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Archived threads in /qst/ - Quests - 122. page


File: Start.png (8KB, 962x606px) Image search: [Google] [Yandex] [Bing]
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You awaken on a small island. You try to remember how you got there, but the memory doesn't come to you. In fact, no memories do. It appears you have amnesia.
Looking around the island you're on, you see the following:
A small leather bag,
A cross carved in the sand,
A large chest with 3 keyholes,
A pile of rocks,
A large coconut tree,
And last but not least, a deep pit in the center of the island.

What will you do?

(Author's note: This is my first attempt at a quest, so we'll see how this goes.)
55 posts and 16 images submitted.
>>
>>74009
Check the leather bag for useful items.
>>
>>74009
Enter the cavern
>>
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>>74017
The contents of the bag are... disturbing to say the least. Inside you find a CD simply labelled "truth", a portrait of you alongside someone whose face is covered in blood, three matches, a standard pencil and a strange gun with "1 BULLET" written along the side.

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New players will want to review the links in the second post

The successful destruction of the heretical device on Deck 23 has proven to be rather fruitful. Not only has the deck returned to normal space, the Warp Storm keeping you in the Kayleigh system has dissipated as well. You should have relatively smooth sailing from this point on. Well, about as smooth as warp travel can be. You just need to figure out where to take the Pearl from here.

To that end, you spend the better part of the day following the purge of Deck 23 divining the auguries. In your case, it means painting with only your Warp Eye open, while also using sanctified oils and blood from the devout. You produce several paintings before opening your normal eyes once more. The first is of a golden boat amid rapids pouring out into an ocean. It doesn’t appear to be in any danger from said obstacles, but their mere presence is noteworthy.

The second painting is much smoother. The same golden boat is pulling into a port at night. The waves are calm, and there’s a very bright star in the heavens. Usually you interpret such things to mean finding the Astronomican, the psychic beacon beaming out from the Golden Throne, will be relatively easy. Since all navigation in the Warp relies on using the Astronomican as a point of reference it’s a good omen for the trip to come.

The final painting, however, is somewhat troubling. The golden boat, tiny against rising waves, is trapped by massive tentacles. In the depths below the boat lies a gaping maw of horrendous teeth, each tooth larger than the boat itself. This could mean several things. Staying too long in the Warp might invite danger, or perhaps that there will be a deadly obstacle in the path ahead. As with all auguries, the true meaning will only become clear with time.

>cont
347 posts and 13 images submitted.
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Twitter: @ELHMk1

Archive Links:
http://suptg.thisisnotatrueending.com/archive.html?tags=Navigator%20Quest
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Navigator%20Quest

Previous Thread:
http://suptg.thisisnotatrueending.com/qstarchive/13631

Senka’s Character Sheet: (Includes handy NPC reference)
https://docs.google.com/spreadsheets/d/1h53V9xovaCGkwB1kkB26l6OBwahOGs22rsQe4sCA_M4/edit?usp=sharing

For those not entirely familiar with the 40kverse, I encourage you going back and reading the past threads as well as http://1d4chan.org/wiki/Imperium Hopefully between the two you’ll get the gist of what’s going on, but don’t hesistate to ask if you’re completely lost.

All rolls will go against a specified characteristic in the style of Rogue Trader. You’ll want to roll under the characteristic value in order to pass the check. The more degrees of success (every multiple of 10 counts as 1), the more awesome of a result. A 1 is a guaranteed success, and a 100 is a guaranteed failure. Best of three rolls when it’s called for, with a 1 or a 100 instantly taking precedence. If you see multiple characteristics being called for, each 1d100 counts for its respective test.

Since the last thread worked out pretty well on /qst/ I thought I’d carry on running here. It’s as much an experiment in what works as what doesn’t. Feedback is welcome, just try not to harp on about /tg/ vs /qst/.

If you have any questions/etc, just shout.
>>
>>61604
All said and done, you find yourself alone in your Sanctum. The only thing left before you can make the translation into the Warp is deciding upon a destination. Technically it’s the Captain’s decision, but so far he’s sided with your recommendations. There’s a few options from which to choose from. First being an unclaimed and uncharted system playing host to a massive nebula. It also has three planets orbiting a yellow star much like Sol. Second is a system that may have ties to the daemonic activity you stamped out on Kayleigh Prime (See Thread #4). After your trip to Deck 23 you’re in a rather pious mood. Stamping out heresy and reclaiming systems for the Imperium is a noble endeavour. Finally, there’s the nearby Pleasure World of Solace Encarmine. You’ve never so much as set foot on such a world. It might be both good R&R and an opportunity to pick up more star charts.

