Hey guys, me and another anon are working on creating a game for sale on steam. We need an artist to join our team. We're writing, programming, marketing and promoting the game ourselves, but we need someone to come in to help make the characters and settings come to life. We're offering 20% of the profits we make on steam or anywhere else we manage to sell it.
anyone interested either reply here or email at
[email protected]
and we can start to discuss our objectives as a team.
>>2575611
Interesting art style, I actually think this could work with our ideas. Are you able to email so we can talk specifics?
>>2575553
Post some info? About the game etc
>>2575553
What's the game about op? When you say artist do you mean sprite model or just concept?
>refill infinitely
>affordable options
>incredible line quality and width choice, and variation if you want
>literally any color ink you could ever want
Why does anyone use Microns and Faber Castell and other felt tip pens? The tips break down so quick you end up wasting so much money one them. Why are you not fountain pen master race?
>>2575547
>Fountain pen.
>No fucking dip pen nibs.
NotGonnaMakeIt/10
I agree tho, Microns are for weebs.
>>2575557
This
>>2575547
A lot of fountain pens are high maintenance and unreliable compared to felt tip pens, not something most normies want to get into. You also don't get a really fine nib outside of japanese pens, very little line variation compared to dip nibs, and limited choices for actually waterproof ink.
I love fountain pens (probably spent more money on pens and ink than most people would consider reasonable), but for inking I'd definitely recommend going with dip nibs instead.
>your client says "thank you" for the commission
>>2575526
>and doesn't get paid
top cuck
>>2575533
>Not asking 50% in advance
Toper cucker.
>send work to client
>client doesn't like a few parts
>redo them
>still has a few minor complaints
>that's fine, I'll fix them
>repeat 2-8 times
>client writes back ''That'll have to do I guess'' and gives only 50% of agreed price
>you're a fucking pussy and want to avoid conflict...
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Want to build a PC for drawing, painting and play a couple games (TF2 and Skyrim). I just don't know where to start. I know this is more of a /g/ topic but i want your guys' opinion.
>>2575514
this isnt 2005, literally anything will do. Get a dedicated graphics card and fuck off
>>2575514
Set a budget and just do what gamers would do. If it's good enough for gaming, it's good enough for art.
i'm interested in and have a lot of stories i want to tell with an animated medium but i don't know which one type would be more practical and fruitful for someone like me (i'm a one man operation so i can't tell stories through film because you need actors) which would be easier to learn and execute? i have a hunch that 3D is the answer but i would like an opinion from /ic/
The fundamentals of both are the exact same, a good 2D animator will always be a good 3D animator and vice versa. The only real difference comes from the workflow.
3D has the advantage of being shitloads faster to animate. But you have to commit a large amount of time to making your characters,rigs backgrounds etc. Plus you'll need to learn the programs, and that takes a while.
On the other hand 2D lets you pretty much start at the final step and get to animating real quick. But 2D takes so so so much more time and effort.
In the long run 3D is miles...
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It really depends on how you approach 3d vs 2d. You can make quick and dirty cartoons in 2d using flash or just Rock and Bullwinkle style cartoons and churn them out super fast. Or if you take your time you can make super quality stuff. Stuff that would take you years in 3d. Morphing shapes, stretching expressions or just just drawing fabric realistically works way better in 2d than simulations in 3d.
3d has the advantage of being consistent. Your character will remain the same no matter the angle. you wont have to worry so much about perspective or anatomy while animating...
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>>2575036
I'm also interested in making animation, but I'm leaning towards 2D. Basically, 3D has an advantage if you're going to use the models you make frequently, like for a series or a long film. If you're going to make short stories with different background and different characters, 2D will save you time. Especially if you make a library of basic items, that you can use in any video.
hi why the fuck is this happening. why is it looking so lq.... the canvas is big enough, but when i'm zoomed at 33% or 66% it looks like this??? 50% and 100% look fine..
How many pixels per inch did you set?
>>2574735
300 PPI, and it looks totally fine at 100%
>>2574740
here's what it looks like at 100%
Does anyone know if it's possible to put male tips onto male spray paint cans? Also general Street art appreciation thread
Nope you need an adaptator
>>2574675
>Street art
I'm sorry we don't condone vandalism, take your illegal activity somewhere else.
you need like one(or ten) of these bitches.. - you can get them at bombing science or artprimo.. maybe oinkart idk look into it
Wingcap adapters
Last thread: >>2567426 >>2567426
This thread is meant for artists who might want to try to make anime works in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.
Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've...
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Besides books of fundamentals Is there anything that assumes you know that and actually explain and or teach the aesthetics of manga/anime and isn't simply just books of anime drawings and character turnarounds?
I've been trying to make a new personal style hybridizing anime with my western style for a comic.
Past that anyone come by the Heroes & Heroines Japanese Character design book?
