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Archived threads in /qst/ - Quests - 38. page
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Greetings, /qst/. I've tried doing this in different ways before, but they never worked out. So now, I'm going at it a different way. First, let me ask: does anyone want to play my game? I have worked on it for a long time, nearly four years now. If anyone is interested, I will post races, classes and other stuff, and the popular consensus shall decide what our character is/does.
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oh and I forgot to mention there are 70-something races, most of which are my own creation. There are 33 classes as well, with again, quite a few originals.
>>
Let's hear the broad overview first?
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>>272673
sure. Basically, the setting varies depending on where in the world you are, ranging from medieval to high-tech, and everywhere in between. same goes for races and classes. The planet has twenty different countries, each very large and prosperous. Each nation also matches up to one of the twenty schools of magic, Avatar-style. The world also has nine mighty gods, and their power is absolute. As for the story, I won't give spoilers. So to recap, you can play pretty much any way you want.

P.S. The game is chock-full...
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Standard rules, three votes to pick our race and three for our place.
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The Myceanea
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>>269329
In the volcano
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Humans in the forest

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Continuing again from where the game last left off.

>It is prehistoric times, and you control the developing Sanger tribe.
>Originally just a couple of survivors of the massacre of your former, original tribe, overtime you have come to settle in a forested lake region.
>Through acts of cunning, trade, politics and militarism, you have come to dominate the region and are now the biggest tribe around, despite some significant demographic problems.
>As...
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>>263181

Following with a pastebin, containing the relevant information about the tribal demographics.

>http://pastebin.com/KC2eRw8T
>>
>>263181
Nice to see you again OP.

our people are to focus on understanding farming, construction (of both boats and buildings.) and lastly the wheel.

Our shaman's are to study the different religions of our people for unified ideas and similar gods / spirits. This will help to unify our people's religious beliefs.
>>
>>263344
Well having has come along and been devoted to rather nice and consistently so far. Really all that's left is to either increase or expand your farming effrots, but otherwise you can kick back a little before harvest time.

Knowing that though, evereyone's major efforts are directed towards other ends. As such, both the layout and placement for a mill continues on, as does the work on a boat. Last time a larger boat was completed, so with this extra work, the plan for a sail is worked about. And for the...
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>basic mechanics
Each nation gets 3d4 actions, which adhere to the following success table:

1: Failure
2: +1
3: +1
4: +2

>actions
0. Expand to(wards) a square or direction [cannot move diagonally].
1. Defend negates enemy seizure of your territory or, if there are no cancellations to make, Hardens (darker shade) designated territories which makes them count as two squares (get turned light before being taken).
2. Profit: Gain Territory*dice roll Plet.

>plet
Any action may be +1'd by spending 10 Plet or +2'd by spending 25 Plet.

>how to join a faction
include the COLOUR OF YOUR FACTION IN ALL CAPS in a trip code. For RED or GREEN a protected trip is advised, for BLUE it is not necessary unless someone starts samefriending.

>RED
Messianic:
First player to join is the Space Pope and only his say officially goes unless he turns inactive. If the Pope has not voted or given special privileges to other members of the faction all votes will be treated equally. The Space Pope is free to grant his powers to another or create his own form of governance for His Messianic Empire, but He also enjoys the ultimate veto to wipe it away.
>faction bonus
1's on defense act as a +1

>BLUE
Hive:
Every player's vote has an absolutely equal value in the tabulation.
>faction bonus
1's on expansion act as a +1

>GREEN
Corporatist:
The first 3 trips gain special standing as the Board of Trustees. Every member of the greens vote on what to do, but a Board of Trustees member casts (faction Plet/3) votes.
>faction bonus
1's on profit count as a +1

>voting

give a list of how to use each of the 3d4 when casting your vote, these will be executed in order.

example vote

>RED vote
1:Expand north towards A5 (spend 10 plet to +1)
2:Profit
3:Defense\Harden the A8 and everything/anything north of there with overflow.
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Rolled 2, 3, 2 = 7 (3d4)

>>272143
1.Expand alphabetically ascending (towards E)
2.Expand alphabetically ascending
3.Profit.
>>
>>272328
Unfortunately we have no other takes it should seem.

I'll lurk around for the next 4-6 hours and see if anyone turns out.
>>
All points into fortifying capital and any left overs into expanding towards A.

