In the late seventies through the early nineties, drug violence in South America only continued to escalate. A successful revolution by the IRA in Ireland encouraged similar revolts in central Africa that devolved into decades-long civil wars, and a USSR faction in the Russian government. Human trafficking for both the organ and the sex trades exploded between south-east Asia and eastern Europe. In the face of such chaos, government run militaries and agencies were too caught up in red tape to be effective in combatting these threats. Traditional armies abdicated their throne...
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“We need to get inside. I don’t think we’re dumb enough to fall into a trap we just set,” Hyun says.
You and Arne grab the crate, one on each end, and carry it into the building you all started in.
You work the latch open, and throw the lid up. Inside, are two M4’s with slings and optics, two M9’s, and more ammo and magazines than you can count. All sorts of calibers and models, and your teammates all load up. Underneath, there are a number of grenades and several MRE’s. The other three load up on both, and begin to eat. You, also, realize you haven’t...
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>Go to the office district
>>204454
>>Go to the office district
and load up on some MRE's, we're going to be here for a while yet and need to keep our energy up
once the guys are loaded up on all we need, booby trap the rest of the supplies
Since we last left off we literally stomped and almost raped Flowey, beat up and kidnapped Toriel, punted a Froggit, and now are deciding what to do to Whimsun.
>What will you do to Whimsun?
>>205339
Catch it and demand for directions on how to get out of the ruins
>>205339
Carve it open and use its entrails to divine the way out
Make love to it
>One shot probably but let see if anons generate some interest in this
You wake up with no memory of anything past 24 hours. You only remember that you pissed some guards cause you trespass some private property for shits and giggles with your friends and now you're here. Although this isn't a prank your friends pulling now but you are alone and around you is big walls standing so high it's probably impossible to climb that high.
You can only see one exit but you think you need to get ready for something.Comment too long. Click here to view the full text.
Run
>>212913
You run but there is two splits
>Up
>Left
>>212926
Phase through the wall via osmosis
It is a dark still night. A strange warrior seems to be on the brink of death yet they still press forwards, clutching their wounds.
>>Why do you even bother?
>>Don't you know that the game has changed? You aren't top dog anymore.
>>Why do you keep trying.
The stranger takes a couple steps forwards, but their bent, broken form will carry on no longer.
>> You see? Now you've gone and done it.
>> The voices will come. You can't ignore them forever
>>Who are you? What do you look like, what is your personality? Why are you even here?
>>All you recall is you are some kind of warrior. The rest seems to be absent.
>>204252
We are the same
Your name is Anonymous, and you just woke up in a bed of flowers. You don't know where you are, or how you got here. Might as well get up and explore, and see if you can find anyone that can help.
>You walk through the nearby doorway and see a flower with a face. What do you do?
>>204365
Pick rare flower, it may be worth something.
>>204365
Stomp on its face
>>204382
I reach down and try to pick the flower. It's too tough, almost as though it's putting up a fight. I let go, it's probably not worth carrying around.
"Howdy pal, thanks for letting go! That was starting to hurt."
>>204394
I scream and stomp the shit out of it. Flowers sure as fuck don't talk. Note to self: stomp flower, then figure out what the fuck is going on.
My leg is starting to get tired from stomping this flower...
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You and your crew step off your BOAT, onto a continent seen by none but your selves. You and your people plan on making a new life on this island, so let's get to it shall we?
>Take up camp on the shoreline
>Send scouts inland
>Write in
>>>Send scouts inland
>>212898
Sure
By the way what supplies did we bring with us?
You are Tim Helium, a person with crippling social anxiety, interacting with people in meatspace is an almost debilitating experience for you. You would have just locked yourself in a room and wasted your life on the net if your parents hadn't finally kicked you out of the house.
Fortunately you found out that you could mitigate anxiety by wearing a space suit and interacting with people using a Byowear interaction module. This put enough separation between you and the outside world for you to feel safe(ish).
You decide to become a space adventurer since they...
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>>208234
>>Check out the station's job board. It's the simplest way of finding work.
A good place to earn some credits first.
>>208234
>>Check out the station's job board. It's the simplest way of finding work.
>>208234
>Check out the station's job board. It's the simplest way of finding work.
Youre in it now, chefs
After getting bogged down in the swamp and losing your way, you have found yourself lost in a forest with only a small company of dwarven riflemen and NO ingredients
Now, the dwarves and you traveled far and met with a tribe of local wild beast men and they demand compensation for showing you the way home.
And that compensation is food, we got 2 irl hours to make them a feast or we are going to be the feast
Lets use what we got from the forest and what the dwarves can help hunt and get out of this mess!
>>204760
Previous Thread
>>208042
Send the dwarves out hunting, you want any animal they can get the more the better.
You need to go looking for wild growing vegetables, fruits, herbs, mushrooms and honey.
Collect some water and try and find something to cook with
>>208062
The dwarves marched out, soon sound of gunfire echoes from the hills while the forest is explored
there are some wild herbs around, good for seasoning, wild roots, some wild corn and a bee nest thats very high up and agressive
water was coleldcted from a nearby stream, there are some shellfish in the stream, pots and pans are traveling chefs mandatory gear
and a cave was spotted at the foot of a hill, wich could hold some mushrooms, but is too dark for non-dwarven eyes to see
-[SYSTEMS CHECK]-
.
..
...
..
.
-[ALL SYSTEMS NOMINAL]-
-[THANK YOU FOR CHOOSING HIGHTOWER SYSTEMS. WE HOPE YOU ENJOY YOUR NEW LEASE ON LIFE]-
These are the first things you hear as you awaken from the anesthetic.
