The jumping in this game is fucked.
I played for about 40 minutes and every single death was from not pulling off a double jump. This stage in particular with the waterfalls, but also on the alleys after it. I don't think I have ever seen a jumping mechanic that needed to be timed so precisely. Even fighting games don't require such frame perfect accuracy. I can beat Shinobi 3 with no problem but this is kicking my ass for all the wrong reasons.
>>3083930
Use fuushin, nigger.
>>3083930
git gud
It's second nature after a while
or PROTIP: use that jumping magic, it makes you jump high for the rest of the level
>999 shurikens
>can't pass stage 2
lol what a casual little shit
Was it really that bad?
It wasn't great. It wasn't just this ad but this ad made it even more apparent that he was kind of testing on his laurels and didn't have the same artistic drive and vision on this project.
>>3083619
At best, it's incredibly mediocre. At worst it's a broken mess.
The gameboy port/spinoff is pretty fun, though, it's a totally different game.
>>3083678
I think that Episodes 2 and 3 are legit great.
Episode 1 is an abomination (except for Episode 1 DM, where it's fantastic), while Episode 4 is the definition of "mixed bag".
I've been playing some cool retro games for the last few days and am on Final Fantasy. And what the fuck is this green stuff. Is it supposed to be grass? bushes? slime? srsly
>>3082814
it's a gigantic bed of moss. it's going to destroy the world unless you defeat chaos and the fiends.
>>3082814
What kind of display is that? My CRT cuts off almost the whole bottom half of that. Very interesting to see all these cool hidden features in old games. The
>>3082817
That's actually the plot to a non-/vr/ game that I like a whole lot called 7th Dragon.
Does anyone else feel like Super Mario World was a little too generous with 1-ups?
>>3081717
The problem started with SMB3.
>>3081717
Well, it's one of those Mario games where getting a game over can actually undo some of your progress - unless you obsessively rerun ghost houses to save every time you pass a level.
Generally speaking the difficulty of SMW is largely quite low, save for the extra stages. A skilled enough player will probably be able to beat the regular game without needing to pick up any free 1up shrooms and just getting by with 100 coin freebies, so perhaps the fact that they're there at all is being overly generous. But kids love their Mario, and the bar is clearly set to their level - the extra stages in Mario games tend to be geared to skilled (read older) players.
>>3081717
They were playing with things, trying to find a balance between bullshit and fun.
My favorite place to grab a bunch of lives was on top of Vanilla Dome, there was a level where you got a grey p-switch that turned all these koopas into sliver coins. You could get like 60 lives in a couple minutes.
Why is this game so perfect?
It's not. SRPGs are total snorefests.
>n64
into the trash it goes
Got this game for my birthday. Got bored to tears after just 20 minutes of playing it. Traded it for DK64. I don't care if OB64 is an uncommon & pricey game today, I don't regret that trade one damn bit.
So I just checked out the website for the first time in months and apparently it's out now. You can buy the PS-IO for $150AUD.
http://ps-io.com/store/psio-cartridge/
It's a bit pricey and requires soldering shit to the board before it'll work, but I still want one. I just don't want to spend that much for one. Has anybody bought one?
Alternatively, if you want to store a collection of PS1 image files and play them "authentically," the next best thing is modding a PS3 with custom firmware and using software that allows you to boot PS1 images from it. It's emulation, but it's Sony's official PS1 emulation, so it's a step up from kids who emulate PS1 games on their computer.
>>3079841
>$150AUD
that's about 115 American money for people who live in counties who matter.
>>3079841
>Sony's official PS1 emulation, so it's a step up from kids who emulate PS1 games on their computer.
Are you implying that in-house emulators are guaranteed to be -better- than independently developed emulators? That is not the case; Mednafen has higher compatibility than Sony's own PS3-emu or the PS2 sofware emulation layer and that's a fact.
Regarding PSIO, I still have mixed feelings. Some say it's super great and others not so much. I don't know who's shilling who but it's probably wise to check out a few YouTube reviews or some shit before purchasing.
>>3079841
Only for selected pre orders.
Is memorizing the level cheating? If you know what happens every step of the way it is boring and no longer a game. Memorization isn't true game skill.
ITT: 6th genner plays a retro game for the first time.
youngfag
ITT: People who can't actually refute that most retro games are all memorization so they just throw insults.
What are some spiritual successors to Quake 1, seeing as Quake 2 failed in all regards as a sequel?
Mods and unofficial sequels are acceptable.
Unreal.
>>3078335
Wasn't there some really well-made total conversion made from Quake that was almost like a whole new game?
>>3078356
There was Malice, a commercially released total conversion. I thought it was awesome when it was new, but really it's not as good as the original Quake.
Do you also consider the NES/Master System as the dark ages of gaming? No the eras before that weren't the dark ages, those were even worse, those were bronze and prehistoric ages.