With all three options in mind, you…

> [1] Remain in your Sanctum and vox the Captain
> [2] Wait until dinner and bring it up then
> [3] Do your own thing and let the Captain come to you
> [4] Write in
>>
>>61630
>[2] Wait until dinner and bring it up then
Still disappointed that you use this shit trial board.

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Lemontree City is huge. It stretches from East to West, North to South, from the ground far into the sky. It dwarfs the other cities of the world; yet in population it is comparatively small. Abandoned centuries ago at the end of the gold rush, its inhabitants are now hermits, criminals and beggars. Streets lie empty, old stone bridges are blockaded by renegade toll-takers, gamblers gather in dim cellars to bet on games of stones or chess. In the sewers and flooded districts are said to lurk giant fish and mammoth toads, whilst far above in decaying towers sit hermits and inventors in seclusion, studying the motion of the stars or practising alchemy or magic. The huge theatres go unused; instead spectators bet a halfpenny on the winner of a bare-knuckle streetfight. Several of Lemontree’s crumbling spires are said to be haunted by ghosts and giant spiders. The entire city is overrun by crawling vines and ivies, which burrow their roots into tower walls and climb up towards the sun.

You are:
>An officer of the City Watch, a reduced force that tries to champion goodness and law in Lemontree.
>A treasure hunter, come to Lemontree in search of a magic sword.
>A professional gambler, come to make a killing in the gambling cellars.
>A noble, seeking refuge in Lemontree from persecution
>A bounty hunter, searching for a particular wanted man with a heavy reward on his head
>Other
125 posts and 5 images submitted.
>>
> Other
The town idiot
>>
>>58739
Supporting
>>
>>58736
>>A noble, seeking refuge in Lemontree from persecution

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First three votes for a race, not limited to the chart, and first three votes for a place.
13 posts and 3 images submitted.
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>>81783
Uh, Humans and Ruins?
>>
Celestial in a fortified prison
>>
Obviously bullywugs and ruins.

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Oh shit nigger, you're on an adventure in some generic post appocalyptic wasteland.

Pick your faction
838 posts and 106 images submitted.
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>>81463
RAIDERS
>>
>>81464
SECRET BOX
>>
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>>81464
Ya sure m8

In the late seventies through the early nineties, drug violence in South America only continued to escalate. A successful revolution by the IRA in Ireland encouraged similar revolts in central Africa, and a USSR faction in Russia. Human trafficking for both the organ and the sex trades exploded between south-east Asia and eastern Europe. In the face of such chaos, government run militaries and agencies were too caught up in red tape to be effective in combatting these threats. Nations abdicated their throne as world super-powers, and turned it over to the world of private military contractors.

Thirty years later, the private military industry is a widely accepted fact of life, a necessary evil for the security of the world. While many people in the civilized world resent these men for what they represent, they are also aware that they need them, lest the world fall into the hellscape that it was once again.

You are Jan Kowalski, a Polish special forces operator turned private military contractor. In return for cash and other liquid currency, you, and men like you go places national militaries can’t, and that local police forces won’t.

IMPORTANT INFO:
Twitter, for updates, details, and cancellations: https://twitter.com/ContractorQM
Last Thread: http://suptg.thisisnotatrueending.com/qstarchive/66456/
Archive for all threads: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Contractor+quest
Stat Sheet: http://pastebin.com/84MTDvaB
Quest Info: http://pastebin.com/eQ2EDWhB

Last time, on Contractor Quest: You choppered into Bogota, didn’t shoot anyone, looted a mansion of it’s wealth and dog, got a little philosophic with your teammates, spent a short work day in the kill house, finally cracked open a safe, and talked to a few teammates again.
156 posts and 3 images submitted.
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It’s about 2 pm, and you hadn’t expected the mess to be so busy. Looking around, you notice not many contractors like yourself sitting at the tables. It seems to be mostly administration staff, custodians, armorers and the like. Support personnel. A few turn their heads to look at you, make a confused face at Casimir following you, and go back to their conversations.

You get your food from the line, and turn. The place didn’t look as full from this angle, and you could see a few empty tables near the wall. Or, there were a few tables with empty spaces. One looked like a group of handlers, the folks who give out missions to their dedicated mercs. They seem like they’re talking about their charges and the options that can be given to them. You recognize a few armorers at one table, likely talking about firearms and other tools of the trade. There is also what seems to be a mixed crew of custodians and kitchen staff, just chatting aimlessly.

Where would you like to sit?

