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Archived threads in /qst/ - Quests - 91. page


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You are Subject 108, a.k.a. Whirlpool. You are a feminine hermaphrodite (colloquially known as 'futanari') equipped with state-of-the-art technologies from an advanced civilization that has mastered spatial distortion. You have been sent to the feral planet known as Cymbio IV to fetch water and survive its hostile environment.

Recap: >>110799
After struggling with the local organisms, you end up freeing an unconscious humanoid trapped in one of the surrounding alien trees. You keep her safe in your REPAIR MODULE while you venture out and encounter her tribe. Accompanied by her mother and bodyguards, you return to see your REPAIR MODULE tampered with and the earlier humanoid held captive.
(cont)
66 posts and 25 images submitted.
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>>126165
The woman brings some bodyguards to accompany us. On the way, she mentions that the blue flowers serve as landmarks, however their pollen agitates the "anemones". She offers you her story but you'll save it for when you're done with the rescue.

Unfortunately, upon arriving at the destination, you find that there's a HazMat technician, an engineer with a bushwhacking knife, and a gunman preparing to shoot the girl you're trying to rescue.

Welp, shit.
>>
:pity bump:
>>
>>138145
Bhjh

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The rules are simple, cause as much chaos as possible, no holds barred

"That's it. It's done. I give up..." you whispered as the final gulp of pills slid down your throat. You sit on the more comfortable chair in your room, an old thing covered in stitched holes and stains from who knows where, but its yours, unlike the life you'd been living before.

It all came crashing down when you'd run that red light, "Three dead, because of you! ", the cop had screamed at you as you were placed int he back of the cruiser, the only thought running through your mind was that you were rushing for a good thing, a damn good thing, to get to the hospital for your girlfriend, 9 months pregnant and showing signs of labor. And then the crash, the endless questioning until your brother of all people came to bail you out, and that shining silver lining at the edge of this dark dark night, your child, was the only thing sustaining your panicked mind.

Until those words came out of that fucker's mouth, the second you saw your girlfriend covered by a sheet, a doctor offering his condolences, his words merely a blur. You begged them to let you see the child, but that evil bastard, your own brother, seemed hesitant along with the doctor.

"Seth, it isn't your child, it's mine. " If it weren't for the doctor restraining you, you would have killed him then and there.


And now you were here, home, and the sleepiness was kicking in... except for that annoying light... what the hell? You were almost blinded, the brightness nauseating you severely, you glance up and see noting but a blackened skull, seemingly singed by an intense fire. The contents of your stomach spilled before you, and similarly with the gaze of that horrifying apparition your mind snapped as well.

All you could hear, all you could see was the skull telling you it was time to return to the world what had been done unto you, that you had taken three lives and lost a fourth.

As quickly as it had come, that vision of death, it dissipated. And with a maniacal grin, you stood, any trace of sanity erased.

>How do you proceed?
18 posts and 1 images submitted.
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>>146318
go to sleep.
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>>146318
> First post ending in 2 or 3 gets it
>>
>>146318
Look to a mirror

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Archive http://suptg.thisisnotatrueending.com/qstarchive.html?tags=souls+quest

Twitter:

https://twitter.com/FalloutQM

You are a Vessel of ash destined to acquire the flames of five great beings and so can rekindle the long lost age of fire

You have tasted betrayed twice in a row; one by an agent of the dark who branded you so will smother great flames . The other is by a man with a lust of flesh and women.

Souls=2700

STATS:

STR : 15
DEX : 14
FTH: 12
INT : 12

souls required to level up= 3000

Inventory:

Equipped:

>Savage axe
>Old bone greatbow
>x18 old bone great arrow
>Coris Longsword
>Coris Shield
>Savage Garb
>Ring of the lost
>Clutch coin


In bottomless box:

>Yhar's Whistle
>Red eye orb
>A painful dream
>An innocent dream
>An honourable dream

>x9 poison knives
>Siren's Whip [20 DEX ]
>Corris Catalyst

>Twisted soul of a Watchdog


Areas:

>Ashen end (somewhat explored)
>Black Marshes (inaccessible, Unexplored)
>Pilgrim's wood (Accessible, unexplored)
>Ioa's sea (barely explored)

You have been branded by High Shard Sordine. Find a cure to this brand.
291 posts and 21 images submitted.
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How does this work?
>>
Hello everyone
>>
Holy crap this looks complicated. Wish I had more time to understand it in-depth.

