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Archived threads in /qst/ - Quests - 53. page


File: sketch-1465419493946.png (109KB, 1440x2560px) Image search: [Google] [Yandex] [Bing]
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You are an abomination.
A failed abortion.
A "drebg"
That's your name
You decided it is, so it is.
Now, what act of senseless violence shall we do first?
Roll 1d20 because you're not intelligent enough to make many decisions. Leave this to instinct.
18 posts and 3 images submitted.
>>
Rolled 11 (1d20)

Genocide jews
>>
>>237649
You ponder a Genocide.
Perhaps.
But we need to do more thinking
>>
Rolled 9 (1d20)

Rolling to let random article on Wikipedia decide

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The gravel around your feet jerks clockwise, knocking you down on your knees. Pale, colorless limbs rise in various sizes; they don't quite grave you, they simply begin draping over your body, completely concealing you before dragging you down. It's only seconds before you're released, as if the earth itself was paper thin. When you finally come to, the surrounding space is sparse; in fact, it's completely void of anything. All directions are indestingushable from each other, and the only reason you can tell where "down" is, is the fact that you're kneeling on a seemingly invisible surface.

What do you do?
15 posts and 2 images submitted.
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>>239362
Lay down and start rolling like a log in one direction.
>>
>>239362
Walk in a direction, take out iPod, listen to road-trip classics. We'll be walkin' for a while.
>>
>>239401
Color rises in your wake, a sparatic pool of shades spreading beneath your feet. Laminated wood, cement, a variety of floorings appearing in a small space. Flames burst up in front of you, made of thin paper, flaps wildly in front of you.

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The final year of President Barack Obama is winding down. Soon the White House will be up for grabs! You've decided it's time to nail down and announce your candidacy. But who are you, to think you can sit in the Oval Office?


Welcome to Election 2016. This is, hopefully, going to be a very different kind of quest. There's going to be a character creation process beginning with whichever party you want to run as. The 2016 election will run similar to the real life one, but your character will be a new factor, with unforeseeable impact on the election process. The story will begin with the selected parties nomination races, or the general election starting in June if Independent is picked. Candidate creation will make use of 'Platform Points' (PP) that start at a flat 150, and can be increased or decreased based on certain choices during the first round here. Be aware, any choice that adds Platform Points probably means you'll have a harder time later on if you choose it. Majority rule wins. If your candidate does something I deem requiring unusual skill or luck, everyone will be asked to roll d20s, which will be averaged out. Roll over system. So let's get started shall we?


You've mulled it over, and decided to run as a:

>Republican (+0PP)
>Democrat (+0PP)
>Libertarian (+10PP)
>Green (+10PP)
>Socialist (+25PP)
>Constitutionalist (+25PP)
95 posts and 6 images submitted.
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>>232713
>Constitutionalist
>>
>>232720
Gonna give anyone else a few more moments!
>>
>>232713
>>Republican (+0PP)
We're making America Great again!

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Let's build a house together!
Tell me what to build and where.
(Average human male given for starting scale.)
90 posts and 28 images submitted.
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>>229773
To intimidate people, we need an entrance like this.
>>
How about a sign out front that says 'BEWARE'? Just don't specify what it is you're supposed to be beware of. That's the mystery.
>>
>>229797
Maybe it could be written with red ink? The kind that looks like blood?

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ok /qst/ i come from a land called /b/ and i dont do this advanced shit

you just got fukked in the asshol by an iceberg, roll dubs or higher to be counted

also you have a boat of stuff but most of it was lost in the sinkanage

you are with 3 people

food : 25 - 4
7 posts and 1 images submitted.
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>>238423
First encounter on the island:
A bipedal futa scorpion girl.
>>
>>238423
oh shit. also roll a 4 for it to be counted
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>>238430
>roll 4 or dubs for it to be counted
You better have an amazing quest, OP, because if not then you'll never get enough people to make this a reality.

New roll:
We are actually a bipedal futa scorpion girl.

