Your eyes lock with his as the land scape shifts beneath your feet. You pay the shaking earth no mind, neither of your eyes blinking as, without moving, you both take to the battlefield of the mind to decide the outcome of this duel. Your opponent’s gaze is intense, yours vacant as he finally comes to a decision on his next grand play.
“Got any threes?” Galblassa demand.
“Unfortunately, no,” comes your response.
You are Lee: bard, lover, fighter, master of cards, and more recently numbered among the walking dead. Now, after a week of intense training,...
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>>168157
Welcome to RE: Animated chapter 6. For the previous threads, please see the sup/tg/ archives, here:
http://suptg.thisisnotatrueending.com/archive.html?tags=RE:%20Animated%20Quest
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=re%3A+animated
And for future quest announcements, please see my twitter, here:
https://twitter.com/bananon_QM
>>168157
>[] Strike up a conversation, try to get some information about where you are going
We need to know more about the world as it is, since we've been on vacation for 20 years.
>>168157
>> [] Strike up a conversation, try to get some information about where you are going
TEMPLARS:
You are a paladin and your holy quest leads to the hellish lands of the south.
Your mission is to drive the Saracens out of the holy land and reclaim the city where Christ have risen.
The Pope has decreed that heroes of the divine church must answer the call to drive out the heretics, will you answer the call?
JIHADISTS:
You are sent into position to defend the holy city of Jerusalem from the evil Infidels. You must smite them down in the name of Allah and defend your land from the invaders of the North.
GUIDE:
>Point of...
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Alrighty then I guess not
>>180179
I'm gonna be Wrex Erection.
Templars w/ 12 footmen, 8 archers, 5 horsemen.
>>180407
WREX HAS JOINED THE FIGHT ON THE CRUSADER'S SIDE
If no one joins soon I'll probably just go on the Saracen side and fight you
IT quest time!
PicK a charocktor;
KOOL CID!
SASUKEY UCHIHAM
KOOL GRF
OR
BLACK.
PIC 1 off them.
>>179274
>BLACK
>>179281
u ARE BLACK Now.
Do you ggo to the stour?
>>179296
O r do u doo sumfing els. ?
You stand in a fairly blank room.
[Please suggest an action]
Attempt to purge any nearby xenos. Elsewise look around
>>175870
Use key to open the door
>>175870
Save the key for later, pocket some corner grease grime, push the knobless, decorated door open.
pixel art because i can't draw for shit
you have magic. your name is ark. you have no parents. you have no home. you don't really recall anything. what do you do?
>>170537
Make a home out of magic
you try to build a house, but you never took any formal classes in magic so it looks like a 4 year old would have made it
you run out of magic halfway through and make it tiny since that's all you have the magic for
you think of what it means to truly create something and begin to cry as you realise everything you create is an abomination
Our protagonist has been succ(ked) into a wormhole! And as you can tell from the bags under his eyes, he's seen some shit and has the ability to see things others cannot!
LOCATION: Dimension 27-Q
>>167795
Reach out and grab some wormhole. Put it in your pockets for later.
>>167795
do the superman pose as you fly throug hthe wormhole
>>167833
>>167795
He grabs a piece of the wormhole. Huh, another one is there?
The story of ______ the Jailfu.
Roll 1d100 to determine the woman - then we create a zombie story where she has to live in a post apocalyptic world.
Rolled 7 (1d100)
>>176348
>>176433
Strength
Perception
Endurance
Charisma
Intelligence
Agility
Luck
Roll 1d5 for each trait, then you get 5 extra points to put elsewhere.
shit how u roll again?
roll1d5
There is but one goal. Amass a fortune to create a universe.
You wake up in a world of darkness. Surrounding you is a sea of "sleepers" (those yet to wake). Sitting up and surveying the area, you see others are waking as well.
You are completely naked yet exactly who you are. You have no tools. There are no structures. There is only dark above and dark below and dark as far as the eye can see,
Death has no power here and thus life holds no meaning. If attacked by another awoken you could die but can return to exact revenge.
As an awoken...
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>>174950
Take your non-quest to /b/.
I AWAKEN
>>175038
I summon the following, a suitcase nuclear device. Everyone must do as I say or I blow us all TO HELL
The evening air is unusually cold, an overcast sky quickly darkening as the sun slips bellow the horizon and your car slips beneath the shadow of Quito's spaceport superstructure. You bring your hand to your shoulder in a quick twitching motion, swatting at what feels like a hot needle stabbing into your arm only to feel cold metal alloy. You stare at your arm, a numb, plastic and metal plated hunk of servos that clicks softly as it rests on your lap. Somewhere beneath it, you can still feel your arm, your real arm, stinging, burning, as if your shoulder is still somehow linked to the shredded pile of meat left on some operating table back in that hospital. The synthetic arm twitches as you tense up from the pain.