I skipped them completely because I consider them irrelevant. I started with the NES era. I played about 80% percent of the relevant NES library and I despise them.
It was no fun playing them. It was torture. Okay 5-6 titles were fun. But that was about it. Mostly it was hell. Now I focus on the SNES era the and then after the PS1/N64 era - the one true eras - and I feel so relieved.
I really value gaming now, after living through NES-Hell for months. The only purpose of outliving the NES-Hell was to value gaming and the eras beyond 8bit so, so so much more now.
I value older games now so much more, I can see all the detail in 16bit games and beautiful game mechanics of them and also the quality and level of detail of the first 3d games on n64 and ps1, while before I was very spoiled by HD graphics.
The NES lowered my standards so much that the 4th and 5th gen are I like 4K to me. I feel happy graduating from the NES era into a better future. Thank you NES.
>>3077114
Ever generation is filled with a bunch of trash games that were made solely to earn a quick buck.
No need to post any more, people. Let's move on before this turns into a shit show. Mods, would you kindly delete this thread?
>>3077117
>would you kindly delete this thread
This isn't tumblr. Face your triggers, woman.
>>3077114
Do you also consider the SNES/Genesis as the dark ages of gaming? No the eras before that weren't the dark ages, those were even worse, those were bronze and prehistoric ages.
I skipped them completely because I consider them irrelevant. I started with the SNES era. I played about 80% percent of the relevant SNES library and I despise them.
It was no fun playing them. It was torture. Okay 5-6 titles were fun. But that was about it. Mostly it was hell. Now I focus on the PS1 era the and then after the PS2/Xbox era - the one true eras - and I feel so relieved.
I really value gaming now, after living through SNES-Hell for months. The only purpose of outliving the SNES-Hell was to value gaming and the eras beyond 16bit so, so so much more now.
I value older games now so much more, I can see all the detail in 32bit games and beautiful game mechanics of them and also the quality and level of detail of the first FPS games on PS2 and Xbox, while before I was very spoiled by HD graphics.
The SNES lowered my standards so much that the 5th and 6th gen are I like 4K to me. I feel happy graduating from the SNES era into a better future. Thank you SNES.
DOOM THREAD / RETRO FPS THREAD - Last thread >>3073831
DOOM/II/ULTIMATE/FINAL/64
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~
FAQ/PASTEBIN
http://pastebin.com/vPbiw4NR
SO YOU WANT TO PLAY SOME...
Doom: https://data.desustorage.org/vr/image/1448/27/1448271860636.png
Doom download: https://yadi.sk/d/469ydBaLndVCJ
Quake: https://data.desustorage.org/vr/image/1405/27/1405272990521.png
Duke: https://data.desustorage.org/vr/image/1403/19/1403195896088.jpg
Thief: https://data.desustorage.org/vr/image/1456/09/1456095399293.jpg
== INFO/LINKS ==
OFFICIAL DOOM WIKI
http://doomwiki.org/
WHERE TO FIND WADS
Vanilla/Boom: http://www.doomworld.com/vb/wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: http://www.doomworld.com/idgames/
BT (2016-02-01): https://dl.dropboxusercontent.com/u/13513277/idgames.torrent
TUTORIALS/UTILITIES
http://pastebin.com/7vKYWYp0
== /VR/DOOM COMMUNITY ==
IRC
irc.zandronum.com #vr (key in faq)
THREAD ARCHIVES
https://desustorage.org/vr/search/text/%22doom%20thread%22/type/op/
IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list
OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K
COMMUNITY PROJECT
Make a Boom-compatible E1-themed Ultimate Doom map.
