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Archived threads in /qst/ - Quests - 14. page
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>Hello, I'm new to this board. I can't draw, but I like to think I am a decent writer. In any case, prepare for a freewheeling time travel adventure. The plot and lore will unfold with your help and creative input. There will be light RPG elements such as inventory, although nothing too technical, as the main focus will be on narrative. Think of this as an enjoyable choose-your-own-adventure with an endless footnote of potential paths to follow. The initial exposition will be fairly long, but I assure you it will also be a good read. Fear not, there will be choices soon!

As each day shuffled along, tidied into weeks and packed into the months of the season, the arrow of time would don its perennial messenger's cap and deliver the world anew. To every mote of dust rolling in the vast oceans of the earth and to everything suspended in the endless black above, time pulled restlessly and imbued its forward motion without end. Perched outside the fabric of the universe, one could see time's disdain for constancy and pattern, but those woven within it could only see that which was in front of them.

Tim was no exception; today he could see nothing but rain. This was the case on most days since he had been relocated. He had begun to feel that gray skies and damp clothes were inevitable. If graced with a seat on the municipal board of tourism, he would have pitched his personal town motto: Bridgeton: The Other Place Where The Sun Don't Shine. Not that the city was a complete hole, but it was certainly off the beaten path and not somewhere you'd visit without serious thought and preparation. There weren't any nice restaurants or hangouts, no attractions, no "scenes" to speak of. Bridgeton was a mecca of dark-suited professionals, shipping men, and federal employees, all kneeling to venerate the arrival of next month's paycheck.

Downtown was the only lively part of the city with its rolling guild of colorful drifters and street performers, many fresh faces passing through on their way down the railroads which lined the eastern seaboard. They seemed to be the only people who'd chat with Tim about something beside the weather; locals were never in the mood to talk. Sometimes Tim dreamt of stowing away on a boxcar with these folk and being taken to sunnier shores, but the dreams always ended with a reprimanding punch to the gut, a dispatching of the hobos who likely knew too much, and an express flight back to Bridgeton courtesy of the FBA's endless pipeline of taxpayer money. He had no clear picture of what his place was in the greater schemes of the Bureau, but he suspected that abandoning the post would be detrimental to his health. His work was likely a minor write-off that some high-ranking official would use to fluff up the annual expenditures and bankroll a new experimental plane, and God help him if he interfered. The FBA was secretive, swift in delivering a comeuppance, and they just loved their fancy planes.
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The FBA was monolithic now, but it came from humble beginnings. The Federal Bureau of Advancement, employer of Tim Sharp and nearly fifty thousand others, was incorporated as an arm of the U.S. government on October 5th, 1934. It was commissioned to research new agricultural methods, helping to relieve the hardship laden upon the people of the central states by towering windstorms of dust and debris. The Bureau was an immediate success. By curating the nation's finest strategists, scientists, and engineers, the organization managed to undo decades of poor farming practice...
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That's it for the intro. Time travel incoming. Post any suggestions for what's to come.

>Something of interest in the Bureau memo?
>A nearly-complete experiment in the basement? (apart from the time machine, naturally)
>A new character, like an FBA inspector or a lab assistant?
>Ideas for where the first successful journey through time will land Tim?

Tim currently has a shitty fountain pen, a wallet, and a...
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>>337566
>Ideas for where the first successful journey through time will land Tim?

1810.

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The Draconians have managed to find it, the place they will call home.

Decades ago a dragon brought forth his draconian followers and told them of a place where they would make there home that would either become a thing of legend, or an utter failure.

Determined to prove that their mettle is stronger than anything the world can throw at them. They began a pilgrimage to where the place is, and as they finally arrive they find it to be something.....not quite as they expected

The place is a badlands: with jutting crystal spires piercing the storming sky...
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Red, we're hot-headed
>>
>>328801
>White- Can use frost breath as a natural power, easier time learning ice magic, more resistant to the cold
>>
Let's be white dragons, and kill all the black dragons.

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If you are interested in happy endings, you would be better off playing some other quest.

In this quest, rarely do good things happen. In fact, they hardly ever happen. This is because life is not pleasant for the protagonists of our story, the three wayward Trump children- Ivanka, Donald Jr., and baby Eric. I hate to break it to you like this, but that is just the reality of the situation. So if you're looking for a quest where you can just type in "conjure me a sword" into the little posting box and expect to win the day, think again- for the world of "Trumpfortunate Events" is treacherous, traitorous, and surprising at every turn. You will find no casual win-em-all adventure here.

