
Who are you?
Are you a guy or a gal?
What do you look like?
How old are you?
Most importantly: how will you start your quest to gain fame?
Can we be thekemonomimi?
>>105712
...err... I guess?
...Gonna need more than that.
Your name is..was Thomas.
You were a simple man with a wife and family, and you were there when they died. You were laughing as you strangled your wife, you giggled as you placed your infant son into the oven and turned the knob all the way it would go.
You are crossed. Reborn into a Holocaust of a world gone mad. And now that your family has stopped being fun, it's time to find more fun.
You want to burn it all. Everything. Burn it away like your old life.
Your name was Thomas. You want to set off a nuke to blast all of this hellish world into kingdom come, and nothing will stop you
HUNGER:25/100
LUST:60/100
BLOODLUST: 25/100
HEALTH:100
You have no followers.
You are alone with your baby who has unfortunately stopped screaming.
What will you call yourself now that you are crossed?
First response names our "hero" and his first action. To retain control over yourself you must keep your HUNGER, LUST and BLOODLUST in check or you will become another mindless geek like the rest of them
You are in ARKANSAS and must make it to SOUTH DAKOTA to find and set off the nuke, the crescendo of your need to destroy. Act too smart and other CROSSED may turn on you. FOLLOWERS are other CROSSED that you keep in line and help you if you make your GOAL sound fun enough, but you must keep their appetites for fun SATED or they will turn on you.
It is DAY 0.
BEGIN.
Rolled 80 (1d100)
>>96821
Tony McShagger
>Lukas Helge
Steal a car
>>96821
>dicktickler
Tickle dicks
This might be a stretch but I'd thought I'd give it a try with the new board, see if any of the former players notice.
>Continuing from a series of threads on /tg/, play the role of a monster in a relatively newly emerged setting.
>Pick a name, choose a monstrous form or motif, and start speaking your Blasphemy.
>A Blasphemy is an unwholesome, corrupting worldview and often culture of the monsters for the setting, the success of which determined by the result of a d100.
>When determining your Blasphemy, your initial roll is your relative powerlevel. Power can change overtime, but what you roll is what you start with.
As for the setting, probably make more sense to start anew, if any of the old players show up, then they can just go ahead and pick things up where they left off if they like.
Rolled 7 (1d100)
Name:J'ftchk
Appearance:A humanoid with several ears serving as eyes and fingers serving as hair. Has not other facial features. It's throat opens up to serve a mouth.
Is this acceptable?
>>96530
Wow that roll is bad.
Welcome to Thread #2 of Lemontree City Quest! I think nobody could be bothered to archive the previous thread, so a bit of starting information:
>Who am I?
You are the wandering drunkard king of Lemontree City.
>Where am I?
You are deep within the flooded districts, those districts of Lemontree which were flooded when King’s Canal burst its banks. More specifically, you are at an outdoor bar in the middle of the night, chatting to a cute barmaid.
>Why am I here?
You and your friend have a map and are on a quest to find a chest of gold hidden in a courtyard by the banks of the canal.
>What’s been happening?
The barmaid has asked you if there are any distinguishing features to the courtyard you are looking for.
https://www.youtube.com/watch?v=AFsNs0BxnNs
>There’s a fountain in the courtyard
“There’s a fountain in it,” you tell her.
“A fountain…” she muses, rinsing one of the wooden drink bowls. “I don’t know. Sorry. But, see that girl with the guitar?” She points over to where the dark-haired girl is still playing her mandolin by the edge of the stilted wooden patio which extends over the flowing water. “That’s Lily. She goes down nearer to the canal than I do; she could give you a bit of help. There’s some others who pass through here who know a little about those courtyards: in fact, that old man over there –“
She gestures to a white-bearded man varnishing a large piece of wood in a table near to the edge of the patio.
“- could probably tell you a few things you want to know about them. So you can get those… postcards you wanted.”
> Carry on talking to the barmaid and have a few more drinks whilst you talk
> Talk to Lily
> Talk to the old man
>Other
>>96447
>Talk to the old man
>>96636
>Talk to the old man
“Thanks, Lavender.”
You walk over to the old man sitting on a stool on the patio by the water. He looks up at you as you approach.