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You feel horrible. Just terrible.

What's wrong little guy?
132 posts and 49 images submitted.
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>>137160
Lets try this again. Stop being a little guy for starters.
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>>137230
Darn, there goes the last mushroom. And your Alice inventory is completely empty. There will be no magical growth today.

Your mood takes another nose dive.
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>>137284
Chase it.

Snowtop Mountain is by far the tallest mountain of the known world. You're a moustached mountain climber and you've vowed to be the first person to climb Snowtop and reach its summit!

Your inventory is as follows:
>1 large backpack (currently being used to carry the other items)
>Enough bread and salted fish to last 1 person 10 days
>Enough fresh water to last 1 person 5 days
>1 suit, reindeer fur
>1 pair of binoculars
>1 compass
>2 thick ropes
>1 knife

cont.
7 posts and 1 images submitted.
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>>148764
>1 stove
>Stove oil to last 5 days

In addition, you have enough money to purchase most things trivially, but they will take up space in your backpack. There's a wooden hut selling soem equipment close by, which also sells or leases mounts and helps travellers hire local guides - though these local guides are only familiar with the mountain up to a certain elevation.

The land at this level is mostly orchards, vineyards and fields of wheat and barley.

>Check out the wooden hut
>Begin your ascent
>See if you can find a bar
>Other
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>>148802
Get a companion
>>
Rolled 96 (1d100)

Rob the hut owners at knife point.

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Thread #1:
http://suptg.thisisnotatrueending.com/qstarchive/121711/

Alright, continuing where we left off.
>The doors open. You step into the KEY VATICAN.
117 posts and 44 images submitted.
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>>136323
>Find the nearest key priest and ask him where the key pope is
There's no need, he's right there.
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>>139375
Ask the key pope if theres any calamari around here.
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>>139420
>Ask the key pope if theres any calamari around here.
The question posed dies on the still air.
It's cold and dark. Unnaturally so.

A slight buzz shimmers through the room. You can practically feel the power levels rising.

There is no answer from the huge mass of cloth that blocks the way. Key Master shuffles his feet nervously. He wants to leave.

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No one remembered their tales, their purpose or their demise. The air vibrated as a language long forgotten could be heard, warning of oaths and vows forgotten even longer. Clouds of never seen darkness gathered above the vast distances of the dead wasteland, yet the air stood still, not the gentlest breeze could be felt.
Cracks on the lifeless, dried earth widened and new ones formed as protruding chunks reached up towards the sky, only to then slam back into the surface. As they were crushed into pieces by the forceful impact, metal shapes surfaced. Gauntlets more ancient than any ruins in the Heartless Swamps of the north, tearing into the ground to serve as anchors for their metallic hosts. Armored joints screamed as invisible strength surged through them, forced once again to bend and move at the whims of this mortal realm shackled by laws of nature.

Their screams were

>a plea against the pains to exist in this world
>a declaration of the unending rage trapped within them

as times that have long passed have been disturbed.
18 posts and 1 images submitted.
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first choice to reach 3 votes decides.
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>>141303
>A proclamation of indominable will to live, one that won't rest idly by any longer.
>>
>>141298
>A withering Strength to cry out against fate, the very gear that turned the universe

or
>>141306
This is cool

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Last Thread: >>126454


You are Trent Tuler, a man once sick with his lot in life, now thrust headlong into the Journey of the Crimefighting Vigilante.
Last thread, after winning over the Aged Avenger, Confounding Man, we had done battle with the minions of the Lich known only as Riley A. Liveman. The battle now comes to its pants-filling climax!

