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Archived threads in /qst/ - Quests - 92. page


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This is a thread created for the discussion of Quest threads, as well as sharing of advice and guidance for aspiring or current QM's.

Older thread: >>106218

Useful links: http://pastebin.com/x6BqaJ7r
This link contains numerous writing guides, general advice, and various quest tools and communities.

https://twitter.com/Eisenstern/lists/quest-runner-directory
This is a directory containing the tweets of most current QM's. While a twitter is by no means mandatory, it is a useful tool for both you and your players. If you are a QM, simply post your Twitter here to have it added to the directory. Spamming your quest twitter with non-quest related tweets may result in its removal from the directory.

IRC Channels:
[The Cabal] #QMC @ Rizon.net (slightly related to quests; enjoys worldbuilding, mechanics and politics)
[Hugbox] #ques/tg/enerals @ Rizon.net (barely related to quests; enjoys Larro quests and anime)

Discord server (going well so far):
https://discord.gg/0zE5SDpEB4RQRNyY

>QM question:
Did you consider running anything else before the Quest you're currently running and what was it?

>Player question:
What 'themes' do you think more quests should explore and why?
568 posts and 66 images submitted.
>>
And good historical quests?
>>
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I have a developed setting for a quest I would love to run, but haven't lost my QM virginity. I don't want to "waste" my best ideas first with the expectation that inexperience will guarantee my first quest is shit.

How do I get out of this mindset and just fucking make something? It's been two and a half years and I'm still brainstorming with no schedule to start.
>>
>>134277
Then run something you have a slight interest in and learn from the experience.Can't be worse than all the new ones popping up my noobies.

Jara has touched the same ancient curly staff that froze her for 1800 years, triggering a magical hiccup of some kind across the Many Planes--giving her a split-second view from the one remaining eye of her body back in the Human World. The strange energies of the same staff has transformed the Goreiphant it was embedded within into something altogether different.

In order to move forward, we first must understand where we are coming from. It's time for some backstory...

P.S. here's an archive link if you need to catch up...

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Jara%20and%20the%20Valley%20of%20Secrets

(I'm still preparing the abridged version, look a few posts down and I'll probably have posted it)
447 posts and 40 images submitted.
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2100 years ago, Human World...
>>
Best time of the day!
>>
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#notallwizards

>One Year Timeskip get!
>Switching to 3rd person, cuz FUCK 2nd person!
>Local QM fucking hates dupe file shit!
>Intro: http://pastebin.com/kSUaS7u1
>Royce's Story So Far: http://pastebin.com/bkmX14kv
>Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Local+Man+Visits+Earth

Royce Arnolds, aged 28 now, has been having a pretty solid year since we last saw him. He met a girl through a drunken misdial, and their interactions have this dipstick smitten. He's been hitting up fitness routines, getting a little better into shape. He cut awful foods out by enough to make some changes in his life. What little pudge he had he's shaved, figured out how to account better for money and shit.

The planning he's made on this trip has put him in a bit of a dilemma. He wants to rush straight into the arms of his lover, Lynell, but he's also wanting to visit the Confederacy of Mankind as a whole. Doing some research, he found out that the trip's mostly freeform! Well, he has to go through the Outer Colonies first, of course.

CHOOSE FROM IMMEDIATE POSSIBILITIES:
>Leuans Colony
>The Xaoc System

Both of these Outer Colonies are within a few days of travel between Braldy's Escape, and about the same distance between the two, so those are both really good starting points. Royce isn't keen on staying in either of them for much longer than is utterly necessary, but think of the stories!

Debating things, Royce gets a notification from the bank. "Your credit balance is the target amount!" It's a metric fuckton of cash. Crystal. Credits? Whatever. It's a lot of money, allowing the owner of your credit chit effectively a blank check this whole trip. It's amazing what actually shopping for good food, and spending time learning to play music (one payment for a single guitar!) instead of blowing cash on video games and booze can do for a budget. All set, asides from some formalities.