Status: https://desustorage.org/vr/post/3019509
===NEWS===
[03-20] The UAC Fucked Up Yet Again updated
>>3078225
http://www.mediafire.com/download/atixtqd84686ptc/TheUACFuckedUpYetAgain.wad
[03-20] TNOTMWOFOLBTIDIDWTSOCSNTITNOTM updated
>>3075836 >>3077167 >>3078141
https://my.mixtape.moe/sifgxq.zip
[03-20] Anon mod release: TennisGun.pk3
>>3077575 >>3077598
https://www.dropbox.com/s/gqwe24q1skoe6da/tennisgun.pk3
[03-20] Refinery 03 (/vr/E1 submission) updated
>>3077303
https://drive.google.com/open?id=0B4A_W_qt7N94VkdjOEFxNWRIZTA
[03-19] Anon map release (unknown title)
>>3074824 >>3076313
http://temp-host.com/download.php?file=kd73sp
[03-17] DUMP 2 closes; final submissions
http://forum.zdoom.org/viewtopic.php?p=893335#p893335
- Filth.wad >>3070390 >>3070967
https://drive.google.com/file/d/0B8xWmOI7IYl3cEpUN3V1c2JzeFk/view
- I SURE FUCKING LOVE TECHBASES >>3070328
https://mega.nz/#!bAAUwb6B!XIx1c0MrAkbbjPvroXsdhF707bty8xXgMtsKv1PDpZg
- For All Kings >>3069449
https://mega.nz/#!3x12nb4R!nKuFDFwuzFOQUGU8AKSMGt-_IJ21Jc6Qzm0NdvHATRs
- DOA >>3068649
https://www.dropbox.com/s/79sl98cksh0hmf4/DOA.wad
[03-16] Anon Map Releases
- TrainV3 >>3069853
https://www.dropbox.com/s/kt5xmyomic1tkai/TrainV3.wad
- ARCH17 (for Quake) >>3067654
https://www.dropbox.com/s/ot42kt54st0re3n/arch17.bsp
- Sentient Penis Driving Car v0.9 >>3065528
http://temp-host.com/download.php?file=wd73ej
[03-16] DUMP Submissions
- Defecation Foundation >>3068290
https://www.dropbox.com/s/y4dg1f6sluy8yz9/Defecation%20Foundation.wad
- DOPADUMP >>3063865
https://drive.google.com/file/d/0B4mwJRa7e5VpWkRwS3kxVW9takU/view
- Dark and Dreary (final) >>3063156
https://www.dropbox.com/s/ry4x8qijhqcjqk5/Dark%20and%20Dreary%20Final.wad
[03-13] Anon Map Releases
- Autism!.wad >>3060465
https://mega.nz/#!p8dxwYgb!DzLGA984kBso09AKxXKsH3Xfa4Xx3OI2thShv6XEUHg
- pincer.wad >>3060250 >>3060401
https://mega.nz/#!i0UGTL5K!FIq5GeLyNtxSxt_qzuXaRZ_dGLMfPNkLA1FUhZicpJo
===
To submit news, please reply to this post.
1st for oc donut steel
>>3078447
Eye caramba!
DOOM THREAD / RETRO FPS THREAD - Last thread >>3062797
DOOM/II/ULTIMATE/FINAL/64
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~
FAQ/PASTEBIN
http://pastebin.com/vPbiw4NR
SO YOU WANT TO PLAY SOME...
Doom: https://data.desustorage.org/vr/image/1448/27/1448271860636.png
Doom download: https://yadi.sk/d/469ydBaLndVCJ
Quake: https://data.desustorage.org/vr/image/1405/27/1405272990521.png
Duke: https://data.desustorage.org/vr/image/1403/19/1403195896088.jpg
Thief: https://data.desustorage.org/vr/image/1456/09/1456095399293.jpg
== INFO/LINKS ==
OFFICIAL DOOM WIKI
http://doomwiki.org/
WHERE TO FIND WADS
Vanilla/Boom: http://www.doomworld.com/vb/wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: http://www.doomworld.com/idgames/
BT (2016-02-01): https://dl.dropboxusercontent.com/u/13513277/idgames.torrent
TUTORIALS/UTILITIES
http://pastebin.com/7vKYWYp0
== /VR/DOOM COMMUNITY ==
IRC
irc.zandronum.com #vr (key in faq)
THREAD ARCHIVES
https://desustorage.org/vr/search/text/%22doom%20thread%22/type/op/
IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list
OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K
COMMUNITY PROJECT
Make a Boom-compatible E1-themed Ultimate Doom map.