I like the series variety in it.
>>2574535
>posting your own art as the OP
bad form
>>2574636
Is that your fox?
Any good books, tutorials/videos and general resources on water colors?
Also water color thread
>>2574469
is that bacon
I am also interested in this.
James Gurney's great, I've watched both 'Watercolour-' and 'Gouache In The Wild'. It's not a how-to, just him demonstrating and talking you through what he's thinking, so not very useful for a total beginner. But if you've got a handle on the basics and get something out of watching people in real time, it's fucking great.
https://gumroad.com/gurneyjourney
The only book I recall reading about watercolour is The Complete Watercolorist's Essential Notebook (emphasis on Complete, there's a shorter version too)...
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So, I found an interesting ad on Craigslist the other day, and I'm intruiged.
Should I spend the money and order this CD /ic/?
>>2573908
Here are the preview pictures he posted.
Notice that beside every picture is the unedited photo that he drew on
>>2573911
If I do buy the CD, I'll definitely post them all on /ic/ for you to enjoy
>>2573912
How do you guys make your brushes?
Photoshop/Sai
>>2573788
what artist is pic related?
>>2573833
NURZHAN BEKKALIYEV
>>2573833
Firez
I don't know if it is depression or something else, but losing your passion for art. Art was what I did for around 20 years then I gradually lost all passion for it. Stopped caring, working, doing. Yes, I had a period of depression, but now when it is gone... still nothing.
I'm good at what I do, I have everything lined up for me, a career if I wanted, fame if I wanted, anything. But I feel nothing when I paint or draw.
Sure, I collect references, keep art in mind every single day, make efforts to draw and create pieces once in a blue moon---it is never the...
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Shit. 20 years is more than almost half of /ic/ members were alive. Anyway, yes, you're not the only one.
Your problem is probably not an art problem. Take a look at anything else that's going on in your life right now. We need more information, OP.
Speaking of depression, we should have a section in the sticky regarding depression and how to grit through it. If you haven't noticed already, vast majority of problems we have regarding art isn't related to art at all. It's our attitudes, self inflicted barriers, and life stuff beyond our...
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>>2573436
Maybe it is depression, I've struggled so long with it I feel like it is a part of my personality. It just bothers me so much that when I used to paint I would have such joy, pride, and satisfaction in it. But now I feel nothing at all. And I don't want to give up on it. But I am so completely without feeling when I approach it, I can get more satisfaction from eating a snack or taking a shit than from doing anything artistic. I don't want to admit that it is depression. I was on a lot of medications...
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>>2573420
that's a pretty cool drawing
How do I stop drawing anime?
I want to become good like everyone else
but no matter what I do I can't put all of my effort into studies/copying off of books.
and I still haven't cured symbol drawing completely yet...
I really don't know what to do, how do I give it my all into practicing?
I have the motivation, I just don't try hard enough
>>2572647
Never gonna make it.
>>2572647
i don't even know how to reply to this. you're completely retarded
you want it to be easy? then go do something else, otherwise you know exactly what you need to do. it doesn't matter if you "don't want to do it" or not.
right now, IN THIS MOMENT your competition is doing what you don't feel like doing and leaving you in the dust. remember that every time you ask yourself "how do I give it my all into practicing?", somebody out there is giving their all practicing....
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>>2572647
>How do I stop drawing anime?
Let me rephrase that: "how do I stop drawing what I like"
>I want to become good like everyone else
who is everyone else? the anime greats? How will you become good like them if you stop drawing anime?
>but no matter what I do I can't put all of my effort into studies/copying off of books.
Well maybe because you keep making shit threads like this one for starters instead...
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How can I find more like this? I'm new to art and I'm not really sure how to find more other than the artist stylistically.
>>2572265
P-please
>>2572265
>Find the artist of the painting
>Look through his wikipedia
>Find similar artists
So for your pic.
The artists name is Francisco Goya. Wiki says he is the last of The old Masters, and the first of the Moderns. So look up some Old Masters (or modernism)
The pic I posted is from Jean Leon Gerome, the painting is from late 1800's.
Off the top of my head, Theodore Gericault has
similar themes of morbidity and wild imagery if you are looking for those similar to Goya.
>Previous Thread >>2563331 → → → → →
>Post your current drawing here and give constructive critique to others!
>Please make sure your posted image is clear, downsized to around 1000 pixels wide, rotated to the correct orientation, and that any unused space is cropped.
>If you want critique on a drawing from the previous thread, you can delete it there and repost in this one....
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>>2571096
>>2571226
okay putting aside all anatomy problems for a moment
this is so uncanny valley to me, she has a unstylized body, with a super stylized head plopped on top. atleast stylize the whole thing man. also, shes a bit walleyed, scooch that left iris in more, and center the left iris.