>Alone
>With the armorers
>With the handlers
>With the custodians and cooks
>>
>>72490
>With the armorers
>>
Gotta run a quick errand. Should be back in about 15 minutes. Voting will be called and writing will start when I get back

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You used all the money your late father left you to pack up and buy a small fishing boat, you have no crew and haven't even named the boat yet. What do?
15 posts and 2 images submitted.
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>>81440
Round up a crew to search for Atlantis
>>
>>81446
Seconded
>>
>>81440
Name the boat "The Great Indignation"

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the last thread is now on autosage, was busy w/ work the last two days

>"DEE JAY WINS"

This is the seventh game in a row that this has happened. Every god damn time Heavy D pulls this shit, and every time you decimate him. The kid can't play Street Fighter if his life depended on it. DDR is another story, but you guys don't openly talk about that. It's not badass. D just slumps over again, before looking at his controls.

>"Are you sure the controls aren't broken? I was blocking..."

You disregard his mumbling and slam the joystick to the side out of hype. "You wanna try this again, Curly? The same shit's gonna happen to you." Retarda quietly chuckles behind you before you flash a look at him. "You got somethin' to say? You wanna go too?" He quickly gets meek again and quiets down. Nobody fucking tests you at Street Fighter. You slowly regain your composure as you recall what you were supposed to do before D sent you into a rage. Tahara. Training Retarda. King of school. You turn back to Heavy D as he's still quietly playing around with the buttons and the stick, inspecting them to see if they're actually functional. You slam on the cabinet to get his attention as he, in almost a sassy manner, lifts his head up and turns it at you.

>"Alright, alright. You won, calm down Kenny."

You really want to yell at him, but you know that will just make him feel like he won. You instead sigh and proceed to continue with your Tahara explanation from earlier. "As I was sayin' before, D, this king of the school thing is ridiculous. And there's no way in hell I'm goin' to that shithole every day. No, I came up with a great idea." You grab Retarda's shoulders and almost shake him as you continue. "I'm gonna turn this brat into a badass. He's gonna be our representative at school, if you follow. Spread our influence and shit. And if he actually listens, hey, he'll probably end up being one of the boys."

>"So you're using the kid to get back at this Toshiba guy, right? Whatever, I'm fine with that I guess. But this kid's gonna need a lot of training."

Heavy D takes out another cigarette and lights it inside the arcade.

>"You, you're a natural badass. Hell, we all probably are. But to learn to get there? He's obviously gonna need lessons. And no offense to you, you can only really teach him so much."

He quickly takes a puff before continuing.

>"I guess what I'm sayin' is, this is gonna be a group job. We all got our perks and such. We can make him like some kind of bastard combination of all of our best traits. Plus hey, kid looks like he got a brain on him. We need one'a those."
11 posts and 1 images submitted.
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>>78660

You regrettably nod as you sadly realize Heavy D is right. There's no way in hell even you, the most BADASS guy alive can turn this wimpy nerd shit into a real man overnight. You're gonna need help from your entire crew. Besides, if he is gonna be part of it eventually, he's gonna have to meet the rest of them. The issue is, the other two are kind of...you can't think of a word. If they weren't almost brothers to you, you'd have probably kicked their asses by now. Heavy D completely understands this as well.

>"I guess I'll leave the choice to you. Where do you wanna head first Kenshiro?"

A) The shopping mall.
B) The riverbank.

forgot to link old thread, thats right here >>55481
>>
>>78686
>A) The shopping mall.
>>
>>78686
>A) The shopping mall.

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You wake up.
You're aware that by your current positon you must've fallen asleep sitting down.
You think it's strange but you dismiss it and try to go back to sleep.

You can't.

You're still in the same position as you've found no motive to get up.

(Roll 1d12. Highest wins.)
6 posts and 1 images submitted.
>>
>>76479
Realize that this position is uncomfortable, proceed to lean back in chair and put feet on the desk, go back to sleep
>>
Rolled 4 (1d12)

take off your clothes. that helps me get to sleep
>>
>>76479
get back to work

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If you are interested, Previous thread, or something: >>20160

For some reason you have a strange feeling of eating your left ring finger, but the feeling of strange hunger goes away for a while. You lick the owl, and find out that it´s actually a really well-made wooden statue. You hang your companion in the tree. He is almost as high as tree branch, so he just kind of stands there, probably tired of all your actions. You climb off the short tree. It is getting darker, the sun is setting.

(I didn´t really expected to get any replies after auto-sage, i thought it was gonna just die. Well then. I thought that i might draw in a better drawing program, it´s kind of slower, but what do you think?(I still can´t draw sun for jack shit) )
19 posts and 8 images submitted.
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>>73293
enter the store
welcome back
>>
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>>73303

You enter the store. Inside the store you find two shelves, one full of medicine, and the other, full of nothing except a piece of paper saying out of order. Behind the counter sits a female. She is sleeping, and daily newspaper is resting on her head. On the counter there is a piece of paper, probably a name written on it, and a half-eaten kebab in a bag.