Status: https://desustorage.org/vr/post/3019509
===NEWS===
[03-16] Anon Map Releases
- DOAWAD >>3067935
https://www.dropbox.com/s/zf78v9wrzu48zhy/DOAWAD.wad
- ARCH17 (for Quake) >>3067654
https://www.dropbox.com/s/ot42kt54st0re3n/arch17.bsp
- Train2 >>3067338
https://www.dropbox.com/s/99nkhqx6s7g3d5x/Train2.wad
- Refinery 03 (/vr/E1 submission) >>3065927
https://drive.google.com/file/d/0B4A_W_qt7N94VkdjOEFxNWRIZTA/view
- Sentient Penis Driving Car v0.9 >>3065528
http://temp-host.com/download.php?file=wd73ej
[03-16] DUMP Submissions
- >>3068591
https://my.mixtape.moe/cwqesc.wad
- Defecation Foundation >>3068290
https://www.dropbox.com/s/y4dg1f6sluy8yz9/Defecation%20Foundation.wad
- The UAC Fucked Up Yet Again >>3063903
https://www.mediafire.com/?gkzhab9x2eanej3
- DOPADUMP >>3063865
https://drive.google.com/file/d/0B4mwJRa7e5VpWkRwS3kxVW9takU/view
- Dark and Dreary (final) >>3063156
https://www.dropbox.com/s/ry4x8qijhqcjqk5/Dark%20and%20Dreary%20Final.wad
[03-13] Anon Map Releases
- Autism!.wad >>3060465
https://mega.nz/#!p8dxwYgb!DzLGA984kBso09AKxXKsH3Xfa4Xx3OI2thShv6XEUHg
- pincer.wad >>3060250 >>3060401
https://mega.nz/#!i0UGTL5K!FIq5GeLyNtxSxt_qzuXaRZ_dGLMfPNkLA1FUhZicpJo
[03-13] DUMP Submissions
- dumpmap.pk3 >>3060706
https://www.dropbox.com/s/ziriss5wa8k69hp/dumpmap.pk3
- DUMP Castle map WIP >>3059281
https://dl.dropboxusercontent.com/u/8380892/Doom%20maps/DUMPmapWip1.pk3
[03-11] Operation Totengräber Community Set (Wolfenstein mod project)
http://diehardwolfers.areyep.com/viewtopic.php?t=7400
[03-11] Serious Sam Source Surprise
https://twitter.com/Croteam/status/708318491921752064
[03-11] Vaccinated Sawdust (unofficial patch)
>>3058000 >>3058139
https://www.dropbox.com/s/oorvs6bgl15jdp8/sawdustv.zip
[03-11] LegenDoom v1.0
http://forum.zdoom.org/viewtopic.php?t=51035
[03-10] Crispy Doom v3.3
https://www.doomworld.com/vb/post/1572121
[03-08] Spellcross Arena V1.01
http://forum.zdoom.org/viewtopic.php?t=49873
===
To submit news, please reply to this post.
what music do you listen to while dooming?
GREETINGS MORTAL
Why is James so shit at video games and why is Bootsy so good?
Fuck off back to your containment board.
>>3064416
>"Hey /vr/, let's circlejerk over some e-celeb shit"
>>>/trash/
It was apparent through the whole video.
>James struggles in one area
>Mike takes over the controller
>gets through the area in one try
>Bootsy meanwhile is giving advice on the button configurations
Previous Thread - >>3038586
This thread is for the spirited discussion of CRT displays - Televisions, monitors and projectors used for the playing of retro games!
>Try to keep it /vr/-related: Nothing past 5th gen(+Dreamcast). Slight OT might be okay if related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.) Systems with backwards compatibility are also pretty safe territory, assuming you're focusing on the older games. PC CRTs are also a-ok.
>Produce OC! Get out your real cameras and take beautiful pictures of your CRTs displaying recognizable characters with the kind of beautiful accuracy that brings tears to the eyes of young and old alike! If you take 100 photos, at least one of them will turn out alright! (maybe)
>Try to be as detailed as possible when asking info on a specific model. As always, google is your friend, and we are your friends with benefits. Older archived threads aren't a bad place to look either.
>Share appreciation for others choice of technology and personal philosophy of gaming. As always show courtesy in your discussion and moderate yourselves first.
Discussion of video processing and scaling devices is okay, but try to keep the focus on CRTs and CRT accessories
CRT Pastebin (WIP): http://pastebin.com/1Ri5TS3x
S-Video Pasta: http://pastebin.com/rH2h6C7W
Thread Survey: https://docs.google.com/forms/d/1PhdXJYwA8xModrTV1Yt-i1tvNgwiagpeBx0m_xNIVtc/viewform?edit_requested=true&fbzx=9009823977812318933
Someone in Canada please help me find a decent pvm
>>3061787
City?
Please forgive me for not knowing what I'm really talking about but the picture on my Trinitron is tilted slightly, just enough that it's noticable. Is this normal or should I look into fixing it somehow?
On another note am I always supposed to see overscan in stuff like Genesis games or is that unusual too? Once again I'm sorry for sounding like an idiot.
Revisionist history time gents. If you're born after 92/93 don't bother coming in.
What bothers you the most?
>The 5th generation invented 3d
Is the one that gets me.
No one who has ever played the first Starfox game believes that.
5th gen is when 3d became more plausible for platformers and stuff though.
Everything about the Saturn and 3D. People who think that 3D was added because they were afraid of Sony, that it's an afterthought and that it sucks at doing 3D, that the best parts of its library are all 2D games, etc...
>>3060074
I hear it a lot when I'm talking to casual players and the subject comes up. Generally when I say I'm not into indie games since they usually like to talk about them.
It comes up on /vr/ all the time too when someone says 5th generation is the start of modern games too.
If you could only own 10 genesis games, what would they be?
sonic 1
sonic 2
sonic 3
sonic & knuckles
road rash 1
road rash 2
road rash 3
streets of rage 1
streets of rage 2
streets of rage 3
boom that's all ya need mothafucka
>>3059950
there are 10 good genesis games?
>>3059954
lmao rekd