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Archived threads in /qst/ - Quests - 117. page


File: Arid Desert2.jpg (651KB, 1620x1080px) Image search: [Google] [Yandex] [Bing]
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(Since the old thread is dead)
Old thread: http://pastebin.com/wcDahjzv
(Screens coming soon, pastebin for now)

Story thus far (greentext edition)
>Be Rollins
>Be medieval peasant
>Be god-tier cook
>Get sent to Earl
>Get culinary training because of skill
>Wechefnow.jpg
>Get sold
>Become ship cook
>Travel to core worlds, work there for a while
>Get job as ship cook for commercial ship, Proteus 739
>It gets rekt by space pirates
>Get to the escape pods, survive
>Land in the middle of a desert
>Ohshitnigger.jpg
>Meet a trigger happy young girl (Mara) and a giant with brain parasites (Connor).
>Work together to salvage the wreckage
>Build a basic shelter with hull parts and the escape pods
>Build solar generator, solar still, solar oven, radio
>See the local flora (cacti and bushes) and fauna (giant millipedes and mole/gohpers)
>Meet the mid-east-like locals: Khabin
>Come in riding baqarah = desertpedes = giant milipedes
>totallynotduneclone.gif
>Mara speaks their language
>Trade with Khabin for metal from the crash site
>Get a GPS
>Learn about the seasons, the flora, the fauna
>Strike up a deal
>Exclusive access to one crash site
>In exchange: food, tools, future trade
>Mara wants to go with them to seal the deal
>Afraid its a trap.
>What about pirates?
>Pirates are actually Order of the White Cross
>They don't hit women
>They *are* women
>Mara will explain later.
>You let Mara go.
>Visitors leave

What will you do?

>Resources*:
FOOD (3d)
WATER (8d)

METAL (1)

>Tools/Equipment
PISTOL (Mara)
6' CRUDE SPEAR (Mara, Connor, Rollins)
SIMPLE TOOLS (Connor)
GPS (Mara)
MILKER (Connor)

>Buildings (number | quality | cost )
None
18 posts and 2 images submitted.
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Colony Quest pt1 (screenie): http://i.imgur.com/27pdrws.jpg
>>
Begin with the first building?
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>>83192
Hmm, it looks like the resolution is too low to view properly. Wat do?

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"I'd rather be dead than giving a speech, so when did this happen?!"
http://suptg.thisisnotatrueending.com/qstarchive/69178/
Anonhorn, you should get more confidence!
The annoying metallic sound the wheelchair makes as the haremhorn pushes you to the center of the scenario is more than enough to draw the attention of all the himehorns in the room on to you. It brings back memories; this isn’t the first, nor the second and maybe neither the third time you speak to whole herds, but those memories stay knocking at the door in your head and you are left with a bored look on your face.

You take your time to look at them; broken horns, lone himehorns, some little herds that made it trough… and among all the sadness you notice the tiny remnants of your herd staring at you with wide eyes, two hornmothers, four haremhorns and a basket filled with hope.

You recall a third hornmother spinning a hammer in the floor, a haremhorn hugging her from behind.

You wonder where she is, as you clear your throat, and rise from your chair; the himehorns stare focus on you.

>”The Witch has appointed me as your Leader.”
>”We are one herd now.”
>”…We are going to get all the herds back!”
>Write in!
126 posts and 36 images submitted.
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>>82640
That came up all togueter.
Anyway, waiting for anonhorn! =w=
>>
>>82640
I am not sure if she was talking about all the himehorns in this room or ALL the himehorns...

>Write in!
The great witch gave a special task. I have to prepare all of us to be fitting citizens of her domain.
>>
>>82683

She should have quite the voice to talk to ALL the himehorns; there must be quite a few in the caves yet!

Let's wait a bit longer.

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THIS HUGE FUCKING DRAGON APPEARS!

Remember a year or so ago on /b/ how we use to play this amazing game where OP would post a picture and stats of a creature we'd have to kill? We had User IDs, and some site would track those IDs and every time we reposted we'd deal damage to it, but it could deal damage back to us.

There were a ton of classes: Archers, wizards, Dragonborns, Warriors...

That game died because Moot removed the IDs, but since we have IDs in the /Qst/, we should bring that game back.