“Are you sure we should not return to the hospital?” Lyle asks. You give it some thought, but only enough to dismiss it.
“No, I'm fine.” You say, “just phantom pain is all.” You try to test out your new arm. It feels sluggish, as if submersed in oil, the haptic sensors in the fingers an island of input in the otherwise numb block of polymer bolted to your shoulder.
“Full nerve integration is known to prevent errant neural sensations.” Lyle says. “Your current prosthetic is a placeholder model. It was intended to be used to calibrate a properly sized and fitted arm, which is why I would recommend returning to-”
“Lyle, enough. It works just fine.” You say as you try to stretch the artificial muscles to the sound of creaking plastic and squeaking servos. “Where did that spacer say he wanted to talk, exactly?”
“He claimed he would be waiting at the department.”
“Good, go ahead and take us to the office then, I could use a coffee while we're at it.”
You lean back in your seat and rub at the bridge of your nose with your good hand as your other feels submerged in hot needles. The drive is long and silent. Time well spent thinking long and hard about the past two days. This case.
A man falls from the Quito dock to his death, driven to leap out the window of a Helios office in a panic after his computer ran a rather large executable file called Snow Crash. Soon after, a man fired from the same company dives through his window after running the same program and sending it to a hacker he was in contact with, who was found near death hooked into his custom VR computer who then sent the program to a robotics factory. All three were implanted with neural augmentations, and the factory almost instantly suffered mass hysteria, the robots going mad, and anyone with neural augs going insane and either killing themselves or suffering a seizure.
And now, you're on your way to talk with a spacer who claims Helios has been shipping military grade robots out to the Jupiter system. You're still not sure what to make of any of this.
>>163544
The car comes to a stop and Lyle is quick to exit. You miss the handle of the car door before you manage to hook your metal fingers around the handle. Lyle opens the door the rest of the way and holds a cane out to you.
“Lyle, I don't-”
“You're ankle was fractured. It was repaired with a temporary surgical adhesive impant, but you should keep weight off of it as much as possible to prevent re-injury, and pain.” He says simply. You grumble as you snatch the cane from his hands. You nearly...
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>>163557
The room is poorly lit, most of the lights are off, save for the glow of the tank's own soft lights illuminating various built-in display screens. The spacer himself is crumpled into a knot within the tank. He drifts his head up to you and you can hear a labored breath from the speakers. His body is pale, almost translucent in the strange light.
“Terrangi sees you have been busy.” He says. You move to the light switch but he lets out a soft grunting click. "Leave them off. Our eyes do not function...
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>>163585
>Ask why he came all the way to the surface
Ok here's how this work, you take the map, after the person above you is done, edit it in some way by adding a nation.
Add that nations
Nation Name:
Religions:
Languages:
Brief history:
I'll start
Nation Name: Kingdom of Normandy
Religions: Norse, Catholicism
Languages: Norman, Norwegian, French, Anglo-Saxon
Brief history:...
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>>163787
>Nation Name: Caribbean Chiefdoms
>Religion: Nature Worship
>Languages: Spanish
>Brief History: The Carribean Chiefdoms are a nation of fish-people. They communicated extensively with Spanish explorers and even adopted Spanish as their language for communication above water. They predictably have a maritime culture.
>>163787
Can we add fictional sapient species as nations?
>>163787
Nation Name: Almoravid Sultanate
Religion: Islam
Languages: Arabic, Berber
Brief History: After fending off the Reconquista from the Christian Spaniards, the Almoravid Dynasty made further advances into Spain and North Africa, establishing themselves as the strongest Muslim power.
I was exiled from my village, the outside world is a place full of the unknown. I'm on a journey to find another place I can live safely.
Last thread : http://suptg.thisisnotatrueending.com/qstarchive/119312/
"I don't have time to read an entire thread."
No worries! Here's a handy recap for you!
http://imgur.com/a/afB0f
>Inquire your new friend as to how you would get such a replacement, CALMLY.
I manage to calm down, accept that there was no other way, and begin my questioning.
"Do...
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>>163672
Go To The Butterflies.
>>163672
>A price...?
>>163695
>>163696
I don't want to waste my time going to some place that might not even be real, so I tell him I want to find those butterfly creatures.