Include previous choice with this one:
>Strum some notes on guitar in celebration
>Ring up work and tell them you're making a leave of absence
>Call Lynell, see if she's as stoked as you
66 posts and 26 images submitted.
>>
>>143945
>The Xaoc System
>Ring up work and tell them you're taking a leave of absence
>>
>>144060
>>The Xaoc System

Ah, the Xaoc System. That's a good place to start an adventure! It's the biggest venue in the Confederacy, run by the mad Matryoshka. Imagine if a party was happening on every level of a five star hotel, then bring it all into one place. What does Xaoc even mean, anyway? Does anyone even know/care? Maybe some of those "sunflowers" are sold there. Royce waves his hand at the projection screen on his empty wall, and a list of space flights appears before him. There's one in about forty-five minutes. If you leave now, you can make it with a good chunk o' time to spare.

>Buy a ticket now, have seat reserved
>Buy at the departure gate, maybe suffer coach

>>Ring up work
"Hey," you say after dialing into the offices of the other foremen. Stubbs picks up, having followed some good advice you gave him and got himself promoted to cover the opposite shift.
"Royce!" he laughs, "What are you calling in for?"
"I've gone and done it," to which there's more laughter from Stubbs, "I've made the purchase and am going out of town for a while."
"Well! Good! Going to see your Lynell?"
"Damn skippy!" Royce cheers, almost jumping into the ceiling. Since he started working out, Royce has been much more energetic. It was something that taught him how low his apartment's ceiling was.
"Well, I can call up some of the other Foremen and we'll be able to make up for your leave. We've been wondering when you'd just up and leave. Definitely dig that you told us, though. Take it easy out there, Royce!"

The line goes quiet, and Royce surveys the room. Before the rest of his life starts, there's a decision to make. Trips need stuff, and this stuff could be anything.

Choose 5 items!
>Guitar
>Refillable water canister
>Notepad device w/ stylus
>Communicator (cell phone on roids)
>Projection-based computer (Omnitool, sans cool knife)
>Rebreather mask (Starlord's mask, clear visor)
>Paper map of Confederacy
>>
>>144103
Buy ticket now, get a nice seat.
Take the follwing
Guitar
Communicator
Projection based computer
Rebreather mask
Water canister.

Because when does anything ever to right.
Map being less important since i imagine you can find that shit anywhere.
And notepads are for chumps without decent memory but its a sacrifice that mist be made.

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Gentlemen,

We all know why we're gathered here tonight. The President is no more, the people are blind, deaf and dumb, all power lies with us, all weapons, scientific advancement and research. This my good fellows is the time of our reckoning. We all know what's at stake here. We only have 72 hours, starting now, to pull off the first and initial part of our plan. The world lies just beyond this door yet we will now attempt enslaving it from these very seats. Check in. You have 10 minutes after which I will proceed.
51 posts and 3 images submitted.
>>
Present.

I vote to begin transferring money and power to me, so that I can work on my new militarized pathogen blueprint.
>>
Reporting
>>141659
You cant just divert funds to some scatter-brained project. The military needs the money to defend the country, and our newly formed organization.
>>
>>141675

Yes, but imagine the money that could be made by selling vaccines to the 1%.

That gold could buy you even better toys.

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Previous thread: >>115647
Twitter: https://twitter.com/Booqst
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Genocide

His armor Black, Skulls mounted on his waist, the black crown mounted upon the beasts head was proof enough. Leo had seen this man in his dreams. This twisted and corrupted man, the king of elf-kind. His skin looked black, sandy. His face was missing its nose, and only the smallest layer of skin covered his head. He held his silver sword outright from his right hand, Pointed at Leo and his companions. The elven mages fire attack proved fruitless, as the being conjured a barrier of some kind to defend itself from the blow. Just as before, this enemy was more than a mindless shambling husk. The situation looked grim.

Leo was tired. He had run down the stairway from the top floor with all his might in order to give the group time to prepare, to get ready to fight. And in the end, it served little purpose. For their ambush had failed. Thea had channeled enough magic to unleash her lightning, but held back. Waiting for an opening, or else her attack may also end up slamming into a barrier. The group couldn’t afford to have to wait for another spell. They knew nothing of their enemy’s abilities, other than that it had some form of magical prowess.

To add to the desperation of the situation, the two remaining knights in the group were seriously injured. One with an array of broken bones and shattered ribs, Another with a deep cut across his torso, Shield destroyed and armor ravaged from their previous battle. The two men could barely stand upright, Let alone swing their weapons at a foe most likely faster than them both. Leo could hear the elven mages were breathing heavily behind him, starting to feel the strain on their bodies as well. Thea was on the verge of collapse, and nobody knew how much she had in her.