Their misfortune began one day in Palm Beach, Florida, not too far from the jewel of their father's real estate empire, the famous, grand Mar-A-Lago. That is to say, the former jewel, because on that day it was engulfed in flame and burned to the ground. The Trump children were playing on the beach at the time, and barely noticed the smoke and smoldering fire rising from the estate until screams rang out from the windows, large portions of the building started collapsing, and it was generally too late to react in any way except for complete and utter shock.

That was the day their comfortable lives were forever altered, for the worst casualties of the fire included their loving parents, Donald and Ivana. Later the children were told that they were burned alive peacefully in their sleep after a fit of mid-day sex, but this information did nothing to comfort them, and Eric, being a baby, did not understand it at all. The only fact that now rang clear through each of them was that they were alone in the world now, with only each other.

Ivanka was the oldest child. Her cunning and natural wit acquired from her father have always aided her in escaping from difficult situations, and her radiant charisma captivated any and all who approached her. One time her father grounded her in her room at the top of Trump Tower, so she disguised herself as one of the many employees of the Trump Organization and sallied her way down to see her friends. How did she manage it, you ask? It was a tremendous disguise. She was 13 at the time of the fire.

Young Donald Jr., 10 years old, was the ambitious one. Don was a boy who acted from his gut- with courage and a sense of invincibility. Of course this often leads to trouble, but it just as often leads to a result no one thinks possible. He was the type of kid to run everywhere he went, and carelessly launch baseballs into neighbor's windows, and halt robberies with a forceful tackle. The latter example only occurred once, but what a once it was.

(cont.)
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>>336432
Baby Eric’s main interest in life was biting things. His two razor-sharp buck teeth assisted him in the careful severing of a myriad of objects, including (but not limited to) rope, cheese, tarps, certain thinly-stretched metals such as wire or forks, bone, wood, all matter of plant material, candles, gummy and wool. Eric, being only a baby, could not talk so much as shriek, and the only word he could utter was perhaps the most important word of all: his last name, “TRUMP”.

In the aftermath of the fire,...
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(Some rules:

My discretion for choosing who gets the action. Quick response, repeating digits, cleverness, non-chaos will influence my decision.

I will roll dice to determine the effectiveness of your actions.

Interstitial discussion is encouraged here.

Have fun!

And please clap.)
>>
(Really? No one is interested in playing a Trump-themed quest version of A Series of Unfortunate Events?)

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Twitter: @Artic_Kobold

I've decided to finally not do something Poke related but I am trying something out. I hope you all enjoy.

---
You wake up with a splitting headache and notice that you're sitting in the middle of an empty park in the middle of a city. Its dusk and the lights in the lamps are all on and the sky is a mix of orange, pink and dark blue- a rather beautiful sight. You would enjoy this sight if you knew [i[why[/i] you are here or who you are.

You check your personage to find no wallet on you...
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>Cute and sweet
>>
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>>328165
You decide to be cute and sweet with your reply. Why not? It's not like your some girl in the middle of a park without her memories or anything.

You text Danni and get replied back pretty quick. Apparently, they're at Reneville R.R... now if only you knew where that was, it would be helpful.

What should you do now?

>Continue to text back
>Check for a map app on the phone
>Check around park
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>>328207
A.

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Welcome to Banished Quest!
You take the role of a young mage labeled a criminal by his people and cast out into the wider world. In the last thread you returned to Nazir, spoke with the Paramatma, read a book, and journeyed to Majhaya.

It is currently the 4th of Yuddha, in the year 936 NH.

Character Sheet:
http://pastebin.com/8wLGz3HQ
Inventory:
http://pastebin.com/9mxDQn7N
Companions:
http://pastebin.com/tWc3Zjje
Spellbook:
http://pastebin.com/Tu1sVEnQ
Runic Library:
http://pastebin.com/7zQt9XLy
Current Missions:
http://pastebin.com/rzD5PPsU

Dice:
http://pastebin.com/nhswziq6
Magic:
http://pastebin.com/aYPzn0aU
http://pastebin.com/2iHKTQTS
http://pastebin.com/Hu8SUUyL
Combat:
http://pastebin.com/e1peu2ih
http://pastebin.com/1niidZEa
Enchanting:
http://pastebin.com/jUQKQLLx
Fluff:
http://pastebin.com/ydKwNLba
http://pastebin.com/sijmZSSf
http://pastebin.com/UygnkCBe
http://pastebin.com/gR0sgiFu
http://pastebin.com/ibi8j7Md
http://pastebin.com/q8rQUjzS

