Draw at least 6 grayed characters in the most boring, bland and uninteresting pose possible.
Diverse sex, age and clothes.
>>2369160
>>2369160
.
>>2369160
..
in what order should the loomis books be studied?
Save your time and just read figure drawing
>>2365994
Loomis is a meme.
>>2366256
>implying Loomis is a Meme isn't the real meme
your favorite charcoal artists
>pic unrelated
pls
käthe kollwitz
My mom made this over Christmas what do you think? The design she made herself, the blanket is onepart afgahn stitch pannels, one part cable knit bindings, and one part cross stitch
>>2367798
I guess /ic/ was right when they said 'everyone and their mom are trying to become concept artists'
>>2367798
look like some items or achievements you would find in a 8bits game
>>2367868
yeah the thumb reminded me the rod of seasons from oracle of seasons
Why is he so perfect?
>>2367685
no one is perfect
>>2367688
jesus is perfect
>>2367695
Dying twice isn't perfect. He couldn't even do that right
Old Thread : >>2337840
http://tower-girls.booru.org/
https://www.random.org/
Book Mobile https://mega.nz/#F!es1BSKQR!spODyd0iaQmMelGA2GscFw
https://www.youtube.com/watch?v=sTJ1XwGDcA4
After-the-Lock
Hi /ic/, I've never posted here before but I have this big issue right now where I mostly work with a somewhat cartoonish style, but at this time I get the feeling that I do not progress. Can you give me some pointers in what directions I should go? Maybe show me someone whose style I could be into?
>>2367186
Who inspired you to make art?
my penis and its unfathomable thirst for lolibutt.
Ur mum
>>2360842
>unfathomable thirst for lolibutt.
>not the dfc
Get your priorities straight.
So i started abstract first time doing my own painting and i feel gifted what do you guys think
>>2366493
What did you abstract? Since, you know, to do abstract art you have to abstract something.
Between a squid and a human detached from reality.... In other words i was high as fuck on addarall
Looks like shit, op. Learn to paint by the rules before you try to break them.
>look up art openings from game studios
>majority of them are for 3D artist
Well I'll be damned. What do you think? Should a proficient 2D artist go into 3D as well? Is it a worthwhile undertaking?
>>2366045
>being retard
>>2366047
Wonderful reply, thanks for your contribution.
It is really valuable. Why have one skill when you can have two that literally any game company is going to NEED. I actually know a few people who are going back to school to learn the three D's
Im thinking of getting a cintiq or a simmilar off brand product, but what else are great things to buy if you can afford it?
>>2365835
if you have tons of money you can pay for you own studio and get people to model for you. rent a gallery, be a normie, etc.
>>2365835
Get a pen to ink your work with
if you can afford it, stretch your own canvases. the difference between the pre-stretched canvases and cotton duck or linen you stretch yourself is night and day. it's also great because you can take canvas off stretcher bars and reuse them for a new painting, so down the road you are saving some money. it's just an investment up front to buy the stuff you need.
this ones is called the Siamese street magician. I think the overall composition is pretty good. What do you think?
this ones called the worm burger
this ones about having dinner with a friend
>>2365998
actually, this one sucks because I drew the hand to small.
/Ic/ I have to ask. Is copying someone else's image or work a legitimate way of improving or getting better? I've been doing it on and off for the past year or so, but I always feel like Im just cheating and not actually doing anything to improve. When I do make something without a reference it usually turns out just as good as the copied ones but I honestly cant tell.
And no I dont like print the image and just trace over it, I do it by eye if it matters in any way. So thats another factor that may play into it. Pic unrelated.
>>2365002
nah. quit art, honestly. shit's fucking worthless and retarded.
Since no one seems to be here. Here's the image in particular I was referring to. I finished this last night. I'll post the reference afterwards.
>>2365015
But I mean, I dont care how shit I may be I enjoy doing it and I wanna get good you know?
And heres the image I used. On a purely copying level did I manage to make something good? Im not asking if what I drew itself was good, but did I make it similarly enough to pic related?
[spoiler]Also yes I didnt color her clothes and had, I felt that leaving just the blood would give a better effect. [/spoiler]
For whatever reason the Ranma 1/2 OVA style is one of the hardest and most fustrating anime styles to try and mimic. Maybe it's because a lot of the physical features make absolutely no sense in reality but I guess that could be said for a lot of anime designs. I really don't know but I'm posting this here to see if she fits the style.
Also, that ponytail was the hardest thing to draw. It took me literally forever to get it right.
>>2364672
Now draw a turnaround, 3/4 of the head, different expressions.
>>2364676
I tired doing that already. I did two of them when my art program crashed because it needed an update. For the time being I lost interest but I'll come back to it eventually. It comes and goes in phases.
Ranma 1/2 is the shit watched all the VHS throughout my childhood.
Ukyo best waifu.
Any suggestions on how to draw better women? The sketches are mine and as you can see, I can render the idea of a Amanda face in a couple of lines, but my women are scrape or miss, since even my "good ones" arenas great in my opinion.
Of a mans face* sorry, fucking cell phones.
>I can render the idea of a man's face in a couple of lines
Is this bait? Am I being baited?