Problem is, I don't recall the site used to track everything. Anyone else got it so we can start playing some more?
13 posts and 1 images submitted.
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Ice wizard
>>
>>92790
Post the request for info on /b/ or /tg/
Should get some bites.
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>>92790
https://github.com/entomb/dragonchan

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You find this remote control on the street.

It controls time.
______________________________________________________________________________________________

RULES

- When you pause time, everything stops except for any living creature that is touching the remote when it's pressed.

- When time is paused, anything that is in the air will float until time is unpaused, then it will regain it's speed and path.

- If you move from your original position when time is paused, you'll be teleported back to that exact spot and in whatever exact position you were in when time is unpaused.

- When fast forwarding or reversing, there is a limit of about 168 hours, or a week, into the future or past.

- When fast forwarding or reversing, you stay in the same position and location, you cannot move, you are paralyzed until you release the only thing that isn't paralyzed from the button, your finger.

- When fast forwarding or reversing, everything moves 5x as fast as usual.

- Pressing the skip button will instantly take you a week, or 168 hours, into the future or past.

- Pressing mute will make you deaf, everything is muted, all sound is turned off. ALL SOUND. Until of course you press the button a second time.

- Pressing slow will slow all movement and sound to half speed.

- When you press menu, it takes you to a screen where you save or "Bookmark" dates and times you can travel to by pressing on them. You would use the up and down arrows and black dot to do this.
______________________________________________________________________________________________

You're sitting at home watching TV. You remember what you found.

What next?
10 posts and 1 images submitted.
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>>94582
Go to a mall,pause time
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pause time, fuck everything with a hole to fuck, unpause time.

make dinner.
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>>94582
Watch some TV.

Hey there, I made a thread yesterday that I didn't continue because I felt it had a lack of backing. I decided to refine the game and hopefully this may make it more interesting. I will begin the initial story once I see 2-4 people create a character and I will try to make character creation as smooth as possible and will explain rules along the way.

A lot of rolling will be in this as I am a big fan of DnD mechanics but for the most part they'll be used for accuracy and attack rolls and event rolls.

Character Creation: This is an example of what your character sheet will look like.

Name: Steven Roland

Level: 1

Role: Leader

Base stats: You have 32 points to spend anywhere. These stats will add bonuses to events based around said base stat. Skills and perks can add additional successes but more on that when we get there, this is an example

Strength: 3
Dexterity: 3
Perception: 5
Constitution/Endurance: 5 (also determines base health and the formula for that is dice+2d12+base Constitution)
Intelligence: 6
Charisma: 10

Weapons, you can only carry one regular firearm and a sidearm: Tactical Shotgun, Shorty

http://thelastofus.wikia.com/wiki/Weapons Pick from the Factions MP section and when you make your character, I will give stats to weapons and I shall be fair. Weapons that are LOCKED for right now are: All purchaseables, Variable Rifle and scoped weapons (except Hunting Rifle.) These will be unlocked later on as you progress.

Survival Skills: Up to three and you make up the one sentence description BUT be reasonable, these determine bonuses and abilities so think RPG solely for these (some can be used for base-building and management) Use this website to see names and get ideas http://thelastofus.wikia.com/wiki/Survival_Skills

Strategist: can initiate a pre-combat phase to call out positions
Marathon Runner: gains a +5 bonus to sprint towards and retreat actions or whatever applies to an event that requires running/sprinting.
Fortitude: enemy takes -3 from melee attacks and -1 from ranged attacks

Super Skill: Can be OP and made-up but can only be used TWICE per thread.
"Rallying Cry": Friendlies gain +5 to all rolls during event scene and enemies lose -3 to all rolls.

Bio: optional but adds flavor and personality to your character. Also doesn't have to be a paragraph.

>Charismatic
>Book-Smart
>Easily angered
>Requires glasses
etc.