Wat do?
8 posts and 2 images submitted.
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>>148260
>punch self in face, nice
While Riley is trying to dance, go over to the boombox and change the music, all sneaky beaky like
>>
>>148275
Ah, right I almost forgot
>>148260
Insert your own Rump-Rattlin beats of preference if you like.
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>>148288
This
https://m.youtube.com/watch?v=BQAKRw6mToA

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What is the best arrangement of stats, /qst/?
14 posts and 4 images submitted.
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>>147193
10 Health
10 Charisma
10 Luck
10 Magic
1 Strength
1 Endurance
2 Resistance
1 Agility
>>
>>147213
This, except change 10 magic to 10 Agility; have magic be 0.

We're gonna have a smooth talking coward who has the luck and agility to get out of any situation (or the charisma to reverse a bad situation and turn it into a good one).
>>
>>147193
Health 7
Str 8
End 8
Magic 0
Resis 7
Agi 5
Cha 0
Luck 10

I think this would make a good fighter.

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"Welcome to my lair, hero. Prepare thy blade but know that it is for naught. For I, The King of Demons, shall defeat you. Your bones will litter my floors and-"

"Mhmm. Mr. Demon King?"

"I am The King of Demons."

"Right." A young woman taps her clipboard. "Look, I'm not a hero. I'm from the Drachma Bank. I'm here about your debt."

"Debt?"

"Yes. You took out quite a few substantial loans and so far you've reported zero profit from your... 'Dungeon'. You are long overdue so I've been sent to possibly work out some form of payment plan with you. If you're willing to at least cover a percentage of the interest today we-"

"YOU DARE COME INTO MY LAIR AND SPEAK TO ME OF DEBT!? ME!? THE KING OF DEMONS."

"Yes, well, normally I don't make home visits but the amount is quite substantial."

I hate these ruler types. They are the absolute worst. Always thinking their owed things. I hope he tries to not pay. Then I can just write it off, go home, and let the bank take care of it.

"... So, what exactly are my options here? Because I don't quite have the coin. I can assure you that I am working on it and I should have some money soon, though."
1051 posts and 78 images submitted.
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>>142906
Ask for collateral or something of significant value
>>
pay with a bone job
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>>142946

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So you're walking in your local park, when you find a path in the fork. So you can either go left down the spooky ass path, or right down the happy looking path with flowers and shit. Dubs decide which direction.
16 posts and 3 images submitted.
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>>139625
Left.
>>
Dig a hole
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>>139625
But dubs take a bit too long to get, though...
Right.

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Oh shit nigger, you're a Necrobot Infiltrator in some generic post apocalyptic wasteland. Your mission is to use your wastelander disguise to, well, infiltrate settlements and what not to spread to glorious word of Cyber Necromancy and convert all you can to the Necrobots.

Currently you're heading to another settlement to convert them to the Necrobot way, what do you do?

Roll 1d10, highest roll in a minute since the first reply gets picked.

Previous threads:
http://pastebin.com/sR3G3F2A
https://www.mediafire.com/folder/ici3zlnn9ytyy/ADVENTURES
816 posts and 166 images submitted.
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Rolled 7 (1d10)

>>147625
punch self in face
>>
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>>147627
And so you did
>>
Rolled 6 (1d10)

>>147630
alright, make your way to the next settlement
hopefully they'll be more receptive to becoming metal

Last year I was running a Kaiju Quest focusing on the Thunderbird Raklaw, due to family shit and losing motivation I didn't continue it but I am interested in running a Kaiju Quest again. Is anyone interested in picking up where I left off or should I restart the entire thing?
95 posts and 3 images submitted.
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>>146478

I'd be down to start over, if that's cool
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>>146478
Start over
>>
>>146478
Whichever you like better Boss, down for either.

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The law has gone silent and the land is ruled by anarchy. Justice is now held in the hands of the many. Your only goal is to survive the wrath of your fellow man.

When starting the game, roll a 100 die to determine your clout in society. Higher numbers are more prestigious(lawyers, politicians, CEOs, etc ...), lower numbers are less so (janitors, cashiers, electricians, etc ...). The roles are created individually by the player but must correspond to the die roll in terms of that role's prestige.