But the most devastating thing in the back of Leo’s mind, was that this was the first of 4 foes. The other 3 had yet to descend the stairway, but Leo knew that they had seen him. It was only a matter of time before the enemy was reinforced. The fate of everyone was at stake.
“Create an opening, and I’ll be ready” Thea whispered, as they all prepared to meet their destinies.

>Stall the enemy giving Thea and the mages time to retreat.
>Let the knight’s attack first and help create an opening for Thea.
>Charge the elven king and create an opening by yourself.
>Let the knights distract the enemy while you help Thea escape.
>write in.

Roll a 1d100 with your vote.
313 posts and 42 images submitted.
>>
Rolled 76 (1d100)

>>134169
>>Let the knight’s attack first and help create an opening for Thea.
>>Charge the elven king and create an opening by yourself.
Attack together from different directions. Use the silver sword.
>>
>>134183
excellent, now if you prefer the same option don't roll so we can keep this success without bringing the average down.

Boo, you should add something about how the rolls work in the opening post.
>>
>>134190
Right, sorry.

For clarification-
roll 1d100 with your vote. Majority vote decides the action, average of all votes determines effectiveness.

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This is a more up to date and refined version of my old /tg/ game's NECKBEARD quest, but remade. All previous files are wiped. Cheats disabled.
This game is still experimental as the last, but you can only control other characters within your party and not every character you come across with such as in the last game. Complete NSFW content is blacked out.

The last number of the first player to hit START determines whether it will be an even or odd post's actions that will get chosen. (0-8 evens, 1-9 odds)

(The whole thing will be done on graphics gale. Once we set up our game, it'll take a while for me to draw up assets. Be patient!)
132 posts and 25 images submitted.
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>>137289
[START]
>>
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All suggestion posts ending with an odd number are chosen.

All previous game files may have been wiped, so you'll have to start fresh. First, select the gender of your character.

>Male
>Female
>>
>>137313
Male

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Previous thread >>111214

RECAP

You are Natalya Ilyushin, a non-Girtablilu scorpiongirl. Set in Russia during WW2 where everyone is a monster girl. You were fired from your job at as a mercenary after killing your comrades in a botched mission. After wasting your days away in a pub, you decide to do some freelancing, taking odd jobs that people post on the town board.
You have befriended a hellhound named Eva, you dislocated her elbows and killed her friend. She doesn't seem to hold it against you. You have also informally adopted an elf-child named Katya, you found her in a house near an abandoned munitions factory where you discovered a massacre. You killed the centaur that was shoveling bodies into a truck, stole the truck and had it cleaned of the blood. You suspect that the meat being fed to the homeless community comes from this source.

Presently, you are in a small grocery store with Katya deciding what you should buy for breakfast.

CURRENT INVENTORY:

20,470 Rubles
A Mosin_Nagant with a sling made of tattered cloth, loaded with 4 rounds. No scope.
1 x Backpack
9 x 5 round stripper clips
1 x Leaflet for a cage fight
1 x Shovel
1 X Truck
1 X Key to the truck

CURRENT JOBS

Guard for a shipment of missiles to Tskov, a town 15 kilometers east. payment to be decided on safe arrival of missiles.
A fight club at the bar. Paid 30% of earnings from bets.

How does she hold weapons?
Hands inside claws.

If i ask for a roll and you think of a reasonable way to bypass it, i am more than happy to accept that.
333 posts and 13 images submitted.
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>>133463

Buy milk for our unofficial adoptive daughter, a few pieces of bread, and maybe dried meat to use as rations in a pinch
>>
>>132464
>>132436
>>132361

Basket in hand, you collect various items. You get a loaf of bread, a carton of 12 eggs, 3 cans of soup , 3 cans of tushonka, a kind of canned stewed meat, a can opener and a bottle of vodka. Katya adds 3 bottles of milk and a packet sweets to the basket.