Hopefully, people enjoy this idea and will come in to give it a shot! This is my first quest thread and I hope none of this seems unreasonable or ridiculous!
Give me some criticism if you disagree with all of this or later on when this takes off and you require clarification. Give it a shot, what have you got to lose? Even if you never played, enjoy a post-apocalyptic, biological story!
132 posts and 3 images submitted.
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I totally forgot to add a weapon example stats
Tactical Shotgun: dice+3d10+base perception when up close and dice+1d6+Perception when far so in option you would write dice+3d10+5.
Shorty: dice+2d8+5 when close, completely ineffective at long range.
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>>93305
Ugh...again forgot to explain a mechanic. That is the accuracy roll. The DAMAGE will be determined once accuracy is rolled because it will be dice+1d20+your accuracy roll. Failures are determined by situation as well as successes (more dynamic that way.) Critical hits will occur when you roll maximum number on dice rolls and will also apply to events.
>>
Rolled 5, 8 + 4 = 17 (2d12 + 4)

Stan McLean

Role strategist

Lvl 1

Str 4
Dex 4
Prcp 7
End 4
Int6
Cha 7

9mm pistol

Skills:
First aid
Craft
Sharpshooter

Bio likes to have a backup plan for the backup plan, would rather put himself at risk than others

(Sorry this so wordy.)

Scions are elusive terrestrial demi-gods that are attributed to being the sources of all life on the continent of Malaen. All are totally unique, but share the same purpose - to sustain the land and the life that inhabits it. You are a Scionchaser, an adventurer who chases after these great beings in hopes of gaining a boon from them - their powers can cure any disease, grant powers and physical abilities beyond that which most mortals ever reach, or even resurrect and re-construct the dead. Their blood, if you somehow manage to claim it, is the ultimate healing agent, and is worth obscene amounts of gold.

You've found an agent who sells information of Scion sightings to people such as yourself. Such information is usually trustworthy, albeit usually difficult to follow up on, so that these agents can reel in customers. Bad information is bad business.

"Greetings, Chaser. I see you've come for another trail. Good, your kind are in short supply lately." The broker says, settled behind his paper-laden desk. "I haven't seen anyone that looks like you in a while, though. Where are you from?"

(Roll 1d12 to make a decision. First Highest roll in case of duplicates gets priority.)

>"I'm an Alban Man/Woman, through and through."
Albanad is a northern land almost always covered in snow apart from a few short summer months, inhabited by small communities who value ancestor worship. Alban people are often very pale, with monochrome hair colours, either white or black hair, and generally blue or grey eyes.

>”I'm a Man/Woman of proud Fullur.”
The Fullur Empire is the largest nation in Malaen, and holds a vast central region of the continent, and is characterized by great networks of castle-cities, as well as a patriotic, human-centric atheistic religious tradition. They have the least defined ethnic identity due to having mixed races with the surrounding regions that they have conquered, with hair colours ranging from white, brown, blonde, red and black, and a wide variety of eye colours.

>“Man/Woman from the Sun's belt, right before your eyes.”
The Sun's belt is a heated region directly beneath the Fullur empire. Its people are known as 'Dogardan', and are traditionally sun-worshipers. Dogardan people have warm skin with tones from red to brown, although paler people still end up tanning quite quickly here. They generally have brown, sandy and sun-bleached blonde, or black hair. Eye colours tend to be green, brown or orange.

>”The jungles of Ather gave birth to this Man/Woman.”
>Ather is a tropical climate east of The Sun's Belt, with central jungles and mountain ranges, and edged by beautiful beaches around the south and east. Atheran people generally worship the Scions themselves due to their verdant landscape, but are traditionally known to worship star-deities. Ather has a mixed populace of very dark-skinned humans, ranging from deep brown to black. Their eyes range from green, orange, and dark brown.
24 posts and 3 images submitted.
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Man from Sun's Belt, very dark skin, white hair
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>>76634
shit, forgot to roll
>>
Rolled 4 (1d12)

>>76650
am I autistic?

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My name is Danny O'Neil, and two days ago I murdered the Batman.

I'd spent months developing an armored suit, tricked out to look like the Bat's own. Meeting up with an old friend of mine, Blackie Jackson, I tried to kidnap Bruce Wayne, but Wayne split while we were distracted and Batman showed up. We got real lucky and managed to bring him down. After we found out who he was, things started to go south. We managed to break into his cave, take his equipment, and kill most of his little Bat-buddies, but last night the Justice League announced they were hunting Batman's killers- that is, us. To top it all off, my ex- no, my girlfriend, Rhiannon, is waiting for me to come home.