You can do absolutely anything within the bounds of reality (a.k.a. no superpowers or magic). The success or failure of individual actions are determined by a 1000 die roll. The spectrum of possible outcomes is as follows:

1-149: Horrible Outcome
150-299: Bad Outcome
300-499: Unfortunate Outcome
500-699: Fortunate Outcome
700-849: Great Outcome
850-1000: Spectacular Outcome

Finally, depending on the initial number you rolled when entering the game, that number is added onto whatever decision (the 1000 die roll) YOU make. This is to simulate the fortunate effects of your role's greater prestige.

You lose the game by getting killed. A player must wait until 24 hours has passed (real time) until they can play again.

So, without further ado ...

Let's begin the culling.
166 posts and 6 images submitted.
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[EDIT: Disregard the "24 hour rule part". You can keep playing after death, but you must pick another role and roll the 100 die again. Also, it's possible to protect someone who's going to be murdered as long as the protection decision occurs within 30 minutes of when the murderer posts his/hersuccessful attack decision. I'm on mobile so can't edit the OP post directly.]
>>
Rolled 4 (1d100)

Roll
>>
>>136098
Holy fuck

I am an army grunt (cannon fodder)

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[Loosely inspired by a frustrating game by a similar name]

For your entire life, you've felt like a target was painted on you. Neighborhood bullies would hassle you for your allowance, upright ladders would fall in your direction, and the strangest sorts of little accidents would happen in between. With such things happening to you, it was easy to feel that way.

In reality, it's really a crazy world you live in. Anyone can just step up to be a GUY, with the intent to become a helper or hinderer of society. When you were 9 years old, your father made a bold claim never heard before...

...he wanted to be THE GUY (not to be confused with THAT GUY, nobody likes that guy). And, for one glorious year, he was THE GUY. But then, without warning, he disappeared. Just poof, gone. No death, no steady drop from relevance, no resignation.
You scoured your house, looking for clues, anything that could help you learn his intentions.

You didn't find anything regarding his disappearance, but you did find old journal entries, old self-help books, and other articles that helped him become a GUY. But most importantly, you found his first handgun. It was then you resolved to begin your own training.

You began training in the mountains, undergoing the rigorous trials and tribulations as described in your father's journals. It was rough, to say the least; as crazy as the city was, it didn't hold a candle to the wilderness. You learned first how to survive, from there you would build your skills as a GUY.

It started with learning the base essentials of Dynamics. Once you learned those, you could easily escape a bear or wolf. "Nature Dynamics," as your father called them, were theoretically the best, due to their effect on one's reflexes and mobility.

Dynamics don't last forever though; you need to destroy assailing forces and rest unaccosted in order to restore your supply. This is a fact you learned, and had to relearn, over and over again.

Eventually you got it. Near the end of your training montage, you got to the point where you could use Dynamics to dodge the falling rains without getting wet. No bear, bird, tree, or wolf could touch you, as long as you minded your Dynamic reserve.

Three years later, you return home, barely a teen but already on your way to becoming THE GUY. You know you want to find your father, and following in his footsteps is the best way to do so.

1/2
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This place is all too familiar to you, you have been here many times. It used to scare you, terrify you. A haunting, shadowy reflection of your house, filled with promises of death and fates worse.

Back then, you weren't a GUY with control over his own subconscious. You know this is a dream, and you know this could potentially give you insights on skills to use in the waking world.

Having said that, instead of wandering these hallowed halls with naught but rags and slippers, you have your full range of abilities and equipment, including your trusty gun.

[What else do you have? PICK TWO, or ONE TWICE]
> signal flare
> smoke bomb
> grenade
> length of rope
> survival knife
> mysterious rusty key (can only pick once)

2/2
>>
>>146584
Absolutely nothing.

Now go down that hole and die from spikes that fall up!
>>
>>146584
> mysterious rusty key (can only pick once)
> survival knife

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