Archives:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Banished%20Quest
Twitter:
https://twitter.com/Quidam_Asinus
Ask...
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For a temple dedicated to Pani, their hospitality certainly leaves something to be desired. Is one of the faithful's central tenants not to provide bread and water to any weary traveler whom they come across? That's what your mother used to tell you when you were still but a boy. As the echoes of the lone guard's footsteps slowly fade you turn your attention to the chamber you've found yourself in.

It's much the same as it was the last time you were here, walls carved with figures bowed before the glory of Pani and the domed ceiling depicting...
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Reading on, the book begins to delve into the limitations of the Shaping Arts. Though a powerful tool, the author admits that the practices described in this work are not what many might call practical. They're useful if one wishes to conceal their identity or heal wounds which have become internalized as a facet of how one views themselves. They're also a boon for the narcissist who seeks perfection of form. However, if one finds themselves challenged to defend themselves against a skilled swordsman, even the most talented shaper of mind and flesh would find themselves...
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You're just beginning to read a segment on the relationship between the shell, the shard, and the husk when you hear metal pounding against stone, the temple's guards no doubt coming to investigate your presence. It certainly took them long enough. You could have been off slaughtering innocent pilgrims by now if you felt any particularly desire to. They pause at the foot of the stairs, their erratic thoughts giving away their position even though you can't actually see them. However, as you passively examine the guards and the chaotic slurry of thought formed...
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Oh shit nigger, you're about to go on an deep sea submarine adventure! But first you must choose who are you working for: the military? A corporation? Or do you want to stick it to da man and work for yourself?

Previous threads:
http://pastebin.com/sR3G3F2A
https://www.mediafire.com/folder/ici3zlnn9ytyy/ADVENTURES
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Rolled 7 (1d10)

>>327666
mystery box
>>
>>327666
Let's go FULL CORPORATE.
>>
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>>327671
There is no mystery box

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Your head reels as the asshole whose shoes you’ve apparently stepped on slams his fist into you for the nth time still shouting slurred nonsense you can barely understand about being on his turf, as if he thinks that’s going to change any time soon with the beating he’s giving you.

With the uproarious laughter of his companions and the stench of bargain bin liquor in the air you'd guess they’re not exactly sober. “Who the fuck this whiteboy think he is trying to fuck wit us? We the mutha fuckin Kingz of Three Oh One, aint nobody fuck wit us,” You spit...
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>>330450
>>You feel the world snap into place and begins waiting with bated breath
>>
>>330450
>>You feel yourself shudder as weightless nothing slips in your pores as the world grows dim
>>
Rolled 2 (1d2)

>>330462
>Option B

>>330496
Option C

Looks we rolling. 1 for B, 2 for C.

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Welcome to The Lost Island Quest. Last thread our hero, Alan Rodain, participated in a meeting, had a strange vision and investigated legends concerning his power set. Now, he plans to embark on a hunting trip in celebration of his birthday.


http://pastebin.com/W5vqnRBU (Character Sheet)
http://pastebin.com/3LPDLd9u (NPCs)

http://suptg.thisisnotatrueending.com/archive.html?tags=lost+island
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Lost%20Island

https://twitter.com/TrickQM
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You stretch gingerly in the early morning, utilizing your subterfuge to not wake the sleeping girlfriend and risk her wrath. You step lightly to the central table in your shared room and begin praying to the God who may very well hate you. You find a few spare minutes to study your spellbook. By the time you're fresh and ready for action Rowe opens her eyes and stretches herself, uttering a lazy sound of contentment as her body vibrates with a large yawn.

(Mornin' birthday boy) she greets you sensually. Her face scrunches a bit. (Is not sleeping weird for you?)

“Eh, I still mentally drift off and time seems to pass faster. Although I do miss dreaming some. Can't complain too much though. I live and sleep next to one.” You give her your most dashing smile and she laughs, before throwing a pillow in your face.

(Real smooth.) she thinks as you approach.

. . .

Right as you finish your morning 'exercise routine' you hear a knocking on the door. Rowe slips out of bed and puts on a robe. The bath kind not the 'look at me I'm a wizard' kind. She gingerly opens the door and peeks her head out.