You take your items and head to the checkout where the old lady is sitting, reading a magazine. She tallies the cost of your items, writing them down by hand on a piece of paper. She uses a calculator to factor in the 20% discount and shows you the receipt for 500 rubles. Happy with her transparency, you hand her a 500 ruble note. She bags your items and hands you a small package wrapped in brown paper. She say's it's a gift for Anya and she would be greatly appreciative if you could give it to her on your way back.

What do you say?
>>
>>133525
Say that courier services for Anya's friends comes for free, then leave.

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Welcome To Middle Adventure #1 you and your band of travelers have decided to take the kings quest and slay the Orc encampment

>6 players to start
>You all start out at level 1
>choose your class
>Have fun
124 posts and 32 images submitted.
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>>136197
Dwarven Battle Bard reporting for duty.
>>
>>136197
Human Swordmage here!
>>
>>136223
I be Dilbin

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Welcome back to the next expansion on the Demon Invasion quest. This is the third part in the quest so I'm going to give you the run down in what happened before.

Part One: http://suptg.thisisnotatrueending.com/qstarchive/44086/
Roc, a demon lord, was summoned by a cult of tieflings looking for revenge on a human kingdom that slaughter hundreds of tieflings. Roc spawned into a dungeon with four other demons. Twelve tieflings stand before him, pleading to help and gives Roc leadership promising a foot hold in this plane of existence. Baskalon, a tiefling wielding an ax, is a named companion who represents the cult of the tieflings.

The group sets off and finds a caravan of humans, kills them and then takes four hostages. They return to the base and then partially explored a ruin to the north and found a mysterious pickax which is needed in their start for gathering resources.

Part Two: http://suptg.thisisnotatrueending.com/qstarchive/78892/
Roc and his group build up their base only to be attacked by goblins in a forest. Saving Erina he goes to the base and a goblin horde, attracted by magic, then attacks the base. After the group killed the goblins and takes many as slaves and leave to ruins past the plains. The group holds up in the ruins and we learn that this is the same place the evil ritual began that created the tieflings and Roc was apart of said ritual. There is a vast library that holds many knowledgeable tomes of magic and lore. After another summoning they attract many goblins only to befriend them and use them a manual labor. A group of humans were also captured after the fact that were attracted to the burning once base. Erina and Roc set it off in a relationship.

Now you are all caught up lets begin.
The first vote is to tell me one thing.

>Multi perspective
or
>single perspective

I'm trying to decide if I want to show another character which is a human or if we should keep it with Roc. Though if we go with Roc it will not be the same place we left him as it will be a year in the future. What do you say? Human or Roc? There will still be the continuation with Roc's story only that the story with the human wouldn't be a civ but more a traditional quest. Roc will be more of commanding legions and the human might be later but starts with nothing and will require a build up. So if choose multi perspective then it will swing between Roc's Story and the human's like in a book like GoT or LOTR or something like that. Also it would be easier for new players to join in fast.
23 posts and 3 images submitted.
>>
Single
>>
>>146622
This will be a major vote so I'm going to wait.
>>
Wait, new guy here:

Is Roc a giant bird demon? Because that is a killer name/lore choice.

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Ex.
>Nikolaiberg Shecklestein
>Spear of the shoah!
>Power to blast my foes with golden coins!
VIRTUE ROLLS
>Even dubs or higher get 100% success
>Odd dubs or higher get 100% failure
>0 dubs or higher make something weird happen
We will begin when 4 people join the party
People can join at any time
Make sure to tag your posts
HAVE FUN!
31 posts and 2 images submitted.
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>>146303
Main weapon: wizard staff
Power: Magic
>>
Main Weapon: Dagger
Power: Invisibility
>>
>>146303
Main weapon: Fists
Power: Have complete control of body parts, able to change size, material etc.

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Twitter: https://twitter.com/bookerman32
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Dark%20Gate%20Academy
Character Pastebin: http://pastebin.com/s9JM8xxW
Quest Theme: https://www.youtube.com/watch?v=_2Nj8OxYLTw

Far off, nestled in an otherwise small Japanese town lies the Dark Gate Academy. An institution of tremendous size, the Academy holds a long kept secret. Unknown to the outside world, this unseemly town is home to a tear in our reality. A gate between our world and a bizarre dimension known as the Darkworld. The inhabitants of this hellish world breach this gate and attempt to flood into our reality and spread throughout the world on a regular basis. However, the Dark Gate Academy is home to students of truly extraordinary abilities. The ability to sense the presence of these evil Darkword creatures, and defeat them in combat, sending them back through the gate.