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Behold the noble Lamb-tan, best of all shepherdesses, refined and elegant. After waking up from a conservative 15 hour nap Lamb-tan's herd has scarpered or been scarpered with. So far she's been able to recover her sheepdog from a dangerous hole infested with hole snakes. At the same time she put some random hat-girl into orbit, where she has found one of Lamb-tan's Lambs. Lassie the sheepdog has been dispatched to retrieve the wandering wool pile.
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>>267277
Now, Lamb-tan seeks to climb Spiral Mountain and use the extra elevation to look around for signs of her sheep. But lo, she is waylaid at the base of the mountain by the King's Guard. Four brave souls who attempt to hold the line against evil in a kingdom where most people do whatever the hell they feel like.

It appears a bomb loving idiot has appeared on top of the mountain and is rolling bombs down the convenient slopes. This is the third time this has happened this month. Lamb-tan thinks the kingdom should...
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>>267278
One. Seduction is easy, just loosen one of the straps.

Two: Maybe you can herd the guards up the slope and have them deal with bomb guy? Seeing as they seem capable of blocking his bombs as they roll down?
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>>267278
Realize that by being a Sheppard you are, in a sense, a hero of the people. People need lambs all the time! You're the hero to someone out there.

Therefore, more than qualified for the job.

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You are a Yukkuri. A living disembodied Touhou character head-like pastry with normally little intelligence, an obsession with sweet-sweets and the drive to take it easy. Loved by some humans and hated by others. Yukkuri live in cities and in nature. Some are even aquatic. You live in the forest alone and wake up in your small underground nest ready to spend another day taking it easy. Depending on your actions you will either be able to take it easy or die a horrible death.

But first, what kind of Yukkuri are you?
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Cirno
>>
Marisa ze
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>>262965
Marisa, that's you, finally heads out of the nest. It seems there might be mister munch-munch in the area. Maybe a cute Reimu or two? Who knows? What you do is your choice ze.

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Squick Quest - For Lack of a Better Name

This is you- or rather, it will be you, once you have formed enough to perceive the world around you. For now though, the 'world' is just a thick fluid that you aimlessly float around in. The world is going to be a weird, and so are you.
Over the coming months of your formation, you will be subject to a series of transformations that could very well dictate how well you will do in life.

Now comes the part where YOU decide how this little fetus will turn out:
The character can receive up to 3 different body...
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Rolled 10 (1d10)

>>262524
An extra head.
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>>262540
Nailed it.
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Rolled 1 (1d10)

>>262524
Wings

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Welcome to Modern Necromancy Quest # 3
Continuing from last thread
>>251125

>>262365
>>262400
>>262407
The storage cupboard does seem promising. Taking a quick look around to make sure no authority figures are watching, you try the handle. Locked. Figures, doesn't it, that all the fun stuff is...
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Well we are already on our way out arn't we? It would be awkward to go back and talk to her. I say we just carry on to where we are supposed to be and task skunk bro with occasionally checking in on the girl and bringing us information. We need to know everything about every magic user we can find.
>>
>>262492
Last Time on Modern Necromancy Quest, You, Michael Remic-
Went to a tiny, secluded graveyard to find more information about a mysterious (deceased) JACOB that your summoned shade (incorporeal animal spirit), SKUNKBRO, mentioned. While there, you met the OLD CEMETERY LADY, a kindly witch who agreed to trade you some ACONITE if you fetched her a RECIPE from a local bakery. The RECIPE was heavily guarded, and you were forced to hide from an ENCHANTRESS who magically hypnotized the manager of the bakery. You were victorious...
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>>262492
>say something to her
pickup-lines.net/?s=bone
pick your poison

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This bored is fuckin gay
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>>266815
Ok
>>
How do we make bored less gay
>>
I don't rightly give enough of a shit about some homophobic NEET asshole click-clacking behind a keyboard to make himself feel better.

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Previous thread:>>252129

You close your eyes and take a deep breath. This doll is no match for you. You just have to focus and go beyond simple observation.
You need to analyze every single small detail. You need to pay attention to the enemy effigy’s every moment, waiting for a minor mistake that you will later exploit. You will capitalize on its neglect, and win.
“There’s no way I will lose and die here”, you resolutely claim.