I wanna be a hero Quest
on this quest, you become a hero and try to climb the ranks to be S class #1

Roll a d6 and write in a power to determine your abilities

1. Normal human
2. Psychic abilities
3. Super human abilities
4. Cybernetic enhancement
5. Non-human
6. Write in
63 posts and 13 images submitted.
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>>236654
dice+1d6
>>
Rolled 1 (1d6)

>>236654
Incorporial
>>
>>236664
I guess we are a human

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This is you. You are you, and you are no one else. Likewise no one else is you, because someone else being you while you are you would be impossible, because you are you, not them!

Oh, except that guy. He is you, and you are him, because he is you from the future.

What will you do?

>2, 4 and 6 decide
33 posts and 6 images submitted.
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>>230088
Punch myself in the face.
>>
>>230088
Look for my arms.
>>
>>230088
>Download offline version of wikipedia in english and german And translator to your smartphone.
>Take charger with adapters to your smartphone.
>Take his timemachine
>Teleport to Hitler in 1940
>Give him plans of better and cheaper tanks and jet fighters, rocket engines, space suits, nukes and lasers.

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Previously you received some bad news and some good news before hatching a plan. Orange was still there.

Threads1-95: http://suptg.thisisnotatrueending.com/archive.html?tags=Snakecatcher%20Quest
Threads 96-99: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Snakecatcher%20Quest
Twitter: https://twitter.com/OuroQM
Party: http://pastebin.com/hcK81hKL
Inventory: http://pastebin.com/kpSHTiZi
Pastebin Directory: http://pastebin.com/yYATEBvy
Thing Where You Ask Questions: http://ask.fm/OuroQM
633 posts and 35 images submitted.
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>>227437
You sit down across from Aash at the table, the room curiously restored to how it must have been back when this house had been owned by humans. Humans that Aashenpreet had...well, no point retreading that little issue.

"There's something I'd like to ask you about the Seventy-Seven Shrines."

Aashenpreet starts to look sour.
"You mean those shrines that I betrayed. That you broke my faith in?"

"Uh. Yeah. Those ones."
Why do all of your friends hate you now? You thought Aashenpreet at least was over this.

She just sighs.
"Go ahead. Ask me whatever you want. Capture me again if you want to. I don't care."

"Come on Aash. I met one of your sisters yesterday."

"What? None of my kind would be here!"

"They had two heads so I'm pretty sure."

"They wouldn't send a priestess on a war fleet Cennen, that would be stupid. There's nothing we could do."

You hear a distant crash out somewhere nearby. It strengthens your resolve.
"The snake was on one of their ships and there was something really weird about it. It had black eyes like Eva. You remember Eva, right? And it ate Art."

Aashenpreet's eyes widen.
"Are you sure?"

"Absolutely. Being near it felt awful. Like I was choking and I was going to die."

"I didn't think they were real," Aashenpreet mutters. "What you and Hiss did to the Compact House, it must have been too much! I didn't think they'd ever let one out!"

"What? Let what out?'

Her eyes dart from side to side as if checking for watchers.
"You recall our visit to the House, do you not?"

"Of course."

"And do you remember the tunnels? The darkness? Do you remember the shortcut through the mountain heart?"

You stop. You remember it. You remember the darkness, the whispering, the things locked deep down within the holy mountain. You'd tried to pay them no heed. You'd practically forgotten about them!
"I do."

“Cennen, you must promise me that what I’m about to tell you must not leave this room. Tell nobody else. Not Zigzag, not your homunculi, not even Hiss. Do you understand?”


>”Of course.” You’ll keep your promise.

>”I’ll do my best Aash but if I feel like this is something they need to know…”

>”I keep no secrets from Hiss.”

>”Of course.” Lie.

>Other
>>
>>227438
>”Of course.” You’ll keep your promise.
Oh shit Ouro is finally back!
>>
>>227438
>”Of course.” You’ll keep your promise.

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Story: When the demons came, nothing could stop them. They overran your city, killing thousands of innocents. You were one of the few lucky ones who escaped by hiding on your boat and sailing out of the city. You sailed until you couldn’t sail anymore. Now you don’t know where you are, but you know for damn sure that you’re going to make those bastards pay. But first, you must rebuild.