Our time is running out. Gotham's in flames, Batman's death has rocked the city. We're trying to muscle into the big leagues, but it's harder than we'd expected. If Blackie and I hope to make it out of this alive, we're going to need either a miracle or some big-time help.

Old thread here: boards.4chan.org/qst/thread/29428/gotham-city-streets
27 posts and 3 images submitted.
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Most recent update:

We're in the Penguin's Iceberg Lounge. We were given three jobs to complete, and we've only done one- acquire Bruce Wayne's fortune.

"We struck the Batman's hideout. The Robins are dead and we're near the point where we can do whatever we want. We're going to operate directly against Black Mask." Penguin nods. "But what about the money?" "We've gotten ahold of some of it, though we still need to handle Lucius Fox." Penguin grins. "Great. Do you have it with you?"

I adopt a grin of my own. "Our boss figures he can put the money to better use. He'll be keeping ahold of it, thank you. Unless you want the man who killed Batman after you." Penguin scowls, but concedes. "Look, I'll make a trade. You can keep Wayne's cash, however much you get. But killing Batman be damned- if you don't kill Black Mask and get my things from Catwoman, my crew will be moving on you and your boss as well. Understand?" I give him a bitter laugh, but agree that the jobs are still open. "We'll be seeing you, Penguin."

Back at the warehouse, Blackie works on improving his equipment while I search through the suit's functionality. The JUSTICE protocols required a password, but it wasn't difficult to engineer a reverse-remote control to unlock functions of the computer from the suit. I press the button on the glove and it gives me a screen within the cowl's eyepiece- a comprehensive list of the Justice League's attributes.

It happens to include their real names.

"Blackie, look at this," I say, displaying it on the wall with the suit's projection. "I don't know any of these names," he grunts, and I don't either. Clark Kent is apparently a reporter in Metropolis, but he's also Superman? It almost seems like a strange joke. Hal Jordan, ex-fighter pilot, is the Green Lantern? It's a lot of information and I don't know what to do with it all.

Then I look over at Blackie, and he's taking notes. "This is where it starts," he says. "We know who they are. We know what will hurt them. And once they're out of the way, what's left?" I get an uneasy feeling in my stomach, so I step outside for a minute to get some air.

I feel like doing something different, as the sun pulls overhead. We have all this information, and I need to do something with it. That, or I could take on Black Mask or perhaps Catwoman. I also remember Joker's message on the TV, and realize he's in this city with us, too, somewhere.
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>>69704
I suggest this (but don't take me for it, let's wait to see what anyone else has to say):
Let's focus on Black Mask while Blackie tracks down Catwoman's whereabouts.
Don't move in on the league just yet, wait for the right time.

Man just thinking about all the shit we've gotta do...
>track down Catwoman
>take down Blackmask
>get the cash from Fox
>defeat Joker
>clean up the rest of the Batfamily
>survive the Justice League
>survive ZombieBatman
>clean up Gotham
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>>69704
We should distribute this information. This should keep the justice league off our backs for a bit while they secure their family and friends from people who would want to kill them as retribution.

This will get us time to do our jobs and strengthen our position.

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Context : You arrived in a strange land full of towers and lights. You fell off a cliff, then crawled to a tower with a pink light crowning it. There, you found a dead man fastened to the wall, skewered with needles. You looted him.

Continued below.
11 posts and 4 images submitted.
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In the process of taking the strangers corpse down off the wall, you prick yourself quite a bit.

They had quite a bit of miscellany on them. The plot thickens.

You take stock of your inventory.

One (1) spool with orange thread.
One (1) golden coin.
Two (2) small, orange pills.
One (1) badly charred, yet serviceable dirk.

A fire rages on in the distance. The opening to this ominous tower beckons you. You are confused, and bleeding.

9, 3, 6
>>
Eat that tasty-looking orange pill, does it taste like orange?
Go up the tower, we will conquer it and make it our base.
>>
>>94686
Take 1 orange pill.