"I see, I'll tell you where you need to go, but we won't be traveling together. I need to find this lake." Rod said.
I ask him about the price he mentioned.
"Oh, that? You see, those creatures feed on pain and despair, cute little things! They'll probably ask for something...
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In the late seventies through the early nineties, drug violence in South America only continued to escalate. A successful revolution by the IRA in Ireland encouraged similar revolts in central Africa that devolved into decades-long civil wars, and a USSR faction in the Russian government. Human trafficking for both the organ and the sex trades exploded between south-east Asia and eastern Europe. In the face of such chaos, government run militaries and agencies were too caught up in red tape to be effective in combatting these threats. Traditional armies abdicated their throne...
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You’d just entered the office district of ‘town’, and could hear several gunfights going on, as well as the loud boom of sniper rifles from the upper floors.
You didn’t think anyone had noticed you yet, but that didn’t mean they wouldn’t. Still, you had options on what to do.
From where you stood, behind the counter of a small grocery shop, you could see a gunfight happening between what seemed like two equally matched groups. The fight looked like it was reaching a stalemate, despite one of the groups having the high-ground advantage.
You could...
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>>163289
Hox reporting in.
We ain't called Impact! for nothing. Intervene surgically. I'd say with a couple of grenades and suppressive fire. Have Solomon and Jonas cover each other, as per usual.
Sorry for the wait, folks. Stuff kept popping up, then chrome wasn't cooperating, then I was pulling rookie mistakes with files and captcha. But, here we go!
The deep thwack of trebuchets sounds almost beautiful, like a quartet of death lutes. You hold your weapon close as soldiers mill about the smoking castle square. Flaming boudlers arc through the sky, like comets, constant and never ending.
You remember when you were drafted into this war. Your father was solemnly proud of his young boy going off to war. Your mother held back her tears as she hugged you for the last time. The trip to the army grounds was brutal, the cart ill equipped to carry thirty men over rocky and twisting roads. Twice a...
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>>175949
>Hawks
>>175949
>The Winged Riders, a cavalry unit seated on thick warhorses with lances the size of tree limbs.
>>175949
>The Veiled Shadows, incredibly agile swordsman, using dual curved swords to slash through opponents like butter
Hopeful edition.
In the last part, you battled some bandits and returned Selora to her 'home'. Mystery ensued, then you tried to find a legendary sword in the area and failed.
Previous threads:
http://suptg.thisisnotatrueending.com/qstarchive/70007/
http://suptg.thisisnotatrueending.com/qstarchive/104742/
Currently we're voting on names for our barbarian and rogue friends.
>>165237
How's your toe?
Leaning any way on the names?
>>165237
I vote we name the barbarian Ragnar Lothbrok. And name the rogue Trusty Patches.
>>165237
Do you want us to revote?
Mine's for
Rogue: Kessler
Barbarian: Hegel
You are:
>a disgraced noble, banished by your king for your 'treachery'
>a humble village peasant, tired of backbreaking labor and lack of protection from your lord
>a down-on-your-luck merchant, seeking to recoup his losses on one last venture
>a retired veteran, trying to build something out of the ashes of the war he helped win.
You have come to:
>Badun, the desert of the hungry crows (+10)
>Meadale, the forest where the Elves are said to dwell (+5)
>Icstow, the icy tundra, where only the hardiest survive (+30)
>Spebrook, the river which never dries
>Yhtwic, the hills which whisper in the dark
The surroundings are:
>Mild and cheerful (-20)
>Harsh, but adaptable (-10)
>Difficult and troubling
>Terrible and ominous (+10)
>Horrible and terrifying (+20)
The resources here are:
>Abundant (-10)
>Mediocre
>Scarce (+10)
(You start with 10 points, you may not go below 0 points. You will use the points to buy starting resources, equipment and skilled labor so choose wisely.)
The object of this quest is to build a fortress and stay alive as long as possible. More rules will be explained as we go along. For now, we will choose the starting scenario by popular vote.
Disclaimer:Yes, this game is inspired by dwarf fortress
>>162987
>a disgraced noble, banished by your king for your 'treachery'
>Yhtwic, the hills which whisper in the dark
>Horrible and terrifying (+20)
>Scarce (+10)
>>162987
>A humble village peasant
>Spebrook
>Terrible and ominous
>Mediocre
Things are gonna be hard when you're just some dumb ass dirty peasant
>a down-on-your-luck merchant, seeking to recoup his losses on one last venture
>Spebrook, the river which never dries
>Harsh, but adaptable (-10)
>Scarce (+10)