Im total noob in graphic tablet drawing is Wacom One at least decent? Im not good at any drawing i have some Photoshop experience. This tablet will be only some attempt on new hobby/something to kill time with.
>>242533 It's confusing and artsy (in the worst sense).
IMO a portfolio website should first and foremost communicate the work that it presents. Only after that it could become a work in itself. Otherwise it will just be an exercise and style without really being connected with what it's presenting. In this particular case I'd say it fails in both fronts, style-wise it kinda looks dated, adobe flash old.
So you're riding that dutch bandwagon of designers pushing it through overlapping features, memorabilia styles and off-the-grid design, uh?
I kinda like it although the zero-responsive attitude. I confess I'm pro-responsive at any cost.
The only hitch I encountered is about navigating through projects when inside one (eg from pistolshrimp to pi). Seems easier to add steps inbetween: home - pistolshrimp - home - pi. Every click is gold these times.
I have to do a group business plan for Uni and I've been tasked with creating a logo for our fictional company. I made this in photoshop and it's complete shit. Can anyone give me some tips on how to improve it and not look like I made it in MS Paint? I have an extremely limited understanding of photoshop but I'm fairly decent at learning things like this. Also, pls no bully over the logo, I know it's awful.
Family friend wanted a leaflet to promote a new business, said I'd help out. This is my first proof. I know something is wrong with it, but I don't know what. I feel its lacking, but I don't want to over-clutter it. Any advice?
I don't like the pictures that small, they are one of the most important information you can show, and it attracts the attention of possible customers. The text part should be more secondary, in my opinion. If i had to do this, i would associate an image with one of those qualities, like: a picture of the raw materials you use for ''alta qualidade'', some random keychains you made, side by side, for ''temas variados'' and so on. Also, you could pay the designer with custom keychains kehehe...
>>242697 The game's a qsuedo turn based RPG where players assemble teams of up to 6 heroes (arranged in a 3x2 grid) to fight in dungeons/arenas.
The game field looks something like this atm (I'm still working heavily on the UI atm).
One of the character cards (the vanguard) on the player side has a golden border and greatly improved stats. It can also provide a buff of sorts to the rest of the allied team; making the vanguard a priority target to attack.
>>242086 That's not true pixel art, it's drawing a standard picture and then abstracting it and adding little bits of pixel art here and there to blend it together, then applying the species affects like the little glowing sprites and ambient occlusion to complete the entire effect.
The logic behind it is explained better here http://danfessler.com/blog/hd-index-painting-in-photoshop
A lot of you guys do this professionally, and I need to ask. How?
Im going to go to university real soon, and I want to do this professionally. I'm confused between if I should be doing a BA in graphic communication design, communication or a BFA in visual communication design.
Personally what have you guys have done, and what did you move on in the future? Did you create your own company or go into a firm? Did you do a BA/BFA then a MA/MFA afterwords or did you wait for a while or not do it at all?
As a high school... Comment too long. Click here to view the full text.
>>243320 What you get your degree in doesn't mean shit once you're back in the real world. Your portfolio is everything. The most important tool at your disposal is who you know. Make contacts, develop relationships, never stop improving yourself and honing your skills as a creative professional. This is one of those weird fields where having a degree can actually set you back a little bit, so be careful.
My parents were never supportive either and expected me to fail. I didn't even bother going to college... Comment too long. Click here to view the full text.
At my college internship, I do SO many different kinds of work, and I want to highlight that. I was considering adding a 'notable projects' section within the job description - however, do you guys think that's too much?
(Pictured is not my resume - but a design I like!)
Just know that the person who reads your resume (Assuming they've got a decent amount to sort through) will take about 20-30 seconds to glace over your resume. Make it concise, simple, and visually pleasing.
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