Thanks
>>
>>73811
Steal his top and run

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Hey guys, let me know when you are here!
151 posts and 38 images submitted.
>>
Here
>>
>>66850
Miellewds-guy here.
>>
>>66850
Here

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EPISODE 4

PREVIOUSLY, ON SKELETAL OUTCAST QUEST

>You're a skeleton named Steve Rattles McBones M.D, aka Skeletor. You were originally a Dreadknight named Mad King Absinthe, but who cares, you can shoot magical pebbles and shit out of your eyes
>You have a weeb catgirl named Absolut as a lackey, apparently your trained her, but remember nothing before waking up
>You have a relic called a Controller, which allows you to influence other people, such as the Shogun who is now your ally, who "gave" her Clan to you
>There's a ladydemon tailor named Cointreau, you confessed your feelings to her multiple times, everytime excessively and needlessly, it just happens, you guess
>You own a clan which you call Clan Greyskull, which is 3000 adventurers strong
>You conscript a bunch of side characters and shit, a DreamTeamPoseSquad of a bard, mime and jester you sent to their deaths, and a party consisting of a Moon Priest, Squire, and Geomancer who will be following you on your adventurers later
>The blacksmith thinks you're useless and a shitty leader because she hasn't seen you fight and is generally a bitch, so now she's going to beat you up

>>28984
http://suptg.thisisnotatrueending.com/qstarchive/28984/

"You, and you alone, we're going to duel. I'm not comfortable serving under some random fuck who I don't know can fight or not." She cracks her neck as she gestures at you. "So let's do this, earn your spot, skeletal."

You stand in the street, surrounded by the members of your clan. Before you stands an angry posing blacksmith who wants to kick your boney ass.
What do you do?

>We will only be using a single, d10 (dice+1d10 in the Option field)
74 posts and 10 images submitted.
>>
Rolled 8 (1d10)

>>58802
Kick her ass with style
>>
>>58802
Accept her challenge. Tell her she will have to eat her hammer after we're done with her.
>>
>>58802
Intimidate her with the pebbles.
Save the weapons for later.
Also, be completely silent.

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You are LITTLE MARCO. You have gone to the pier with your daddy, BIG DON, and we begin our story where you are riding the bumpercars with your big daddy boy, Big Donald, who is Donald Trump.

Press F to try to bump into a nearby car.
14 posts and 8 images submitted.
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Please. This is the only time you get to spend with your daddy for a while, and while Big Donald loves you, he is a busy man, and you know that, so you want to make the most of your time with him.

Press F. By "press F"- I mean, type the letter F into the reply box and hit "post".

Don't worry, there will be more interactivity later. But right now I need you to press F to attempt bumping into a nearby bumpercar.
>>
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Your big daddy groans at you as you refuse to heed his subtle body language directing you to bump into a nearby bumpercar, which is the intention of the entire activity. You are being very stubborn, Little Marco. Will you end this psychological frustration you've created, and just press F?
>>
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Your daddy has had enough! He halts the bumper cars in the middle of the bumper car arena and steps out, as he grabs you by the arm and takes you with him!

"Alright, Little Marco, let's go! You've been a very bad baby boy, Little Marco, I hope you know that," spouts Big Donald from his long Trump trunk.

You're in big trouble now! What do you do?

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The sun does not rise or fall here in the desert. It seethes, it blazes, but it does not rest. Sometimes, perhaps the heat will wrench away to bring freezing winds, but it is still there, waiting beneath the sands to strike once more. Sandstorms rage daily, and water is rare, valuable, and fought over.

City states are dotted across the desert, and between them are tiny oasis villages, inhabited by all manner of humanoids, with a preference towards smaller, reptilian , burrowing races.


You know this because there is a vaguely poetic rune recording it in the inside of your mind. You are a Golem, built of a huge slab of sandstone. You communicate through gesture and musical grunting, similar to an organ. You contain a tank, for water, which is now almost empty. You are driven by a mana core. It requires the energy of life to run.

You are alone in the sand, with what water you have only saved from the heat by a thick layer of sand.


You have no tools, and possess nothing. You are surrounded by desert, and to the far west you can see smoke. Your core is running low. You feel.. frightened.

>What do you do?
13 posts and 2 images submitted.
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>>75461
Remove my core and make big BOOM.
>>
>>75502
Feeling nothing but despair at your predicament, you wrench your core out from your stomach, stone hands cracking at your engraved body. The sheer exhaustion this brings to your body causes you to collapse down to your knees. No warmth rushes in, you simply cease to live.

Bad End.

>New Game.
>>
>>75600
>>New Game.
Start.

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Create your kingdoms, conquer strange and unusual people, RPG if you must. Rules are pretty straightforward.
254 posts and 54 images submitted.
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>>60474
First American Empire
Blue
Around Germany
>>
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>>60474
The United Slavic Republic.
Siberia.
Teal.
>>
First World Order
Spain
Red

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