Rules: Welcome to Building a Kingdom! In this quest, you will build your mighty empire, explore, quest, and avenge those who have fallen to the demons! Here are some things you should know:
> Every 10 Population Point (PP) = -1 food per turn
> You must vote on what actions to take
> Max 3 actions per turn
> Every tile requires at least 2 PP for it to be worked
> Assigning PP to work tiles is a free action
> Tiles give resources based off of what they are and what improvements they have
> You can purchase PP with food (1 Food=1PP)
> It takes 3 turns for PP to mature into usefulness
> Quests can be completed, dungeons can be cleared out, and caves can be explored all for fat loot.
> Can train PP into Combat Units that can clear out dungeons and are far more effective at combat
> Combat Units take 2 turn to mature and cannot be used to work tiles.
> This is my first /qst/ so if it sucks ass then my bad

Starting Tech:
Agriculture (Can Build Farms)
Basic Combat (Can Make Foot soldiers)
Hunting (Can Hunt for Food)

Starting Stats:
PP: 6
Combat Units: 0
Food: 10 (-1 per turn)
Wood: 5
Stone: 0
Iron: 0
Gold: 0 gp

Available Techs:
> Mining (Build Mines, 3 Turns)
> Trapping (Build Trapping Camps , 3 Turns)
> Archery (Make Archer Units, 3 Turns)

What Would you like to do?
> Write in
> Build (Building)
> Explore (Direction)
> Research (Tech)
109 posts and 14 images submitted.
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>>233198
>Reseach Mining
>>
>>233222
this
>>
>>233222
Checked
>>233234

You Begin to research Mining (3 Turns)

Stats:
PP: 6
Combat Units: 0
Food: 9 (-1 per turn)
Wood: 5
Stone: 0
Iron: 0
Gold: 0 gp

What Would you like to do?
> Write in
> Build (Building)
> Explore (Direction)

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This is Ecliptica; a planet that rotates slowly enough that the sun faces the same side forever; blasting one part of the planet into a wasteland and reducing the opposite side to frozen hell. You, as well as the rest of the planet, live in the space between.

Ecliptica exists on the brink of a new era. Technology has advanced beyond anything those of the past could dream of, with trains running across some lands and a flying city on the magnetic pole. Understanding of magic is coming close to rivalling the great empire of the past. Despite the advancements the world is going through, however, the world is not always safe. Monsters lurk in the dark, villains try to carve their worldly claims and many nations even war with one another.

You are an adventurer, setting out into this big world. You hail from the desert that surrounds the solar wasteland, but you are a Zheziin! Your people are known across the world for how well-travelled they are.

In fact, you are currently in the land of Vyre. where the great empire of the past stood before it died overnight, 3000 years ago. The continent is host to small towns built near the ruined cities that hide dangerous secrets beneath the surface, both in terms of monsters and in terms of artifacts.

So why are you here? Who are you?

>You’re a mercenary contracted by some treasure-hunters as protection. Your skill is with the sword and shield. The leader of the treasure-hunters is an old friend of yours, who fought alongside you in some border war along while back; bastard’s still paying you, though.
>You’re a thief, looking to plunder what riches you can. Your skill is with sleight of hand and stealth. Normally you wouldn’t be searching a place like this, but after your last debacle with authorities back home...
>You’re a monster hunter, looking for the newest big game. Your skill is with your rifle, but you know a few spells. Your mother once hunted monsters here, and you’ve always strived to live up to her legacy.
>You’re a mage, searching for hints about the great magic of the past. Your skill is with your array of spells and rituals. You were born and raised here in Vyre, by parents who sought to uncover secrets of the past themselves; you’re just continuing the family business.

(Whichever has most votes after ~15 minutes)
193 posts and 5 images submitted.
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>>227782
>You’re a monster hunter, looking for the newest big game. Your skill is with your rifle, but you know a few spells. Your mother once hunted monsters here, and you’ve always strived to live up to her legacy.
Let's have some fun

>captcha: 100
>>
>>227782
>You’re a mage, searching for hints about the great magic of the past. Your skill is with your array of spells and rituals. You were born and raised here in Vyre, by parents who sought to uncover secrets of the past themselves; you’re just continuing the family business.
>>
>>227782
>>You’re a mage, searching for hints about the great magic of the past. Your skill is with your array of spells and rituals. You were born and raised here in Vyre, by parents who sought to uncover secrets of the past themselves; you’re just continuing the family business.