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Jason awakes in the dark cell, his memory was extremely foggy, all he can remember is a name... Cape Coron, that and his own name it was Jason... Jason... he couldn't remember his last name, or anything else really he was male, and White, but that's it. his train of thought was derailed when the door opened revealing a bright white light and the silhouette of a strange humanoid figure, it had strange spines on its back, large talons, and a strange xenomorph-like head, but it was not a xenomorph when it spoke, it was like multiple voices talking at once. it said "Hello Jason, you have been chosen by the embassy of gods to battle an ancient evil, we shall bestow upon you powers that has no parallel, it begins tomorrow, for now, sleep" and with that, the figure waved its hand, and Jason collapsed
WHAT SHOULD HAPPEN?
14 posts and 1 images submitted.
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>>95665
Jason was kidnapped by a tribe of warrior women
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Rolled 28 (1d100)

>>95665
Become one with the universe.
>>
i was thinking more along the lines of what powers should he get

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You awake to the sound of frantic barking and shattered windows. You bolt up. Light streams out from a hole where the window used to be. Your dog is still barking. A slime covered arm reaches through the window, a soft moaning follows.

You curse, jump out of the bed and:

>Grab your trusty sword
>Grab your trusty (magic) staff
>Grab your trusty bow
>Grab your trusty spear

(roll 1d12, highest wins)
421 posts and 21 images submitted.
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>>68117
>Grab your trusty bow
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Rolled 2 (1d12)

>>68117
>Grab your trusty spear
Keep things away from our body.
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Rolled 1 (1d12)

>>68130

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You are a time traveller from the future and you are on a quest to make 9/11 happen sooner, the first person to reach George Bush and has the highest charisma stat will be able to convince him to perform 9/11 sooner, you may team up with other anons in order to accomplish your quest more efficiently
Allahu Akbar my friends!
7 posts and 4 images submitted.
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I go on forth to be the first adventurer, I go through the time machine and bring gifts from the middle east from the future to appease George Bush, next I then greet him with open arms and then proceed to listen to Allahu Trapbar with him.
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I go in as second but I go to George Bush senior while he's still in office and convince him by giving him pie and the knowledge that his son will become Pres one day and that the economy will shut itself but he can fix it by having 9/11 start sooner causing post 9/11 America to make all the jobs and advancements earlier also making it easier to start ww3
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>>93699
masturbate

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RISK THREAD 2.0! Where the rules matter!

Dice rolls instead of post numbers! Put "dice+1d10000" in the options field without quotes.
603 posts and 59 images submitted.
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Rolled 8539 (1d10000)

>>92830
Rome
Romulus
Gold
>>
>>92830
ATTİLA EMPİRE
istanbul
dark
>>
Rolled 7688 (1d10000)

>>92830
Too many risk threads...
Mauga Sinasina
Cyan
Belarus

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Previous Thread: >>77400

Eat, reproduce, and evolve.

Adapt and grow.
Upon eating, gaining parts, and building. The prize will be points. Points is a way to go the next level.

Get legs and go to land = 20 points
Get arms and walk on 2 feet = 50 points
Gain intellect = 60 points
Build tribes = 80 points
Build city = 100
Build spaceship: 120 points
Go to space: 140
Colonize a planet: 200

1, 3, 5, 7, 8, and 9 decide what your species will do.
5 posts and 1 images submitted.
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Masturbate, then reclaim your lost protein
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>>90553
Evolve to absorb and see the entire electromagnetic spectrum
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>>90553
>>95426
And evolve a fuck ton of color receptors to see all forms of light, along with radar, sonar, electroreception, magnetoception, pressure detection, current detection and polarized light detection.

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Still in Chargen Edition.
First disastrous starting thread here: >>77419

IN THE TERRIFYING BLACKNESS OF THE VOID, YOU ARE THE LIGHT. Mankind expands to the stars, and with it encounters an entire galaxy's worth of problems. Far from finding other older races, humanity has become the uplifter-race, the only known sentient species to have left its own home under its own power. Hypercorporations engage in economic conflict through mercenary armies and private security firms over valuable resources. Hackers and cyberterrorists wage electronic war over interstellar distances as governments rise and fall within heartbeats. Artificial Intelligences manage our communities and toy with the idea of committing genocide. It is an age of unparalleled advancement. It is the era of the Faster-Than-Light Drive, the deep-space explorer, the free-thinking machine, and the friendly neighborhood alien. It is the era of space warfare as it has never been known before, with ships of truly astounding scale being built and crewed by millions of volunteers to defend against all foes, both real and imagined. It is this era into which you are to be born, citizen. The era of TICONDEROGA STAR.