“HAPPY –” the sound of three voices cut out as they realize Rowe is at the door and not you.

“I told you they would be fucking,” Eve comments, voice muffled by the door.

Rowe looks back to you and you roll your eyes before quickly throwing on a silk robe of your own. You sidle up behind Rowe, looking at your visitors over her head.

You see Ed and Quissonce and you know Eve must be there too, hearing her high-pitched voice previously.

“HAPPY BIRTHDAY!” they repeat, Ed lifting up into your line of sight a cake unfit to be eaten in lieu of a proper breakfast. It is filled with candles.

“None of us actually know how old you are,” Quissonce mentions slightly embarrassed. Of what component of this interaction you can't quite determine. “So we just stuck all the ones we had in the cake.”

“HOW OLD ARE YOU?!” Eve shouts at the top of her lungs, more a demand then a question.

>I'm [Choose a number between 18 and 26]
>I'll never tell
>>
>>327186
"I'll never tell you, sucker! You'll have to beat it out of me!"

whisper to Rowe "I'm 19."

too young?
>>
>>327186
22. Long enough to be a vet in a war.

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Previously...this is it. It's all over.

Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Snakecatcher%20Quest
Twitter: https://twitter.com/OuroQM
Party: http://pastebin.com/hcK81hKL
Inventory: http://pastebin.com/kpSHTiZi
Pastebin Directory: http://pastebin.com/yYATEBvy
Thing Where You Ask Questions: http://ask.fm/OuroQM
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>>326517
-I am not alone-
Rock’s broken halo flickers and sputters one last time before winking out for good, the raised earth forming her animated body tumbling to the ground as lifeless dirt.

“Rock?,” you call out beneath your breath but you know not to expect an answer. When a spirit dies in the mortal world it is instant and irreversible. Her link to the Dreaming broken, Rock had retaken her natural form. A nothing, a lie, just a dream and a thought of a mind much larger than yours.
It’s just all too...
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>>326524

>”I don’t have any on me but if I get enough time to brew somehow…”

>You need to find the others! You can’t afford to be alone right now.

>You need to find a defensible location and hole up there.

>Where’s Aashenpreet?

>Recover the Deep Priestess’ corpse.

>Use Potion (Specify)

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>>326533
>”I don’t have any on me but if I get enough time to brew somehow…”
>Where’s Aashenpreet?
>Recover the Deep Priestess’ corpse.
Unless we can shrink it with a Eugene brew just grab the head we chopped off

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Oh fucking shit nigger, you are stuck in modern-day San Francisco, where there are niggers, chinks, SJWs, and a horde of gays. Today we are using the RISIS system and I will take care of rolling. But first, what is your name?
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Link to the 4 page RISIS manual
https://drive.google.com/file/d/0B-eEXU_AejAkREFJMkFZZDV5dVU/view
>>
>>336233
Michael.
>>
>>336233
Abdul al-salim. Bring the light of Islam to these filthy masses.

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You awaken.

You're in some sort of room - immediate assessment shows that it's an operating suite, although one that's devoid of life outside of you. The lights are completely bright, showing off the blood that coats the walls. It smells of copper and something burnt, or burning, but not smoky. Your consciousness gazes down and you see your own stomach with a large incision in your stomach.

It's neat. There's a scalpel on the small table to your immediate left. It's likely that you were cut open. Once you notice the cut, heat radiates through your body in waves, but you manage to sit up and look around.

The door to the outside of the operating suite is ajar, but from your angle you can't see much of what's outside. There's several medical tools lying around - syringes (empty) of various sizes, bone saws, scalpels, and so on. You stumble to your feet as the sounds of the world begin to fill the void. Some kind of alarm. Mechanical orders over speaker to evacuate. Loud sirens. Your vision and hearing are both crystal clear, and as you reach down, you notice that your stomach wound has begun to seal itself up at a rapid pace. You can feel it slowly closing.

You aren't in an operating room. You realize that the far wall is a one-way glass, or a window or mirror, but it's splattered in too much blood for you to see past it. The door outside is an environmental seal of some kind, with a hatch located on it.

>Submit Action
>Submit Gender
>Submit Appearance
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>>329770
Try to smash the glass.

>Gender
Male

>Appearance
Shaven with no tattoos. If we have discarded clothes, they're a suit and cricket cardigan.
>>
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>>329770
>>Submit Action
>>Submit Gender
>>Submit Appearance
Pick up a knife or something close to it, along with something to cover ourselves up, then try the door.