“Say, shouldn't you tell her about it?”.

Bryld gives you an odd, expectant look as she blurts that out all of a sudden while you're on your way to look for Parvaneh so you can start informing your new colleagues that you're not going to explore Northwards since it'd be a tad too dangerous for your party. Since she's talking completely without context, it is difficult to understand what's going on without letting her continue first.

“I mean... About your... Business with monsters and everything”.

Oh, she means that.

As a matter of fact, centaurs, like minotaurs, do not fall under the “human” category and therefore should be in the purview of Ishtar. You were probably a little distracted by her very evident magic user identity to focus on what really is important.

Truth be told, you don't really know what you should be doing with her, if anything at all. The arachne of these lands have made requests at the very least, and have presented a situation that is, in fact, in dire need of fixing. Not to mention you still have to meet one of them and she is who knows where.

“You think she might need my help?”, you honestly ask, but Bryld makes that wide-eyed face that shows she's surprised she's even been asked.

“I... How would I know?”, she asks back.

Well, no one can blame you, you never received any formal education in your own religion. Oh, but one day, one day you will manage to rectify this.

But for now? All you can do is focus on what you have on hand right now, and what is in front of you, especially.

In the distance, you see people, especially in the brown and red habit of the cult of Gaia, busy increasing the farm plots by carefully determining where the plow must upturn the earth and how to deal with it, and also where to transport the mounds of dirt. You've been a country girl for long enough to understand that all of this is of vital importance but you've never been educated enough to be able to write a treatise on why, exactly, it is.

While you do see a centaur, it is not the one you know. There is no cloak nor pointy and wide-brimmed hat, but rather a sleeveless vest and the harness of a plow around her. She is also, even from this distance, noticeably larger, with a much bigger and more musclebound horse half, which also translates in her human part. Her strawberry blond hair is tied into a ponytail and she is busy listening for directions from a priest of Gaia while others are checking the earth or planting seeds behind her.

They must all be hard at work, you can sense the divine power even from this distance.

>Approach the centaur.
>Approach the priests.
>Ignore the scene and try to track down Parvaneh starting from the tower.
>Ignore the scene and look for Nasir.
>Ignore the scene and look for Tahenohan and Julio.
>Ask Bryld what you should do.
>Other?
55 posts and 8 images submitted.
>>
Character and setting info: http://pastebin.com/u/MagicalPrincess
Archives (Episodes 1-59): http://suptg.thisisnotatrueending.com/archive.html?tags=Start+Over+Quest
Archives (Episodes 60+): http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Start+Over+Quest
Twitter: https://twitter.com/MagicalMarquise
Ask.fm: http://ask.fm/MagicalMarquise
Collection of character descriptions (WIP, courtesy of anon): http://pastebin.com/pzYffs0R
Collection of quest art (NSFW): http://imgur.com/a/2nEyB/layout/grid (NSFW)
>>
>>236510
>Approach the centaur.
Didn't we tell Parvaneh about Ishtar already?
>>
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>>236516
You did, but you're unaware of whether she needs any specific "help" or not.

Granted, she did mention something about not being interested but she wouldn't be the first NPC you meet who says something and then secretly wants something else.

Or maybe Bryld is just being a closet lewd again.

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This is a new Birth of a Civilization Quest, first quest plz no bully. Because another quest is already taking place on the Tigris & Euphrates, that option is unavailable. Choose your starting location from the remaining options.
This time around I'm introducing a roll system in which we roll to see the effectiveness of our leader in certain matter, this can either provide a bonus or penalty to future rolls. The future rolls will take place after a course of action has been voted on, the action decided on will have certain difficulties associated with it depending on the complexity and actual difficulty it would take in real life. The first few rolls of this quest will be easier and our ruler will already be quite good so we don't die in the first thread.
I'll also need you all to name things because I'm pretty shit at it.
With the rules in place, let us begin.
296 posts and 49 images submitted.
>>
>>226469
Rhine
>>
>>226469
Let's go with the Rhine. Germania Stronk.
>>
Siberia or Congo.