They cannot close the rift between our world and the Darkworld, but the students and staff of Dark Gate Academy have dedicated their lives to using their amazing powers to hold back the darkness that plagues our world, even if it costs them their lives. They have risen up to the challenge and in secret have become great heroic defenders of the world as we know it.

You... are not one of them. You are a transfer student. There was a bit of a mix-up.

>Previously on Dark Gate Academy...
An encounter with Alice revealed your secret to the rest of the school, and now Class 3 are coming for you.
248 posts and 31 images submitted.
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"I guess that camping trip will have to wait, huh pal?"

Ken stands by your infirmary bedside, his fighting rod in hand, his back turned to you.

"I thought it was cancelled as soon as you walked out on me," you mutter back.

"Sorry, Ryoji. I can't stand being lied to."

"I can't stand being abandoned."

Ken sighs. "Then we're all sorry for something. Let's put it behind us right now, we've got more pressing concerns. Our main focus is keeping you safe."

You grunt and groan as you sit yourself on the edge of your bed. "I don't get what the big deal is about these guys. What's so special about Class 3?”

“They're dangerous,” answers Hiro, sitting in the corner of the room. “All eight of them-”

“Whoah, eight?” you ask. “What happened to the rest of the class?”

It only takes a brief look from the rest of the room for you to remember what school you go to.

“Those eight have survived some of the worst battles the Darkworld has had to offer,” Ken explains. “They're the toughest of the tough. Any one of them could crush even Saki in a fight. The rest of us will get squashed if we try to take them on. Our numbers advantage isn't really as big an advantage as you'd think.”

“I'm not sure we have a numbers advantage,” shrugs Kosuke. “Sure, nobody's really willing to hand Ryoji over to those guys, but how much of Class 2 are actually willing to fight for him? We haven't got a clear answer out of Rei and Akira yet, and Akio and Seishiro are probably a no-go, after what they tried to pull last night.”

“Maybe they've come to their senses?” Hiro asks.

“That'll be the day,” Kosuke fires back.

You shake your head. “Damn, and I guess the staff can't even keep these guys in check? Don't they have a homeroom teacher?”

“No, he's gone,” Tekina answers, frantically shuffling through papers on her desk. “Shortly before you arrived, Gintama-Sama was pulled into a pit by a Darkworlder and... torn apart. Class 3 have been ruling themselves ever since. It's quite the mess, really. The only person who could stop them is Principal Wei, should he choose to interfere.”

Something tells you that isn't going to happen.

You hang your head low and let out a sigh. “So... we're screwed.”

“Don't give up hope!” Nanami exclaims, with a wide smile on her face. “We can still seize this day!”

Ken nods. “Yeah, odds are slim, but that doesn't mean we're just going to up and surrender.”
Saki sits silently on a stool next to you bed. She hasn't left that spot since last night, keeping a watchful eye on you. After a long period without a word, she speaks up. “It's not hopeless... if we can manage to keep Ryoji safe, maybe sneak him out somewhere safe and hide him... just long enough for either Wei to step in or for Class 3 to calm down on their own... if we work together, we can do this.”
>>
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The door bursts open, as five more of your classmates enter the nurse's office. Sayeka, Isamu, Akemi, Akio and Seishiro. You recoil back a little, remembering how last night Akio pointed a spear in your face, looking at you like you were some kind of monster. Right now, they don't seem to be hostile.

“Ryoji Shida! Us fine heroes have come to fight on your behalf!” Isamu exclaims before dropping to one knee, bowing his head as if you were a king.

“Really?” you ask, raising an eyebrow.

“Of course!” Isamu replies. “We face an impossible challenge, but that is the fate of all great heroes!”

Akemi smiles and pumps her fist. “Yeah! I might not be very useful, but Isamu told me that people would write books about me if I helped you out, and that sounded really cool! So I'm in!”

“You're our classmate, and our teammate, Ryoji.” Sayeka approaches you and places a hand delicately on your shoulder. “We're here for you.”

“I still don't see why we need to stick our neck out for this guy,” Seishiro mutters. “He lied to us, and he's one of those things! Why should we help?”