>Gender
Female
>Appearance
Pic related
>>
Grab a scalpel and bone saw and exit, remain on the defensive, try to remember anything that happened.

Male, teenager, lanky and brunette

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A Song of Ice and Fire DnD/RPG/Quest/Whateverthefuck just stop bitching about what I call it already Thread: Beta 2.0 test
Created by JONSNO, Ornstein, and Ash, with special thanks to the other memes that occupy the GoB chat

This game is a text-based, player-driven RPG set in George R R Martin's A Song of Ice and Fire Universe. A story is set up by the OP, and is played through by any number of players, with the maximum decided upon by the OP.

>Getting Started

To claim a spot, link a post stating you're doing so...
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>>326679
>Ser Ruwyn Dayne

>Money: 18 stags

>Strength: 5 Combat: 1 (+1)
>Agility: 4
>Constitution: 7 Health: 1 (+1)
>Charisma: 12 Charm: 2 (+2)
>Awareness: 3
>Intelligence: 1

>Army: 112 Mounted Knights, 3000 Levy


CLAIMED!!!
>>
I am here and I am ready Jon.
>>
claim

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Alright, just to start out let me say that this is loosely based on the lord of the rings book/movie. If certain race stats or locations or other background info doesn't add up, it's because I changed it to better fit the /qst/ format.

Now that that's out of the way let's start.

You are the leader of a group of refugees, your home was recently razed by an unknown attacker(s). Luckily, you and about 50 others (men & women) had been scouting a nearby forest, as commanded by your (late) captain. Firstly, what race are you?

Human:
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Also posts ending in dubs or trips will cause a random event to occur, this can be a good or bad thing.
>>
>>329058
*The "posts" must be replying to an OP post, and suggesting the next action, not just any post*
>>
>>329047
>Human
Need that balance between intelligence and industry.

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Now look where kindness has gotten you. You said your last goodbye to the world as a mortal the instant you made that foolish wish.
“Don’t worry, Genie” you said. “I’ll use my third wish to free you from the lamp.”
And you were true to your word.
As soon as the wish was said the Genie’s plump lips curved into a coy smile.
She descended from the ground, the misty vapours which trailed out from the lamp and formed her lower half shifted and became solid. The beautiful genie touched the ground and stood before you, the shackles on her wrist disappearing...
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Can you use your magic in here? You decide to give it a go:

A) Use your magic to summon a person
B) Use your magic to change the room’s design to something more to your liking
C) Use your magic to change the clothes you're wearing.

You are currently a 22 year old Caucasian male of average weight and height, wearing a simple t-shirt and jeans.
>>
>>327623
>B) Use your magic to change the room’s design to something more to your liking
>>
You decide to use your magic to change the design of your room to something more to your liking:

You decide to:

A) Make the room a small apartment with a working television, laptop, and kitchen.

B) You make the room a pent house over looking a city with all the fine modern furnishing you can think of.

C) Other

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Welcome back to Where The Sun Reaches!

Your name is Sgt. James Vargas, a tough marine son-of-a-bitch getting revenge on the Japanese for capturing your brother at Corregidor in '42. Currently you're sitting by a camp-fire underground in a Japanese-held tunnel on some piece of shit island in the middle of no-where. Suffice to say, things could be better.

"Alright, we'll hit the factory and I assume you guys know where exactly that is. What do we do after we get inside, exactly?" You ask of the stalwart man, bearded man in front of you.

"Once...
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>>327050
You wake up shaking, and the soldiers near you look at you with pity in their eyes. They know the exact experience, and soon look away as you wipe your eyes with your hand and sit there panting. You can't fight in your dreams. It's an unspoken understanding all battle-hardened soldiers have.

After a quick breakfast(?) and other menial chores, like cleaning out guns and organizing equipment, the four of you are ready to head out.

Julius (Point man) - Type 100
Edward (Grenadier/Fire Support)...
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>>327052
Let's sneak in and fight our way out
>>
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>>327085
All of you decide to infiltrate the place first, and you follow the three to the upper tunnels with one of the stolen Jap lanterns for light. After returning to the higher levels, you start to feel out the difference between the upper and lower sections as they contain different volumes of light. That is to say, the upper levels are the normal kind of dark that you can still kind of see with your adjusted vision while the lower levels contain essentially zero light at all.

The four of you stick to the shadows...
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