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You settle down for lunch...
30 posts and 1 images submitted.
>>
And you have sex with it
>>
Fuck the burger go eat a salad and a protein bar.
>>
>>231860
>>231862
Sex with burger now.

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We talk threads where opiskill and wonder where they are. Not exactly quest related, but if op read this maybe they start thread again or maybe others read and start new quest.
159 posts and 20 images submitted.
>>
ill start:

quest with plains tribe, sky tribe, lake tribe. lots of fun, wish it was still here
>>
>>227651
Shadow run: Snek quest

We were just getting to the good part when OP up and vanished.
>>
>>228283
Zerg evolution

I want my Isha bb okay

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A Dark Souls quest, inspired by thelegendaryp's The Wild Bunch videos
>Who are the Wild Bunch?: https://www.youtube.com/playlist?list=PL7CjbXxDvrzNFi21syIJS5jzuAWmPVmGg
>Recap: http://pastebin.com/Uam3q9uk
>Character Sheets: http://pastebin.com/7QaUBscN
>Previous Thread: >>209682
You are Smitty Werben, the versatile swordsman at the very left of the picture. You are accompanied by four other undead who are close friends and fellow warriors on the same journey you are: Escape the expanded Lordran after it merged the different worlds into a single continuity.

>Jagermanjensen (FUCK YOU BACON. GRAVELORDS RULE.)
He's the bro at the middle, your right-hand man with a mean left hook. He's the heavy hitter of the group and a devout Gravelord. Somehow managed to steal a Dark Hand.

>Bacon Bits (With a side of ranch dressing.)
The dude on the very right with the spiky helmet. He is a deft flanker who carries the sting of a hornet and is adept at close combat.

>Dragon Shit (RAWWWWRRR.)
The obvious draconic humanoid beside you and the group's wildcard. He wields a huge arsenal of random equipment and can breathe fire in a pinch.

>Greg (hey. i'm greg.)
Last one to be pointed out, at the middle-right. He is terse, soft-spoken and tanks like a castle. Big guy, even for you.

------------------------------------------------ [s]Strikethrough test[/s] ------------------------------------------------------

>>220808
>>220861
>(Tealah and Gurhen) Find an alternate entrance and sneak in

You ask Greg and Jagermanjensen to lift you, Tealah and Gurhen up onto the ledge on top of the doorway. Dragon Shit and Bacon Bits are told to barge in should anything go wrong. Afterwards, the three stand on the roof and quietly stride your way towards the nearest wall. The novices' Balder Sets give them some agility while you have to drop your Uchigatana and Grass Crest Shield to lessen the load. At a closer look, the windows are too small and gated to infiltrate. You look to your companions for options.

"Hey, you see that glass dome over there?" Tealah points out, "It seems broken, maybe we can drop down through it and give them a surprise attack."

"But there's a good balcony over here that is sure to lead through an entrance." Gurhen replies.

>(Tealah) Climb towards the broken canopy and enter through the roof.
>(Gurhen) Follow the balcony
>(Smitty Werben) Write in
131 posts and 12 images submitted.
>>
>>226951
>>(Tealah) Climb towards the broken canopy and enter through the roof.
>>
>>227510
Despite its age and mossy covering, the bricks in the wall remain firm after such a long time. It's still a bit of an awkward climb, you're more used to ladders than navigating architecture. Eventually you reach an amber dome with stained glass designs about things you don't care about. You peer through the opening and see a wooden floor...that's it. It's not even that far of a jump

"Well that's sorta dumb," Gurhen remarks, "normally this should be in full view of the chapel audience."

Maybe the architect went hollow while designing this one.

>Drop in silently
>Drop in loud (engage WoG)
>Wait a bit in case someone passes through
>Go back
>>
>>227775
>>Drop in silently

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