-[PLEASE ANSWER THE FOLLOWING QUESTIONS IN ORDER TO HELP US CALIBRATE YOUR NEW SYSTEMS]-
.
..
...
..
.
(WHO ARE YOU?)
Name
Gender
Reason for augmentation
(First five replies will be considered)
>>204094
>Nerith Stone
>Male
>Needed better eyes to be a better shooter
I'm here OP
>>204094
>James Reese
>Male
>Stepped on a landmine
>Lucy Reamer
>Female
>Spine problems, bad. Paralysis-bad
You are Subject 108, a.k.a. Whirlpool. You are a 'futanari' who suffers occasional lapses in memory and judgement from shifting hormonal imbalances. You are equipped with state-of-the-art technologies from a reclusive civilization that has mastered spatial distortion. You have been sent to the feral planet known as Cymbio IV for a simple task: fetching water, but you are sidetracked by an adventure of your own making.
Twitter: @guardtemp
Notice: You can roll 1d6 to influence your current situation akin to Roll to Dodge. Use when necessary.
Recap: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Whirlpool%20Quest
After...
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>"Alright missy, try not to hurt yerself and stay away from those jungle folks."
If only he knew. You enter the light gray cargo shuttle and tell the pilot that you will head to the tirbal settlement earlier. He starts complaining about having to interact with unaffiliated outsiders but you shut him up by offering to triple your payment. You have plenty of money in your currency card so it's not like you have to save or anything. The pilot also warns you that his craft does not have a winch or other means to directly pick up...
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Using the blue flowers as a visual landmark, the cargo shuttle lands a fair distance away from the settlement. You don't mind walking, although you are slightly worried now that you're more exposed to the elements in your new outfit.
There are individuals standing on the bridge, they have noticed the apparent whirlpool caused by your PORTHOLE draining the water.
>>203130
Get their attention and ask what is dat boi up to?
This is a thread created for the discussion of Quest threads, as well as sharing of advice and guidance for aspiring or current QM's.
Older thread: >>171846
Useful links: http://pastebin.com/x6BqaJ7r
This link contains numerous writing guides, general advice, and various quest tools and communities.
https://twitter.com/Eisenstern/lists/quest-runner-directory
This is a directory containing the tweets of most current QM's. While a twitter is by no means mandatory, it is a useful tool for both you and your...
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>>203023
Blacksite Quest, but apparently this board is SFW. Think a porny, heavy metal Dark Souls or Diablo.
>>203023
>What kind of a Quest would you like to run after you're done with your current one?
Something about mechs.
Or something about pokemon.
>>203023
>What kind of a Quest would you like to run after you're done with your current one?
(just suffix these with ": the Quest")
>Lone Target with Joel Lambert
>The Wild Bunch
>4U - A tale of hired loyalists
You spotted a delicious looking apple high up in the tree
Pick a race and roll d10 to start your ascend to juicy goodness
Rolled 5 (1d10)
>>210395
Squirrel
Rolled 4 (1d10)
>>210395
Super mutant from fallout
Hey there folks, let's play some Dungeons and Dragons. How would we do that? I don't know, but for now you roll for shit.
We'll start with making a character, right? Just one, because fuck if I wanna put that much effort into you weirdos. So I need you people to roll two dice for now. First, I would like a bunch of you to roll 4d6 and drop the lowest for stats, then 1d10 for race and 1d12 for class.
Then we'll put it all together.
Rolled 5, 4, 3, 6 = 18 (4d6)
>>207633
>>207642
Nice, 15. I'll give it 10 minutes after this post and I'll roll.
Rolled 1, 1, 5, 1 = 8 (4d6)
>>207633
Last Thread - http://suptg.thisisnotatrueending.com/qstarchive/188171/
Welcome to Pokemon Risk!
RECAP: The Nincada took over two regions, killed the Wurmple's Leader and released their Prisoners, who wrought a deadly disease onto the nearby regions. The other infected regions will be forming an Alliance, and want you to join to be the Military Represenative. An antidote will be made in the year 700.
The year is 577.
====STATS====
Power - 200
Armor - 20
Speed - 80
IQ - 180Comment too long. Click here to view the full text.
Of course we join, we don't want to die.
This disease thing is a dumb as fuck concept.
Join Alliance, hide in caves until cure is done.
Rolled 7 (1d50)
>>206423
>>206449
You join the Alliance, and wait until the cure is finished. Some members die.
====POPULATION====
Nincada - 160
Combee (Slaves) - 40
Volbeat - 75
Illumise - 75
Karrablast - 50
Joltik - 70
Yanma - 90
Surskit - 170
Aipom - 160
Shuckle - 200
What will you do next?
You're on a space station above a desolate moon, unsure of how you got there in the first place. You look up, and see a sign that seems to ask you to walk to the habitable section of the station, or to get the fuck out by way of the spaceport, which way do you go?
(Be warned, the will be only low quality, mobile phone-tier drawfaggotry here)
>>205636
>Go to the space station
>>205660
There is an Azurian at the Galactic Government employment center, he might provide you a nice government job.
There is an employee of GalEx, the renowned, Earth - based delivery company. You could work as a delivery man!
A human-owned hotel for the station's wealthy inhabitants promises all kinds of shadowy fortune to be had.
A burly native of our formerly lush, now wasteland, moon is a representative of the station's miners. He looks angry from all that paperwork...
Who will you...
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>>205764
Image