Why does every design have to be flat nowadays? Is adding a little bit of detail really so bad?
I'm glad that gradients are gone. It also makes it easier for beginners to create professional looking logos so that's a plus.
At least glossy shitty icons/logos are gone
Is it possible to transform something like this to SVG using Illustrator? I want a bigger resolution that scales properly.
What kind of file is it originally? I'm guessing you're meaning it's lossy, then no. You can't just convert it into SVG and scale forever.
>>241643
It's a PNG. I was thinking of somehow selecting the paths and create a new SVG file.
>>241644
... since as you can see it's a wireframe with just a set of lines or paths.
I'm out of ideas, what types of work do i include in a Portfolio for Print and Web?
What do you have in your portfolio?
>If you're just starting out:
10 of your best pieces (a student should easily have this many)
a page with contact info, your resume and portfolio in pdf format.
>If you have some client work:
a section for that work (only display the projects you're proud of and willing to discuss if they're ever brought up)
a section for past work (you can include some school projects if they're really good, but be very selective about them)
If you lack paid work, you can always bullshit...
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>>241264
>only display the projects you're proud of
The stuff i have from school isn't very good, most of what i have was rushed.
When i asked "What do you have in your portfolio?" i meant what kind off projects, like flyers, posters, websites, etc.
I'm just out of ideas on what to create.
>>241265
Re-do those school projects then.
You have to start somewhere... you can't expect to have an amazing portfolio right from the start.
Rate my latest t shirt design :^)
There might be a little too much going on, maybe remove the "x"
>>241155
HOLY SHIT K1T?! YOU REALLY DO BROWSE 4CHAN!
>>241155
Go back to paper and sketch it. You need to treat it like a 3D character. Start with a sphere then add on.
This is my first real thing I've made. I'm trying to make a poster for the TV Show House and i'm planning on printing it out and hanging it up and shit on some nice ass glossy paper. Can anyone give me any improvements I can make to this? I don't think it's worth the $20 to print yet.
that vector stuff its too much work for an average result, but yours looks good, make something with those eyes
>>240879
I'll see if I can make the eyes look any better. Just came up with this.
>>240877
Get rid of the black outline around the irises. I don't like the addition of the text; it looks better with a cleaner design. Also, maybe clean up around his mouth. He looks a bit like he just ate a lemon.
Otherwise, good job. Would frame.
I've been developing an add-on for Firefox that involves a browser and notification system for Twitch.tv. Recently I received a review by one user whose only complaint was that he didn't like the icon. The original icon was quickly thrown together by me and was meant to emphasize the alarm feature, which used to be the central focus point of the add-on but is now somewhat of a secondary feature. Brand image has never really concerned me but I feel that I could gather more users and appeal to a wider audience by improving my image.
The main focus of the icon...
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oh, are you the guy that made Twitch Alarm?
You have my thanks.
The thick black border on the bell in the first logo is really the only major flaw, if you changed it to a dark yellow or something it would be a marginally better logo.
What does the rightmost logo look like when it's an icon on the Firefox top bar? Because that's how people will see it 99% of the time.
change the round thing to the firefox logo and you'll have all the elements you need
joking aside, maybe replace the quotation marks in the chat bubble with a bell that matches the style, aka flat and no outline
Maybe use the firefox colors, but remove all the details.
if any professionals could answer me a couple of questions I'd greatly appreciate it.
1. do graphic designers still need to present printed portfolios or is just a portfolio website enough?
2. is it a steady work flow if you work for an agency? are you still allowed to freelance?
3. after graduating whats the best route to take? I live in new york so I assumed my best option would be to apply to places in the city. is a good portfolio with an associates in commercial arts and a certificate in website design enough? should I go to more school?
appreciate...
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1. It would be a plus to show you have design skills in general. Just digital may suffice for digital jobs.
2. Steady work but it has its busy and chill times. You should be allowed to freelance.
3. Depends what you want to do and how good you are.
That's a solid answer, I think, although of course there are always exceptions.
>>240705
I really just want a digital design job at an agency that pays decently. I'm not sure what title that should be but my ideal salary for it would be like 40-60k. I'm not trying to be senior art director or anything like that.
I appreciate the insight. I know my questions are all pretty vague and depend on the situation.
also do you think an internship would pay off? Id rather skip that if possible but id do one if it was beneficial enough.