Five minutes later your effigy is standing on the ground,...
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>>264208
>You’re quite clearly an Archer, even a fool would notice that
>>
>>264208
>>Write-In
Well I dont see a weapon other than that knife....so im going to assume your either Assassin or Rider, when your gonna point out how wrong I am...Are you Beserker....Im about to find out ain't I
>>
>>264208
>Oi bby r u a Rider? Cos u gonna ride dis dicc

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You all sit in silence for a few minuets after Osdoros finishes his shocking statement. Four blank faces stare at you from the monitor you sit around. “I need to find out what these things are. I'm confident they aren't human, but beyond that I'm completely baffled.” you finally break the silence, but it continues on again for a bit longer before Osdoros speaks up.

He'd been giving Ovella a concerned look and it seems he reached a solution, “Ovella, could you question our friendly humans? See if they know anything about these other humans, maybe...
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>>261818
You arrive at the holding bay, and walk all the way to the top security cells, the drones thinking it prudent to hold a creature capable of harming them their. The walls are composite materials, and consist of hundreds of layers, with explosives held between many of the layers. An acid attack might burn through some, but whatever is in these cells would likely die before escaping, or breaching the walls entirely. You will the observation monitor to turn on once more, and note the positions of the captives have shifted,...
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[Extra Post]

You are Axos, head researcher at the university, and you're going to get your ship back. You spent the last three millennium perfecting that ship. Just thinking about the fact that it was stolen by some upstart barely 2000 years old would send you into a rage; if you were still capable of such emotions. Igeos was your student, once. He was so full of promise, becoming the youngest instructor of all time at the university at the age of 1529, over a full thousand years younger than anyone before him. You've never seen anyone so gifted with nanotechnology....
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>>
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Ancient+Alien+Quest

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Part I: http://suptg.thisisnotatrueending.com/qstarchive/232292/
Part II: >>249192

For all things Cewri (stat sheet, read it): http://pastebin.com/UgtRDe9f

Plot summary of last thread: During the second year, Welsten was officially integrated into the Cewri Tribe, with all the humans taken as slaves. The Kingdom of Brylon went on the offensive, basing their recapturing attempts on New Londo from the village of Amberly to the southwest. The giants kicked the shit out of them. Then Koggarach, a neigboring...
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(Archived Part 2 is at http://suptg.thisisnotatrueending.com/qstarchive/249192/)

5h of Coolha (Fall)
1 turn until Coldha (Winter)
Cewri Tribe: Stats (See http://pastebin.com/UgtRDe9f)
---
>(Free Action) Business with the wandering traders
You part with 1050 of your silver coins and your Staff of the White Rose. In return get a Stone Tablet of Blessings, a pouch of gems, 50 stone. The traders also tell of a secret in the swamps to the south of Amberly: a mushroom forest with some very strange inhabitants. The forest is on an island in the middle of a lake, so the giants won’t be able to get to it normally, but the traders give the giants a single giant-sized canoe to visit the island with. (-1050 coins, -1 staff of the white rose, +1 stone tablet of blessings, +1 ruby, +3 emeralds, +5 sapphires, +1 canoe, +50 stone) (Mushroom City of Quil’squeg discovered!)
>(Free Action) Wor and the Tablet
Shaman Wor, eager to get his hands on another tablet, locks himself in his house again and begins studying the tablet. When he comes out, he has a further understanding of shamanic blessings! (Shamanic Blessings leveled up!)
>Continuing progress on the settlement
The giants work on completing their new settlement, Ash Lake. Just the roofs now and it’ll be complete, which is a good thing because both Anor Londo and New Londo are at full capacity for giant housing. (Progress: 2/3)
>Boosting the yak herd
In preparation for winter, the giants spark a yak boom in their yak herd! (Yak boom next turn)
>Finishing the gate repairs and mounting the catapult to the wall
The giants finish the gate repairs and begin work on putting the human catapult on the wall as a stationary turret. They haul the catapult up there but need to fasten it down still. (Progress: 1/2)
>Training the bear
You outfit the bear with a saddle and armor and begin training it for riding. As with Wor's bear, this will certainly not be easy. (-3 iron, -2 leather) (Progress: 1/3)
>>
Hmmm do you guys think it's worth visiting the Mushroom people?
I think we should probably

Finish new settlement with that new stone
continue to research hexes
Continue catipult and alchemy research

You guys think this is good? I feel we need to prepare more for future battles.
>>
>>262114
We really do need more military.