“Because,” Akio states begrudgingly, “He might be one of them... but right now, he's still one of us. And we look out for our own... if it's all okay with you, Ryo.”

>I'm not going to turn down any help right now.
>And how can I be sure you're not just going to ram a spear through me when my back is turned?
>Forget it. I don't trust either of you.
>>
>>144918
>>I'm not going to turn down any help right now.
>Honestly the whole reason I didn't tell anyone was because I was afraid everyone would react how class 3 is reacting now. Up until I made contact with Darkworld I was a normal kid, this scares me too.

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OH SHEEEEEEEEIT NIGGER

previous:
http://suptg.thisisnotatrueending.com/qstarchive/30226/
http://suptg.thisisnotatrueending.com/qstarchive/36336/
http://suptg.thisisnotatrueending.com/qstarchive/40921/

YOUR NAME IS NEIL MCMAN
after a harrowing journey through your room, rooftops, a furry convention, and a burning building, we resume standing in an alleyway where many shenanigans have come to pass.

your 2qt5me (not)girl-friend is standing directly next to you. you both are brandishing wounds, weapons, and smiles on your faces.

>where did we leave off?
57 posts and 24 images submitted.
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last pic from act 3
>>
>>135750
celebrate being back before you lose the chance in some dramatic bs
>>
>>135750
go hug and ask what's up with the sword and the dildo

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This will be a slow one so take your time, I plan to update irregularly. It's a pet project on the side of my other quest. On the upside, posts will be well thought out and of high quality.

--------------------------------------------------------------------

"Rise now, men and women of the August Commonwealth, Servants of the Crown and Representatives of Her Majesty!"

Finally, your knee is killing you.

"Long May She Reign." Your voice joins the other new governors and governesses in your affirmation of the oath. It's done, the planet is officially yours both on paper and by right.

You've waited a long time for this, but this day has not come to you unprepared. You've saved up your not-inconsiderable Legio pay, taken out loans, massive loans, and pulled in all your favours to get access to the right sellers and shake the right hands.

-----------------------------------------------
Commonwealth Pounds: 200 (200,000,000 Credits)

Starting Assets

Hastati Class Leviathan ‘Solomon, First and Only of That Name’: Arc Shields, SINTAX Anti-Assault Defence System (Carapace), Cyclo-Cannon (MW1), Jundr Twin-Linked Repeater (MW2), CQW (to be determined). [25]
Legion Pilot Career Choice -5 Discount

Hyperion Lance: Powerful Beam weapon, Extremely-Long Range, Replaces both Main Weapons, Capable of damaging targets in orbit. [15]
Legio Pilot Career Choice -5 Discount on

Dreadnought Class Warship ‘HMIS --------’: Crew 400 [20]

Cruiser Class Warship ‘HMIS ----------’: Crew 250 [10] (Up to 2 Available)

Frigate Class Warship ‘HMIS ---------’: Crew 100 [5] (Up to 4 Available)

Merchant Fleet: Assortment of 12 cargo-haulers and ships of a similar vein. If not selected, the ships transporting your equipment and colonists are leased instead.[20]

Off-World Assets (Businesses): A stake in a dozen small business on several Commonwealth worlds provides you with a small but steady source of income.[10]

Off-World Assets (Land/Property): Grants you ownership of several parcels of land and properties on prime Commonwealth worlds. Very small income but the land itself is of value.[10]

Cont
70 posts and 9 images submitted.
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>>132991
For any of those interested here is the previous thread. http://suptg.thisisnotatrueending.com/qstarchive/106118/

We are a Refugee-turned-Soldier of an old war between the August Commonwealth(humanity) and the Auxl. Through a twist of fate we become a might Legio-pilot, sating our thirst for revenge throughout the long war.