1. Honestly, I think it's personal preference at this point. Having a printed portfolio sure as hell doesn't hurt though, and if there's ever a time to go the extra mile, it's when you're applying to jobs. Obviously doesn't make sense if your work is mostly digital though.
2. What >>240705 said. Work ebbs and flows in most kinds of office jobs though, I think. It's very standard practice to allow employees to freelance as long as they're not working on shit that could be seen as competition...
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Figured since this is paid work, I'd ask here. Looking for someone to redesign my video game studio's logo. Didn't want to do any of the freelance websites cause no one speaks english there or understands what I want. They just keep giving me stock answers.
I made the logo here. I was following mostly Nintendo's logo design with the red colors and simple design, but I don't mind what colors or design you use for this.
Email is name field. Send portfolio.
Hi sir my name Ahmed I do good graphic design for you sir. are you want make logo?
>>240680
You get a chuckle
>>240681
and probably a ticket to hell for racism, eh
but the truth is, language barrier aside, I've seen some damn talented people on these freelance websites, especially logo designers.
I'm a graphic designer but I'll admit logo design is my weakness. Trying to man it up. I'm off to bed for now and I'll work on it more tomorrow. Leaving my contact info in email field.
Post something you think is overrated.
>Image related.
>>240606
I dont think its overrated, as much as overpriced
>>240606
Please elaborate on the overratedness so we can conclude that it's based on you wanting one and not being able to afford it.
>>240606
I hate this guy!
Howdy /gd/
I need some help.
First off... I might as well mention that I have been a freelance graphic artist for two years now and I still have a lot to learn.
My girlfriend's father is starting his own business and asked me to create a logo for him for free.
Naturally I said I’d do it because I’m dating the man's daughter. But doing the logo free is not the problem... I care about my girlfriend's father and want his business to succeed so I agreed to do the logo.
The problem arises when he was describing what he wanted as a...
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Your logo is a stearing wheel? Its pretty nice, but maybe you can make it more define. Its a bit too abstract. The logo on the right is just too boring. And the name dont even match that boring golf cart.
Maybe put two golf clubs behind the stearing wheel?
Tell him that his company name doesn't match the logo on the right.
>>240536
Thanks for the quick response! /gd/ is normally pretty dead.
I understand the argument about it being too abstract.
The only problem I see with the golf club idea is that he makes really suped up carts that are really just for cruising around, they likely won't ever see a golf course.
Also here are some extra rough drafts of the logo, just for kicks
>>240537
ya its always takes a while to get reply(ies) but I'm a nice guy :D
he only make golf carts for anything else but on a golf court. When he modify the golf cart, what does he focus on? speed? durability? long distance?
What happened? pls help
just to clarify a bit,
It was .eps (left), I just dragged it in my untitled-1.ai and something goes wrong (right)...
Soo what happened? Any ideas? Fixes? Clues? Anything ?
idk but it was shit to begin with
>>240522
Try to change the blending mode of your objects in illustrator.
Does anyone here use dribbble?
I recently started getting into /gd/ and I have no idea how to get invite.
>>240427
>I recently started getting into /gd/
>I have no idea how to get invite
I think you might pick up something here op
After 2 years of registering I added a link to my shitty portfolio and in a week or so community moderator sent me an invite.
>>240451
That'd be awesome but I also have no idea if I'm good enough to post my work. :(
How often do you use layer comps. Is it even worth the effort.
>>240357
Never
I haven't ever.
If I need multiple mockups, I just duplicate the layers and create different bins for each mock-up
>>240357
Often, it's an easy way to have multiple states of something says you're working on a UI.
Post anything cool that's /gēdē/ related.
The great illustrator RO Blechman.
https://www.youtube.com/watch?v=c66IaxxqPK8&
Stefan Sagmeister
David Carson
Hey /gd/, I just bought Illustrator and I want to learn how to use it. I have some experience in Photoshop, but nothing pro level, and I want to switch to Illustrator. Can you guys give me some basic tips and techniques? Or a link to good a tutorial.
https://www.youtube.com/playlist?list=PL6gx4Cwl9DGBywvNsQ-1vEWwg3ITxbPPK
And vector basic training.
>>239959
Thanks!
>>239957
mate i watched "space monkey tutorial" on youtube thats all i needed x