Welcome to Ticonderoga Star Quest, an adventure set in a persistent and constantly-expanding universe in the far future. Players will be helping contribute to a nascent universe by guiding a specific character through the many perils that exist in the vastness of space.

Having learned their mistakes, the brave GM attempts to once more elicit interest in their quest! Should we begin anew, or keep what little progress that's been made?
82 posts and 5 images submitted.
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>>88689
Let's start over, without the chucklefucks from that thread.
>>
>>88756
I'll take it!

So then, let's begin with who you are.

CHOOSE YOUR RACE:
>A Human. The most prolific and advanced of the races in civilized space, Humanity was the first to leave its own solar system and uplift the aliens it found during its journeys.
>A Chimerae. The Chimerae are the result of human-alien gene splicing by a rogue corporation. Legally found to be sentient and deserving of rights, the Chimerae now rule their own world and run the very corporation that created and tormented them. Chimerae are always female due to the nature of their creation.
>A Consortia. The Machine Consortium holds all heavily-cyberized humans, posthumans, androids, sentient AI, and thinking machines as its members. Having earned their right to legal autonomy through civil rights movements and not a few armed uprisings, the Consortia are still loyal to humanity, but there are seeds of unrest.
>Ch'tauk. A race of massive avians, the Ch'tauk were the first alien race uplifted by humans. Highly intelligent and some of the best navigators around, the Ch'tauk are a noble people held in high regard by humanity as a successful example of uplifting.
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>>88831
They're all interesting, but I'll take Human.

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Alright, second thread since last one is on autosage death.
What is this? You are playing a thirteen year old girl, Delilah, after she has ran away from home. Life has been far from easy, and you struggle to live on the streets.
Where are we right now?We are in the apartment of Michele, it is about 1:45 PM, Monday, December the 5th 19XX
Here's the whole story so far, very long and messy. Will probably polish it up later. http://pastebin.com/WnGZwK04
Update in the post below!
653 posts and 88 images submitted.
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"A-a man c-c-came in..." You can't stop your voice from shaking. Your head hurts so bad now and there's a terrible knot in your stomach.

"Ain't the first time~" She laughs at this. "Wha' he look liiike?"

"He was h-u-g-e." You gesture with your hands. "R-really tall and really wide...not fat but j-just...he was huge. He had to du-duck to fit through the door."

Michele's eyes open wide at this, and while Tony is still snickering for no reason she looks serious.

"Wait wait...huge? Did he have ah what're they called..." She moves her hands in a motion to suggest sideburns and a beard. "All connected and like umm...peach fuzz! Oh wait, did he say anythin'?"

"You said you weren't bringing cuuustomers back here..." Tony must have finally snapped back t o paying attention.

"Shut it! It sounds like she's talkin' about my...listen Bunny I need to know if he said ANYTHING, don't matter if you remember what it was."

You shake your head 'no', ready to tell her that the man had been silent when a hand against her face knocks her to the ground.

"What the fuck? You said you wasn't bringin' them home and you said you wasn't fallin' in love with 'em!" The anger Tony is radiating is just...you've never seen it before.

"Go to hell pencil dick! Now you care what I do!" Michele gets up, picking up a plate and throwing it at him. The screaming escalates and you want to escape so badly...you try pushing through them but you are knocked flat on your ass and there's an intense pain coming from your cheek.

"You ain't goin' anywhere either!"

"Tont don't you DARE lay another hand on her! You leave her alone, she ain't done nothin' to you!" Michele picks you up as she yells this, and before he can say anything else you are shoved into the bathroom.

They shouting continues, the sound of breaking and things being thrown adding in to the commotion. You sit in the tub, hugging the bag to your chest. There's screaming...you can only cover your ears. Your mom and dad fought before but it never got violent. However the violence is replaced by a silence in only a moment.
What do you do?

Previous thread here >>38509
>>
>>67054
Try to hide
>>
>>67054
Hide, and take this opportunity to take the container with the powder in it out of our bag, then put it somewhere in the closet. That thing is bad news, no matter what it is. Drugs make us nervous.

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