“Hello,” you say, “I am a traveller in these districts. I wondered if you could ‘elp me find my way somewhere.”
“Where?” he asks.
“I’m looking for a courtyard, wi’ a fountain in. Have you heard of it?”
“Aren’t y’ worried about the man-eating fish?”
“This bar’s full of men eating fish,” you reply. “What’s so strange about that?”
The man looks at you for a couple of seconds. “Nothin’,” he concedes. “But people have died by King’s Canal. It’s a dangerous place. I doubt you know these waterways and I discourage you from approachin’ the canal. It’s not for me to lead y’ to your death.”
> Pressure the old man to tell you about the courtyards
> Buy the old man a drink
> Talk to Lily
> Other
>>96937
>Buy the old man a drink
You are a wanderer of the land of Lichae, a lowly sellsword;
Since you were young you have wanted to see the world, being a sellsword.
Your first item on your quest is to get to the nearest castle!
You have nothing to you but a sword and a name
But you can’t seem to recall it?
What is your name (Either a boy or a girl)?:
http://www.strawpoll.me/10182802
>>110834
Futanari Belle of Lichae.
>>110834
You feel as if you will be able to recall your name within 30 minutes C:
>>110834
Jesus op so early in the morning and during wensday. Suggestion try later in the morning most likely in the afternoon.
Hello, dear friends. Gather around, gather around. And let us begin the story of...Itchy Scab. A fine little fellow who lived in a cottage. Itchy was a happy fellow, but todsy, he found out that he had run clean out of bread. So, he decided to make his way to the market.
To your/his left, is the bridge leading to the open world.
And to your right, is the path leading to the village market, and the castle.
Where will you go? What will you do?
Anything within reason is an option, simply ask, and your question will be answered.
Rolled 35 (1d100)
>>110155
Go to the village market and by some seeds for wheat. We shall make bread.
In a burst of anger Itchy Scab murders his entire family for letting him run out of bread. He told his goddamned wife to go to town a fortnight ago
>>110163
Voting for this. Pick up a rock and insert it into anus
(First attempt at GM'ing and on tablet, sorry for lack of art.)
[I]The ravages of atomic warfare spread far and wide across the United States. Millions of lives shuttered out, only for the few survivors to whither away from the maligned radiation. As much in the new world, the strongest and the fastest, or downright lucky continued on. A few pockets of sentient life remain...But as ever, humanity continues to fight...War..War never changes[I]
Fallout 2 text based civ quest. 1d20 rolls will determine the success of actions. Actions increase with population count.
Each turn is a week. A certain faction has bonuses and differing stats. Posters have the ability to Trip a certain unit with the Faction if they want to RP independent. Ex: Anon takes control of Mechanic Jeff Houston. >Light cigarette and begin repairing Highwayman.
California, Nevada, Oregon, Washington, Indiana, Wyoming, Arizona are the available states currently.
Factions:
>Tribals
>Lobotomites(Big MT location limited)
>Raider Band
>Survivors
>Brotherhood of Steel
>Enclave
>Mercenary Band
>Hubologists
>New California Rangers
>Mutants
>Ghouls
>New California Republic
>Shi
>Vagrants
>Khans
>Salvatore's
>Yakuza
>Gun Runners
>Van Graff's
>New Reno Mob Family
>Custom Faction
>>106939
>New California Republic
Adding more Factions:
>Vault Dwellers (Vault number chosen amongst players)
>Nightkin
>City Dwellers (Auto Start in cty ruins)
>Mutant Humans
>Central Intelligence (Robotic Faction)
>Slavers
>Treemongers (Washington center Faction)
Small Scale factions:
Cannibal Family(Discreetly living amomgst normal Wastelander Settlement civ.)
Gang(Infamously living amongst a Wastelander civ)
Sentient Sewer People(Sentient Rat Humanoid civ living amongst City Dweller civ.)
Caravan( Roving Faction)
Nomadic Wastelanders( Roving Faction)
Communist Pre-War Ghouls/Chinese Army(Non-Breeding Faction. Owns sleeper cell HQ)
Cult(Living amongst another Civ)
Note: Just need a few more votes before the game can start.
>>106939
Brotherhood of Steel!