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Hey guys I'm back with the next part to our SpaceQuest. Unfortunately, the archive of the last thread 404'd, but I did upload all the images to http://m.imgur.com/a/GI8cH so you can enjoy their mobile-phone crafted glory. (Sorry for no context, I will provide relevant information where appropriate or where people have questions).

To bring newcomers and anyone who forgot (it's been awhile) up to speed, Space Quest began with a man who couldn't remeber much of anything getting a job for the Galactic Government who used him as an infiltrator to get navigation...
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>>266117
You awake to the faint purr of guidance engines and cold metal against your face. You are on the floor of the lifeboat and one of the retarded security officers is a the control panel while the other sleeps in the only bunk on board.

You have nothing in your inventory. The sleeping officer has a GalEx employee ID card recovered from the earlier GalEx frieghter wreckage. The other has a security camera from the same wreckage.

What will you do?
>>
>>266147
Dance.
>>
Pretend to be unconscious, then choke out the guard that's standing

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Anon focused on his Coffee, trying to avoid eye contact with the beings at the table with him, he had ordered a simple black Coffee, Buddha had ordered a Chai, Satan had ordered earl gray tea with Lemon, and God had ordered Coffee with creme and sugar.
Satan decided to break the silence
>So, God, anything new with you?
he said, taking a sip of his tea, God nodded
"yeah, I was actually thinking of the second-"
he was interrupted by the Cafe door opening, Anon looked over and saw two figures holding hands hover into the cafe.
fucking superman and Goku
"SO, what brings you two here?" said Buddha, smiling jolly-like
"oh, were just on our honey moon" replied superman, Goku started to giggle,
thoughts that went through anons mind were:
>fucking faggots
and
>who that behind him?
behind them stood a man, a man that could beat chick Norris, God, Satan, and Hitlers mustache all in one
>mother fucking day-man
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>>272127
Anon is actually The Night-Man.
>>
>>272184
Who is, by the way, fighter of day-man by association.
>>
>>272127
Let's get a little background on just who Day-Man is. It would be nice if we had something to go on in case we decide we wanna say something to him.

In the meantime, congratulate Supes and Gooku on getting married, and ask them when it happened.

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You are Alexandre Cazal, leader of the Order of Solcae, ordained by the King of Adderlund to protect the realm from the everpresent demon threat that haunts the land.

Last time, you captured a castle, saved some mutilated girls, killed some criminals, and announce your decision to embark on a quest! Lets see how Sir Cazal bears with the challenges that await him now!

Archive Link: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Knight+Order+Quest
Twitter Link: https://twitter.com/Ser_OP

I will update regularly Monday through Friday from 6:30...
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>>
Previous Action:
>>259393
"In our pursuit for resources to maintain our Order, I have decided to embark on a journey to Drissa, the Holy Nest, to humbly request funds for our organization. Lynx, Sir Quincy, and you three squires shall accompany me. We depart after two days. Any concerns?"

Quincy raises his hand. "Aye sir, we are a small band but you may notice our stables are smaller. How would a party of five travel with only two horses, exactly?"

You sigh and turn to Quincy. "Horses are just one of the many provisions we will deal with. There is also the fact of your lack of sword training, having been pulled away for quite some time." A small laugh can be heard from Wallace.

"Never fear, we will practice on the road, and in the two days we have to prepare hopefully. Now then, all of you, enjoy your dinner and I bid you good night." You cover your hilt with your hand, bow, and turn to leave for your chambers. As you lay in bed, you conjure up a plan for what you will do tomorrow.

> Train
> Examine the land*
> Trade with village for horses and equipment (buy or sell)*
> Research the Holy Nest in the library
> Write-in(?)

> The asterixed events will probably take you all day. Other events you can probably squeeze all into one day.

Days till journey: 2
>>
>>261901
> Trade with village for horses and equipment (buy or sell)*
>>
>>261901
>Research the Holy Nest in the library

Best know who we're dealing with first

SirOP how are we as far as our skill in swords, will we be able to train effectively?

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