The planet we have been rewarded(or sent far away from where our Leviathan could do real damage to the wrong guy) is:
>Rich in Minerals
>Prime for Terraforming
but plagued by
>Unruly Natives

That's the basics. Any questions just ask me.
--------------------------------------------------

Royal August Infantry (Drop-Echelon) Regiment [RAIDER]: Approximately 1,000 of the hardest soldiers the Commonwealth has to offer, including their weapons, armour, short-range jetpacks and veteran experience. [15]

8 White Talon MkV Assault Dropships: Cluster rockets (wing-mounted), Scatterlas (hull-mounted). Each designed to carry up to 20 RAIDERs for the breaking of atmosphere up until 1 minute before boots hit the ground, these manoeuvrable gunships excel against static ground targets. Capable of limited space-flight. [10]

Ghurka Class Covert Ship ‘HMIS ------’: Crew 60, Capacity 500 (200 for extended trips). Equipped with top-of-the-line anti-detection measures, the Ghurka Class is designed to be a stealthy delivery system for RAIDERs in boarding-operations. [15]


Security Contract
Golden Jackal Advanced Security Association: With the Auxl Incursion only ending a half-dozen or so years ago, there are still plenty of veterans with no other skills floating around. A rough, ill-disciplined crowd, but they’re cheap, they’re tough and they can fight. [5]

Secura Corp Peacekeeping Services : Providing their services to over 15% of the Commonwealth’s planets, Secura Corp offers an effective, tested modern policing force.[10]

SAA Foreign Legionnaires: A tight-knit elite fighting force, peaceful times for the South American Alliance means the Legion has taken on private contracts to keep the troops weathered. This lot are soldiers first and foremost, not police. [15]

Domestic Authority. Private Security Companies prefer to keep things in-house. It wasn’t cheap but you managed to ensure that the members of your security forces will answer to you in the event of any breaches of local law or other serious infractions. [10]
Terraforming Equipment
PANTAC Rapid Tertiary Forma Pack: These massive ground-churning pillars will see the world have a liveable atmosphere within the generation at the cost of ruining any chance of more extensive terraforming. [10]

AEGIS Terra-Forma Plant. Expensive to maintain and run, this spire will eventually convert the world into something an Earth-like habitat. Flora and fauna would have to be introduced though of course. [20]
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>>133042
Oops.

Domestic Authority. Private Security Companies prefer to keep things in-house. It wasn’t cheap but you managed to ensure that the members of your security forces will answer to you in the event of any breaches of local law or other serious infractions. [10]
Terraforming Equipment
PANTAC Rapid Tertiary Forma Pack: These massive ground-churning pillars will see the world have a liveable atmosphere within the generation at the cost of ruining any chance of more extensive terraforming. [10]

AEGIS Terra-Forma Plant. Expensive to maintain and run, this spire will eventually convert the world into something an Earth-like habitat. Flora and fauna would have to be introduced though of course. [20]
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>>133042
Terrestrial Vehicles
Armoured Gravcar: Identical to the standard colony rovers, except slightly larger and armoured. Perfect for transporting personnel and equipment through less than secure locations. [1] (Up to 12 Available)

Scorpion Gunship: Ideal for moving quickly from one place to the other, or gunning down terrestrial targets from the sky. Better have the right soundtrack for this. [2] (Up to 8 Available)

Crusader Mk12 Grav-Tank: The staple terrestrial tank of the August Commonwealth, very few land vehicles can hold a candle to the crusader. [3] (Up to 4 Available)

Hab Structures
Pre-Fabricated Hab-Block: Ready-to-live-in structures requiring little in the way of construction, amenities such as beds, bathrooms, mess halls, gyms all included. Further attachments or specialized areas are possible given time including gyms, gardens, cinemas or other luxuries. If no additional Pre-Fabricated Hab structures are selected conditions for your colonists will be… cozy.[5]

Bio-Domes: Giant domed settlements of strengthened-glass, these structures provide an earth-like environment for your colonists, including parks, streams and some select fauna. As your population grows expansion and sub-domes will develop. [15]

Minor Orbital Station: Cargo haulers and other interstellar ships aren’t capable of breaking atmo, and they need somewhere to pick up any goods you’re selling or set down for repairs. Comes with shields, but these are designed to prevent debris damage, not weapons. [10](Acts as an additional Pre-Fab Hab, Early-tier trade station)

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Rolled 1 (1d100)

Howdy there boyz, name’s Jebediah an’ I welcome y’all to the Wanderin’ Rednecks Quest! When we last left off our motley crew done gone and gott’n themselves kicked outta Nera due to the teensy tiny issue of blowin’ half o’ the king’s land to kingdom come. In the meantime, the boyz headed’d out east for the dusty dunes’a Taben, where Lord Hichi p’esides o’er the land wit ‘is Order of the Silva Scorpion guardin’ the giant colossi ridin’ cities that dot the landscape. Or sometin’ like that, I dunno, never learnt readin’ good. Short while later the crew ended up at the Cliffside in, hangin’ just offa the aforementioned cliff, and bought themselves a rounda cider an’ got smacked right good across the face by an Amph.

Now, as the sit’iation currently stands, there be a Dorf fella primed to take down Yertu, dignitary o’ them Amph lookin’ folks to win o’er his lover’s partnership, and Fermer Brian an’ MC Hammer are talkin’ seeds and other fermer related thin’s.
6 posts and 3 images submitted.
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Rolled 61 (1d100)

>>145849
That... that's some bad roll...

Let me give ye a hand!
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>>145849

Ah should mention to y'all that the reingin' fella, Lord Hichi, 's a bit tough when it comes ta dealin' with internation'l 'sputes. I mean, there be a reason as tah why all'a his citiez are walking aroun' on them colossi o' theirs. An' one o' them e'en flies for Lord's sake! Bu' back to mah point. Hichi keeps 'imself a personal guarda the finest swordy-men this desert 'as to offer, sonsabitches ain't even gotta wear armor, jus' block it all wit their shiny slices an' such. Jus' keep it in mind if/when that rida from Nera gets 'ere.

>>145853

Fermer Brian 'cided it'd be a good idear to be charitable to the needy bah givin' out some rolls, and earned a + 5 bonus to all rolls in this 'ere thread for all part-ay's involved-a.
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Rolled 74 (1d100)

Lets help the dorf

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Welcome to Bunkerville.
It looks like The Commies really got us this time, guys. We've been shuffled off into a vault of exactly 300 individuals, and can now live out or lives underground as peacefully as one could imagine.
The only issue is that disaster has already struck.
Only a few years into Bunkerville's operation, The Mayor has wound up dead with no proper successor or any formal rules on how new mayors should be elected.
In this, Bunkervile has decided it will follow the old American Tradition of DEMOCRACY!

At the end of every third turn, a party will be selected as the new governing group and be given control of The Mayor's Office.

Turns:
Every turn a party may take up two actions, they can each be one of the following, but each action can only be taken once.

-Occupy Room: Each room takes 2 Party Members to occupy and operate. If a party occupies a room, they can control who gets its services, and who can pass through. If a Party doesn't have enough members, or can't reach the room from their department, they lose control of the room. A Party can occupy any room they can reach without passing through another Party's territory.
*The Mayor's Room requires no Occupation to own and operate.

-Move Department Room: Moves the base of operations for a party to another room. A Department Room can use all of its Party Members when defending, and is where all other occupied rooms must be able to reach.

-Room Sneaking: Parties can dedicate one of their turn actions to pass through one room occupied by another Party.

-Sabotage/Repair: Attempt to cease operation of a room that a Party has access to. This is a 1d100 Roll. The level of success will determine how many turns must be spent repairing for a room to function again.

-Party Recruitment: Attempt to increase a Party's numbers by recruiting members from The Public. This is a 1d100 roll.

-Propaganda: Attempt to increase Public Support for Mayor Elections. This is a 1d100 roll.

-Attack Room: A Party may try to attack an occupied room to return it to neutral territory. This is resolved by a who can get the higher out of 1d100+(Non-Occupying Party Members*Military Power)
OP will calculate the attacks and do rolls.
*If two Parties try to occupy the same room in the same turn, the winner will be determined in this same method.

-Write-In: If a Party has an idea that doesn't quite fit into one of the pre-detrmined actions, feel free to write in what you want to do and OP will do their best to make it a reality.

Why Be Mayor?:
Whoever owns The Mayor's Office can perform 3 actions instead of 2, and gain a +10 to any
1d100 roll for any action. This is representative of using The Public to assist in Party Actions.
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>>138647
These are the starting factions.
Jump on to any team you wish, there are no official limits to how many can be on one team, but please consider attempting to get at least one in every department.

Changing a Party's name is a free action, and can be done any turn.
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Rolled 74 (1d100)

>>138664
Security taken
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>>138767
Welcome, we'll get started when we have at least two other parties started up.

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